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ygopro-222DIY-cards
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Ai
ygopro-222DIY-cards
Commits
e0d1a0f4
Commit
e0d1a0f4
authored
Oct 30, 2023
by
songtongtong
Browse files
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fixed
parent
10ee2249
Changes
12
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12 changed files
with
1320 additions
and
1309 deletions
+1320
-1309
expansions/script/c24400005.lua
expansions/script/c24400005.lua
+92
-92
expansions/script/c31300020.lua
expansions/script/c31300020.lua
+167
-166
expansions/script/c31300023.lua
expansions/script/c31300023.lua
+147
-146
expansions/script/c31300024.lua
expansions/script/c31300024.lua
+122
-121
expansions/script/c31300025.lua
expansions/script/c31300025.lua
+138
-137
expansions/script/c31300026.lua
expansions/script/c31300026.lua
+130
-129
expansions/script/c31300030.lua
expansions/script/c31300030.lua
+82
-82
expansions/script/c31300031.lua
expansions/script/c31300031.lua
+222
-222
expansions/script/c31300033.lua
expansions/script/c31300033.lua
+79
-80
expansions/script/c31300034.lua
expansions/script/c31300034.lua
+66
-60
expansions/script/c47344578.lua
expansions/script/c47344578.lua
+2
-1
expansions/script/c47344580.lua
expansions/script/c47344580.lua
+73
-73
No files found.
expansions/script/c24400005.lua
View file @
e0d1a0f4
--兵蚁
--兵蚁
function
c24400005
.
initial_effect
(
c
)
function
c24400005
.
initial_effect
(
c
)
--special summon
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e1
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
24400005
)
e1
:
SetCountLimit
(
1
,
24400005
)
e1
:
SetCondition
(
c24400005
.
spcon
)
e1
:
SetCondition
(
c24400005
.
spcon
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--nontuner
--nontuner
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e2
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCode
(
EFFECT_NONTUNER
)
e2
:
SetCode
(
EFFECT_NONTUNER
)
e2
:
SetCondition
(
c24400005
.
tncon
)
e2
:
SetCondition
(
c24400005
.
tncon
)
e2
:
SetValue
(
c24400005
.
tnval
)
e2
:
SetValue
(
c24400005
.
tnval
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--tohand
--tohand
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e3
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetCode
(
EVENT_BE_MATERIAL
)
e3
:
SetCode
(
EVENT_BE_MATERIAL
)
e3
:
SetCondition
(
c24400005
.
thcon
)
e3
:
SetCondition
(
c24400005
.
thcon
)
e3
:
SetTarget
(
c24400005
.
thtg
)
e3
:
SetTarget
(
c24400005
.
thtg
)
e3
:
SetOperation
(
c24400005
.
thop
)
e3
:
SetOperation
(
c24400005
.
thop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
--search
--search
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
24400005
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
24400005
,
1
))
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetTarget
(
c24400005
.
thtg1
)
e2
:
SetTarget
(
c24400005
.
thtg1
)
e2
:
SetOperation
(
c24400005
.
thop1
)
e2
:
SetOperation
(
c24400005
.
thop1
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
c24400005
.
named_with_ZhanShuRenXing
=
true
c24400005
.
named_with_ZhanShuRenXing
=
true
function
c24400005
.
filter
(
c
)
function
c24400005
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
.
named_with_ZhanShuRenXing
return
c
:
IsFaceup
()
and
c
.
named_with_ZhanShuRenXing
end
end
function
c24400005
.
spcon
(
e
,
c
)
function
c24400005
.
spcon
(
e
,
c
)
if
c
==
nil
then
return
true
end
if
c
==
nil
then
return
true
end
return
Duel
.
GetLocationCount
(
c
:
GetControler
(),
LOCATION_MZONE
)
>
0
and
return
Duel
.
GetLocationCount
(
c
:
GetControler
(),
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c24400005
.
filter
,
c
:
GetControler
(),
LOCATION_MZONE
,
0
,
1
,
nil
)
Duel
.
IsExistingMatchingCard
(
c24400005
.
filter
,
c
:
GetControler
(),
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
c24400005
.
tnckfil
(
c
)
function
c24400005
.
tnckfil
(
c
)
return
c
:
IsRace
(
RACE_MACHINE
)
and
c
:
IsFaceup
()
return
c
:
IsRace
(
RACE_MACHINE
)
and
c
:
IsFaceup
()
end
end
function
c24400005
.
tncon
(
e
,
c
)
function
c24400005
.
tncon
(
e
,
c
)
local
tp
=
e
:
GetHandlerPlayer
()
local
tp
=
e
:
GetHandlerPlayer
()
return
Duel
.
GetMatchingGroup
(
c24400005
.
tnckfil
,
tp
,
LOCATION_MZONE
,
0
,
e
:
GetHandler
()):
GetCount
()
==
0
return
Duel
.
GetMatchingGroup
(
c24400005
.
tnckfil
,
tp
,
LOCATION_MZONE
,
0
,
e
:
GetHandler
()):
GetCount
()
==
0
end
end
function
c24400005
.
tnval
(
e
,
c
)
function
c24400005
.
tnval
(
e
,
c
)
return
e
:
GetHandler
():
IsControler
(
c
:
GetControler
())
return
e
:
GetHandler
():
IsControler
(
c
:
GetControler
())
end
end
function
c24400005
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c24400005
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsLocation
(
LOCATION_GRAVE
)
and
r
==
REASON_SYNCHRO
return
e
:
GetHandler
():
IsLocation
(
LOCATION_GRAVE
)
and
r
==
REASON_SYNCHRO
end
end
function
c24400005
.
thfilter
(
c
)
function
c24400005
.
thfilter
(
c
)
return
c
.
named_with_ZhanShuRenXing
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
return
c
.
named_with_ZhanShuRenXing
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
end
end
function
c24400005
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c24400005
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c24400005
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c24400005
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
end
function
c24400005
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c24400005
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c24400005
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c24400005
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
end
end
function
c24400005
.
xthfilter
(
c
)
function
c24400005
.
xthfilter
(
c
)
return
c
:
IsCode
(
2
3100005
)
and
c
:
IsAbleToHand
()
return
c
:
IsCode
(
2
4400005
)
and
c
:
IsAbleToHand
()
end
end
function
c24400005
.
thtg1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c24400005
.
thtg1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
end
function
c24400005
.
thop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c24400005
.
thop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
tc
=
Duel
.
GetFirstMatchingCard
(
c24400005
.
xthfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
local
tc
=
Duel
.
GetFirstMatchingCard
(
c24400005
.
xthfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
if
tc
then
if
tc
then
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
end
end
end
end
expansions/script/c31300020.lua
View file @
e0d1a0f4
--虚拟神使 miko
--虚拟神使 miko
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
--fusion material
--fusion material
aux
.
AddFusionProcFunRep
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsRace
,
RACE_CYBERSE
),
2
,
true
)
aux
.
AddFusionProcFunRep
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsRace
,
RACE_CYBERSE
),
2
,
true
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
--Special Summon
--Special Summon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
2
)
e1
:
SetDescription
(
2
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCondition
(
s
.
tkcon
)
e1
:
SetCondition
(
s
.
tkcon
)
e1
:
SetTarget
(
s
.
tktg
)
e1
:
SetTarget
(
s
.
tktg
)
e1
:
SetOperation
(
s
.
tkop
)
e1
:
SetOperation
(
s
.
tkop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--special summon
--special summon
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
2
)
e2
:
SetDescription
(
2
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetHintTiming
(
0
,
TIMING_END_PHASE
+
TIMINGS_CHECK_MONSTER
)
e2
:
SetHintTiming
(
0
,
TIMING_END_PHASE
+
TIMINGS_CHECK_MONSTER
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCost
(
s
.
bfgcost
)
e2
:
SetCost
(
s
.
bfgcost
)
e2
:
SetTarget
(
s
.
target
)
e2
:
SetTarget
(
s
.
target
)
e2
:
SetOperation
(
s
.
operation
)
e2
:
SetOperation
(
s
.
operation
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
s
.
tkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
tkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
return
re
and
re
:
IsActiveType
(
TYPE_MONSTER
)
and
c
:
IsSummonType
(
SUMMON_TYPE_FUSION
)
return
re
and
re
:
IsActiveType
(
TYPE_MONSTER
)
and
c
:
IsSummonType
(
SUMMON_TYPE_FUSION
)
end
end
function
s
.
tktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
tktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
if
chk
==
0
then
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
return
end
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
return
end
local
res1
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
1
local
res1
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
1
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
31300021
,
nil
,
TYPES_TOKEN_MONSTER
,
35
,
35
,
4
,
RACE_CYBERSE
,
ATTRIBUTE_FIRE
,
POS_FACEUP
)
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
31300021
,
nil
,
TYPES_TOKEN_MONSTER
,
35
,
35
,
4
,
RACE_CYBERSE
,
ATTRIBUTE_FIRE
,
POS_FACEUP
)
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
31300022
,
nil
,
TYPES_TOKEN_MONSTER
,
35
,
35
,
4
,
RACE_CYBERSE
,
ATTRIBUTE_FIRE
,
POS_FACEUP
)
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
31300022
,
nil
,
TYPES_TOKEN_MONSTER
,
35
,
35
,
4
,
RACE_CYBERSE
,
ATTRIBUTE_FIRE
,
POS_FACEUP
)
local
res2
=
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
)
>
1
local
res2
=
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
)
>
1
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
1
-
tp
,
31300021
,
nil
,
TYPES_TOKEN_MONSTER
,
35
,
35
,
4
,
RACE_CYBERSE
,
ATTRIBUTE_FIRE
,
POS_FACEUP
)
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
1
-
tp
,
31300021
,
nil
,
TYPES_TOKEN_MONSTER
,
35
,
35
,
4
,
RACE_CYBERSE
,
ATTRIBUTE_FIRE
,
POS_FACEUP
)
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
1
-
tp
,
31300022
,
nil
,
TYPES_TOKEN_MONSTER
,
35
,
35
,
4
,
RACE_CYBERSE
,
ATTRIBUTE_FIRE
,
POS_FACEUP
)
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
1
-
tp
,
31300022
,
nil
,
TYPES_TOKEN_MONSTER
,
35
,
35
,
4
,
RACE_CYBERSE
,
ATTRIBUTE_FIRE
,
POS_FACEUP
)
return
res1
or
res2
end
return
res1
or
res2
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
,
nil
,
2
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
,
nil
,
2
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
2
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
2
,
0
,
0
)
end
end
function
s
.
tkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
tkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
return
end
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
return
end
local
res1
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
1
local
res1
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
1
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
31300021
,
nil
,
TYPES_TOKEN_MONSTER
,
35
,
35
,
3
,
RACE_CYBERSE
,
ATTRIBUTE_FIRE
,
POS_FACEUP
)
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
31300021
,
nil
,
TYPES_TOKEN_MONSTER
,
35
,
35
,
3
,
RACE_CYBERSE
,
ATTRIBUTE_FIRE
,
POS_FACEUP
)
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
31300022
,
nil
,
TYPES_TOKEN_MONSTER
,
35
,
35
,
3
,
RACE_CYBERSE
,
ATTRIBUTE_FIRE
,
POS_FACEUP
)
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
31300022
,
nil
,
TYPES_TOKEN_MONSTER
,
35
,
35
,
3
,
RACE_CYBERSE
,
ATTRIBUTE_FIRE
,
POS_FACEUP
)
local
res2
=
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
)
>
1
local
res2
=
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
)
>
1
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
1
-
tp
,
31300021
,
nil
,
TYPES_TOKEN_MONSTER
,
35
,
35
,
3
,
RACE_CYBERSE
,
ATTRIBUTE_FIRE
,
POS_FACEUP
)
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
1
-
tp
,
31300021
,
nil
,
TYPES_TOKEN_MONSTER
,
35
,
35
,
3
,
RACE_CYBERSE
,
ATTRIBUTE_FIRE
,
POS_FACEUP
)
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
1
-
tp
,
31300022
,
nil
,
TYPES_TOKEN_MONSTER
,
35
,
35
,
3
,
RACE_CYBERSE
,
ATTRIBUTE_FIRE
,
POS_FACEUP
)
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
1
-
tp
,
31300022
,
nil
,
TYPES_TOKEN_MONSTER
,
35
,
35
,
3
,
RACE_CYBERSE
,
ATTRIBUTE_FIRE
,
POS_FACEUP
)
local
off
=
1
local
off
=
1
local
ops
=
{}
local
ops
=
{}
local
opval
=
{}
local
opval
=
{}
if
res1
then
if
res1
then
ops
[
off
]
=
aux
.
Stringid
(
id
,
0
)
ops
[
off
]
=
aux
.
Stringid
(
id
,
0
)
opval
[
off
-
1
]
=
1
opval
[
off
-
1
]
=
1
off
=
off
+
1
off
=
off
+
1
end
end
if
res2
then
if
res2
then
ops
[
off
]
=
aux
.
Stringid
(
id
,
1
)
ops
[
off
]
=
aux
.
Stringid
(
id
,
1
)
opval
[
off
-
1
]
=
2
opval
[
off
-
1
]
=
2
off
=
off
+
1
off
=
off
+
1
end
end
local
op
=
Duel
.
SelectOption
(
tp
,
table.unpack
(
ops
))
local
op
=
Duel
.
SelectOption
(
tp
,
table.unpack
(
ops
))
local
sel
=
opval
[
op
]
local
sel
=
opval
[
op
]
local
p
=
tp
local
p
=
tp
if
sel
~=
1
then
p
=
1
-
tp
end
if
sel
~=
1
then
p
=
1
-
tp
end
for
i
=
1
,
2
do
for
i
=
1
,
2
do
local
token
=
Duel
.
CreateToken
(
tp
,
31300020
+
i
)
local
token
=
Duel
.
CreateToken
(
tp
,
31300020
+
i
)
Duel
.
SpecialSummonStep
(
token
,
0
,
tp
,
p
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummonStep
(
token
,
0
,
tp
,
p
,
false
,
false
,
POS_FACEUP
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UNRELEASABLE_SUM
)
e1
:
SetCode
(
EFFECT_UNRELEASABLE_SUM
)
e1
:
SetValue
(
1
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
token
:
RegisterEffect
(
e1
,
true
)
token
:
RegisterEffect
(
e1
,
true
)
local
e2
=
e1
:
Clone
()
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_UNRELEASABLE_NONSUM
)
e2
:
SetCode
(
EFFECT_UNRELEASABLE_NONSUM
)
token
:
RegisterEffect
(
e2
,
true
)
token
:
RegisterEffect
(
e2
,
true
)
local
e3
=
e2
:
Clone
()
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EFFECT_CANNOT_BE_SYNCHRO_MATERIAL
)
e3
:
SetCode
(
EFFECT_CANNOT_BE_SYNCHRO_MATERIAL
)
token
:
RegisterEffect
(
e3
,
true
)
token
:
RegisterEffect
(
e3
,
true
)
local
e4
=
e2
:
Clone
()
local
e4
=
e2
:
Clone
()
e4
:
SetCode
(
EFFECT_CANNOT_BE_LINK_MATERIAL
)
e4
:
SetCode
(
EFFECT_CANNOT_BE_LINK_MATERIAL
)
token
:
RegisterEffect
(
e4
,
true
)
token
:
RegisterEffect
(
e4
,
true
)
end
end
Duel
.
SpecialSummonComplete
()
Duel
.
SpecialSummonComplete
()
end
end
function
s
.
bfgcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
bfgcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToRemoveAsCost
()
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToRemoveAsCost
()
end
Duel
.
Remove
(
e
:
GetHandler
(),
POS_FACEDOWN
,
REASON_COST
)
Duel
.
Remove
(
e
:
GetHandler
(),
POS_FACEDOWN
,
REASON_COST
)
end
end
function
s
.
filter0
(
c
)
function
s
.
filter0
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToDeck
()
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToDeck
()
end
end
function
s
.
filter1
(
c
,
e
)
function
s
.
filter1
(
c
,
e
)
return
c
:
IsFaceupEx
()
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToDeck
()
and
not
c
:
IsImmuneToEffect
(
e
)
return
c
:
IsFaceupEx
()
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToDeck
()
and
not
c
:
IsImmuneToEffect
(
e
)
end
end
function
s
.
filter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
,
check
)
function
s
.
filter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
,
check
)
return
c
:
IsType
(
TYPE_FUSION
)
and
(
check
or
c
:
IsAttack
(
35
))
and
(
not
f
or
f
(
c
))
return
c
:
IsType
(
TYPE_FUSION
)
and
(
check
or
c
:
GetBaseAttack
(
35
))
and
(
not
f
or
f
(
c
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
end
end
function
s
.
checkfilter
(
c
)
function
s
.
checkfilter
(
c
)
return
c
:
IsAttack
(
35
)
and
c
:
IsFaceup
()
return
c
:
GetBaseAttack
(
35
)
and
c
:
IsFaceup
()
end
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
if
chk
==
0
then
local
chkf
=
tp
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
==
0
then
return
end
local
check
=
Duel
.
IsExistingMatchingCard
(
s
.
checkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
local
chkf
=
tp
local
mg
=
Duel
.
GetMatchingGroup
(
s
.
filter0
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
c
)
local
check
=
Duel
.
IsExistingMatchingCard
(
s
.
checkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
local
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg
,
nil
,
chkf
,
check
)
local
mg
=
Duel
.
GetMatchingGroup
(
s
.
filter0
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
c
)
if
not
res
then
local
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg
,
nil
,
chkf
,
check
)
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
not
res
then
if
ce
~=
nil
then
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
local
fgroup
=
ce
:
GetTarget
()
if
ce
~=
nil
then
local
mg3
=
fgroup
(
ce
,
e
,
tp
)
local
fgroup
=
ce
:
GetTarget
()
local
mf
=
ce
:
GetValue
()
local
mg3
=
fgroup
(
ce
,
e
,
tp
)
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
,
check
)
local
mf
=
ce
:
GetValue
()
end
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
,
check
)
end
end
return
res
end
end
return
res
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
function
s
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
local
c
=
e
:
GetHandler
()
function
s
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
chkf
=
tp
local
c
=
e
:
GetHandler
()
local
check
=
Duel
.
IsExistingMatchingCard
(
s
.
checkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
local
chkf
=
tp
local
mg
=
Duel
.
GetMatchingGroup
(
s
.
filter1
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
c
,
e
)
local
check
=
Duel
.
IsExistingMatchingCard
(
s
.
checkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
local
sg1
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg
,
nil
,
chkf
,
check
)
local
mg
=
Duel
.
GetMatchingGroup
(
s
.
filter1
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
c
,
e
)
local
mg3
=
nil
local
sg1
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg
,
nil
,
chkf
,
check
)
local
sg2
=
nil
local
mg3
=
nil
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
local
sg2
=
nil
if
ce
~=
nil
then
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
local
fgroup
=
ce
:
GetTarget
()
if
ce
~=
nil
then
mg3
=
fgroup
(
ce
,
e
,
tp
)
local
fgroup
=
ce
:
GetTarget
()
local
mf
=
ce
:
GetValue
()
mg3
=
fgroup
(
ce
,
e
,
tp
)
sg2
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
,
check
)
local
mf
=
ce
:
GetValue
()
end
sg2
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
,
check
)
if
sg1
:
GetCount
()
>
0
or
(
sg2
~=
nil
and
sg2
:
GetCount
()
>
0
)
then
end
local
sg
=
sg1
:
Clone
()
if
sg1
:
GetCount
()
>
0
or
(
sg2
~=
nil
and
sg2
:
GetCount
()
>
0
)
then
if
sg2
then
sg
:
Merge
(
sg2
)
end
local
sg
=
sg1
:
Clone
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
if
sg2
then
sg
:
Merge
(
sg2
)
end
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tc
=
tg
:
GetFirst
()
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
local
tc
=
tg
:
GetFirst
()
local
mat
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg
,
nil
,
chkf
)
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
tc
:
SetMaterial
(
mat
)
local
mat
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg
,
nil
,
chkf
)
Duel
.
SendtoDeck
(
mat
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
tc
:
SetMaterial
(
mat
)
Duel
.
BreakEffect
()
Duel
.
SendtoDeck
(
mat
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
BreakEffect
()
else
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg3
,
nil
,
chkf
)
else
local
fop
=
ce
:
GetOperation
()
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg3
,
nil
,
chkf
)
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
local
fop
=
ce
:
GetOperation
()
end
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
tc
:
CompleteProcedure
()
end
end
tc
:
CompleteProcedure
()
end
end
end
expansions/script/c31300023.lua
View file @
e0d1a0f4
--完美且究极的MiComet
--完美且究极的MiComet
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
aux
.
AddFusionProcFunRep
(
c
,
s
.
ffilter
,
2
,
true
)
aux
.
AddFusionProcFunRep
(
c
,
s
.
ffilter
,
2
,
true
)
--immune
--immune
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e1
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCondition
(
s
.
imcon
)
e1
:
SetCondition
(
s
.
imcon
)
e1
:
SetValue
(
s
.
efilter
)
e1
:
SetValue
(
s
.
efilter
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--atk
--atk
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e2
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e2
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e2
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCondition
(
s
.
imcon
)
e2
:
SetCondition
(
s
.
imcon
)
e2
:
SetValue
(
s
.
atkval
)
e2
:
SetValue
(
s
.
atkval
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--check special summon method
--check special summon method
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e3
:
SetOperation
(
s
.
checkop
)
e3
:
SetOperation
(
s
.
checkop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
--special summon
--special summon
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
2
)
e4
:
SetDescription
(
2
)
e4
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
e4
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
e4
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e4
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e4
:
SetCode
(
EVENT_FREE_CHAIN
)
e4
:
SetCode
(
EVENT_FREE_CHAIN
)
e4
:
SetRange
(
LOCATION_GRAVE
)
e4
:
SetRange
(
LOCATION_GRAVE
)
e4
:
SetHintTiming
(
0
,
TIMING_END_PHASE
+
TIMINGS_CHECK_MONSTER
)
e4
:
SetHintTiming
(
0
,
TIMING_END_PHASE
+
TIMINGS_CHECK_MONSTER
)
e4
:
SetCountLimit
(
1
,
id
)
e4
:
SetCountLimit
(
1
,
id
)
e4
:
SetCost
(
s
.
bfgcost
)
e4
:
SetCost
(
s
.
bfgcost
)
e4
:
SetTarget
(
s
.
target
)
e4
:
SetTarget
(
s
.
target
)
e4
:
SetOperation
(
s
.
operation
)
e4
:
SetOperation
(
s
.
operation
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
end
end
function
s
.
ffilter
(
c
,
fc
,
sub
,
mg
,
sg
)
function
s
.
ffilter
(
c
,
fc
,
sub
,
mg
,
sg
)
return
c
:
IsRace
(
RACE_CYBERSE
)
and
(
not
sg
or
not
sg
:
IsExists
(
Card
.
IsFusionAttribute
,
1
,
c
,
c
:
GetFusionAttribute
()))
return
c
:
IsRace
(
RACE_CYBERSE
)
and
(
not
sg
or
not
sg
:
IsExists
(
Card
.
IsFusionAttribute
,
1
,
c
,
c
:
GetFusionAttribute
()))
end
end
function
s
.
checkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
checkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
re
then
return
end
if
not
re
then
return
end
if
re
:
IsActiveType
(
TYPE_MONSTER
)
then
if
re
:
IsActiveType
(
TYPE_MONSTER
)
then
e
:
GetHandler
():
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TOFIELD
-
RESET_TEMP_REMOVE
,
0
,
1
)
e
:
GetHandler
():
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TOFIELD
-
RESET_TEMP_REMOVE
,
0
,
1
)
end
end
end
end
function
s
.
imcon
(
e
)
function
s
.
imcon
(
e
)
return
e
:
GetHandler
():
GetFlagEffect
(
id
)
>
0
and
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_FUSION
)
return
e
:
GetHandler
():
GetFlagEffect
(
id
)
>
0
and
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_FUSION
)
end
end
function
s
.
efilter
(
e
,
te
)
function
s
.
efilter
(
e
,
te
)
return
te
:
GetOwner
()
~=
e
:
GetOwner
()
return
te
:
GetOwner
()
~=
e
:
GetOwner
()
end
end
function
s
.
matcheck
(
e
,
c
)
function
s
.
matcheck
(
e
,
c
)
local
mat
=
c
:
GetMaterial
()
local
mat
=
c
:
GetMaterial
()
local
ct
=
mat
:
GetSum
(
Card
.
GetLevel
,
nil
)
local
ct
=
mat
:
GetSum
(
Card
.
GetLevel
,
nil
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
ct
*
350
)
e1
:
SetValue
(
ct
*
350
)
e1
:
SetReset
(
RESET_EVENT
+
0xff0000
)
e1
:
SetReset
(
RESET_EVENT
+
0xff0000
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
function
s
.
atkval
(
e
,
c
)
function
s
.
atkval
(
e
,
c
)
local
mat
=
c
:
GetMaterial
()
local
mat
=
c
:
GetMaterial
()
local
ct
=
mat
:
GetSum
(
Card
.
GetLevel
,
nil
)
local
ct
=
mat
:
GetSum
(
Card
.
GetLevel
,
nil
)
return
ct
*
350
return
ct
*
350
end
end
function
s
.
bfgcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
bfgcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToRemoveAsCost
()
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToRemoveAsCost
()
end
Duel
.
Remove
(
e
:
GetHandler
(),
POS_FACEDOWN
,
REASON_COST
)
Duel
.
Remove
(
e
:
GetHandler
(),
POS_FACEDOWN
,
REASON_COST
)
end
end
function
s
.
filter0
(
c
)
function
s
.
filter0
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToDeck
()
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToDeck
()
end
end
function
s
.
filter1
(
c
,
e
)
function
s
.
filter1
(
c
,
e
)
return
c
:
IsFaceupEx
()
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToDeck
()
and
not
c
:
IsImmuneToEffect
(
e
)
return
c
:
IsFaceupEx
()
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToDeck
()
and
not
c
:
IsImmuneToEffect
(
e
)
end
end
function
s
.
filter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
,
check
)
function
s
.
filter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
,
check
)
return
c
:
IsType
(
TYPE_FUSION
)
and
(
check
or
c
:
IsAttack
(
35
))
and
(
not
f
or
f
(
c
))
return
c
:
IsType
(
TYPE_FUSION
)
and
(
check
or
c
:
GetBaseAttack
(
35
))
and
(
not
f
or
f
(
c
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
end
end
function
s
.
checkfilter
(
c
)
function
s
.
checkfilter
(
c
)
return
c
:
IsAttack
(
35
)
and
c
:
IsFaceup
()
return
c
:
GetBaseAttack
(
35
)
and
c
:
IsFaceup
()
end
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
if
chk
==
0
then
local
chkf
=
tp
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
==
0
then
return
end
local
check
=
Duel
.
IsExistingMatchingCard
(
s
.
checkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
local
chkf
=
tp
local
mg
=
Duel
.
GetMatchingGroup
(
s
.
filter0
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
c
)
local
check
=
Duel
.
IsExistingMatchingCard
(
s
.
checkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
local
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg
,
nil
,
chkf
,
check
)
local
mg
=
Duel
.
GetMatchingGroup
(
s
.
filter0
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
c
)
if
not
res
then
local
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg
,
nil
,
chkf
,
check
)
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
not
res
then
if
ce
~=
nil
then
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
local
fgroup
=
ce
:
GetTarget
()
if
ce
~=
nil
then
local
mg3
=
fgroup
(
ce
,
e
,
tp
)
local
fgroup
=
ce
:
GetTarget
()
local
mf
=
ce
:
GetValue
()
local
mg3
=
fgroup
(
ce
,
e
,
tp
)
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
,
check
)
local
mf
=
ce
:
GetValue
()
end
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
,
check
)
end
end
return
res
end
end
return
res
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
function
s
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
local
c
=
e
:
GetHandler
()
function
s
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
chkf
=
tp
local
c
=
e
:
GetHandler
()
local
check
=
Duel
.
IsExistingMatchingCard
(
s
.
checkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
local
chkf
=
tp
local
mg
=
Duel
.
GetMatchingGroup
(
s
.
filter1
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
c
,
e
)
local
check
=
Duel
.
IsExistingMatchingCard
(
s
.
checkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
local
sg1
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg
,
nil
,
chkf
,
check
)
local
mg
=
Duel
.
GetMatchingGroup
(
s
.
filter1
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
c
,
e
)
local
mg3
=
nil
local
sg1
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg
,
nil
,
chkf
,
check
)
local
sg2
=
nil
local
mg3
=
nil
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
local
sg2
=
nil
if
ce
~=
nil
then
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
local
fgroup
=
ce
:
GetTarget
()
if
ce
~=
nil
then
mg3
=
fgroup
(
ce
,
e
,
tp
)
local
fgroup
=
ce
:
GetTarget
()
local
mf
=
ce
:
GetValue
()
mg3
=
fgroup
(
ce
,
e
,
tp
)
sg2
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
,
check
)
local
mf
=
ce
:
GetValue
()
end
sg2
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
,
check
)
if
sg1
:
GetCount
()
>
0
or
(
sg2
~=
nil
and
sg2
:
GetCount
()
>
0
)
then
end
local
sg
=
sg1
:
Clone
()
if
sg1
:
GetCount
()
>
0
or
(
sg2
~=
nil
and
sg2
:
GetCount
()
>
0
)
then
if
sg2
then
sg
:
Merge
(
sg2
)
end
local
sg
=
sg1
:
Clone
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
if
sg2
then
sg
:
Merge
(
sg2
)
end
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tc
=
tg
:
GetFirst
()
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
local
tc
=
tg
:
GetFirst
()
local
mat
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg
,
nil
,
chkf
)
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
tc
:
SetMaterial
(
mat
)
local
mat
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg
,
nil
,
chkf
)
Duel
.
SendtoDeck
(
mat
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
tc
:
SetMaterial
(
mat
)
Duel
.
BreakEffect
()
Duel
.
SendtoDeck
(
mat
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
BreakEffect
()
else
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg3
,
nil
,
chkf
)
else
local
fop
=
ce
:
GetOperation
()
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg3
,
nil
,
chkf
)
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
local
fop
=
ce
:
GetOperation
()
end
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
tc
:
CompleteProcedure
()
end
end
tc
:
CompleteProcedure
()
end
end
end
expansions/script/c31300024.lua
View file @
e0d1a0f4
--菁樱巫女 miko
--菁樱巫女 miko
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
--fusion material
--fusion material
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
aux
.
AddFusionProcCodeFun
(
c
,
s
.
ffilter
,
aux
.
FilterBoolFunction
(
Card
.
IsFusionType
,
TYPE_EFFECT
),
1
,
true
,
true
)
aux
.
AddFusionProcCodeFun
(
c
,
s
.
ffilter
,
aux
.
FilterBoolFunction
(
Card
.
IsFusionType
,
TYPE_EFFECT
),
1
,
true
,
true
)
--Special Summon
--Special Summon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_TOGRAVE
)
e1
:
SetCategory
(
CATEGORY_TOGRAVE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCondition
(
s
.
tgcon
)
e1
:
SetCondition
(
s
.
tgcon
)
e1
:
SetTarget
(
s
.
tgtg
)
e1
:
SetTarget
(
s
.
tgtg
)
e1
:
SetOperation
(
s
.
tgop
)
e1
:
SetOperation
(
s
.
tgop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--special summon
--special summon
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
2
)
e2
:
SetDescription
(
2
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetHintTiming
(
0
,
TIMING_END_PHASE
+
TIMINGS_CHECK_MONSTER
)
e2
:
SetHintTiming
(
0
,
TIMING_END_PHASE
+
TIMINGS_CHECK_MONSTER
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCost
(
s
.
bfgcost
)
e2
:
SetCost
(
s
.
bfgcost
)
e2
:
SetTarget
(
s
.
target
)
e2
:
SetTarget
(
s
.
target
)
e2
:
SetOperation
(
s
.
operation
)
e2
:
SetOperation
(
s
.
operation
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
s
.
ffilter
(
c
)
function
s
.
ffilter
(
c
)
return
c
:
IsRace
(
RACE_CYBERSE
)
or
c
:
IsFusionAttribute
(
ATTRIBUTE_FIRE
)
return
c
:
IsRace
(
RACE_CYBERSE
)
or
c
:
IsFusionAttribute
(
ATTRIBUTE_FIRE
)
end
end
function
s
.
tgcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
tgcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
return
re
and
re
:
IsActiveType
(
TYPE_MONSTER
)
and
c
:
IsSummonType
(
SUMMON_TYPE_FUSION
)
return
re
and
re
:
IsActiveType
(
TYPE_MONSTER
)
and
c
:
IsSummonType
(
SUMMON_TYPE_FUSION
)
end
end
function
s
.
tgtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
tgtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFacedown
,
tp
,
LOCATION_REMOVED
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFacedown
,
tp
,
LOCATION_REMOVED
,
0
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
g
,
5
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
g
,
5
,
0
,
0
)
end
end
function
s
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFacedown
,
tp
,
LOCATION_REMOVED
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFacedown
,
tp
,
LOCATION_REMOVED
,
0
,
nil
)
if
g
:
GetCount
()
>=
5
then
if
g
:
GetCount
()
>=
5
then
local
sg
=
g
:
RandomSelect
(
tp
,
5
)
local
sg
=
g
:
RandomSelect
(
tp
,
5
)
Duel
.
SendtoGrave
(
sg
,
REASON_EFFECT
+
REASON_RETURN
)
Duel
.
SendtoGrave
(
sg
,
REASON_EFFECT
+
REASON_RETURN
)
end
end
end
end
function
s
.
bfgcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
bfgcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToRemoveAsCost
()
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToRemoveAsCost
()
end
Duel
.
Remove
(
e
:
GetHandler
(),
POS_FACEDOWN
,
REASON_COST
)
Duel
.
Remove
(
e
:
GetHandler
(),
POS_FACEDOWN
,
REASON_COST
)
end
end
function
s
.
filter0
(
c
)
function
s
.
filter0
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToDeck
()
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToDeck
()
end
end
function
s
.
filter1
(
c
,
e
)
function
s
.
filter1
(
c
,
e
)
return
c
:
IsFaceupEx
()
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToDeck
()
and
not
c
:
IsImmuneToEffect
(
e
)
return
c
:
IsFaceupEx
()
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToDeck
()
and
not
c
:
IsImmuneToEffect
(
e
)
end
end
function
s
.
filter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
,
check
)
function
s
.
filter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
,
check
)
return
c
:
IsType
(
TYPE_FUSION
)
and
(
check
or
c
:
IsAttack
(
35
))
and
(
not
f
or
f
(
c
))
return
c
:
IsType
(
TYPE_FUSION
)
and
(
check
or
c
:
GetBaseAttack
(
35
))
and
(
not
f
or
f
(
c
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
end
end
function
s
.
checkfilter
(
c
)
function
s
.
checkfilter
(
c
)
return
c
:
IsAttack
(
35
)
and
c
:
IsFaceup
()
return
c
:
GetBaseAttack
(
35
)
and
c
:
IsFaceup
()
end
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
if
chk
==
0
then
local
chkf
=
tp
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
==
0
then
return
end
local
check
=
Duel
.
IsExistingMatchingCard
(
s
.
checkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
local
chkf
=
tp
local
mg
=
Duel
.
GetMatchingGroup
(
s
.
filter0
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
c
)
local
check
=
Duel
.
IsExistingMatchingCard
(
s
.
checkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
local
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg
,
nil
,
chkf
,
check
)
local
mg
=
Duel
.
GetMatchingGroup
(
s
.
filter0
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
c
)
if
not
res
then
local
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg
,
nil
,
chkf
,
check
)
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
not
res
then
if
ce
~=
nil
then
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
local
fgroup
=
ce
:
GetTarget
()
if
ce
~=
nil
then
local
mg3
=
fgroup
(
ce
,
e
,
tp
)
local
fgroup
=
ce
:
GetTarget
()
local
mf
=
ce
:
GetValue
()
local
mg3
=
fgroup
(
ce
,
e
,
tp
)
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
,
check
)
local
mf
=
ce
:
GetValue
()
end
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
,
check
)
end
end
return
res
end
end
return
res
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
function
s
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
local
c
=
e
:
GetHandler
()
function
s
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
chkf
=
tp
local
c
=
e
:
GetHandler
()
local
check
=
Duel
.
IsExistingMatchingCard
(
s
.
checkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
local
chkf
=
tp
local
mg
=
Duel
.
GetMatchingGroup
(
s
.
filter1
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
c
,
e
)
local
check
=
Duel
.
IsExistingMatchingCard
(
s
.
checkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
local
sg1
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg
,
nil
,
chkf
,
check
)
local
mg
=
Duel
.
GetMatchingGroup
(
s
.
filter1
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
c
,
e
)
local
mg3
=
nil
local
sg1
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg
,
nil
,
chkf
,
check
)
local
sg2
=
nil
local
mg3
=
nil
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
local
sg2
=
nil
if
ce
~=
nil
then
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
local
fgroup
=
ce
:
GetTarget
()
if
ce
~=
nil
then
mg3
=
fgroup
(
ce
,
e
,
tp
)
local
fgroup
=
ce
:
GetTarget
()
local
mf
=
ce
:
GetValue
()
mg3
=
fgroup
(
ce
,
e
,
tp
)
sg2
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
,
check
)
local
mf
=
ce
:
GetValue
()
end
sg2
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
,
check
)
if
sg1
:
GetCount
()
>
0
or
(
sg2
~=
nil
and
sg2
:
GetCount
()
>
0
)
then
end
local
sg
=
sg1
:
Clone
()
if
sg1
:
GetCount
()
>
0
or
(
sg2
~=
nil
and
sg2
:
GetCount
()
>
0
)
then
if
sg2
then
sg
:
Merge
(
sg2
)
end
local
sg
=
sg1
:
Clone
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
if
sg2
then
sg
:
Merge
(
sg2
)
end
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tc
=
tg
:
GetFirst
()
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
local
tc
=
tg
:
GetFirst
()
local
mat
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg
,
nil
,
chkf
)
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
tc
:
SetMaterial
(
mat
)
local
mat
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg
,
nil
,
chkf
)
Duel
.
SendtoDeck
(
mat
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
tc
:
SetMaterial
(
mat
)
Duel
.
BreakEffect
()
Duel
.
SendtoDeck
(
mat
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
BreakEffect
()
else
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg3
,
nil
,
chkf
)
else
local
fop
=
ce
:
GetOperation
()
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg3
,
nil
,
chkf
)
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
local
fop
=
ce
:
GetOperation
()
end
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
tc
:
CompleteProcedure
()
end
end
tc
:
CompleteProcedure
()
end
end
end
expansions/script/c31300025.lua
View file @
e0d1a0f4
--菁樱魔法师 miko
--菁樱魔法师 miko
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
--fusion material
--fusion material
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
aux
.
AddFusionProcCodeFun
(
c
,
s
.
ffilter
,
aux
.
FilterBoolFunction
(
Card
.
IsFusionType
,
TYPE_EFFECT
),
1
,
true
,
true
)
aux
.
AddFusionProcCodeFun
(
c
,
s
.
ffilter
,
aux
.
FilterBoolFunction
(
Card
.
IsFusionType
,
TYPE_EFFECT
),
1
,
true
,
true
)
--damage
--damage
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetCode
(
EVENT_CHAINING
)
e1
:
SetCode
(
EVENT_CHAINING
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCondition
(
s
.
damcon
)
e1
:
SetCondition
(
s
.
damcon
)
e1
:
SetOperation
(
s
.
damop
)
e1
:
SetOperation
(
s
.
damop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--special summon
--special summon
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
2
)
e2
:
SetDescription
(
2
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetHintTiming
(
0
,
TIMING_END_PHASE
+
TIMINGS_CHECK_MONSTER
)
e2
:
SetHintTiming
(
0
,
TIMING_END_PHASE
+
TIMINGS_CHECK_MONSTER
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCost
(
s
.
bfgcost
)
e2
:
SetCost
(
s
.
bfgcost
)
e2
:
SetTarget
(
s
.
target
)
e2
:
SetTarget
(
s
.
target
)
e2
:
SetOperation
(
s
.
operation
)
e2
:
SetOperation
(
s
.
operation
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--check special summon method
--check special summon method
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e3
:
SetOperation
(
s
.
checkop
)
e3
:
SetOperation
(
s
.
checkop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
function
s
.
ffilter
(
c
)
function
s
.
ffilter
(
c
)
return
c
:
IsRace
(
RACE_CYBERSE
)
or
c
:
IsFusionAttribute
(
ATTRIBUTE_FIRE
)
return
c
:
IsRace
(
RACE_CYBERSE
)
or
c
:
IsFusionAttribute
(
ATTRIBUTE_FIRE
)
end
end
function
s
.
damcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
damcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
GetFlagEffect
(
id
)
>
0
and
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_FUSION
)
return
e
:
GetHandler
():
GetFlagEffect
(
id
)
>
0
and
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_FUSION
)
and
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
and
re
:
IsActiveType
(
TYPE_SPELL
)
and
rp
==
tp
and
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
and
re
:
IsActiveType
(
TYPE_SPELL
)
and
rp
==
tp
end
end
function
s
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
--becomes doubled
--becomes doubled
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CHANGE_DAMAGE
)
e1
:
SetCode
(
EFFECT_CHANGE_DAMAGE
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetTargetRange
(
0
,
1
)
e1
:
SetTargetRange
(
0
,
1
)
e1
:
SetValue
(
s
.
damval
)
e1
:
SetValue
(
s
.
damval
)
e1
:
SetReset
(
RESET_EVENT
+
RESET_CHAIN
)
e1
:
SetReset
(
RESET_EVENT
+
RESET_CHAIN
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
function
s
.
damval
(
e
,
re
,
val
,
r
,
rp
,
rc
)
function
s
.
damval
(
e
,
re
,
val
,
r
,
rp
,
rc
)
if
r
&
REASON_EFFECT
==
REASON_EFFECT
then
if
r
&
REASON_EFFECT
==
REASON_EFFECT
then
return
val
*
2
return
val
*
2
else
return
val
end
else
return
val
end
end
end
function
s
.
checkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
checkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
re
then
return
end
if
not
re
then
return
end
if
re
:
IsActiveType
(
TYPE_MONSTER
)
then
if
re
:
IsActiveType
(
TYPE_MONSTER
)
then
e
:
GetHandler
():
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TOFIELD
-
RESET_TEMP_REMOVE
,
0
,
1
)
e
:
GetHandler
():
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TOFIELD
-
RESET_TEMP_REMOVE
,
0
,
1
)
end
end
end
end
function
s
.
bfgcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
bfgcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToRemoveAsCost
()
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToRemoveAsCost
()
end
Duel
.
Remove
(
e
:
GetHandler
(),
POS_FACEDOWN
,
REASON_COST
)
Duel
.
Remove
(
e
:
GetHandler
(),
POS_FACEDOWN
,
REASON_COST
)
end
end
function
s
.
filter0
(
c
)
function
s
.
filter0
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToDeck
()
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToDeck
()
end
end
function
s
.
filter1
(
c
,
e
)
function
s
.
filter1
(
c
,
e
)
return
c
:
IsFaceupEx
()
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToDeck
()
and
not
c
:
IsImmuneToEffect
(
e
)
return
c
:
IsFaceupEx
()
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToDeck
()
and
not
c
:
IsImmuneToEffect
(
e
)
end
end
function
s
.
filter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
,
check
)
function
s
.
filter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
,
check
)
return
c
:
IsType
(
TYPE_FUSION
)
and
(
check
or
c
:
IsAttack
(
35
))
and
(
not
f
or
f
(
c
))
return
c
:
IsType
(
TYPE_FUSION
)
and
(
check
or
c
:
GetBaseAttack
(
35
))
and
(
not
f
or
f
(
c
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
end
end
function
s
.
checkfilter
(
c
)
function
s
.
checkfilter
(
c
)
return
c
:
IsAttack
(
35
)
and
c
:
IsFaceup
()
return
c
:
GetBaseAttack
(
35
)
and
c
:
IsFaceup
()
end
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
if
chk
==
0
then
local
chkf
=
tp
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
==
0
then
return
end
local
check
=
Duel
.
IsExistingMatchingCard
(
s
.
checkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
local
chkf
=
tp
local
mg
=
Duel
.
GetMatchingGroup
(
s
.
filter0
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
c
)
local
check
=
Duel
.
IsExistingMatchingCard
(
s
.
checkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
local
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg
,
nil
,
chkf
,
check
)
local
mg
=
Duel
.
GetMatchingGroup
(
s
.
filter0
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
c
)
if
not
res
then
local
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg
,
nil
,
chkf
,
check
)
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
not
res
then
if
ce
~=
nil
then
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
local
fgroup
=
ce
:
GetTarget
()
if
ce
~=
nil
then
local
mg3
=
fgroup
(
ce
,
e
,
tp
)
local
fgroup
=
ce
:
GetTarget
()
local
mf
=
ce
:
GetValue
()
local
mg3
=
fgroup
(
ce
,
e
,
tp
)
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
,
check
)
local
mf
=
ce
:
GetValue
()
end
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
,
check
)
end
end
return
res
end
end
return
res
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
function
s
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
local
c
=
e
:
GetHandler
()
function
s
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
chkf
=
tp
local
c
=
e
:
GetHandler
()
local
check
=
Duel
.
IsExistingMatchingCard
(
s
.
checkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
local
chkf
=
tp
local
mg
=
Duel
.
GetMatchingGroup
(
s
.
filter1
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
c
,
e
)
local
check
=
Duel
.
IsExistingMatchingCard
(
s
.
checkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
local
sg1
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg
,
nil
,
chkf
,
check
)
local
mg
=
Duel
.
GetMatchingGroup
(
s
.
filter1
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
c
,
e
)
local
mg3
=
nil
local
sg1
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg
,
nil
,
chkf
,
check
)
local
sg2
=
nil
local
mg3
=
nil
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
local
sg2
=
nil
if
ce
~=
nil
then
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
local
fgroup
=
ce
:
GetTarget
()
if
ce
~=
nil
then
mg3
=
fgroup
(
ce
,
e
,
tp
)
local
fgroup
=
ce
:
GetTarget
()
local
mf
=
ce
:
GetValue
()
mg3
=
fgroup
(
ce
,
e
,
tp
)
sg2
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
,
check
)
local
mf
=
ce
:
GetValue
()
end
sg2
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
,
check
)
if
sg1
:
GetCount
()
>
0
or
(
sg2
~=
nil
and
sg2
:
GetCount
()
>
0
)
then
end
local
sg
=
sg1
:
Clone
()
if
sg1
:
GetCount
()
>
0
or
(
sg2
~=
nil
and
sg2
:
GetCount
()
>
0
)
then
if
sg2
then
sg
:
Merge
(
sg2
)
end
local
sg
=
sg1
:
Clone
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
if
sg2
then
sg
:
Merge
(
sg2
)
end
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tc
=
tg
:
GetFirst
()
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
local
tc
=
tg
:
GetFirst
()
local
mat
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg
,
nil
,
chkf
)
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
tc
:
SetMaterial
(
mat
)
local
mat
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg
,
nil
,
chkf
)
Duel
.
SendtoDeck
(
mat
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
tc
:
SetMaterial
(
mat
)
Duel
.
BreakEffect
()
Duel
.
SendtoDeck
(
mat
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
BreakEffect
()
else
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg3
,
nil
,
chkf
)
else
local
fop
=
ce
:
GetOperation
()
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg3
,
nil
,
chkf
)
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
local
fop
=
ce
:
GetOperation
()
end
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
tc
:
CompleteProcedure
()
end
end
tc
:
CompleteProcedure
()
end
end
end
expansions/script/c31300026.lua
View file @
e0d1a0f4
--樱火龙 miko
--樱火龙 miko
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
--fusion material
--fusion material
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
aux
.
AddFusionProcCodeFun
(
c
,
s
.
ffilter
,
aux
.
FilterBoolFunction
(
Card
.
IsFusionType
,
TYPE_EFFECT
),
1
,
true
,
true
)
aux
.
AddFusionProcCodeFun
(
c
,
s
.
ffilter
,
aux
.
FilterBoolFunction
(
Card
.
IsFusionType
,
TYPE_EFFECT
),
1
,
true
,
true
)
--Special Summon
--Special Summon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_DAMAGE
)
e1
:
SetCategory
(
CATEGORY_DAMAGE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCondition
(
s
.
damcon
)
e1
:
SetCondition
(
s
.
damcon
)
e1
:
SetTarget
(
s
.
damtg
)
e1
:
SetTarget
(
s
.
damtg
)
e1
:
SetOperation
(
s
.
damop
)
e1
:
SetOperation
(
s
.
damop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--special summon
--special summon
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
2
)
e2
:
SetDescription
(
2
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetHintTiming
(
0
,
TIMING_END_PHASE
+
TIMINGS_CHECK_MONSTER
)
e2
:
SetHintTiming
(
0
,
TIMING_END_PHASE
+
TIMINGS_CHECK_MONSTER
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCost
(
s
.
bfgcost
)
e2
:
SetCost
(
s
.
bfgcost
)
e2
:
SetTarget
(
s
.
target
)
e2
:
SetTarget
(
s
.
target
)
e2
:
SetOperation
(
s
.
operation
)
e2
:
SetOperation
(
s
.
operation
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
s
.
ffilter
(
c
)
function
s
.
ffilter
(
c
)
return
c
:
IsRace
(
RACE_CYBERSE
)
or
c
:
IsFusionAttribute
(
ATTRIBUTE_FIRE
)
return
c
:
IsRace
(
RACE_CYBERSE
)
or
c
:
IsFusionAttribute
(
ATTRIBUTE_FIRE
)
end
end
function
s
.
damcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
damcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
return
re
and
re
:
IsActiveType
(
TYPE_MONSTER
)
and
c
:
IsSummonType
(
SUMMON_TYPE_FUSION
)
return
re
and
re
:
IsActiveType
(
TYPE_MONSTER
)
and
c
:
IsSummonType
(
SUMMON_TYPE_FUSION
)
end
end
function
s
.
damtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
damtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
0
)
end
end
function
s
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
or
c
:
IsFacedown
()
then
return
end
if
not
c
:
IsRelateToEffect
(
e
)
or
c
:
IsFacedown
()
then
return
end
local
d
=
Duel
.
TossDice
(
tp
,
1
)
*
350
local
d
=
Duel
.
TossDice
(
tp
,
1
)
*
350
Duel
.
Damage
(
tp
,
d
,
REASON_EFFECT
)
Duel
.
Damage
(
1
-
tp
,
d
,
REASON_EFFECT
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_COPY_INHERIT
)
e1
:
SetProperty
(
EFFECT_FLAG_COPY_INHERIT
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
e1
:
SetValue
(
d
)
e1
:
SetValue
(
d
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
e2
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
s
.
bfgcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
bfgcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToRemoveAsCost
()
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToRemoveAsCost
()
end
Duel
.
Remove
(
e
:
GetHandler
(),
POS_FACEDOWN
,
REASON_COST
)
Duel
.
Remove
(
e
:
GetHandler
(),
POS_FACEDOWN
,
REASON_COST
)
end
end
function
s
.
filter0
(
c
)
function
s
.
filter0
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToDeck
()
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToDeck
()
end
end
function
s
.
filter1
(
c
,
e
)
function
s
.
filter1
(
c
,
e
)
return
c
:
IsFaceupEx
()
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToDeck
()
and
not
c
:
IsImmuneToEffect
(
e
)
return
c
:
IsFaceupEx
()
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToDeck
()
and
not
c
:
IsImmuneToEffect
(
e
)
end
end
function
s
.
filter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
,
check
)
function
s
.
filter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
,
check
)
return
c
:
IsType
(
TYPE_FUSION
)
and
(
check
or
c
:
IsAttack
(
35
))
and
(
not
f
or
f
(
c
))
return
c
:
IsType
(
TYPE_FUSION
)
and
(
check
or
c
:
GetBaseAttack
(
35
))
and
(
not
f
or
f
(
c
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
end
end
function
s
.
checkfilter
(
c
)
function
s
.
checkfilter
(
c
)
return
c
:
IsAttack
(
35
)
and
c
:
IsFaceup
()
return
c
:
GetBaseAttack
(
35
)
and
c
:
IsFaceup
()
end
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
if
chk
==
0
then
local
chkf
=
tp
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
==
0
then
return
end
local
check
=
Duel
.
IsExistingMatchingCard
(
s
.
checkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
local
chkf
=
tp
local
mg
=
Duel
.
GetMatchingGroup
(
s
.
filter0
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
c
)
local
check
=
Duel
.
IsExistingMatchingCard
(
s
.
checkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
local
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg
,
nil
,
chkf
,
check
)
local
mg
=
Duel
.
GetMatchingGroup
(
s
.
filter0
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
c
)
if
not
res
then
local
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg
,
nil
,
chkf
,
check
)
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
not
res
then
if
ce
~=
nil
then
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
local
fgroup
=
ce
:
GetTarget
()
if
ce
~=
nil
then
local
mg3
=
fgroup
(
ce
,
e
,
tp
)
local
fgroup
=
ce
:
GetTarget
()
local
mf
=
ce
:
GetValue
()
local
mg3
=
fgroup
(
ce
,
e
,
tp
)
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
,
check
)
local
mf
=
ce
:
GetValue
()
end
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
,
check
)
end
end
return
res
end
end
return
res
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
function
s
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
local
c
=
e
:
GetHandler
()
function
s
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
chkf
=
tp
local
c
=
e
:
GetHandler
()
local
check
=
Duel
.
IsExistingMatchingCard
(
s
.
checkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
local
chkf
=
tp
local
mg
=
Duel
.
GetMatchingGroup
(
s
.
filter1
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
c
,
e
)
local
check
=
Duel
.
IsExistingMatchingCard
(
s
.
checkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
local
sg1
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg
,
nil
,
chkf
,
check
)
local
mg
=
Duel
.
GetMatchingGroup
(
s
.
filter1
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
c
,
e
)
local
mg3
=
nil
local
sg1
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg
,
nil
,
chkf
,
check
)
local
sg2
=
nil
local
mg3
=
nil
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
local
sg2
=
nil
if
ce
~=
nil
then
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
local
fgroup
=
ce
:
GetTarget
()
if
ce
~=
nil
then
mg3
=
fgroup
(
ce
,
e
,
tp
)
local
fgroup
=
ce
:
GetTarget
()
local
mf
=
ce
:
GetValue
()
mg3
=
fgroup
(
ce
,
e
,
tp
)
sg2
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
,
check
)
local
mf
=
ce
:
GetValue
()
end
sg2
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
,
check
)
if
sg1
:
GetCount
()
>
0
or
(
sg2
~=
nil
and
sg2
:
GetCount
()
>
0
)
then
end
local
sg
=
sg1
:
Clone
()
if
sg1
:
GetCount
()
>
0
or
(
sg2
~=
nil
and
sg2
:
GetCount
()
>
0
)
then
if
sg2
then
sg
:
Merge
(
sg2
)
end
local
sg
=
sg1
:
Clone
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
if
sg2
then
sg
:
Merge
(
sg2
)
end
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tc
=
tg
:
GetFirst
()
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
local
tc
=
tg
:
GetFirst
()
local
mat
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg
,
nil
,
chkf
)
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
tc
:
SetMaterial
(
mat
)
local
mat
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg
,
nil
,
chkf
)
Duel
.
SendtoDeck
(
mat
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
tc
:
SetMaterial
(
mat
)
Duel
.
BreakEffect
()
Duel
.
SendtoDeck
(
mat
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
BreakEffect
()
else
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg3
,
nil
,
chkf
)
else
local
fop
=
ce
:
GetOperation
()
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg3
,
nil
,
chkf
)
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
local
fop
=
ce
:
GetOperation
()
end
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
tc
:
CompleteProcedure
()
end
end
tc
:
CompleteProcedure
()
end
end
end
expansions/script/c31300030.lua
View file @
e0d1a0f4
--Miko的残机-1
--Miko的残机-1
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_TOGRAVE
)
e1
:
SetCategory
(
CATEGORY_TOGRAVE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--lock zones
--lock zones
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCode
(
EVENT_REMOVE
)
e2
:
SetCode
(
EVENT_REMOVE
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCondition
(
s
.
lzcon
)
e2
:
SetCondition
(
s
.
lzcon
)
e2
:
SetTarget
(
s
.
lztg
)
e2
:
SetTarget
(
s
.
lztg
)
e2
:
SetOperation
(
s
.
lzop
)
e2
:
SetOperation
(
s
.
lzop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
s
.
tgfilter
(
c
)
function
s
.
egfilter
(
c
)
return
c
:
IsAbleToGrave
()
and
c
:
IsAttack
(
35
)
and
c
:
IsType
(
TYPE_FUSION
)
return
c
:
IsAbleToGrave
()
and
c
:
IsAttack
(
35
)
and
c
:
IsType
(
TYPE_FUSION
)
end
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
tgfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
egfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
tgfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
egfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
end
end
end
end
function
s
.
cfilter
(
c
,
tp
)
function
s
.
cfilter
(
c
,
tp
)
return
c
:
IsFacedown
()
return
c
:
IsFacedown
()
end
end
function
s
.
lzcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
lzcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
,
tp
)
return
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
,
tp
)
end
end
function
s
.
tgfilter
(
c
)
function
s
.
tgfilter
(
c
)
return
c
:
IsFacedown
()
and
c
:
IsAbleToGrave
()
return
c
:
IsFacedown
()
and
c
:
IsAbleToGrave
()
end
end
function
s
.
lztg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
lztg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
b1
=
c
:
IsAbleToDeck
()
and
Duel
.
IsExistingMatchingCard
(
s
.
tgfilter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
nil
)
local
b1
=
c
:
IsAbleToDeck
()
and
Duel
.
IsExistingMatchingCard
(
s
.
tgfilter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
nil
)
local
b2
=
c
:
IsAbleToHand
()
local
b2
=
c
:
IsAbleToHand
()
if
chk
==
0
then
return
b1
or
b2
end
if
chk
==
0
then
return
b1
or
b2
end
end
end
function
s
.
lzop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
lzop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
GetMatchingGroup
(
s
.
tgfilter
,
tp
,
LOCATION_REMOVED
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
tgfilter
,
tp
,
LOCATION_REMOVED
,
0
,
nil
)
local
b1
=
c
:
IsAbleToDeck
()
and
#
g
>
0
local
b1
=
c
:
IsAbleToDeck
()
and
#
g
>
0
local
b2
=
c
:
IsAbleToHand
()
local
b2
=
c
:
IsAbleToHand
()
local
off
=
1
local
off
=
1
local
ops
=
{}
local
ops
=
{}
local
opval
=
{}
local
opval
=
{}
if
b1
then
if
b1
then
ops
[
off
]
=
1105
ops
[
off
]
=
1105
opval
[
off
-
1
]
=
1
opval
[
off
-
1
]
=
1
off
=
off
+
1
off
=
off
+
1
end
end
if
b2
then
if
b2
then
ops
[
off
]
=
1190
ops
[
off
]
=
1190
opval
[
off
-
1
]
=
2
opval
[
off
-
1
]
=
2
off
=
off
+
1
off
=
off
+
1
end
end
local
op
=
Duel
.
SelectOption
(
tp
,
table.unpack
(
ops
))
local
op
=
Duel
.
SelectOption
(
tp
,
table.unpack
(
ops
))
local
sel
=
opval
[
op
]
local
sel
=
opval
[
op
]
if
sel
==
1
then
if
sel
==
1
then
Duel
.
SendtoDeck
(
c
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
Duel
.
SendtoDeck
(
c
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
local
sg
=
g
:
RandomSelect
(
tp
,
1
)
local
sg
=
g
:
RandomSelect
(
tp
,
1
)
Duel
.
SendtoGrave
(
sg
,
REASON_EFFECT
+
REASON_RETURN
)
Duel
.
SendtoGrave
(
sg
,
REASON_EFFECT
+
REASON_RETURN
)
else
else
Duel
.
SendtoHand
(
c
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
c
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
end
end
expansions/script/c31300031.lua
View file @
e0d1a0f4
--PON的一手
--PON的一手
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--lock zones
--lock zones
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCode
(
EVENT_REMOVE
)
e2
:
SetCode
(
EVENT_REMOVE
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCondition
(
s
.
lzcon
)
e2
:
SetCondition
(
s
.
lzcon
)
e2
:
SetTarget
(
s
.
lztg
)
e2
:
SetTarget
(
s
.
lztg
)
e2
:
SetOperation
(
s
.
lzop
)
e2
:
SetOperation
(
s
.
lzop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
s
.
spfilter
(
c
,
e
,
tp
)
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsAttack
(
35
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
return
c
:
IsAttack
(
35
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
c
)
>
0
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
c
)
>
0
end
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
end
function
s
.
adfilter
(
c
)
function
s
.
adfilter
(
c
)
return
c
:
IsSummonable
(
true
,
nil
,
1
)
or
c
:
IsMSetable
(
true
,
nil
,
1
)
return
c
:
IsSummonable
(
true
,
nil
,
1
)
or
c
:
IsMSetable
(
true
,
nil
,
1
)
end
end
function
s
.
filter1
(
c
,
e
)
function
s
.
filter1
(
c
,
e
)
return
not
c
:
IsImmuneToEffect
(
e
)
return
not
c
:
IsImmuneToEffect
(
e
)
end
end
function
s
.
filter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
)
function
s
.
filter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
)
return
c
:
IsType
(
TYPE_FUSION
)
and
(
not
f
or
f
(
c
))
return
c
:
IsType
(
TYPE_FUSION
)
and
(
not
f
or
f
(
c
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
end
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
chkf
=
tp
local
chkf
=
tp
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
g
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
if
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
)
>
1
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
1
-
tp
,
31300032
,
0
,
TYPES_TOKEN_MONSTER
,
35
,
35
,
3
,
RACE_CYBERSE
,
ATTRIBUTE_FIRE
,
POS_FACEUP
)
and
Duel
.
SelectYesNo
(
1
-
tp
,
2
)
then
if
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
)
>
1
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
1
-
tp
,
31300032
,
0
,
TYPES_TOKEN_MONSTER
,
35
,
35
,
3
,
RACE_CYBERSE
,
ATTRIBUTE_FIRE
,
POS_FACEUP
)
and
Duel
.
SelectYesNo
(
1
-
tp
,
2
)
then
local
token
=
Duel
.
CreateToken
(
tp
,
31300032
)
local
token
=
Duel
.
CreateToken
(
tp
,
31300032
)
if
Duel
.
SpecialSummon
(
token
,
0
,
1
-
tp
,
1
-
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
if
Duel
.
SpecialSummon
(
token
,
0
,
1
-
tp
,
1
-
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
s
.
gb
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
s
.
gb
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
end
end
end
end
end
end
end
function
s
.
xyzfilter
(
c
)
function
s
.
xyzfilter
(
c
)
return
c
:
IsXyzSummonable
(
nil
)
return
c
:
IsXyzSummonable
(
nil
)
end
end
function
s
.
linkfilter
(
c
)
function
s
.
linkfilter
(
c
)
return
c
:
IsLinkSummonable
(
nil
)
return
c
:
IsLinkSummonable
(
nil
)
end
end
function
s
.
gb
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
gb
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
chkf
=
tp
local
chkf
=
tp
local
b1
=
Duel
.
IsExistingMatchingCard
(
Card
.
IsSynchroSummonable
,
1
-
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
nil
)
local
b1
=
Duel
.
IsExistingMatchingCard
(
Card
.
IsSynchroSummonable
,
1
-
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
nil
)
local
b2
=
Duel
.
IsExistingMatchingCard
(
s
.
xyzfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
)
local
b2
=
Duel
.
IsExistingMatchingCard
(
s
.
xyzfilter
,
1
-
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
)
local
b3
=
Duel
.
IsExistingMatchingCard
(
s
.
linkfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
)
local
b3
=
Duel
.
IsExistingMatchingCard
(
s
.
linkfilter
,
1
-
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
)
local
b4
=
Duel
.
IsExistingMatchingCard
(
s
.
adfilter
,
1
-
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
local
b4
=
Duel
.
IsExistingMatchingCard
(
s
.
adfilter
,
1
-
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
local
emg1
=
Duel
.
GetFusionMaterial
(
1
-
tp
)
local
emg1
=
Duel
.
GetFusionMaterial
(
1
-
tp
)
local
b5
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
1
-
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
1
-
tp
,
emg1
,
nil
,
chkf
)
local
b5
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
1
-
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
1
-
tp
,
emg1
,
nil
,
chkf
)
if
not
b5
then
if
not
b5
then
local
ce
=
Duel
.
GetChainMaterial
(
1
-
tp
)
local
ce
=
Duel
.
GetChainMaterial
(
1
-
tp
)
if
ce
~=
nil
then
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
local
fgroup
=
ce
:
GetTarget
()
local
emg2
=
fgroup
(
ce
,
e
,
1
-
tp
)
local
emg2
=
fgroup
(
ce
,
e
,
1
-
tp
)
local
mf
=
ce
:
GetValue
()
local
mf
=
ce
:
GetValue
()
b5
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
1
-
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
1
-
tp
,
emg2
,
mf
,
chkf
)
b5
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
1
-
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
1
-
tp
,
emg2
,
mf
,
chkf
)
end
end
end
end
if
not
(
b1
or
b2
or
b3
or
b4
or
b5
)
then
return
end
if
not
(
b1
or
b2
or
b3
or
b4
or
b5
)
then
return
end
local
off
=
1
local
off
=
1
local
ops
=
{}
local
ops
=
{}
local
opval
=
{}
local
opval
=
{}
if
b1
then
if
b1
then
ops
[
off
]
=
1164
ops
[
off
]
=
1164
opval
[
off
-
1
]
=
1
opval
[
off
-
1
]
=
1
off
=
off
+
1
off
=
off
+
1
end
end
if
b2
then
if
b2
then
ops
[
off
]
=
1165
ops
[
off
]
=
1165
opval
[
off
-
1
]
=
2
opval
[
off
-
1
]
=
2
off
=
off
+
1
off
=
off
+
1
end
end
if
b3
then
if
b3
then
ops
[
off
]
=
1166
ops
[
off
]
=
1166
opval
[
off
-
1
]
=
3
opval
[
off
-
1
]
=
3
off
=
off
+
1
off
=
off
+
1
end
end
if
b4
then
if
b4
then
ops
[
off
]
=
1167
ops
[
off
]
=
1167
opval
[
off
-
1
]
=
4
opval
[
off
-
1
]
=
4
off
=
off
+
1
off
=
off
+
1
end
end
if
b5
then
if
b5
then
ops
[
off
]
=
1169
ops
[
off
]
=
1169
opval
[
off
-
1
]
=
5
opval
[
off
-
1
]
=
5
off
=
off
+
1
off
=
off
+
1
end
end
local
op
=
Duel
.
SelectOption
(
1
-
tp
,
table.unpack
(
ops
))
local
op
=
Duel
.
SelectOption
(
1
-
tp
,
table.unpack
(
ops
))
local
sel
=
opval
[
op
]
local
sel
=
opval
[
op
]
if
sel
==
1
then
if
sel
==
1
then
local
syg
=
Duel
.
GetMatchingGroup
(
Card
.
IsSynchroSummonable
,
1
-
tp
,
LOCATION_EXTRA
,
0
,
nil
,
nil
)
local
syg
=
Duel
.
GetMatchingGroup
(
Card
.
IsSynchroSummonable
,
1
-
tp
,
LOCATION_EXTRA
,
0
,
nil
,
nil
)
if
syg
:
GetCount
()
>
0
then
if
syg
:
GetCount
()
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
1
-
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
1
-
tp
,
HINTMSG_SPSUMMON
)
local
sg
=
syg
:
Select
(
1
-
tp
,
1
,
1
,
nil
)
local
sg
=
syg
:
Select
(
1
-
tp
,
1
,
1
,
nil
)
Duel
.
SynchroSummon
(
1
-
tp
,
sg
:
GetFirst
(),
nil
)
Duel
.
SynchroSummon
(
1
-
tp
,
sg
:
GetFirst
(),
nil
)
end
end
elseif
sel
==
2
then
elseif
sel
==
2
then
local
xyzg
=
Duel
.
GetMatchingGroup
(
Card
.
IsXyzSummonable
,
1
-
tp
,
LOCATION_EXTRA
,
0
,
nil
)
local
xyzg
=
Duel
.
GetMatchingGroup
(
Card
.
IsXyzSummonable
,
1
-
tp
,
LOCATION_EXTRA
,
0
,
nil
)
if
xyzg
:
GetCount
()
>
0
then
if
xyzg
:
GetCount
()
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
1
-
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
1
-
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
xyzg
:
Select
(
1
-
tp
,
1
,
1
,
nil
)
local
tg
=
xyzg
:
Select
(
1
-
tp
,
1
,
1
,
nil
)
Duel
.
XyzSummon
(
1
-
tp
,
tg
:
GetFirst
(),
nil
)
Duel
.
XyzSummon
(
1
-
tp
,
tg
:
GetFirst
(),
nil
)
end
end
elseif
sel
==
3
then
elseif
sel
==
3
then
local
lkg
=
Duel
.
GetMatchingGroup
(
Card
.
IsLinkSummonable
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
nil
)
local
lkg
=
Duel
.
GetMatchingGroup
(
Card
.
IsLinkSummonable
,
1
-
tp
,
LOCATION_EXTRA
,
0
,
nil
,
nil
)
if
lkg
:
GetCount
()
>
0
then
if
lkg
:
GetCount
()
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
1
-
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
1
-
tp
,
HINTMSG_SPSUMMON
)
local
sg
=
lkg
:
Select
(
1
-
tp
,
1
,
1
,
nil
)
local
sg
=
lkg
:
Select
(
1
-
tp
,
1
,
1
,
nil
)
Duel
.
LinkSummon
(
1
-
tp
,
sg
:
GetFirst
(),
nil
)
Duel
.
LinkSummon
(
1
-
tp
,
sg
:
GetFirst
(),
nil
)
end
end
elseif
sel
==
4
then
elseif
sel
==
4
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
1
-
tp
,
s
.
adfilter
,
1
-
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
1
-
tp
,
s
.
adfilter
,
1
-
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
if
tc
then
if
tc
then
local
s1
=
tc
:
IsSummonable
(
true
,
nil
,
1
)
local
s1
=
tc
:
IsSummonable
(
true
,
nil
,
1
)
local
s2
=
tc
:
IsMSetable
(
true
,
nil
,
1
)
local
s2
=
tc
:
IsMSetable
(
true
,
nil
,
1
)
if
(
s1
and
s2
and
Duel
.
SelectPosition
(
1
-
tp
,
tc
,
POS_FACEUP_ATTACK
+
POS_FACEDOWN_DEFENSE
)
==
POS_FACEUP_ATTACK
)
or
not
s2
then
if
(
s1
and
s2
and
Duel
.
SelectPosition
(
1
-
tp
,
tc
,
POS_FACEUP_ATTACK
+
POS_FACEDOWN_DEFENSE
)
==
POS_FACEUP_ATTACK
)
or
not
s2
then
Duel
.
Summon
(
1
-
tp
,
tc
,
true
,
nil
,
1
)
Duel
.
Summon
(
1
-
tp
,
tc
,
true
,
nil
,
1
)
else
else
Duel
.
MSet
(
1
-
tp
,
tc
,
true
,
nil
,
1
)
Duel
.
MSet
(
1
-
tp
,
tc
,
true
,
nil
,
1
)
end
end
end
end
elseif
sel
==
5
then
elseif
sel
==
5
then
local
emg1
=
Duel
.
GetFusionMaterial
(
1
-
tp
):
Filter
(
s
.
filter1
,
nil
,
e
)
local
emg1
=
Duel
.
GetFusionMaterial
(
1
-
tp
):
Filter
(
s
.
filter1
,
nil
,
e
)
local
esg1
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
1
-
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
1
-
tp
,
emg1
,
nil
,
chkf
)
local
esg1
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
1
-
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
1
-
tp
,
emg1
,
nil
,
chkf
)
local
emg2
=
nil
local
emg2
=
nil
local
esg2
=
nil
local
esg2
=
nil
local
ce
=
Duel
.
GetChainMaterial
(
1
-
tp
)
local
ce
=
Duel
.
GetChainMaterial
(
1
-
tp
)
if
ce
~=
nil
then
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
local
fgroup
=
ce
:
GetTarget
()
emg2
=
fgroup
(
ce
,
e
,
1
-
tp
)
emg2
=
fgroup
(
ce
,
e
,
1
-
tp
)
local
mf
=
ce
:
GetValue
()
local
mf
=
ce
:
GetValue
()
esg2
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
1
-
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
1
-
tp
,
emg2
,
mf
,
chkf
)
esg2
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
1
-
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
1
-
tp
,
emg2
,
mf
,
chkf
)
end
end
if
esg1
:
GetCount
()
>
0
or
(
esg2
~=
nil
and
esg2
:
GetCount
()
>
0
)
then
if
esg1
:
GetCount
()
>
0
or
(
esg2
~=
nil
and
esg2
:
GetCount
()
>
0
)
then
local
esg
=
esg1
:
Clone
()
local
esg
=
esg1
:
Clone
()
if
esg2
then
esg
:
Merge
(
esg2
)
end
if
esg2
then
esg
:
Merge
(
esg2
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
1
-
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
1
-
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
esg
:
Select
(
1
-
tp
,
1
,
1
,
nil
)
local
tg
=
esg
:
Select
(
1
-
tp
,
1
,
1
,
nil
)
local
tc
=
tg
:
GetFirst
()
local
tc
=
tg
:
GetFirst
()
if
esg1
:
IsContains
(
tc
)
and
(
esg2
==
nil
or
not
esg2
:
IsContains
(
tc
)
or
not
Duel
.
SelectYesNo
(
1
-
tp
,
ce
:
GetDescription
()))
then
if
esg1
:
IsContains
(
tc
)
and
(
esg2
==
nil
or
not
esg2
:
IsContains
(
tc
)
or
not
Duel
.
SelectYesNo
(
1
-
tp
,
ce
:
GetDescription
()))
then
local
mat1
=
Duel
.
SelectFusionMaterial
(
1
-
tp
,
tc
,
emg1
,
nil
,
chkf
)
local
mat1
=
Duel
.
SelectFusionMaterial
(
1
-
tp
,
tc
,
emg1
,
nil
,
chkf
)
tc
:
SetMaterial
(
mat1
)
tc
:
SetMaterial
(
mat1
)
Duel
.
SendtoGrave
(
mat1
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
SendtoGrave
(
mat1
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
1
-
tp
,
1
-
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
1
-
tp
,
1
-
tp
,
false
,
false
,
POS_FACEUP
)
else
else
local
mat2
=
Duel
.
SelectFusionMaterial
(
1
-
tp
,
tc
,
emg2
,
nil
,
chkf
)
local
mat2
=
Duel
.
SelectFusionMaterial
(
1
-
tp
,
tc
,
emg2
,
nil
,
chkf
)
local
fop
=
ce
:
GetOperation
()
local
fop
=
ce
:
GetOperation
()
fop
(
ce
,
e
,
1
-
tp
,
tc
,
mat2
)
fop
(
ce
,
e
,
1
-
tp
,
tc
,
mat2
)
end
end
tc
:
CompleteProcedure
()
tc
:
CompleteProcedure
()
end
end
end
end
end
end
function
s
.
cfilter
(
c
,
tp
)
function
s
.
cfilter
(
c
,
tp
)
return
c
:
IsFacedown
()
return
c
:
IsFacedown
()
end
end
function
s
.
lzcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
lzcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
,
tp
)
return
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
,
tp
)
end
end
function
s
.
tgfilter
(
c
)
function
s
.
tgfilter
(
c
)
return
c
:
IsFacedown
()
and
c
:
IsAbleToGrave
()
return
c
:
IsFacedown
()
and
c
:
IsAbleToGrave
()
end
end
function
s
.
lztg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
lztg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
b1
=
c
:
IsAbleToDeck
()
and
Duel
.
IsExistingMatchingCard
(
s
.
tgfilter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
nil
)
local
b1
=
c
:
IsAbleToDeck
()
and
Duel
.
IsExistingMatchingCard
(
s
.
tgfilter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
nil
)
local
b2
=
c
:
IsAbleToHand
()
local
b2
=
c
:
IsAbleToHand
()
if
chk
==
0
then
return
b1
or
b2
end
if
chk
==
0
then
return
b1
or
b2
end
end
end
function
s
.
lzop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
lzop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
GetMatchingGroup
(
s
.
tgfilter
,
tp
,
LOCATION_REMOVED
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
tgfilter
,
tp
,
LOCATION_REMOVED
,
0
,
nil
)
local
b1
=
c
:
IsAbleToDeck
()
and
#
g
>
0
local
b1
=
c
:
IsAbleToDeck
()
and
#
g
>
0
local
b2
=
c
:
IsAbleToHand
()
local
b2
=
c
:
IsAbleToHand
()
local
off
=
1
local
off
=
1
local
ops
=
{}
local
ops
=
{}
local
opval
=
{}
local
opval
=
{}
if
b1
then
if
b1
then
ops
[
off
]
=
1105
ops
[
off
]
=
1105
opval
[
off
-
1
]
=
1
opval
[
off
-
1
]
=
1
off
=
off
+
1
off
=
off
+
1
end
end
if
b2
then
if
b2
then
ops
[
off
]
=
1190
ops
[
off
]
=
1190
opval
[
off
-
1
]
=
2
opval
[
off
-
1
]
=
2
off
=
off
+
1
off
=
off
+
1
end
end
local
op
=
Duel
.
SelectOption
(
tp
,
table.unpack
(
ops
))
local
op
=
Duel
.
SelectOption
(
tp
,
table.unpack
(
ops
))
local
sel
=
opval
[
op
]
local
sel
=
opval
[
op
]
if
sel
==
1
then
if
sel
==
1
then
Duel
.
SendtoDeck
(
c
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
Duel
.
SendtoDeck
(
c
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
local
sg
=
g
:
RandomSelect
(
tp
,
1
)
local
sg
=
g
:
RandomSelect
(
tp
,
1
)
Duel
.
SendtoGrave
(
sg
,
REASON_EFFECT
+
REASON_RETURN
)
Duel
.
SendtoGrave
(
sg
,
REASON_EFFECT
+
REASON_RETURN
)
else
else
Duel
.
SendtoHand
(
c
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
c
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
end
end
expansions/script/c31300033.lua
View file @
e0d1a0f4
--Miko的岩浆桶
--Miko的岩浆桶
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_DAMAGE
)
e1
:
SetCategory
(
CATEGORY_DAMAGE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--lock zones
--lock zones
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCode
(
EVENT_REMOVE
)
e2
:
SetCode
(
EVENT_REMOVE
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCountLimit
(
1
,
id
+
1
)
e2
:
SetCondition
(
s
.
lzcon
)
e2
:
SetCondition
(
s
.
lzcon
)
e2
:
SetTarget
(
s
.
lztg
)
e2
:
SetTarget
(
s
.
lztg
)
e2
:
SetOperation
(
s
.
lzop
)
e2
:
SetOperation
(
s
.
lzop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
end
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
Duel
.
TossCoin
(
tp
,
1
)
local
c
=
Duel
.
TossCoin
(
tp
,
1
)
local
p
=
tp
local
p
=
tp
if
c
>
0
then
p
=
1
-
tp
end
if
c
>
0
then
p
=
1
-
tp
end
local
d
=
Duel
.
TossDice
(
tp
,
1
)
local
d
=
Duel
.
TossDice
(
tp
,
1
)
for
i
=
1
,
d
do
for
i
=
1
,
d
do
Duel
.
Damage
(
p
,
350
,
REASON_EFFECT
)
Duel
.
Damage
(
p
,
350
,
REASON_EFFECT
)
end
end
end
end
function
s
.
cfilter
(
c
,
tp
)
function
s
.
cfilter
(
c
,
tp
)
return
c
:
IsFacedown
()
return
c
:
IsFacedown
()
end
end
function
s
.
lzcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
lzcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
,
tp
)
return
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
,
tp
)
end
end
function
s
.
tgfilter
(
c
)
function
s
.
tgfilter
(
c
)
return
c
:
IsFacedown
()
and
c
:
IsAbleToGrave
()
return
c
:
IsFacedown
()
and
c
:
IsAbleToGrave
()
end
end
function
s
.
lztg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
lztg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
b1
=
c
:
IsAbleToDeck
()
and
Duel
.
IsExistingMatchingCard
(
s
.
tgfilter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
nil
)
local
b1
=
c
:
IsAbleToDeck
()
and
Duel
.
IsExistingMatchingCard
(
s
.
tgfilter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
nil
)
local
b2
=
c
:
IsAbleToHand
()
local
b2
=
c
:
IsAbleToHand
()
if
chk
==
0
then
return
b1
or
b2
end
if
chk
==
0
then
return
b1
or
b2
end
end
end
function
s
.
lzop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
lzop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
GetMatchingGroup
(
s
.
tgfilter
,
tp
,
LOCATION_REMOVED
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
tgfilter
,
tp
,
LOCATION_REMOVED
,
0
,
nil
)
local
b1
=
c
:
IsAbleToDeck
()
and
#
g
>
0
local
b1
=
c
:
IsAbleToDeck
()
and
#
g
>
0
local
b2
=
c
:
IsAbleToHand
()
local
b2
=
c
:
IsAbleToHand
()
local
off
=
1
local
off
=
1
local
ops
=
{}
local
ops
=
{}
local
opval
=
{}
local
opval
=
{}
if
b1
then
if
b1
then
ops
[
off
]
=
1105
ops
[
off
]
=
1105
opval
[
off
-
1
]
=
1
opval
[
off
-
1
]
=
1
off
=
off
+
1
off
=
off
+
1
end
end
if
b2
then
if
b2
then
ops
[
off
]
=
1190
ops
[
off
]
=
1190
opval
[
off
-
1
]
=
2
opval
[
off
-
1
]
=
2
off
=
off
+
1
off
=
off
+
1
end
end
local
op
=
Duel
.
SelectOption
(
tp
,
table.unpack
(
ops
))
local
op
=
Duel
.
SelectOption
(
tp
,
table.unpack
(
ops
))
local
sel
=
opval
[
op
]
local
sel
=
opval
[
op
]
if
sel
==
1
then
if
sel
==
1
then
Duel
.
SendtoDeck
(
c
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
Duel
.
SendtoDeck
(
c
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
local
sg
=
g
:
RandomSelect
(
tp
,
1
)
local
sg
=
g
:
RandomSelect
(
tp
,
1
)
Duel
.
SendtoGrave
(
sg
,
REASON_EFFECT
+
REASON_RETURN
)
Duel
.
SendtoGrave
(
sg
,
REASON_EFFECT
+
REASON_RETURN
)
else
else
Duel
.
SendtoHand
(
c
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
c
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
end
end
expansions/script/c31300034.lua
View file @
e0d1a0f4
--Miko的呆火鳄
--Miko的呆火鳄
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
--splimit
--splimit
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e1
:
SetValue
(
s
.
splimit
)
e1
:
SetValue
(
s
.
splimit
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--special summon
--special summon
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
14509651
,
0
))
e2
:
SetDescription
(
aux
.
Stringid
(
14509651
,
0
))
e2
:
SetCategory
(
CATEGORY_REMOVE
+
CATEGORY_TOGRAVE
+
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetCategory
(
CATEGORY_REMOVE
+
CATEGORY_TOGRAVE
+
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_HAND
)
e2
:
SetRange
(
LOCATION_HAND
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetTarget
(
s
.
rmtg
)
e2
:
SetCost
(
s
.
rmcost
)
e2
:
SetOperation
(
s
.
rmop
)
e2
:
SetTarget
(
s
.
rmtg
)
c
:
RegisterEffect
(
e2
)
e2
:
SetOperation
(
s
.
rmop
)
end
c
:
RegisterEffect
(
e2
)
function
s
.
splimit
(
e
,
se
,
sp
,
st
)
end
return
se
:
IsHasType
(
EFFECT_TYPE_ACTIONS
)
function
s
.
splimit
(
e
,
se
,
sp
,
st
)
end
return
se
:
IsHasType
(
EFFECT_TYPE_ACTIONS
)
function
s
.
rmtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
)
end
function
s
.
rmcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_EXTRA
,
0
,
nil
)
local
c
=
e
:
GetHandler
()
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
g
,
1
,
0
,
0
)
if
chk
==
0
then
return
c
:
IsDiscardable
()
end
end
Duel
.
SendtoGrave
(
c
,
REASON_COST
+
REASON_DISCARD
)
function
s
.
filter
(
c
,
e
,
tp
)
end
return
c
:
IsType
(
TYPE_FUSION
)
and
c
:
IsAttack
(
35
)
and
c
:
CheckFusionMaterial
()
function
s
.
rmtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
c
)
>
0
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
)
end
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_EXTRA
,
0
,
nil
)
function
s
.
rmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
g
,
1
,
0
,
0
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_EXTRA
,
0
,
nil
)
function
s
.
filter
(
c
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
return
c
:
IsType
(
TYPE_FUSION
)
and
c
:
IsAttack
(
35
)
and
c
:
CheckFusionMaterial
()
local
sg
=
g
:
RandomSelect
(
tp
,
1
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
c
)
>
0
Duel
.
Remove
(
sg
,
POS_FACEDOWN
,
REASON_EFFECT
)
end
local
sel
=
0
function
s
.
rmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
exg
=
Duel
.
GetMatchingGroup
(
s
.
filter
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
)
local
sel
=
0
for
i
=
0
,
5
do
for
i
=
0
,
5
do
if
sel
==
5
then
return
end
if
sel
==
5
then
return
end
local
dg
=
Duel
.
GetDecktopGroup
(
tp
,
1
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_EXTRA
,
0
,
nil
)
Duel
.
ConfirmDecktop
(
tp
,
1
)
if
g
:
GetCount
()
>
0
then
Duel
.
DisableShuffleCheck
()
local
sg
=
g
:
RandomSelect
(
tp
,
1
)
local
tc
=
dg
:
GetFirst
()
if
Duel
.
Remove
(
sg
,
POS_FACEDOWN
,
REASON_EFFECT
)
~=
0
then
if
tc
:
IsCode
(
id
)
and
tc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
#
exg
>
0
then
local
dg
=
Duel
.
GetDecktopGroup
(
tp
,
1
)
sel
=
5
Duel
.
ConfirmDecktop
(
tp
,
1
)
local
ec
=
exg
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
DisableShuffleCheck
()
if
Duel
.
SpecialSummon
(
ec
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
local
tc
=
dg
:
GetFirst
()
Duel
.
BreakEffect
()
local
exg
=
Duel
.
GetMatchingGroup
(
s
.
filter
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
)
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
if
tc
:
IsCode
(
id
)
and
tc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
#
exg
>
0
then
end
sel
=
5
else
local
ec
=
exg
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
tc
,
REASON_EFFECT
+
REASON_REVEAL
)
if
Duel
.
SpecialSummon
(
ec
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
sel
=
sel
+
1
Duel
.
BreakEffect
()
end
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
else
Duel
.
SendtoGrave
(
tc
,
REASON_EFFECT
+
REASON_REVEAL
)
sel
=
sel
+
1
end
end
end
end
end
end
\ No newline at end of file
expansions/script/c47344578.lua
View file @
e0d1a0f4
...
@@ -8,8 +8,9 @@ function s.initial_effect(c)
...
@@ -8,8 +8,9 @@ function s.initial_effect(c)
--counter
--counter
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_CHAIN
_SOLVED
)
e1
:
SetCode
(
EVENT_CHAIN
ING
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCondition
(
s
.
cocon
)
e1
:
SetCondition
(
s
.
cocon
)
e1
:
SetOperation
(
s
.
counter
)
e1
:
SetOperation
(
s
.
counter
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
...
...
expansions/script/c47344580.lua
View file @
e0d1a0f4
--妖精乡的创成
--妖精乡的创成
local
s
,
id
=
GetID
()
local
s
,
id
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
--activate
--activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_TOGRAVE
+
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetCategory
(
CATEGORY_TOGRAVE
+
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCost
(
s
.
cost
)
e1
:
SetCost
(
s
.
cost
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
Duel
.
AddCustomActivityCounter
(
id
,
ACTIVITY_SPSUMMON
,
s
.
counterfilter
)
Duel
.
AddCustomActivityCounter
(
id
,
ACTIVITY_SPSUMMON
,
s
.
counterfilter
)
end
end
function
s
.
counterfilter
(
c
)
function
s
.
counterfilter
(
c
)
return
not
(
c
:
IsSummonLocation
(
LOCATION_HAND
)
or
c
:
IsSummonLocation
(
LOCATION_GRAVE
))
or
(
c
:
IsSetCard
(
0x43e
)
or
c
:
IsSetCard
(
0x43f
))
return
not
(
c
:
IsSummonLocation
(
LOCATION_HAND
)
or
c
:
IsSummonLocation
(
LOCATION_GRAVE
))
or
(
c
:
IsSetCard
(
0x43e
)
or
c
:
IsSetCard
(
0x43f
))
end
end
function
s
.
cfilter
(
c
,
tp
)
function
s
.
cfilter
(
c
,
tp
)
return
c
:
IsAbleToGraveAsCost
()
and
c
:
IsLevel
(
9
,
10
)
and
c
:
IsType
(
TYPE_SYNCHRO
)
return
c
:
IsAbleToGraveAsCost
()
and
c
:
IsLevel
(
9
,
10
)
and
c
:
IsType
(
TYPE_SYNCHRO
)
end
end
function
s
.
plfilter
(
c
)
function
s
.
plfilter
(
c
)
return
c
:
IsCode
(
47344564
)
return
c
:
IsCode
(
47344564
)
end
end
function
s
.
splimitoath
(
e
,
c
)
function
s
.
splimitoath
(
e
,
c
)
return
c
:
IsLocation
(
LOCATION_GRAVE
+
LOCATION_HAND
)
and
not
(
c
:
IsSetCard
(
0x43e
)
or
c
:
IsSetCard
(
0x43f
))
return
c
:
IsLocation
(
LOCATION_GRAVE
+
LOCATION_HAND
)
and
not
(
c
:
IsSetCard
(
0x43e
)
or
c
:
IsSetCard
(
0x43f
))
end
end
function
s
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetCustomActivityCount
(
id
,
tp
,
ACTIVITY_SPSUMMON
)
==
0
if
chk
==
0
then
return
Duel
.
GetCustomActivityCount
(
id
,
tp
,
ACTIVITY_SPSUMMON
)
==
0
and
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
tp
)
and
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
tp
)
and
Duel
.
IsExistingMatchingCard
(
s
.
plfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
tp
)
end
and
Duel
.
IsExistingMatchingCard
(
s
.
plfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
tp
)
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_OATH
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_OATH
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTarget
(
s
.
splimitoath
)
e1
:
SetTarget
(
s
.
splimitoath
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
cfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
cfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
tp
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
Duel
.
SendtoGrave
(
tc
,
REASON_COST
)
Duel
.
SendtoGrave
(
tc
,
REASON_COST
)
end
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
plfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
plfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
+
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
+
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
0
)
end
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
plfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
):
GetFirst
()
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
plfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
):
GetFirst
()
if
tc
then
if
tc
then
Duel
.
SSet
(
tp
,
tc
)
Duel
.
SSet
(
tp
,
tc
)
end
end
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
47344599
,
0x43e
,
TYPES_TOKEN_MONSTER
,
0
,
0
,
5
,
RACE_FAIRY
,
ATTRIBUTE_LIGHT
)
then
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
47344599
,
0x43e
,
TYPES_TOKEN_MONSTER
,
0
,
0
,
5
,
RACE_FAIRY
,
ATTRIBUTE_LIGHT
)
then
local
token
=
Duel
.
CreateToken
(
tp
,
47344599
)
local
token
=
Duel
.
CreateToken
(
tp
,
47344599
)
Duel
.
SpecialSummonStep
(
token
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummonStep
(
token
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetAbsoluteRange
(
tp
,
1
,
0
)
e1
:
SetAbsoluteRange
(
tp
,
1
,
0
)
e1
:
SetTarget
(
s
.
splimit
)
e1
:
SetTarget
(
s
.
splimit
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
token
:
RegisterEffect
(
e1
,
true
)
token
:
RegisterEffect
(
e1
,
true
)
Duel
.
SpecialSummonComplete
()
Duel
.
SpecialSummonComplete
()
end
end
end
end
function
s
.
splimit
(
e
,
c
)
function
s
.
splimit
(
e
,
c
)
return
not
c
:
IsType
(
TYPE_SYNCHRO
+
TYPE_XYZ
)
and
c
:
IsLocation
(
LOCATION_EXTRA
)
return
not
c
:
IsType
(
TYPE_SYNCHRO
+
TYPE_XYZ
)
and
c
:
IsLocation
(
LOCATION_EXTRA
)
end
end
\ No newline at end of file
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