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Amiya
pre-release-database-cdb
Commits
19b8bba9
Commit
19b8bba9
authored
Dec 05, 2023
by
Tang Xinwei
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Merge branch 'master' of
https://code.mycard.moe/mycard/pre-release-database-cdb
parents
45dd7680
839d4069
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pack/chocolate-pudding-a-la-mode.ydk
pack/chocolate-pudding-a-la-mode.ydk
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pics/100216001.jpg
pics/100216001.jpg
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script/c100216001.lua
script/c100216001.lua
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test-release.cdb
test-release.cdb
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pack/chocolate-pudding-a-la-mode.ydk
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19b8bba9
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@@ -42,6 +42,7 @@
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@@ -42,6 +42,7 @@
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#extra
#extra
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pics/100216001.jpg
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19b8bba9
95.4 KB
script/c100216001.lua
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19b8bba9
--炎王妃 ウルカニクス
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--destroy & to_hand & change_level
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
+
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetTarget
(
s
.
thtg
)
e1
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
c
:
RegisterEffect
(
e2
)
--spsummon
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DELAY
)
e3
:
SetCode
(
EVENT_TO_GRAVE
)
e1
:
SetCountLimit
(
1
,
id
+
o
)
e3
:
SetCondition
(
s
.
spcon
)
e3
:
SetTarget
(
s
.
sptg
)
e3
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e3
)
end
function
s
.
dfilter
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
(
c
:
IsLocation
(
LOCATION_HAND
)
or
c
:
IsFaceup
())
end
function
s
.
thfilter
(
c
)
return
not
c
:
IsCode
(
id
)
and
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
c
:
IsAbleToHand
()
and
c
:
IsRace
(
RACE_BEAST
+
RACE_BEASTWARRIOR
+
RACE_WINDBEAST
)
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
dfilter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
1
,
e
:
GetHandler
())
and
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
nil
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
e
:
GetHandler
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
c
=
e
:
GetHandler
()
local
dg
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
dfilter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
1
,
1
,
c
)
if
dg
:
GetCount
()
>
0
and
Duel
.
Destroy
(
dg
,
REASON_EFFECT
)
~=
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
thg
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
thg
:
GetCount
()
>
0
then
local
th
=
Duel
.
SendtoHand
(
thg
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
thg
)
local
lv
=
thg
:
GetFirst
():
GetLevel
()
if
th
*
lv
>
0
and
c
:
GetLevel
()
~=
lv
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
0
))
then
Duel
.
BreakEffect
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_CHANGE_LEVEL
)
e1
:
SetValue
(
lv
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
c
:
RegisterEffect
(
e1
)
end
end
end
end
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsReason
(
REASON_DESTROY
)
end
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsCode
(
23015896
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
\ No newline at end of file
test-release.cdb
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