Commit d1af3643 authored by nanahira's avatar nanahira

Merge branch 'master' of github.com:purerosefallen/ygopro-222DIY-cards

parents 3c64ad99 3ee1e09f
--Cirn9 Personal Function
Cirn9=Cirn9 or {} --Welcome my firend~
--Pack 01 Toji no Miko is on the line 5
--Pack 02 Shoujyo Kageki ReLive is on the line 460
function Cirn9.TojiEquip(ec,code,e,tp,eg,ep,ev,re,r,rp)
local token=Duel.CreateToken(tp,code)
Duel.MoveToField(token,tp,tp,LOCATION_SZONE,POS_FACEUP,true)
token:CancelToGrave()
local e1_1=Effect.CreateEffect(token)
e1_1:SetType(EFFECT_TYPE_SINGLE)
e1_1:SetCode(EFFECT_CHANGE_TYPE)
e1_1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1_1:SetValue(TYPE_EQUIP+TYPE_SPELL)
e1_1:SetReset(RESET_EVENT+0x1fc0000)
token:RegisterEffect(e1_1,true)
local e1_2=Effect.CreateEffect(token)
e1_2:SetType(EFFECT_TYPE_SINGLE)
e1_2:SetCode(EFFECT_EQUIP_LIMIT)
e1_2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1_2:SetValue(1)
token:RegisterEffect(e1_2,true)
token:CancelToGrave()
if Duel.Equip(tp,token,ec,false) then
if code==20100002 then --御 刀 加 州 清 光
local e2_1=Effect.CreateEffect(ec)
e2_1:SetType(EFFECT_TYPE_EQUIP)
e2_1:SetCode(EFFECT_UPDATE_ATTACK)
e2_1:SetValue(300)
token:RegisterEffect(e2_1)
local e2_2=Effect.CreateEffect(ec)
e2_2:SetCategory(CATEGORY_ATKCHANGE)
e2_2:SetType(EFFECT_TYPE_IGNITION)
e2_2:SetCode(EVENT_FREE_CHAIN)
e2_2:SetRange(LOCATION_SZONE)
e2_2:SetCost(Cirn9.amcost) --am means Asakura Mihono
e2_2:SetOperation(Cirn9.amop)
token:RegisterEffect(e2_2)
end
if code==20100004 then --御 刀 骚 速 之 剑
local e2_1=Effect.CreateEffect(ec)
e2_1:SetType(EFFECT_TYPE_EQUIP)
e2_1:SetCode(EFFECT_UPDATE_DEFENSE)
e2_1:SetValue(500)
token:RegisterEffect(e2_1)
local e2_2=Effect.CreateEffect(ec)
e2_2:SetType(EFFECT_TYPE_EQUIP)
e2_2:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e2_2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e2_2:SetRange(LOCATION_SZONE)
e2_2:SetTargetRange(LOCATION_MZONE,0)
e2_2:SetTarget(Cirn9.sclimit) --sc means Setouchi Chie
e2_2:SetValue(aux.tgoval)
token:RegisterEffect(e2_2)
end
if code==20100006 then --御 刀 北 谷 菜 切 二 王 清 纲
local e2_1=Effect.CreateEffect(ec)
e2_1:SetType(EFFECT_TYPE_EQUIP)
e2_1:SetCode(EFFECT_UPDATE_ATTACK)
e2_1:SetValue(500)
token:RegisterEffect(e2_1)
local e2_2=Effect.CreateEffect(ec) --Shichinosato Kofuki
e2_2:SetType(EFFECT_TYPE_EQUIP)
e2_2:SetCode(EFFECT_ADD_TYPE)
e2_2:SetValue(TYPE_TUNER)
token:RegisterEffect(e2_2)
end
if code==20100008 then --御 刀 莲 华 不 动 辉 广
local e2_1=Effect.CreateEffect(ec)
e2_1:SetType(EFFECT_TYPE_EQUIP)
e2_1:SetCode(EFFECT_UPDATE_ATTACK)
e2_1:SetValue(200)
token:RegisterEffect(e2_1)
local e2_2=Effect.CreateEffect(ec)
e2_2:SetType(EFFECT_TYPE_EQUIP)
e2_2:SetCode(EFFECT_UPDATE_DEFENSE)
e2_2:SetValue(200)
token:RegisterEffect(e2_2)
local e2_3=Effect.CreateEffect(ec)
e2_3:SetCategory(CATEGORY_RECOVER)
e2_3:SetType(EFFECT_TYPE_IGNITION)
e2_3:SetRange(LOCATION_SZONE)
e2_3:SetCountLimit(1)
e2_3:SetTarget(Cirn9.mktg) --mk means Musumi Kiyoka
e2_3:SetOperation(Cirn9.mkop)
token:RegisterEffect(e2_3)
end
if code==20100011 then --御 刀 实 休 光 忠
local e2_1=Effect.CreateEffect(ec)
e2_1:SetType(EFFECT_TYPE_EQUIP)
e2_1:SetCode(EFFECT_UPDATE_ATTACK)
e2_1:SetValue(400)
token:RegisterEffect(e2_1)
local e2_2=Effect.CreateEffect(ec)
e2_2:SetType(EFFECT_TYPE_EQUIP)
e2_2:SetCode(EFFECT_UPDATE_DEFENSE)
e2_2:SetValue(400)
token:RegisterEffect(e2_2)
local e2_3=Effect.CreateEffect(ec)
e2_3:SetCategory(CATEGORY_TODECK+CATEGORY_DRAW)
e2_3:SetType(EFFECT_TYPE_IGNITION)
e2_3:SetCode(EVENT_FREE_CHAIN)
e2_3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2_3:SetRange(LOCATION_SZONE)
e2_3:SetCost(Cirn9.amcost)
e2_3:SetTarget(Cirn9.kmtg) --km means Kitora Mirja
e2_3:SetOperation(Cirn9.kmop)
token:RegisterEffect(e2_3)
end
if code==20100013 then --御 刀 千 鸟
local e2_1=Effect.CreateEffect(ec)
e2_1:SetType(EFFECT_TYPE_EQUIP)
e2_1:SetCode(EFFECT_UPDATE_ATTACK)
e2_1:SetValue(500)
token:RegisterEffect(e2_1)
local e2_2=Effect.CreateEffect(ec)
e2_2:SetType(EFFECT_TYPE_QUICK_O)
e2_2:SetCode(EVENT_FREE_CHAIN)
e2_2:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DISABLE)
e2_2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2_2:SetRange(LOCATION_SZONE)
e2_2:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_ATTACK+TIMING_BATTLE_START)
e2_2:SetCost(Cirn9.amcost)
e2_2:SetCondition(Cirn9.ekcon)
e2_2:SetTarget(Cirn9.ektg) --ek means Etou Kanami
e2_2:SetOperation(Cirn9.ekop)
token:RegisterEffect(e2_2)
end
if code==20100015 then --御 刀 孙 六 兼 元
local e2_1=Effect.CreateEffect(ec)
e2_1:SetType(EFFECT_TYPE_EQUIP)
e2_1:SetCode(EFFECT_UPDATE_ATTACK)
e2_1:SetValue(300)
token:RegisterEffect(e2_1)
--Activate
local e2_2=Effect.CreateEffect(ec)
e2_2:SetCategory(CATEGORY_DAMAGE+CATEGORY_DESTROY)
e2_2:SetType(EFFECT_TYPE_QUICK_O)
e2_2:SetCode(EVENT_ATTACK_ANNOUNCE)
e2_2:SetCost(Cirn9.amcost)
e2_2:SetCondition(Cirn9.ymcon) --ym means Yanase Mai
e2_2:SetTarget(Cirn9.ymtg)
e2_2:SetOperation(Cirn9.ymop)
token:RegisterEffect(e2_2)
end
if code==20100017 then --御 刀 小 乌 丸
local e2_1=Effect.CreateEffect(ec)
e2_1:SetType(EFFECT_TYPE_EQUIP)
e2_1:SetCode(EFFECT_UPDATE_ATTACK)
e2_1:SetValue(400)
token:RegisterEffect(e2_1)
local e2_2=Effect.CreateEffect(ec)
e2_2:SetType(EFFECT_TYPE_EQUIP)
e2_2:SetCode(EFFECT_DIRECT_ATTACK)
e2_2:SetCondition(Cirn9.jhcon) --jh means Jujo Hiyori
token:RegisterEffect(e2_2)
end
if code==20100019 then --御 刀 妙 法 村 正
local e2_1=Effect.CreateEffect(ec)
e2_1:SetType(EFFECT_TYPE_EQUIP)
e2_1:SetCode(EFFECT_UPDATE_ATTACK)
e2_1:SetValue(400)
token:RegisterEffect(e2_1)
local e2_2=Effect.CreateEffect(ec)
e2_2:SetType(EFFECT_TYPE_QUICK_O)
e2_2:SetCode(EVENT_FREE_CHAIN)
e2_2:SetRange(LOCATION_SZONE)
e2_2:SetCost(Cirn9.amcost)
e2_2:SetOperation(Cirn9.isop) --is means Itomi Sayaka
token:RegisterEffect(e2_2)
end
if code==20100021 then --御 刀 弥 弥 切 丸
local e2_1=Effect.CreateEffect(ec)
e2_1:SetType(EFFECT_TYPE_EQUIP)
e2_1:SetCode(EFFECT_UPDATE_ATTACK)
e2_1:SetValue(800) --
token:RegisterEffect(e2_1)
local e2_2=Effect.CreateEffect(ec)
e2_2:SetType(EFFECT_TYPE_EQUIP)
e2_2:SetCode(EFFECT_PIERCE)
token:RegisterEffect(e2_2)
end
if code==20100024 then --御 刀 越 前 康 继
local e2_1=Effect.CreateEffect(ec)
e2_1:SetType(EFFECT_TYPE_EQUIP)
e2_1:SetCode(EFFECT_UPDATE_DEFENSE)
e2_1:SetValue(800) --
token:RegisterEffect(e2_1)
local e2_2=Effect.CreateEffect(ec)
e2_2:SetType(EFFECT_TYPE_FIELD)
e2_2:SetCode(EFFECT_CANNOT_SELECT_BATTLE_TARGET)
e2_2:SetRange(LOCATION_SZONE)
e2_2:SetTargetRange(0,LOCATION_MZONE)
e2_2:SetValue(Cirn9.kalimit1) --ka means Kohagura Eren
token:RegisterEffect(e2_2)
local e2_3=Effect.CreateEffect(ec)
e2_3:SetType(EFFECT_TYPE_FIELD)
e2_3:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e2_3:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e2_3:SetRange(LOCATION_SZONE)
e2_3:SetTargetRange(LOCATION_MZONE,0)
e2_3:SetTarget(Cirn9.kalimit2)
e2_3:SetValue(aux.tgoval)
token:RegisterEffect(e2_3)
end
if code==20100026 then --御 刀 薄 绿
local e2_1=Effect.CreateEffect(ec)
e2_1:SetType(EFFECT_TYPE_EQUIP)
e2_1:SetCode(EFFECT_UPDATE_ATTACK)
e2_1:SetValue(600) --
token:RegisterEffect(e2_1)
local e2_2=Effect.CreateEffect(ec)
e2_2:SetType(EFFECT_TYPE_FIELD)
e2_2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e2_2:SetRange(LOCATION_SZONE)
e2_2:SetCode(EFFECT_CANNOT_ACTIVATE)
e2_2:SetTargetRange(0,1)
e2_2:SetValue(Cirn9.smlimit) --sm means Shidou Maki
e2_2:SetCondition(Cirn9.smcon)
token:RegisterEffect(e2_2)
end
if code==20100028 then --御 刀 九 字 兼 定
local e2_1=Effect.CreateEffect(ec)
e2_1:SetType(EFFECT_TYPE_EQUIP)
e2_1:SetCode(EFFECT_UPDATE_ATTACK)
e2_1:SetValue(500) --
token:RegisterEffect(e2_1)
local e2_2=Effect.CreateEffect(ec)
e2_2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2_2:SetCode(EVENT_BATTLE_DAMAGE)
e2_2:SetRange(LOCATION_SZONE)
e2_2:SetCost(Cirn9.amcost)
e2_2:SetCondition(Cirn9.kscon) --ks means konohana Suzuka
e2_2:SetOperation(Cirn9.ksop)
token:RegisterEffect(e2_2)
end
if code==20100030 then --御 刀 水 神 切 兼 光
local e2_1=Effect.CreateEffect(ec)
e2_1:SetType(EFFECT_TYPE_EQUIP)
e2_1:SetCode(EFFECT_UPDATE_ATTACK)
e2_1:SetValue(500) --
token:RegisterEffect(e2_1)
local e2_2=Effect.CreateEffect(ec)
e2_2:SetType(EFFECT_TYPE_FIELD)
e2_2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e2_2:SetRange(LOCATION_SZONE)
e2_2:SetTargetRange(LOCATION_SZONE,0)
e2_2:SetTarget(Cirn9.sytg) --sy means Satsuki Yomi
e2_2:SetValue(1)
token:RegisterEffect(e2_2)
end
if code==20100032 then --御 刀 笑 面 青 江
local e2_1=Effect.CreateEffect(ec)
e2_1:SetType(EFFECT_TYPE_EQUIP)
e2_1:SetCode(EFFECT_UPDATE_ATTACK)
e2_1:SetValue(500) --Tsubakuro Yume
token:RegisterEffect(e2_1)
local e2_2=Effect.CreateEffect(ec)
e2_2:SetType(EFFECT_TYPE_EQUIP)
e2_2:SetCode(EFFECT_ATTACK_ALL)
e2_2:SetValue(1)
token:RegisterEffect(e2_2)
end
if code==20100035 then --御 刀 童 子 切 安 纲
local e2_1=Effect.CreateEffect(ec)
e2_1:SetType(EFFECT_TYPE_EQUIP)
e2_1:SetCode(EFFECT_UPDATE_ATTACK)
e2_1:SetValue(700) --Origami Yukari
token:RegisterEffect(e2_1)
local e2_2=Effect.CreateEffect(ec)
e2_2:SetType(EFFECT_TYPE_SINGLE)
e2_2:SetRange(LOCATION_SZONE)
e2_2:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_CANNOT_DISABLE)
e2_2:SetCode(EFFECT_LINK_SPELL_KOISHI)
e2_2:SetValue(LINK_MARKER_TOP)
token:RegisterEffect(e2_2)
end
return true
else Duel.SendtoGrave(token,REASON_RULE) return false
end
end
function Cirn9.amcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsReleasable() end
local syk=e:GetHandler():GetEquipTarget()
e:SetLabelObject(syk)
Duel.Release(e:GetHandler(),REASON_COST)
end
function Cirn9.amfilter(c)
return c:IsFaceup() and c:IsSetCard(0xc90)
end
function Cirn9.amop(e,tp,eg,ep,ev,re,r,rp)
local sg=Duel.GetMatchingGroup(Cirn9.amfilter,tp,LOCATION_MZONE,0,nil)
local c=e:GetHandler()
local uc=sg:GetFirst()
while uc do
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(300)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
uc:RegisterEffect(e1)
uc=sg:GetNext()
end
end
function Cirn9.sclimit(e,c)
return c:IsSetCard(0xc90) and c~=e:GetHandler():GetEquipTarget()
end
function Cirn9.mkfilter(c)
return c:IsFaceup() and c:IsSetCard(0xc90)
end
function Cirn9.mktg(e,tp,eg,ep,ev,re,r,rp,chk)
local rec=Duel.GetMatchingGroupCount(Cirn9.mkfilter,tp,LOCATION_MZONE,0,nil)*400
if chk==0 then return rec>0 end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(rec)
Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,rec)
end
function Cirn9.mkop(e,tp,eg,ep,ev,re,r,rp)
local rec=Duel.GetMatchingGroupCount(Cirn9.mkfilter,tp,LOCATION_MZONE,0,nil)*400
local p=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER)
Duel.Recover(p,rec,REASON_EFFECT)
end
function Cirn9.kmfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsAbleToDeck() and c:IsSetCard(0xc90)
end
function Cirn9.kmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and Cirn9.kmfilter(chkc) end
if chk==0 then return Duel.IsPlayerCanDraw(tp,1) and Duel.IsExistingTarget(Cirn9.kmfilter,tp,LOCATION_GRAVE,0,3,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectTarget(tp,Cirn9.kmfilter,tp,LOCATION_GRAVE,0,3,3,nil)
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function Cirn9.kmop(e,tp,eg,ep,ev,re,r,rp)
local tg=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
if not tg or tg:FilterCount(Card.IsRelateToEffect,nil,e)~=3 then return end
Duel.SendtoDeck(tg,nil,0,REASON_EFFECT)
local g=Duel.GetOperatedGroup()
if g:IsExists(Card.IsLocation,1,nil,LOCATION_DECK) then Duel.ShuffleDeck(tp) end
local ct=g:FilterCount(Card.IsLocation,nil,LOCATION_DECK+LOCATION_EXTRA)
if ct==3 then
Duel.BreakEffect()
Duel.Draw(tp,1,REASON_EFFECT)
end
end
function Cirn9.ekcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentPhase()~=PHASE_DAMAGE or not Duel.IsDamageCalculated()
end
function Cirn9.ektg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() end
if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local g=Duel.SelectTarget(tp,Card.IsFaceup,tp,0,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DISABLE,g,1,0,0)
end
function Cirn9.ekop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsFaceup() then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e1:SetValue(0)
tc:RegisterEffect(e1)
if Duel.GetTurnPlayer()==tp then
Duel.NegateRelatedChain(tc,RESET_TURN_SET)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_DISABLE_EFFECT)
e3:SetValue(RESET_TURN_SET)
e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e3)
end
end
end
function Cirn9.ymcon(e,tp,eg,ep,ev,re,r,rp)
return tp~=Duel.GetTurnPlayer()
end
function Cirn9.ymtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local tg=Duel.GetAttacker()
if chkc then return chkc==tg end
if chk==0 then return tg:IsOnField() and tg:IsCanBeEffectTarget(e) end
Duel.SetTargetCard(tg)
local dam=tg:GetAttack()
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,dam)
Duel.SetChainLimit(Cirn9.ymchainlm)
end
function Cirn9.ymchainlm(e,rp,tp)
return tp==rp
end
function Cirn9.ymop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
if Duel.Destroy(tc,REASON_EFFECT) then
Duel.Damage(1-tp,tc:GetAttack(),REASON_EFFECT)
end
end
end
function Cirn9.jhcon(e)
local cg=e:GetHandler():GetEquipTarget():GetColumnGroup():Filter(Card.IsControler,nil,1-e:GetHandlerPlayer())
return cg:FilterCount(Card.IsType,nil,TYPE_MONSTER)==0
end
function Cirn9.isop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=e:GetLabelObject()
if tc then
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_IMMUNE_EFFECT)
e4:SetValue(Cirn9.efilter)
e4:SetOwnerPlayer(tp)
e4:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e4)
end
end
function Cirn9.efilter(e,re)
return e:GetOwnerPlayer()~=re:GetOwnerPlayer()
end
function Cirn9.kalimit1(e,c)
return c:IsFaceup() and c:IsSetCard(0xc90) and c~=e:GetHandler():GetEquipTarget()
end
function Cirn9.kalimit2(e,c)
return c:IsSetCard(0xc90) and c~=e:GetHandler():GetEquipTarget()
end
function Cirn9.smlimit(e,re,tp)
return not re:GetHandler():IsImmuneToEffect(e)
end
function Cirn9.smcon(e)
local tc=e:GetHandler():GetEquipTarget()
return Duel.GetAttacker()==tc or Duel.GetAttackTarget()==tc
end
function Cirn9.kscon(e,tp,eg,ep,ev,re,r,rp,chk)
return ep~=tp and (Duel.GetAttacker()==e:GetHandler():GetEquipTarget() or Duel.GetAttackTarget()==e:GetHandler():GetEquipTarget())
end
function Cirn9.ksop(e,tp,eg,ep,ev,re,r,rp)
local lp=Duel.GetLP(1-tp)
if lp>=1500 then Duel.SetLP(1-tp,lp-1500) else Duel.SetLP(1-tp,0) end
end
function Cirn9.sytg(e,c)
return c:IsType(TYPE_EQUIP) and c:IsSetCard(0xc91)
end
--Add Butaishoujyo Property to ReLive Monster
function Cirn9.ReLiveMonster(c)
c:EnableCounterPermit(0xc99)
--attack cost
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_ATTACK_COST)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCost(Cirn9.rlcost)
e1:SetOperation(Cirn9.rlop)
c:RegisterEffect(e1)
--Play music <Hoshi No Dialogue> at the first turn
if not Cirn9.global_check1 then
Cirn9.global_check1=true
local ge1=Effect.GlobalEffect()
ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge1:SetCode(EVENT_PHASE_START+PHASE_DRAW)
ge1:SetCondition(Cirn9.opcon)
ge1:SetOperation(Cirn9.opop)
Duel.RegisterEffect(ge1,0)
end
--ac1
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_ADD_COUNTER+0xc99)
e3:SetOperation(Cirn9.acop)
c:RegisterEffect(e3)
end
--ReLive field magic can not be setted
function Cirn9.ReLiveStage(c)
if not Cirn9.global_check2 then
Cirn9.global_check2=true
local ge=Effect.GlobalEffect()
ge:SetType(EFFECT_TYPE_FIELD)
ge:SetCode(EFFECT_CANNOT_SSET)
ge:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
ge:SetTargetRange(1,1)
ge:SetTarget(Cirn9.stg)
Duel.RegisterEffect(ge,0)
end
--Activate without operation
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(20100108,1))
e2:SetType(EFFECT_TYPE_ACTIVATE)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetTarget(Cirn9.nanacon2)
e2:SetOperation(Cirn9.stageop)
c:RegisterEffect(e2)
end
function Cirn9.ReLink(c)
--link
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(20100098)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_ONFIELD)
e1:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e1:SetTarget(Cirn9.linktg)
c:RegisterEffect(e1)
end
function Cirn9.linktg(e,c)
return e:GetHandler():GetLinkedGroup():IsContains(c)
end
function Cirn9.ffilter(c,tp)
return c:IsType(TYPE_FIELD) and c:GetActivateEffect():IsActivatable(tp,true,true) and c:IsSetCard(0xc99)
end
--Activate ReliveStage or Not
function Cirn9.Climax(e,tp,eg,ep,ev,re,r,rp)
local fc=Duel.GetFieldCard(tp,LOCATION_SZONE,5)
if not fc and not Duel.IsExistingMatchingCard(Cirn9.ffilter,tp,LOCATION_DECK+LOCATION_HAND,0,1,nil,tp) then return 0 end
if not fc then
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(20100060,4))
local tc=Duel.SelectMatchingCard(tp,Cirn9.ffilter,tp,LOCATION_DECK+LOCATION_HAND,0,1,1,nil,tp):GetFirst()
if tc then
Duel.MoveToField(tc,tp,tp,LOCATION_SZONE,POS_FACEUP,true)
local te=tc:GetActivateEffect()
te:UseCountLimit(tp,1,true)
local tep=tc:GetControler()
local cost=te:GetCost()
if cost then cost(te,tep,eg,ep,ev,re,r,rp,1) end
Duel.RaiseEvent(tc,4179255,te,0,tp,tp,Duel.GetCurrentChain())
return 1
end
end
if fc then
if not Duel.IsExistingMatchingCard(Cirn9.ffilter,tp,LOCATION_DECK+LOCATION_HAND,0,1,nil,tp) then return 2 end
if Duel.SelectYesNo(tp,aux.Stringid(20100060,5)) then
Duel.SendtoGrave(fc,REASON_RULE)
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(20100060,4))
local tc=Duel.SelectMatchingCard(tp,Cirn9.ffilter,tp,LOCATION_DECK+LOCATION_HAND,0,1,1,nil,tp):GetFirst()
if tc then
Duel.MoveToField(tc,tp,tp,LOCATION_SZONE,POS_FACEUP,true)
local te=tc:GetActivateEffect()
te:UseCountLimit(tp,1,true)
local tep=tc:GetControler()
local cost=te:GetCost()
if cost then cost(te,tep,eg,ep,ev,re,r,rp,1) end
Duel.RaiseEvent(tc,4179255,te,0,tp,tp,Duel.GetCurrentChain())
return 1
end
end
return 2
end
end
function Cirn9.rlcost(e,c,tp)
local fa=Duel.GetFlagEffect(tp,20100050) --Copy From THC Makai Deck
local fb=Duel.GetFlagEffect(tp,20100051) --Thanks Hiragi Sama
local fc=fa-fb
return (fc<6) or (e:GetHandler():GetFlagEffect(20100070)~=0) or Duel.IsPlayerAffectedByEffect(tp,20100134)
end
function Cirn9.rlop(e,tp,eg,ep,ev,re,r,rp)
if Duel.IsPlayerAffectedByEffect(tp,20100134) then return end
if (e:GetHandler():GetFlagEffect(20100070)>0) then return end
Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1)
local fa=Duel.GetFlagEffect(tp,20100050)
local fb=Duel.GetFlagEffect(tp,20100051)
local rd=6-fa+fb
if e:GetHandler():IsOriginalSetCard(0xc99) then
Debug.Message("ReLive卡行动次数剩余"..rd.."次 DA☆ZE")
end
end
function Cirn9.opcon(e)
return Duel.GetTurnCount() == 1
end
function Cirn9.opop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(11,0,aux.Stringid(20100060,3))
end
function Cirn9.ap1(e,tp,eg,ep,ev,re,r,rp,chk)
local fa=Duel.GetFlagEffect(tp,20100050)
local fb=Duel.GetFlagEffect(tp,20100051)
local fc=fa-fb
if chk==0 then return fc<6 end
Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1)
local rd=5-fc
Debug.Message("ReLive卡行动次数剩余"..rd.."次 DA☆ZE")
end
function Cirn9.ap2(e,tp,eg,ep,ev,re,r,rp,chk)
local fa=Duel.GetFlagEffect(tp,20100050)
local fb=Duel.GetFlagEffect(tp,20100051)
local fc=fa-fb
if chk==0 then return fc<5 end
Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1)
local rd=4-fc
Debug.Message("ReLive卡行动次数剩余"..rd.."次 DA☆ZE")
end
function Cirn9.fumiap2(e,tp,eg,ep,ev,re,r,rp,chk)
local fa=Duel.GetFlagEffect(tp,20100050)
local fb=Duel.GetFlagEffect(tp,20100051)
local fc=fa-fb
if chk==0 then return fc<5 or (e:GetHandler():IsSummonType(SUMMON_TYPE_ADVANCE) and fc<6) end
if e:GetHandler():IsSummonType(SUMMON_TYPE_ADVANCE) then
Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1)
else
Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1)
end
local ea=Duel.GetFlagEffect(tp,20100050)
local eb=Duel.GetFlagEffect(tp,20100051)
local ec=6-ea+eb
Debug.Message("ReLive卡行动次数剩余"..ec.."次 DA☆ZE")
end
function Cirn9.stg(e,c)
return c:IsSetCard(0xc99) and c:IsType(TYPE_FIELD)
end
function Cirn9.clcon(e,tp,eg,ep,ev,re,r,rp)
local fc=Duel.GetFieldCard(tp,LOCATION_SZONE,5)
if not fc and not Duel.IsExistingMatchingCard(Cirn9.ffilter,tp,LOCATION_DECK+LOCATION_HAND,0,1,nil,tp) then return false end
return true
end
function Cirn9.clcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsCanRemoveCounter(tp,0xc99,3,REASON_COST) end
e:GetHandler():RemoveCounter(tp,0xc99,3,REASON_COST)
Duel.RegisterFlagEffect(tp,20100053,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100053,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100053,RESET_PHASE+PHASE_END,0,1)
end
function Cirn9.RevueBgm(tp)
local fc=Duel.GetFieldCard(tp,LOCATION_SZONE,5)
local fcode=fc:GetOriginalCode()
Duel.Hint(11,0,aux.Stringid(fcode,0))
end
function Cirn9.GetLine(c)
if c:IsLocation(LOCATION_FZONE) then return 99 end
if c:IsLocation(LOCATION_SZONE) then return 1 end
if c:IsLocation(LOCATION_MZONE) and c:GetSequence()<5 then return 2 end
if c:IsLocation(LOCATION_MZONE) and c:GetSequence()>4 then return 3 end
end
function Cirn9.fap1(e,tp,eg,ep,ev,re,r,rp,chk)
local fa=Duel.GetFlagEffect(tp,20100050)
local fb=Duel.GetFlagEffect(tp,20100051)
local f1=Duel.GetFlagEffect(tp,20100088)
local f2=Duel.GetFlagEffect(tp,20100089)
local fc=fa-fb
local f3=f1-f2
if chk==0 then return (fc<6 and e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST)) or (f3>0) end
if fc<6 then
if f3<1 then
Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1)
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
elseif f3>0 then
if e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) then
if Duel.SelectYesNo(tp,aux.Stringid(20100088,3)) then
Duel.RegisterFlagEffect(tp,20100089,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1)
else
Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1)
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
else
Duel.RegisterFlagEffect(tp,20100089,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1)
end
end
else
Duel.RegisterFlagEffect(tp,20100089,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1)
end
local ea=Duel.GetFlagEffect(tp,20100050)
local eb=Duel.GetFlagEffect(tp,20100051)
local ec=6-ea+eb
Debug.Message("ReLive卡行动次数剩余"..ec.."次 DA☆ZE")
end
function Cirn9.arrap1(e,tp,eg,ep,ev,re,r,rp,chk)
local og=e:GetHandler():GetOverlayGroup()
local fa=Duel.GetFlagEffect(tp,20100050)
local fb=Duel.GetFlagEffect(tp,20100051)
local f1=Duel.GetFlagEffect(tp,20100088)
local f2=Duel.GetFlagEffect(tp,20100089)
local fc=fa-fb
local f3=f1-f2
if chk==0 then return (fc<6 and og:FilterCount(Card.IsAbleToRemoveAsCost,nil)>0) or (f3>0) end
if fc<6 then
if f3<1 then
Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1)
local g=og:FilterSelect(tp,Card.IsAbleToRemoveAsCost,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
elseif f3>0 then
if og:FilterCount(Card.IsAbleToRemoveAsCost,nil)>0 then
if Duel.SelectYesNo(tp,aux.Stringid(20100088,3)) then
Duel.RegisterFlagEffect(tp,20100089,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1)
else
Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1)
local g=og:FilterSelect(tp,Card.IsAbleToRemoveAsCost,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
else
Duel.RegisterFlagEffect(tp,20100089,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1)
end
end
else
Duel.RegisterFlagEffect(tp,20100089,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1)
end
local ea=Duel.GetFlagEffect(tp,20100050)
local eb=Duel.GetFlagEffect(tp,20100051)
local ec=6-ea+eb
Debug.Message("ReLive卡行动次数剩余"..ec.."次 DA☆ZE")
end
function Cirn9.rlink(c)
return c:IsType(TYPE_LINK) or (c:IsType(TYPE_CONTINUOUS) and c:IsType(TYPE_SPELL)) and c:IsSetCard(0xc99) and c:IsFaceup()
end
function Cirn9.sap2(e,tp,eg,ep,ev,re,r,rp,chk)
local fa=Duel.GetFlagEffect(tp,20100050)
local fb=Duel.GetFlagEffect(tp,20100051)
local fc=fa-fb
local rls=0
local lg=e:GetHandler():GetLinkedGroup()
if lg:IsExists(Card.IsSetCard,1,nil,0xc99) then rls=1 end
if e:GetHandler():IsHasEffect(20100098) then rls=1 end
if chk==0 then return (fc<5 or((rls==1) and (fc<6))) end
if (rls==1) then
Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1)
else
Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1)
end
local ea=Duel.GetFlagEffect(tp,20100050)
local eb=Duel.GetFlagEffect(tp,20100051)
local ec=6-ea+eb
Debug.Message("ReLive卡行动次数剩余"..ec.."次 DA☆ZE")
end
function Cirn9.IsReLinkState(c)
if c:IsHasEffect(20100098) then return true end
if c:GetLinkedGroup():IsExists(Card.IsSetCard,1,nil,0xc99) then return true end
return false
end
function Cirn9.nanacon1(e,tp,eg,ep,ev,re,r,rp)
return (Duel.GetFlagEffect(tp,20100068)==0)
end
function Cirn9.nanacon2(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return (Duel.GetFlagEffect(tp,20100068)~=0) end
end
function Cirn9.stageop(e,tp,eg,ep,ev,re,r,rp)
Cirn9.RevueBgm(tp)
end
function Cirn9.FinishAct(c)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(20100108,3))
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetRange(LOCATION_FZONE)
e1:SetCost(Cirn9.finalcost)
e1:SetCountLimit(1)
e1:SetCondition(Cirn9.finalcon)
return e1
end
function Cirn9.finalcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SendtoGrave(e:GetHandler(),REASON_COST)
end
function Cirn9.finalcon(e,tp,eg,ep,ev,re,r,rp)
local tid=e:GetHandler():GetTurnID()
return (Duel.GetTurnCount()==tid+1)
end
function Cirn9.acop(e,tp,eg,ep,ev,re,r,rp)
for i=1,ev do
Duel.RegisterFlagEffect(tp,20100052,RESET_PHASE+PHASE_END,0,1)
end
--Cirn9 Personal Function
Cirn9=Cirn9 or {} --Welcome my firend~
--Pack 01 Toji no Miko is on the line 5
--Pack 02 Shoujyo Kageki ReLive is on the line 460
function Cirn9.TojiEquip(ec,code,e,tp,eg,ep,ev,re,r,rp)
local token=Duel.CreateToken(tp,code)
Duel.MoveToField(token,tp,tp,LOCATION_SZONE,POS_FACEUP,true)
token:CancelToGrave()
local e1_1=Effect.CreateEffect(token)
e1_1:SetType(EFFECT_TYPE_SINGLE)
e1_1:SetCode(EFFECT_CHANGE_TYPE)
e1_1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1_1:SetValue(TYPE_EQUIP+TYPE_SPELL)
e1_1:SetReset(RESET_EVENT+0x1fc0000)
token:RegisterEffect(e1_1,true)
local e1_2=Effect.CreateEffect(token)
e1_2:SetType(EFFECT_TYPE_SINGLE)
e1_2:SetCode(EFFECT_EQUIP_LIMIT)
e1_2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1_2:SetValue(1)
token:RegisterEffect(e1_2,true)
token:CancelToGrave()
if Duel.Equip(tp,token,ec,false) then
if code==20100002 then --御 刀 加 州 清 光
local e2_1=Effect.CreateEffect(ec)
e2_1:SetType(EFFECT_TYPE_EQUIP)
e2_1:SetCode(EFFECT_UPDATE_ATTACK)
e2_1:SetValue(300)
token:RegisterEffect(e2_1)
local e2_2=Effect.CreateEffect(ec)
e2_2:SetCategory(CATEGORY_ATKCHANGE)
e2_2:SetType(EFFECT_TYPE_IGNITION)
e2_2:SetCode(EVENT_FREE_CHAIN)
e2_2:SetRange(LOCATION_SZONE)
e2_2:SetCost(Cirn9.amcost) --am means Asakura Mihono
e2_2:SetOperation(Cirn9.amop)
token:RegisterEffect(e2_2)
end
if code==20100004 then --御 刀 骚 速 之 剑
local e2_1=Effect.CreateEffect(ec)
e2_1:SetType(EFFECT_TYPE_EQUIP)
e2_1:SetCode(EFFECT_UPDATE_DEFENSE)
e2_1:SetValue(500)
token:RegisterEffect(e2_1)
local e2_2=Effect.CreateEffect(ec)
e2_2:SetType(EFFECT_TYPE_EQUIP)
e2_2:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e2_2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e2_2:SetRange(LOCATION_SZONE)
e2_2:SetTargetRange(LOCATION_MZONE,0)
e2_2:SetTarget(Cirn9.sclimit) --sc means Setouchi Chie
e2_2:SetValue(aux.tgoval)
token:RegisterEffect(e2_2)
end
if code==20100006 then --御 刀 北 谷 菜 切 二 王 清 纲
local e2_1=Effect.CreateEffect(ec)
e2_1:SetType(EFFECT_TYPE_EQUIP)
e2_1:SetCode(EFFECT_UPDATE_ATTACK)
e2_1:SetValue(500)
token:RegisterEffect(e2_1)
local e2_2=Effect.CreateEffect(ec) --Shichinosato Kofuki
e2_2:SetType(EFFECT_TYPE_EQUIP)
e2_2:SetCode(EFFECT_ADD_TYPE)
e2_2:SetValue(TYPE_TUNER)
token:RegisterEffect(e2_2)
end
if code==20100008 then --御 刀 莲 华 不 动 辉 广
local e2_1=Effect.CreateEffect(ec)
e2_1:SetType(EFFECT_TYPE_EQUIP)
e2_1:SetCode(EFFECT_UPDATE_ATTACK)
e2_1:SetValue(200)
token:RegisterEffect(e2_1)
local e2_2=Effect.CreateEffect(ec)
e2_2:SetType(EFFECT_TYPE_EQUIP)
e2_2:SetCode(EFFECT_UPDATE_DEFENSE)
e2_2:SetValue(200)
token:RegisterEffect(e2_2)
local e2_3=Effect.CreateEffect(ec)
e2_3:SetCategory(CATEGORY_RECOVER)
e2_3:SetType(EFFECT_TYPE_IGNITION)
e2_3:SetRange(LOCATION_SZONE)
e2_3:SetCountLimit(1)
e2_3:SetTarget(Cirn9.mktg) --mk means Musumi Kiyoka
e2_3:SetOperation(Cirn9.mkop)
token:RegisterEffect(e2_3)
end
if code==20100011 then --御 刀 实 休 光 忠
local e2_1=Effect.CreateEffect(ec)
e2_1:SetType(EFFECT_TYPE_EQUIP)
e2_1:SetCode(EFFECT_UPDATE_ATTACK)
e2_1:SetValue(400)
token:RegisterEffect(e2_1)
local e2_2=Effect.CreateEffect(ec)
e2_2:SetType(EFFECT_TYPE_EQUIP)
e2_2:SetCode(EFFECT_UPDATE_DEFENSE)
e2_2:SetValue(400)
token:RegisterEffect(e2_2)
local e2_3=Effect.CreateEffect(ec)
e2_3:SetCategory(CATEGORY_TODECK+CATEGORY_DRAW)
e2_3:SetType(EFFECT_TYPE_IGNITION)
e2_3:SetCode(EVENT_FREE_CHAIN)
e2_3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2_3:SetRange(LOCATION_SZONE)
e2_3:SetCost(Cirn9.amcost)
e2_3:SetTarget(Cirn9.kmtg) --km means Kitora Mirja
e2_3:SetOperation(Cirn9.kmop)
token:RegisterEffect(e2_3)
end
if code==20100013 then --御 刀 千 鸟
local e2_1=Effect.CreateEffect(ec)
e2_1:SetType(EFFECT_TYPE_EQUIP)
e2_1:SetCode(EFFECT_UPDATE_ATTACK)
e2_1:SetValue(500)
token:RegisterEffect(e2_1)
local e2_2=Effect.CreateEffect(ec)
e2_2:SetType(EFFECT_TYPE_QUICK_O)
e2_2:SetCode(EVENT_FREE_CHAIN)
e2_2:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DISABLE)
e2_2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2_2:SetRange(LOCATION_SZONE)
e2_2:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_ATTACK+TIMING_BATTLE_START)
e2_2:SetCost(Cirn9.amcost)
e2_2:SetCondition(Cirn9.ekcon)
e2_2:SetTarget(Cirn9.ektg) --ek means Etou Kanami
e2_2:SetOperation(Cirn9.ekop)
token:RegisterEffect(e2_2)
end
if code==20100015 then --御 刀 孙 六 兼 元
local e2_1=Effect.CreateEffect(ec)
e2_1:SetType(EFFECT_TYPE_EQUIP)
e2_1:SetCode(EFFECT_UPDATE_ATTACK)
e2_1:SetValue(300)
token:RegisterEffect(e2_1)
--Activate
local e2_2=Effect.CreateEffect(ec)
e2_2:SetCategory(CATEGORY_DAMAGE+CATEGORY_DESTROY)
e2_2:SetType(EFFECT_TYPE_QUICK_O)
e2_2:SetCode(EVENT_ATTACK_ANNOUNCE)
e2_2:SetCost(Cirn9.amcost)
e2_2:SetCondition(Cirn9.ymcon) --ym means Yanase Mai
e2_2:SetTarget(Cirn9.ymtg)
e2_2:SetOperation(Cirn9.ymop)
token:RegisterEffect(e2_2)
end
if code==20100017 then --御 刀 小 乌 丸
local e2_1=Effect.CreateEffect(ec)
e2_1:SetType(EFFECT_TYPE_EQUIP)
e2_1:SetCode(EFFECT_UPDATE_ATTACK)
e2_1:SetValue(400)
token:RegisterEffect(e2_1)
local e2_2=Effect.CreateEffect(ec)
e2_2:SetType(EFFECT_TYPE_EQUIP)
e2_2:SetCode(EFFECT_DIRECT_ATTACK)
e2_2:SetCondition(Cirn9.jhcon) --jh means Jujo Hiyori
token:RegisterEffect(e2_2)
end
if code==20100019 then --御 刀 妙 法 村 正
local e2_1=Effect.CreateEffect(ec)
e2_1:SetType(EFFECT_TYPE_EQUIP)
e2_1:SetCode(EFFECT_UPDATE_ATTACK)
e2_1:SetValue(400)
token:RegisterEffect(e2_1)
local e2_2=Effect.CreateEffect(ec)
e2_2:SetType(EFFECT_TYPE_QUICK_O)
e2_2:SetCode(EVENT_FREE_CHAIN)
e2_2:SetRange(LOCATION_SZONE)
e2_2:SetCost(Cirn9.amcost)
e2_2:SetOperation(Cirn9.isop) --is means Itomi Sayaka
token:RegisterEffect(e2_2)
end
if code==20100021 then --御 刀 弥 弥 切 丸
local e2_1=Effect.CreateEffect(ec)
e2_1:SetType(EFFECT_TYPE_EQUIP)
e2_1:SetCode(EFFECT_UPDATE_ATTACK)
e2_1:SetValue(800) --
token:RegisterEffect(e2_1)
local e2_2=Effect.CreateEffect(ec)
e2_2:SetType(EFFECT_TYPE_EQUIP)
e2_2:SetCode(EFFECT_PIERCE)
token:RegisterEffect(e2_2)
end
if code==20100024 then --御 刀 越 前 康 继
local e2_1=Effect.CreateEffect(ec)
e2_1:SetType(EFFECT_TYPE_EQUIP)
e2_1:SetCode(EFFECT_UPDATE_DEFENSE)
e2_1:SetValue(800) --
token:RegisterEffect(e2_1)
local e2_2=Effect.CreateEffect(ec)
e2_2:SetType(EFFECT_TYPE_FIELD)
e2_2:SetCode(EFFECT_CANNOT_SELECT_BATTLE_TARGET)
e2_2:SetRange(LOCATION_SZONE)
e2_2:SetTargetRange(0,LOCATION_MZONE)
e2_2:SetValue(Cirn9.kalimit1) --ka means Kohagura Eren
token:RegisterEffect(e2_2)
local e2_3=Effect.CreateEffect(ec)
e2_3:SetType(EFFECT_TYPE_FIELD)
e2_3:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e2_3:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e2_3:SetRange(LOCATION_SZONE)
e2_3:SetTargetRange(LOCATION_MZONE,0)
e2_3:SetTarget(Cirn9.kalimit2)
e2_3:SetValue(aux.tgoval)
token:RegisterEffect(e2_3)
end
if code==20100026 then --御 刀 薄 绿
local e2_1=Effect.CreateEffect(ec)
e2_1:SetType(EFFECT_TYPE_EQUIP)
e2_1:SetCode(EFFECT_UPDATE_ATTACK)
e2_1:SetValue(600) --
token:RegisterEffect(e2_1)
local e2_2=Effect.CreateEffect(ec)
e2_2:SetType(EFFECT_TYPE_FIELD)
e2_2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e2_2:SetRange(LOCATION_SZONE)
e2_2:SetCode(EFFECT_CANNOT_ACTIVATE)
e2_2:SetTargetRange(0,1)
e2_2:SetValue(Cirn9.smlimit) --sm means Shidou Maki
e2_2:SetCondition(Cirn9.smcon)
token:RegisterEffect(e2_2)
end
if code==20100028 then --御 刀 九 字 兼 定
local e2_1=Effect.CreateEffect(ec)
e2_1:SetType(EFFECT_TYPE_EQUIP)
e2_1:SetCode(EFFECT_UPDATE_ATTACK)
e2_1:SetValue(500) --
token:RegisterEffect(e2_1)
local e2_2=Effect.CreateEffect(ec)
e2_2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2_2:SetCode(EVENT_BATTLE_DAMAGE)
e2_2:SetRange(LOCATION_SZONE)
e2_2:SetCost(Cirn9.amcost)
e2_2:SetCondition(Cirn9.kscon) --ks means konohana Suzuka
e2_2:SetOperation(Cirn9.ksop)
token:RegisterEffect(e2_2)
end
if code==20100030 then --御 刀 水 神 切 兼 光
local e2_1=Effect.CreateEffect(ec)
e2_1:SetType(EFFECT_TYPE_EQUIP)
e2_1:SetCode(EFFECT_UPDATE_ATTACK)
e2_1:SetValue(500) --
token:RegisterEffect(e2_1)
local e2_2=Effect.CreateEffect(ec)
e2_2:SetType(EFFECT_TYPE_FIELD)
e2_2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e2_2:SetRange(LOCATION_SZONE)
e2_2:SetTargetRange(LOCATION_SZONE,0)
e2_2:SetTarget(Cirn9.sytg) --sy means Satsuki Yomi
e2_2:SetValue(1)
token:RegisterEffect(e2_2)
end
if code==20100032 then --御 刀 笑 面 青 江
local e2_1=Effect.CreateEffect(ec)
e2_1:SetType(EFFECT_TYPE_EQUIP)
e2_1:SetCode(EFFECT_UPDATE_ATTACK)
e2_1:SetValue(500) --Tsubakuro Yume
token:RegisterEffect(e2_1)
local e2_2=Effect.CreateEffect(ec)
e2_2:SetType(EFFECT_TYPE_EQUIP)
e2_2:SetCode(EFFECT_ATTACK_ALL)
e2_2:SetValue(1)
token:RegisterEffect(e2_2)
end
if code==20100035 then --御 刀 童 子 切 安 纲
local e2_1=Effect.CreateEffect(ec)
e2_1:SetType(EFFECT_TYPE_EQUIP)
e2_1:SetCode(EFFECT_UPDATE_ATTACK)
e2_1:SetValue(700) --Origami Yukari
token:RegisterEffect(e2_1)
local e2_2=Effect.CreateEffect(ec)
e2_2:SetType(EFFECT_TYPE_SINGLE)
e2_2:SetRange(LOCATION_SZONE)
e2_2:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_CANNOT_DISABLE)
e2_2:SetCode(EFFECT_LINK_SPELL_KOISHI)
e2_2:SetValue(LINK_MARKER_TOP)
token:RegisterEffect(e2_2)
end
return true
else Duel.SendtoGrave(token,REASON_RULE) return false
end
end
function Cirn9.amcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsReleasable() end
local syk=e:GetHandler():GetEquipTarget()
e:SetLabelObject(syk)
Duel.Release(e:GetHandler(),REASON_COST)
end
function Cirn9.amfilter(c)
return c:IsFaceup() and c:IsSetCard(0xc90)
end
function Cirn9.amop(e,tp,eg,ep,ev,re,r,rp)
local sg=Duel.GetMatchingGroup(Cirn9.amfilter,tp,LOCATION_MZONE,0,nil)
local c=e:GetHandler()
local uc=sg:GetFirst()
while uc do
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(300)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
uc:RegisterEffect(e1)
uc=sg:GetNext()
end
end
function Cirn9.sclimit(e,c)
return c:IsSetCard(0xc90) and c~=e:GetHandler():GetEquipTarget()
end
function Cirn9.mkfilter(c)
return c:IsFaceup() and c:IsSetCard(0xc90)
end
function Cirn9.mktg(e,tp,eg,ep,ev,re,r,rp,chk)
local rec=Duel.GetMatchingGroupCount(Cirn9.mkfilter,tp,LOCATION_MZONE,0,nil)*400
if chk==0 then return rec>0 end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(rec)
Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,rec)
end
function Cirn9.mkop(e,tp,eg,ep,ev,re,r,rp)
local rec=Duel.GetMatchingGroupCount(Cirn9.mkfilter,tp,LOCATION_MZONE,0,nil)*400
local p=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER)
Duel.Recover(p,rec,REASON_EFFECT)
end
function Cirn9.kmfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsAbleToDeck() and c:IsSetCard(0xc90)
end
function Cirn9.kmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and Cirn9.kmfilter(chkc) end
if chk==0 then return Duel.IsPlayerCanDraw(tp,1) and Duel.IsExistingTarget(Cirn9.kmfilter,tp,LOCATION_GRAVE,0,3,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectTarget(tp,Cirn9.kmfilter,tp,LOCATION_GRAVE,0,3,3,nil)
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function Cirn9.kmop(e,tp,eg,ep,ev,re,r,rp)
local tg=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
if not tg or tg:FilterCount(Card.IsRelateToEffect,nil,e)~=3 then return end
Duel.SendtoDeck(tg,nil,0,REASON_EFFECT)
local g=Duel.GetOperatedGroup()
if g:IsExists(Card.IsLocation,1,nil,LOCATION_DECK) then Duel.ShuffleDeck(tp) end
local ct=g:FilterCount(Card.IsLocation,nil,LOCATION_DECK+LOCATION_EXTRA)
if ct==3 then
Duel.BreakEffect()
Duel.Draw(tp,1,REASON_EFFECT)
end
end
function Cirn9.ekcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentPhase()~=PHASE_DAMAGE or not Duel.IsDamageCalculated()
end
function Cirn9.ektg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() end
if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local g=Duel.SelectTarget(tp,Card.IsFaceup,tp,0,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DISABLE,g,1,0,0)
end
function Cirn9.ekop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsFaceup() then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e1:SetValue(0)
tc:RegisterEffect(e1)
if Duel.GetTurnPlayer()==tp then
Duel.NegateRelatedChain(tc,RESET_TURN_SET)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_DISABLE_EFFECT)
e3:SetValue(RESET_TURN_SET)
e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e3)
end
end
end
function Cirn9.ymcon(e,tp,eg,ep,ev,re,r,rp)
return tp~=Duel.GetTurnPlayer()
end
function Cirn9.ymtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local tg=Duel.GetAttacker()
if chkc then return chkc==tg end
if chk==0 then return tg:IsOnField() and tg:IsCanBeEffectTarget(e) end
Duel.SetTargetCard(tg)
local dam=tg:GetAttack()
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,dam)
Duel.SetChainLimit(Cirn9.ymchainlm)
end
function Cirn9.ymchainlm(e,rp,tp)
return tp==rp
end
function Cirn9.ymop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
if Duel.Destroy(tc,REASON_EFFECT) then
Duel.Damage(1-tp,tc:GetAttack(),REASON_EFFECT)
end
end
end
function Cirn9.jhcon(e)
local cg=e:GetHandler():GetEquipTarget():GetColumnGroup():Filter(Card.IsControler,nil,1-e:GetHandlerPlayer())
return cg:FilterCount(Card.IsType,nil,TYPE_MONSTER)==0
end
function Cirn9.isop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=e:GetLabelObject()
if tc then
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_IMMUNE_EFFECT)
e4:SetValue(Cirn9.efilter)
e4:SetOwnerPlayer(tp)
e4:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e4)
end
end
function Cirn9.efilter(e,re)
return e:GetOwnerPlayer()~=re:GetOwnerPlayer()
end
function Cirn9.kalimit1(e,c)
return c:IsFaceup() and c:IsSetCard(0xc90) and c~=e:GetHandler():GetEquipTarget()
end
function Cirn9.kalimit2(e,c)
return c:IsSetCard(0xc90) and c~=e:GetHandler():GetEquipTarget()
end
function Cirn9.smlimit(e,re,tp)
return not re:GetHandler():IsImmuneToEffect(e)
end
function Cirn9.smcon(e)
local tc=e:GetHandler():GetEquipTarget()
return Duel.GetAttacker()==tc or Duel.GetAttackTarget()==tc
end
function Cirn9.kscon(e,tp,eg,ep,ev,re,r,rp,chk)
return ep~=tp and (Duel.GetAttacker()==e:GetHandler():GetEquipTarget() or Duel.GetAttackTarget()==e:GetHandler():GetEquipTarget())
end
function Cirn9.ksop(e,tp,eg,ep,ev,re,r,rp)
local lp=Duel.GetLP(1-tp)
if lp>=1500 then Duel.SetLP(1-tp,lp-1500) else Duel.SetLP(1-tp,0) end
end
function Cirn9.sytg(e,c)
return c:IsType(TYPE_EQUIP) and c:IsSetCard(0xc91)
end
--Add Butaishoujyo Property to ReLive Monster
function Cirn9.ReLiveMonster(c)
c:EnableCounterPermit(0xc99)
--attack cost
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_ATTACK_COST)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCost(Cirn9.rlcost)
e1:SetOperation(Cirn9.rlop)
c:RegisterEffect(e1)
--Play music <Hoshi No Dialogue> at the first turn
if not Cirn9.global_check1 then
Cirn9.global_check1=true
local ge1=Effect.GlobalEffect()
ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge1:SetCode(EVENT_PHASE_START+PHASE_DRAW)
ge1:SetCondition(Cirn9.opcon)
ge1:SetOperation(Cirn9.opop)
Duel.RegisterEffect(ge1,0)
end
--ac1
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_ADD_COUNTER+0xc99)
e3:SetOperation(Cirn9.acop)
c:RegisterEffect(e3)
end
--ReLive field magic can not be setted
function Cirn9.ReLiveStage(c)
if not Cirn9.global_check2 then
Cirn9.global_check2=true
local ge=Effect.GlobalEffect()
ge:SetType(EFFECT_TYPE_FIELD)
ge:SetCode(EFFECT_CANNOT_SSET)
ge:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
ge:SetTargetRange(1,1)
ge:SetTarget(Cirn9.stg)
Duel.RegisterEffect(ge,0)
end
--Activate without operation
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(20100108,1))
e2:SetType(EFFECT_TYPE_ACTIVATE)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetTarget(Cirn9.nanacon2)
e2:SetOperation(Cirn9.stageop)
c:RegisterEffect(e2)
end
function Cirn9.ReLink(c)
--link
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(20100098)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_ONFIELD)
e1:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e1:SetTarget(Cirn9.linktg)
c:RegisterEffect(e1)
end
function Cirn9.linktg(e,c)
return e:GetHandler():GetLinkedGroup():IsContains(c)
end
function Cirn9.ffilter(c,tp)
return c:IsType(TYPE_FIELD) and c:GetActivateEffect():IsActivatable(tp,true,true) and c:IsSetCard(0xc99)
end
--Activate ReliveStage or Not
function Cirn9.Climax(e,tp,eg,ep,ev,re,r,rp)
local fc=Duel.GetFieldCard(tp,LOCATION_SZONE,5)
if not fc and not Duel.IsExistingMatchingCard(Cirn9.ffilter,tp,LOCATION_DECK+LOCATION_HAND,0,1,nil,tp) then return 0 end
if not fc then
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(20100060,4))
local tc=Duel.SelectMatchingCard(tp,Cirn9.ffilter,tp,LOCATION_DECK+LOCATION_HAND,0,1,1,nil,tp):GetFirst()
if tc then
Duel.MoveToField(tc,tp,tp,LOCATION_SZONE,POS_FACEUP,true)
local te=tc:GetActivateEffect()
te:UseCountLimit(tp,1,true)
local tep=tc:GetControler()
local cost=te:GetCost()
if cost then cost(te,tep,eg,ep,ev,re,r,rp,1) end
Duel.RaiseEvent(tc,4179255,te,0,tp,tp,Duel.GetCurrentChain())
return 1
end
end
if fc then
if not Duel.IsExistingMatchingCard(Cirn9.ffilter,tp,LOCATION_DECK+LOCATION_HAND,0,1,nil,tp) then return 2 end
if Duel.SelectYesNo(tp,aux.Stringid(20100060,5)) then
Duel.SendtoGrave(fc,REASON_RULE)
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(20100060,4))
local tc=Duel.SelectMatchingCard(tp,Cirn9.ffilter,tp,LOCATION_DECK+LOCATION_HAND,0,1,1,nil,tp):GetFirst()
if tc then
Duel.MoveToField(tc,tp,tp,LOCATION_SZONE,POS_FACEUP,true)
local te=tc:GetActivateEffect()
te:UseCountLimit(tp,1,true)
local tep=tc:GetControler()
local cost=te:GetCost()
if cost then cost(te,tep,eg,ep,ev,re,r,rp,1) end
Duel.RaiseEvent(tc,4179255,te,0,tp,tp,Duel.GetCurrentChain())
return 1
end
end
return 2
end
end
function Cirn9.rlcost(e,c,tp)
local fa=Duel.GetFlagEffect(tp,20100050) --Copy From THC Makai Deck
local fb=Duel.GetFlagEffect(tp,20100051) --Thanks Hiragi Sama
local fc=fa-fb
return (fc<6) or (e:GetHandler():GetFlagEffect(20100070)~=0) or Duel.IsPlayerAffectedByEffect(tp,20100134)
end
function Cirn9.rlop(e,tp,eg,ep,ev,re,r,rp)
if Duel.IsPlayerAffectedByEffect(tp,20100134) then return end
if (e:GetHandler():GetFlagEffect(20100070)>0) then return end
Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1)
local fa=Duel.GetFlagEffect(tp,20100050)
local fb=Duel.GetFlagEffect(tp,20100051)
local rd=6-fa+fb
if e:GetHandler():IsOriginalSetCard(0xc99) then
Debug.Message("ReLive卡行动次数剩余"..rd.."次 DA☆ZE")
end
end
function Cirn9.opcon(e)
return Duel.GetTurnCount() == 1
end
function Cirn9.opop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(11,0,aux.Stringid(20100060,3))
end
function Cirn9.ap1(e,tp,eg,ep,ev,re,r,rp,chk)
local fa=Duel.GetFlagEffect(tp,20100050)
local fb=Duel.GetFlagEffect(tp,20100051)
local fc=fa-fb
if chk==0 then return fc<6 end
Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1)
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
local rd=5-fc
Debug.Message("ReLive卡行动次数剩余"..rd.."次 DA☆ZE")
end
function Cirn9.ap2(e,tp,eg,ep,ev,re,r,rp,chk)
local fa=Duel.GetFlagEffect(tp,20100050)
local fb=Duel.GetFlagEffect(tp,20100051)
local fc=fa-fb
if chk==0 then return fc<5 end
Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1)
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
local rd=4-fc
Debug.Message("ReLive卡行动次数剩余"..rd.."次 DA☆ZE")
end
function Cirn9.fumiap2(e,tp,eg,ep,ev,re,r,rp,chk)
local fa=Duel.GetFlagEffect(tp,20100050)
local fb=Duel.GetFlagEffect(tp,20100051)
local fc=fa-fb
if chk==0 then return fc<5 or (e:GetHandler():IsSummonType(SUMMON_TYPE_ADVANCE) and fc<6) end
if e:GetHandler():IsSummonType(SUMMON_TYPE_ADVANCE) then
Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1)
else
Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1)
end
local ea=Duel.GetFlagEffect(tp,20100050)
local eb=Duel.GetFlagEffect(tp,20100051)
local ec=6-ea+eb
Debug.Message("ReLive卡行动次数剩余"..ec.."次 DA☆ZE")
end
function Cirn9.stg(e,c)
return c:IsSetCard(0xc99) and c:IsType(TYPE_FIELD)
end
function Cirn9.clcon(e,tp,eg,ep,ev,re,r,rp)
local fc=Duel.GetFieldCard(tp,LOCATION_SZONE,5)
if not fc and not Duel.IsExistingMatchingCard(Cirn9.ffilter,tp,LOCATION_DECK+LOCATION_HAND,0,1,nil,tp) then return false end
return true
end
function Cirn9.clcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsCanRemoveCounter(tp,0xc99,3,REASON_COST) end
e:GetHandler():RemoveCounter(tp,0xc99,3,REASON_COST)
Duel.RegisterFlagEffect(tp,20100053,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100053,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100053,RESET_PHASE+PHASE_END,0,1)
end
function Cirn9.RevueBgm(tp)
local fc=Duel.GetFieldCard(tp,LOCATION_SZONE,5)
local fcode=fc:GetOriginalCode()
Duel.Hint(11,0,aux.Stringid(fcode,0))
end
function Cirn9.GetLine(c)
if c:IsLocation(LOCATION_FZONE) then return 99 end
if c:IsLocation(LOCATION_SZONE) then return 1 end
if c:IsLocation(LOCATION_MZONE) and c:GetSequence()<5 then return 2 end
if c:IsLocation(LOCATION_MZONE) and c:GetSequence()>4 then return 3 end
end
function Cirn9.fap1(e,tp,eg,ep,ev,re,r,rp,chk)
local fa=Duel.GetFlagEffect(tp,20100050)
local fb=Duel.GetFlagEffect(tp,20100051)
local f1=Duel.GetFlagEffect(tp,20100088)
local f2=Duel.GetFlagEffect(tp,20100089)
local fc=fa-fb
local f3=f1-f2
if chk==0 then return (fc<6 and e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST)) or (f3>0) end
if fc<6 then
if f3<1 then
Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1)
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
elseif f3>0 then
if e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) then
if Duel.SelectYesNo(tp,aux.Stringid(20100088,3)) then
Duel.RegisterFlagEffect(tp,20100089,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1)
else
Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1)
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
else
Duel.RegisterFlagEffect(tp,20100089,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1)
end
end
else
Duel.RegisterFlagEffect(tp,20100089,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1)
end
local ea=Duel.GetFlagEffect(tp,20100050)
local eb=Duel.GetFlagEffect(tp,20100051)
local ec=6-ea+eb
Debug.Message("ReLive卡行动次数剩余"..ec.."次 DA☆ZE")
end
function Cirn9.arrap1(e,tp,eg,ep,ev,re,r,rp,chk)
local og=e:GetHandler():GetOverlayGroup()
local fa=Duel.GetFlagEffect(tp,20100050)
local fb=Duel.GetFlagEffect(tp,20100051)
local f1=Duel.GetFlagEffect(tp,20100088)
local f2=Duel.GetFlagEffect(tp,20100089)
local fc=fa-fb
local f3=f1-f2
if chk==0 then return (fc<6 and og:FilterCount(Card.IsAbleToRemoveAsCost,nil)>0) or (f3>0) end
if fc<6 then
if f3<1 then
Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1)
local g=og:FilterSelect(tp,Card.IsAbleToRemoveAsCost,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
elseif f3>0 then
if og:FilterCount(Card.IsAbleToRemoveAsCost,nil)>0 then
if Duel.SelectYesNo(tp,aux.Stringid(20100088,3)) then
Duel.RegisterFlagEffect(tp,20100089,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1)
else
Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1)
local g=og:FilterSelect(tp,Card.IsAbleToRemoveAsCost,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
else
Duel.RegisterFlagEffect(tp,20100089,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1)
end
end
else
Duel.RegisterFlagEffect(tp,20100089,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1)
end
local ea=Duel.GetFlagEffect(tp,20100050)
local eb=Duel.GetFlagEffect(tp,20100051)
local ec=6-ea+eb
Debug.Message("ReLive卡行动次数剩余"..ec.."次 DA☆ZE")
end
function Cirn9.rlink(c)
return c:IsType(TYPE_LINK) or (c:IsType(TYPE_CONTINUOUS) and c:IsType(TYPE_SPELL)) and c:IsSetCard(0xc99) and c:IsFaceup()
end
function Cirn9.sap2(e,tp,eg,ep,ev,re,r,rp,chk)
local fa=Duel.GetFlagEffect(tp,20100050)
local fb=Duel.GetFlagEffect(tp,20100051)
local fc=fa-fb
local rls=0
local lg=e:GetHandler():GetLinkedGroup()
if lg:IsExists(Card.IsSetCard,1,nil,0xc99) then rls=1 end
if e:GetHandler():IsHasEffect(20100098) then rls=1 end
if chk==0 then return (fc<5 or((rls==1) and (fc<6))) end
if (rls==1) then
Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1)
else
Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1)
end
local ea=Duel.GetFlagEffect(tp,20100050)
local eb=Duel.GetFlagEffect(tp,20100051)
local ec=6-ea+eb
Debug.Message("ReLive卡行动次数剩余"..ec.."次 DA☆ZE")
end
function Cirn9.IsReLinkState(c)
if c:IsHasEffect(20100098) then return true end
if c:GetLinkedGroup():IsExists(Card.IsSetCard,1,nil,0xc99) then return true end
return false
end
function Cirn9.nanacon1(e,tp,eg,ep,ev,re,r,rp)
return (Duel.GetFlagEffect(tp,20100068)==0)
end
function Cirn9.nanacon2(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return (Duel.GetFlagEffect(tp,20100068)~=0) end
end
function Cirn9.stageop(e,tp,eg,ep,ev,re,r,rp)
Cirn9.RevueBgm(tp)
end
function Cirn9.FinishAct(c)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(20100108,3))
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetRange(LOCATION_FZONE)
e1:SetCost(Cirn9.finalcost)
e1:SetCountLimit(1)
e1:SetCondition(Cirn9.finalcon)
return e1
end
function Cirn9.finalcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SendtoGrave(e:GetHandler(),REASON_COST)
end
function Cirn9.finalcon(e,tp,eg,ep,ev,re,r,rp)
local tid=e:GetHandler():GetTurnID()
return (Duel.GetTurnCount()==tid+1)
end
function Cirn9.acop(e,tp,eg,ep,ev,re,r,rp)
for i=1,ev do
Duel.RegisterFlagEffect(tp,20100052,RESET_PHASE+PHASE_END,0,1)
end
end
\ No newline at end of file
--镜面结合
function c21520180.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(21520180,0))
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,21520180)
e1:SetTarget(c21520180.target)
e1:SetOperation(c21520180.activate)
c:RegisterEffect(e1)
--fusion summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(21520180,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON+CATEGORY_REMOVE)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,21520180)
e2:SetCost(c21520180.fscost)
e2:SetTarget(c21520180.fstg)
e2:SetOperation(c21520180.fsop)
c:RegisterEffect(e2)
--silence
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(21520180,2))
e3:SetProperty(EFFECT_FLAG_CLIENT_HINT)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e3:SetRange(LOCATION_SZONE)
e3:SetCode(EVENT_ATTACK_ANNOUNCE)
e3:SetCondition(c21520180.actcon)
e3:SetOperation(c21520180.actop)
c:RegisterEffect(e3)
local e3_2=e3:Clone()
e3_2:SetCode(EVENT_BE_BATTLE_TARGET)
c:RegisterEffect(e3_2)
end
function c21520180.tgfilter(c)
return c:IsSetCard(0x490) and c:IsCanBeEffectTarget() and c:IsFaceup() and c:IsType(TYPE_MONSTER)
end
function c21520180.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE+LOCATION_MZONE) and chkc:IsFaceup() and chkc:IsSetCard(0x490) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and
Duel.IsPlayerCanSpecialSummonMonster(tp,nil,0,0x11,0,0,nil,RACE_FIEND,ATTRIBUTE_DARK) and
Duel.IsExistingMatchingCard(c21520180.tgfilter,tp,LOCATION_MZONE+LOCATION_GRAVE,LOCATION_MZONE+LOCATION_GRAVE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local sg=Duel.SelectTarget(tp,c21520180.tgfilter,tp,LOCATION_MZONE+LOCATION_GRAVE,LOCATION_MZONE+LOCATION_GRAVE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,sg,1,0,0)
end
function c21520180.activate(e,tp,eg,ep,ev,re,r,rp)
local ec=Duel.GetFirstTarget()
local c=e:GetHandler()
if c:IsRelateToEffect(e) and
Duel.IsPlayerCanSpecialSummonMonster(tp,nil,0,0x11,ec:GetAttack(),ec:GetDefense(),ec:GetLevel(),RACE_FIEND,ATTRIBUTE_DARK) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CHANGE_TYPE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetValue(TYPE_NORMAL+TYPE_MONSTER)
e1:SetReset(RESET_EVENT+0x47c0000)
c:RegisterEffect(e1,true)
--[[ local e2=e1:Clone()
e2:SetCode(EFFECT_CHANGE_RACE)
e2:SetValue(RACE_FIEND)
c:RegisterEffect(e2,true)
local e3=e1:Clone()
e3:SetCode(EFFECT_CHANGE_ATTRIBUTE)
e3:SetValue(ATTRIBUTE_DARK)
c:RegisterEffect(e3,true)
local e4=e1:Clone()
e4:SetCode(EFFECT_CHANGE_LEVEL)
e4:SetValue(ec:GetLevel())
c:RegisterEffect(e4,true)--]]
local e5=e1:Clone()
e5:SetCode(EFFECT_SET_BASE_ATTACK)
e5:SetValue(ec:GetAttack())
c:RegisterEffect(e5,true)
local e6=e1:Clone()
e6:SetCode(EFFECT_SET_BASE_DEFENSE)
e6:SetValue(ec:GetDefense())
c:RegisterEffect(e6,true)
local e7=e1:Clone()
e7:SetCode(EFFECT_CHANGE_CODE)
e7:SetValue(ec:GetOriginalCode())
c:RegisterEffect(e7,true)
local e8=Effect.CreateEffect(c)
e8:SetType(EFFECT_TYPE_SINGLE)
e8:SetCode(EFFECT_TO_GRAVE_REDIRECT_CB)
e8:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e8:SetCondition(c21520180.repcon)
e8:SetOperation(c21520180.repop)
c:RegisterEffect(e8)
Duel.SpecialSummon(c,0,tp,tp,true,false,POS_FACEUP)
end
end
function c21520180.repcon(e)
local c=e:GetHandler()
return c:IsFaceup() and c:IsLocation(LOCATION_MZONE) and c:IsReason(REASON_DESTROY)
end
function c21520180.repop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local e1=Effect.CreateEffect(c)
e1:SetCode(EFFECT_CHANGE_TYPE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+0x1fc0000)
e1:SetValue(TYPE_SPELL+TYPE_CONTINUOUS)
c:RegisterEffect(e1)
end
function c21520180.fmfilter(c,e)
return c:IsCanBeFusionMaterial() and not c:IsImmuneToEffect(e)
end
function c21520180.fsfilter(c,e,tp,mg)
return c:IsSetCard(0x490) and c:IsType(TYPE_FUSION) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false)
and c:CheckFusionMaterial(mg)
end
function c21520180.fscost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost() end
Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_COST)
end
function c21520180.fstg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local mg=Duel.GetMatchingGroup(c21520180.fmfilter,tp,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE,0,nil,e)
return Duel.GetLocationCountFromEx(tp)>0
and Duel.IsExistingMatchingCard(c21520180.fsfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c21520180.fsop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCountFromEx(tp)<=0 then return end
local mg=Duel.GetMatchingGroup(c21520180.fmfilter,tp,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE,0,nil,e)
local sg=Duel.GetMatchingGroup(c21520180.fsfilter,tp,LOCATION_EXTRA,0,nil,e,tp,mg)
if sg:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
Duel.ConfirmCards(1-tp,tc)
local code=tc:GetCode()
local mat=Duel.SelectFusionMaterial(tp,tc,mg)
local fg=Duel.GetMatchingGroup(Card.IsCode,tp,LOCATION_EXTRA,0,nil,code)
local tc=fg:GetFirst()
while tc do
tc:SetMaterial(mat)
tc=fg:GetNext()
end
Duel.Remove(mat,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
local tc=Duel.GetFirstMatchingCard(c21520180.procfilter,tp,LOCATION_EXTRA,0,nil,code,e,tp)
if not tc then return end
if Duel.GetLocationCountFromEx(tp)<=0 then
Duel.SendtoGrave(tc,REASON_EFFECT)
tc:CompleteProcedure()
else
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
tc:CompleteProcedure()
end
end
end
function c21520180.procfilter(c,code,e,tp)
return c:IsCode(code) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false)
end
function c21520180.actcon(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetAttacker()
if tc:IsControler(1-tp) then tc=Duel.GetAttackTarget() end
return tc and tc:IsControler(tp) and tc:IsSetCard(0x490)
end
function c21520180.actop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_ACTIVATE)
e1:SetTargetRange(0,1)
e1:SetValue(c21520180.aclimit)
e1:SetReset(RESET_PHASE+PHASE_DAMAGE)
Duel.RegisterEffect(e1,tp)
end
function c21520180.aclimit(e,re,tp)
return not re:GetHandler():IsImmuneToEffect(e)
end
--镜面结合
function c21520180.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(21520180,0))
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,21520180)
e1:SetTarget(c21520180.target)
e1:SetOperation(c21520180.activate)
c:RegisterEffect(e1)
--fusion summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(21520180,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON+CATEGORY_REMOVE)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,21520180)
e2:SetCost(c21520180.fscost)
e2:SetTarget(c21520180.fstg)
e2:SetOperation(c21520180.fsop)
c:RegisterEffect(e2)
--silence
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(21520180,2))
e3:SetProperty(EFFECT_FLAG_CLIENT_HINT)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e3:SetRange(LOCATION_SZONE)
e3:SetCode(EVENT_ATTACK_ANNOUNCE)
e3:SetCondition(c21520180.actcon)
e3:SetOperation(c21520180.actop)
c:RegisterEffect(e3)
local e3_2=e3:Clone()
e3_2:SetCode(EVENT_BE_BATTLE_TARGET)
c:RegisterEffect(e3_2)
end
function c21520180.tgfilter(c)
return c:IsSetCard(0x490) and c:IsCanBeEffectTarget() and c:IsFaceup() and c:IsType(TYPE_MONSTER)
end
function c21520180.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE+LOCATION_MZONE) and chkc:IsFaceup() and chkc:IsSetCard(0x490) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and
Duel.IsPlayerCanSpecialSummonMonster(tp,nil,0,0x11,0,0,nil,RACE_FIEND,ATTRIBUTE_DARK) and
Duel.IsExistingMatchingCard(c21520180.tgfilter,tp,LOCATION_MZONE+LOCATION_GRAVE,LOCATION_MZONE+LOCATION_GRAVE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local sg=Duel.SelectTarget(tp,c21520180.tgfilter,tp,LOCATION_MZONE+LOCATION_GRAVE,LOCATION_MZONE+LOCATION_GRAVE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,sg,1,0,0)
end
function c21520180.activate(e,tp,eg,ep,ev,re,r,rp)
local ec=Duel.GetFirstTarget()
local c=e:GetHandler()
if c:IsRelateToEffect(e) and
Duel.IsPlayerCanSpecialSummonMonster(tp,nil,0,0x11,ec:GetAttack(),ec:GetDefense(),1,RACE_FIEND,ATTRIBUTE_DARK) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CHANGE_TYPE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetValue(TYPE_NORMAL+TYPE_MONSTER)
e1:SetReset(RESET_EVENT+0x47c0000)
c:RegisterEffect(e1,true)
local e2=e1:Clone()
e2:SetCode(EFFECT_CHANGE_RACE)
e2:SetValue(RACE_FIEND)
c:RegisterEffect(e2,true)
local e3=e1:Clone()
e3:SetCode(EFFECT_CHANGE_ATTRIBUTE)
e3:SetValue(ATTRIBUTE_DARK)
c:RegisterEffect(e3,true)
--[[ local e4=e1:Clone()
e4:SetCode(EFFECT_CHANGE_LEVEL)
e4:SetValue(ec:GetLevel())
c:RegisterEffect(e4,true)--]]
local e5=e1:Clone()
e5:SetCode(EFFECT_SET_BASE_ATTACK)
e5:SetValue(ec:GetAttack())
c:RegisterEffect(e5,true)
local e6=e1:Clone()
e6:SetCode(EFFECT_SET_BASE_DEFENSE)
e6:SetValue(ec:GetDefense())
c:RegisterEffect(e6,true)
local e7=e1:Clone()
e7:SetCode(EFFECT_CHANGE_CODE)
e7:SetValue(ec:GetOriginalCode())
c:RegisterEffect(e7,true)
local e8=Effect.CreateEffect(c)
e8:SetType(EFFECT_TYPE_SINGLE)
e8:SetCode(EFFECT_TO_GRAVE_REDIRECT_CB)
e8:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e8:SetCondition(c21520180.repcon)
e8:SetOperation(c21520180.repop)
c:RegisterEffect(e8)
Duel.SpecialSummon(c,0,tp,tp,true,false,POS_FACEUP)
end
end
function c21520180.repcon(e)
local c=e:GetHandler()
return c:IsFaceup() and c:IsLocation(LOCATION_MZONE) and c:IsReason(REASON_DESTROY)
end
function c21520180.repop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local e1=Effect.CreateEffect(c)
e1:SetCode(EFFECT_CHANGE_TYPE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+0x1fc0000)
e1:SetValue(TYPE_SPELL+TYPE_CONTINUOUS)
c:RegisterEffect(e1)
end
function c21520180.fmfilter(c,e)
return c:IsCanBeFusionMaterial() and not c:IsImmuneToEffect(e)
end
function c21520180.fsfilter(c,e,tp,mg)
return c:IsSetCard(0x490) and c:IsType(TYPE_FUSION) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false)
and c:CheckFusionMaterial(mg)
end
function c21520180.fscost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost() end
Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_COST)
end
function c21520180.fstg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local mg=Duel.GetMatchingGroup(c21520180.fmfilter,tp,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE,0,nil,e)
return Duel.GetLocationCountFromEx(tp)>0
and Duel.IsExistingMatchingCard(c21520180.fsfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c21520180.fsop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCountFromEx(tp)<=0 then return end
local mg=Duel.GetMatchingGroup(c21520180.fmfilter,tp,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE,0,nil,e)
local sg=Duel.GetMatchingGroup(c21520180.fsfilter,tp,LOCATION_EXTRA,0,nil,e,tp,mg)
if sg:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
Duel.ConfirmCards(1-tp,tc)
local code=tc:GetCode()
local mat=Duel.SelectFusionMaterial(tp,tc,mg)
local fg=Duel.GetMatchingGroup(Card.IsCode,tp,LOCATION_EXTRA,0,nil,code)
local tc=fg:GetFirst()
while tc do
tc:SetMaterial(mat)
tc=fg:GetNext()
end
Duel.Remove(mat,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
local tc=Duel.GetFirstMatchingCard(c21520180.procfilter,tp,LOCATION_EXTRA,0,nil,code,e,tp)
if not tc then return end
if Duel.GetLocationCountFromEx(tp)<=0 then
Duel.SendtoGrave(tc,REASON_EFFECT)
tc:CompleteProcedure()
else
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
tc:CompleteProcedure()
end
end
end
function c21520180.procfilter(c,code,e,tp)
return c:IsCode(code) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false)
end
function c21520180.actcon(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetAttacker()
if tc:IsControler(1-tp) then tc=Duel.GetAttackTarget() end
return tc and tc:IsControler(tp) and tc:IsSetCard(0x490)
end
function c21520180.actop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_ACTIVATE)
e1:SetTargetRange(0,1)
e1:SetValue(c21520180.aclimit)
e1:SetReset(RESET_PHASE+PHASE_DAMAGE)
Duel.RegisterEffect(e1,tp)
end
function c21520180.aclimit(e,re,tp)
return not re:GetHandler():IsImmuneToEffect(e)
end
--幻形魔-昂千德
function c21520182.initial_effect(c)
c:EnableReviveLimit()
--fusion material
aux.AddFusionProcMixRep(c,false,false,aux.FilterBoolFunction(Card.IsFusionSetCard,0x490),3,100)
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(c21520182.splimit)
c:RegisterEffect(e1)
--cost
local e00=Effect.CreateEffect(c)
e00:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e00:SetDescription(aux.Stringid(21520182,4))
e00:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_CANNOT_DISABLE)
e00:SetCode(EVENT_PHASE+PHASE_END)
e00:SetCountLimit(1)
e00:SetRange(LOCATION_MZONE)
e00:SetCondition(c21520182.ccon)
e00:SetOperation(c21520182.ccost)
c:RegisterEffect(e00)
--attribute
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetCode(EFFECT_ADD_ATTRIBUTE)
e2:SetValue(ATTRIBUTE_DARK)
c:RegisterEffect(e2)
--atk def
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_MATERIAL_CHECK)
e4:SetValue(c21520182.matcheck)
c:RegisterEffect(e4)
--[[ local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE)
e5:SetCode(EVENT_SPSUMMON_SUCCESS)
e5:SetCondition(c21520182.regcon)
e5:SetOperation(c21520182.regop)
e5:SetLabelObject(e4)
c:RegisterEffect(e5)--]]
--copy
local e6=Effect.CreateEffect(c)
e6:SetType(EFFECT_TYPE_QUICK_O)
e6:SetDescription(aux.Stringid(21520182,3))
e6:SetProperty(EFFECT_FLAG_CARD_TARGET)
e6:SetCode(EVENT_FREE_CHAIN)
e6:SetRange(LOCATION_MZONE)
e6:SetCountLimit(1,21520182)
e6:SetTarget(c21520182.cptg)
e6:SetOperation(c21520182.cpop)
c:RegisterEffect(e6)
--draw
local e7=Effect.CreateEffect(c)
e7:SetCategory(CATEGORY_DRAW)
e7:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e7:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP)
e7:SetCode(EVENT_TO_GRAVE)
e7:SetCondition(c21520182.drcon)
e7:SetTarget(c21520182.drtg)
e7:SetOperation(c21520182.drop)
c:RegisterEffect(e7)
end
function c21520182.splimit(e,se,sp,st)
return bit.band(st,SUMMON_TYPE_FUSION)==SUMMON_TYPE_FUSION
end
function c21520182.cfilter1(c)
return c:IsType(TYPE_MONSTER) and c:IsAttribute(ATTRIBUTE_LIGHT) and not c:IsPublic()
end
function c21520182.ccon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp
end
function c21520182.ccost(e,tp)
if tp~=Duel.GetTurnPlayer() then return end
local c=e:GetHandler()
local g1=Duel.GetMatchingGroup(c21520182.cfilter1,tp,LOCATION_HAND,0,nil)
local opselect=2
if g1:GetCount()>0 then
opselect=Duel.SelectOption(tp,aux.Stringid(21520182,0),aux.Stringid(21520182,1),aux.Stringid(21520182,2))
else
opselect=Duel.SelectOption(tp,aux.Stringid(21520182,1),aux.Stringid(21520182,2))
opselect=opselect+1
end
if opselect==0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONFIRM)
local g=g1:Select(tp,1,1,nil)
Duel.ConfirmCards(1-tp,g)
Duel.ShuffleHand(tp)
elseif opselect==1 then
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetRange(LOCATION_MZONE)
e1:SetValue(-c:GetAttack())
e1:SetReset(RESET_PHASE+PHASE_STANDBY,2)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCategory(CATEGORY_DEFCHANGE)
e2:SetCode(EFFECT_UPDATE_DEFENSE)
e2:SetValue(-c:GetDefense())
c:RegisterEffect(e2)
else
Duel.Destroy(e:GetHandler(),REASON_RULE)
end
end
--[[
function c21520182.ffilter(c,cat,fc,race)
if cat~=nil and race==nil then
return c:IsFusionSetCard(0x490) and c:IsCanBeFusionMaterial(fc)
elseif cat==nil and race~=nil then
return c:IsRace(RACE_FIEND) and c:IsCanBeFusionMaterial(fc)
end
end
function c21520182.fscondition(e,g,gc,chkf)
if g==nil then return true end
if gc then return false end
local g1=g:Filter(c21520182.ffilter,nil,0x490,e:GetHandler(),nil)
local c1=g1:GetCount()
local g2=g:Filter(c21520182.ffilter,nil,nil,e:GetHandler(),RACE_FIEND)
local c2=g2:GetCount()
local ag=g1:Clone()
ag:Merge(g2)
if chkf~=PLAYER_NONE and not ag:IsExists(aux.FConditionCheckF,1,nil,chkf) then return false end
return c1>0 and c2>1 and ag:GetCount()>=3
end
function c21520182.fsoperation(e,tp,eg,ep,ev,re,r,rp,gc)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FMATERIAL)
local g1=g:Filter(c21520182.ffilter,nil,0x490,e:GetHandler(),nil)
local g2=g:Filter(c21520182.ffilter,nil,nil,e:GetHandler(),RACE_FIEND)
local ag=g1:Clone()
ag:Merge(g2)
local tc=nil
local f1=0
local f2=0
local mg=Group.CreateGroup()
Duel.SetFusionMaterial(eg:FilterSelect(tp,c21520182.ffilter,3,100,nil))
end
]]
function c21520182.matcheck(e,c)
-- local g=c:GetMaterial()
-- e:SetLabel(g:GetClassCount(Card.GetOriginalCode))
local ct=c:GetMaterialCount()
local ae=Effect.CreateEffect(c)
ae:SetType(EFFECT_TYPE_SINGLE)
ae:SetCode(EFFECT_SET_BASE_ATTACK)
ae:SetValue(ct*450)
ae:SetReset(RESET_EVENT+0xff0000)
c:RegisterEffect(ae)
local de=ae:Clone()
de:SetCode(EFFECT_SET_BASE_DEFENSE)
c:RegisterEffect(de)
end
function c21520182.regcon(e,tp,eg,ep,ev,re,r,rp)
return bit.band(e:GetHandler():GetSummonType(),SUMMON_TYPE_FUSION)==SUMMON_TYPE_FUSION
end
function c21520182.regop(e,tp,eg,ep,ev,re,r,rp)
local ct=e:GetLabelObject():GetLabel()
local c=e:GetHandler()
local ae=Effect.CreateEffect(c)
ae:SetType(EFFECT_TYPE_SINGLE)
ae:SetCode(EFFECT_UPDATE_ATTACK)
ae:SetValue(ct*900)
ae:SetReset(RESET_EVENT+0x1ff0000)
c:RegisterEffect(ae)
local de=ae:Clone()
de:SetCode(EFFECT_UPDATE_DEFENSE)
c:RegisterEffect(de)
end
function c21520182.cpfilter(c)
return c:IsType(TYPE_EFFECT) and c:IsFaceup()
end
function c21520182.cptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return c21520182.cpfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c21520182.cpfilter,tp,LOCATION_GRAVE+LOCATION_MZONE,LOCATION_GRAVE+LOCATION_MZONE,1,e:GetHandler()) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local g1=Duel.SelectTarget(tp,c21520182.cpfilter,tp,LOCATION_GRAVE+LOCATION_MZONE,LOCATION_GRAVE+LOCATION_MZONE,1,1,e:GetHandler())
-- local loc=g1:GetFirst():GetLocation()
-- Duel.SetOperationInfo(0,CATEGORY_REMOVE,g1,1,tp,loc)
end
function c21520182.cpop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsOnField() or c:IsFacedown() then return end
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local tc=g:GetFirst()
if tc:IsRelateToEffect(e) and not tc:IsImmuneToEffect(e) then
--[[ local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE)
e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_DISABLE_EFFECT)
e3:SetValue(RESET_TURN_SET)
e3:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e3)--]]
local code=tc:GetOriginalCode()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
e1:SetCode(EFFECT_CHANGE_CODE)
e1:SetValue(code)
c:RegisterEffect(e1)
c:CopyEffect(code,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,1)
-- Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)
end
end
function c21520182.drcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsPreviousLocation(LOCATION_ONFIELD) and c:IsReason(REASON_DESTROY)
end
function c21520182.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,PLAYER_ALL,1)
end
function c21520182.drop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetFieldGroup(tp,LOCATION_REMOVED,LOCATION_REMOVED)
if g:GetCount()==0 then return end
Duel.SendtoDeck(g,nil,0,REASON_EFFECT)
Duel.BreakEffect()
local tg=Duel.GetOperatedGroup()
-- if tg:IsExists(Card.IsLocation,1,nil,LOCATION_DECK) then
Duel.ShuffleDeck(tp)
Duel.ShuffleDeck(1-tp)
-- end
local ct=tg:FilterCount(Card.IsLocation,nil,LOCATION_DECK+LOCATION_EXTRA)
if ct>0 then
Duel.Draw(tp,1,REASON_EFFECT)
Duel.Draw(1-tp,1,REASON_EFFECT)
end
end
--幻形魔-昂千德
function c21520182.initial_effect(c)
c:EnableReviveLimit()
--fusion material
aux.AddFusionProcMixRep(c,false,false,c21520182.sefilter,3,100)
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(c21520182.splimit)
c:RegisterEffect(e1)
--cost
local e00=Effect.CreateEffect(c)
e00:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e00:SetDescription(aux.Stringid(21520182,4))
e00:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_CANNOT_DISABLE)
e00:SetCode(EVENT_PHASE+PHASE_END)
e00:SetCountLimit(1)
e00:SetRange(LOCATION_MZONE)
e00:SetCondition(c21520182.ccon)
e00:SetOperation(c21520182.ccost)
c:RegisterEffect(e00)
--attribute
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetCode(EFFECT_ADD_ATTRIBUTE)
e2:SetValue(ATTRIBUTE_DARK)
c:RegisterEffect(e2)
--atk def
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_MATERIAL_CHECK)
e4:SetValue(c21520182.matcheck)
c:RegisterEffect(e4)
--[[ local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE)
e5:SetCode(EVENT_SPSUMMON_SUCCESS)
e5:SetCondition(c21520182.regcon)
e5:SetOperation(c21520182.regop)
e5:SetLabelObject(e4)
c:RegisterEffect(e5)--]]
--copy
local e6=Effect.CreateEffect(c)
e6:SetType(EFFECT_TYPE_QUICK_O)
e6:SetDescription(aux.Stringid(21520182,3))
e6:SetProperty(EFFECT_FLAG_CARD_TARGET)
e6:SetCode(EVENT_FREE_CHAIN)
e6:SetRange(LOCATION_MZONE)
e6:SetCountLimit(1,21520182)
e6:SetTarget(c21520182.cptg)
e6:SetOperation(c21520182.cpop)
c:RegisterEffect(e6)
--draw
local e7=Effect.CreateEffect(c)
e7:SetCategory(CATEGORY_DRAW)
e7:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e7:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP)
e7:SetCode(EVENT_TO_GRAVE)
e7:SetCondition(c21520182.drcon)
e7:SetTarget(c21520182.drtg)
e7:SetOperation(c21520182.drop)
c:RegisterEffect(e7)
end
function c21520182.splimit(e,se,sp,st)
return bit.band(st,SUMMON_TYPE_FUSION)==SUMMON_TYPE_FUSION
end
function c21520182.cfilter1(c)
return c:IsType(TYPE_MONSTER) and c:IsAttribute(ATTRIBUTE_LIGHT) and not c:IsPublic()
end
function c21520182.ccon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp
end
function c21520182.ccost(e,tp)
if tp~=Duel.GetTurnPlayer() then return end
local c=e:GetHandler()
local g1=Duel.GetMatchingGroup(c21520182.cfilter1,tp,LOCATION_HAND,0,nil)
local opselect=2
if g1:GetCount()>0 then
opselect=Duel.SelectOption(tp,aux.Stringid(21520182,0),aux.Stringid(21520182,1),aux.Stringid(21520182,2))
else
opselect=Duel.SelectOption(tp,aux.Stringid(21520182,1),aux.Stringid(21520182,2))
opselect=opselect+1
end
if opselect==0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONFIRM)
local g=g1:Select(tp,1,1,nil)
Duel.ConfirmCards(1-tp,g)
Duel.ShuffleHand(tp)
elseif opselect==1 then
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetRange(LOCATION_MZONE)
e1:SetValue(-c:GetAttack())
e1:SetReset(RESET_PHASE+PHASE_STANDBY,2)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCategory(CATEGORY_DEFCHANGE)
e2:SetCode(EFFECT_UPDATE_DEFENSE)
e2:SetValue(-c:GetDefense())
c:RegisterEffect(e2)
else
Duel.Destroy(e:GetHandler(),REASON_RULE)
end
end
--[[
function c21520182.ffilter(c,cat,fc,race)
if cat~=nil and race==nil then
return c:IsFusionSetCard(0x490) and c:IsCanBeFusionMaterial(fc)
elseif cat==nil and race~=nil then
return c:IsRace(RACE_FIEND) and c:IsCanBeFusionMaterial(fc)
end
end
function c21520182.fscondition(e,g,gc,chkf)
if g==nil then return true end
if gc then return false end
local g1=g:Filter(c21520182.ffilter,nil,0x490,e:GetHandler(),nil)
local c1=g1:GetCount()
local g2=g:Filter(c21520182.ffilter,nil,nil,e:GetHandler(),RACE_FIEND)
local c2=g2:GetCount()
local ag=g1:Clone()
ag:Merge(g2)
if chkf~=PLAYER_NONE and not ag:IsExists(aux.FConditionCheckF,1,nil,chkf) then return false end
return c1>0 and c2>1 and ag:GetCount()>=3
end
function c21520182.fsoperation(e,tp,eg,ep,ev,re,r,rp,gc)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FMATERIAL)
local g1=g:Filter(c21520182.ffilter,nil,0x490,e:GetHandler(),nil)
local g2=g:Filter(c21520182.ffilter,nil,nil,e:GetHandler(),RACE_FIEND)
local ag=g1:Clone()
ag:Merge(g2)
local tc=nil
local f1=0
local f2=0
local mg=Group.CreateGroup()
Duel.SetFusionMaterial(eg:FilterSelect(tp,c21520182.ffilter,3,100,nil))
end
]]
function c21520182.matcheck(e,c)
-- local g=c:GetMaterial()
-- e:SetLabel(g:GetClassCount(Card.GetOriginalCode))
local ct=c:GetMaterialCount()
local ae=Effect.CreateEffect(c)
ae:SetType(EFFECT_TYPE_SINGLE)
ae:SetCode(EFFECT_SET_BASE_ATTACK)
ae:SetValue(ct*450)
ae:SetReset(RESET_EVENT+0xff0000)
c:RegisterEffect(ae)
local de=ae:Clone()
de:SetCode(EFFECT_SET_BASE_DEFENSE)
c:RegisterEffect(de)
end
function c21520182.regcon(e,tp,eg,ep,ev,re,r,rp)
return bit.band(e:GetHandler():GetSummonType(),SUMMON_TYPE_FUSION)==SUMMON_TYPE_FUSION
end
function c21520182.regop(e,tp,eg,ep,ev,re,r,rp)
local ct=e:GetLabelObject():GetLabel()
local c=e:GetHandler()
local ae=Effect.CreateEffect(c)
ae:SetType(EFFECT_TYPE_SINGLE)
ae:SetCode(EFFECT_UPDATE_ATTACK)
ae:SetValue(ct*900)
ae:SetReset(RESET_EVENT+0x1ff0000)
c:RegisterEffect(ae)
local de=ae:Clone()
de:SetCode(EFFECT_UPDATE_DEFENSE)
c:RegisterEffect(de)
end
function c21520182.cpfilter(c)
return c:IsType(TYPE_EFFECT) and c:IsFaceup()
end
function c21520182.cptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return c21520182.cpfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c21520182.cpfilter,tp,LOCATION_GRAVE+LOCATION_MZONE,LOCATION_GRAVE+LOCATION_MZONE,1,e:GetHandler()) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local g1=Duel.SelectTarget(tp,c21520182.cpfilter,tp,LOCATION_GRAVE+LOCATION_MZONE,LOCATION_GRAVE+LOCATION_MZONE,1,1,e:GetHandler())
-- local loc=g1:GetFirst():GetLocation()
-- Duel.SetOperationInfo(0,CATEGORY_REMOVE,g1,1,tp,loc)
end
function c21520182.cpop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsOnField() or c:IsFacedown() then return end
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local tc=g:GetFirst()
if tc:IsRelateToEffect(e) and not tc:IsImmuneToEffect(e) then
--[[ local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE)
e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_DISABLE_EFFECT)
e3:SetValue(RESET_TURN_SET)
e3:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e3)--]]
local code=tc:GetOriginalCode()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
e1:SetCode(EFFECT_CHANGE_CODE)
e1:SetValue(code)
c:RegisterEffect(e1)
c:CopyEffect(code,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,1)
-- Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)
end
end
function c21520182.drcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsPreviousLocation(LOCATION_ONFIELD) and c:IsReason(REASON_DESTROY)
end
function c21520182.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,PLAYER_ALL,1)
end
function c21520182.drop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetFieldGroup(tp,LOCATION_REMOVED,LOCATION_REMOVED)
if g:GetCount()==0 then return end
Duel.SendtoDeck(g,nil,0,REASON_EFFECT)
Duel.BreakEffect()
local tg=Duel.GetOperatedGroup()
-- if tg:IsExists(Card.IsLocation,1,nil,LOCATION_DECK) then
Duel.ShuffleDeck(tp)
Duel.ShuffleDeck(1-tp)
-- end
local ct=tg:FilterCount(Card.IsLocation,nil,LOCATION_DECK+LOCATION_EXTRA)
if ct>0 then
Duel.Draw(tp,1,REASON_EFFECT)
Duel.Draw(1-tp,1,REASON_EFFECT)
end
end
function c21520182.sefilter(c)
return c:IsFusionSetCard(0x490) and c:IsType(TYPE_MONSTER)
end
--曲形魔-克莱因
function c21520183.initial_effect(c)
c:EnableReviveLimit()
aux.AddXyzProcedure(c,aux.FilterBoolFunction(Card.IsRace,RACE_FIEND),10,3,nil,nil,99)
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(c21520183.splimit)
c:RegisterEffect(e1)
--special summon rule
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_SPSUMMON_PROC)
e2:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e2:SetRange(LOCATION_GRAVE+LOCATION_EXTRA)
e2:SetCondition(c21520183.spcon)
e2:SetOperation(c21520183.spop)
c:RegisterEffect(e2)
--draw
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_DRAW)
e3:SetDescription(aux.Stringid(21520183,0))
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_MZONE)
e3:SetRange(LOCATION_MZONE)
e3:SetCost(c21520183.drcost)
e3:SetTarget(c21520183.drtg)
e3:SetOperation(c21520183.drop)
c:RegisterEffect(e3)
--atk & def
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_SET_ATTACK)
e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e4:SetRange(LOCATION_MZONE)
e4:SetValue(c21520183.adval)
c:RegisterEffect(e4)
local e5=e4:Clone()
e5:SetCode(EFFECT_SET_DEFENSE)
c:RegisterEffect(e5)
--imune
local e6=Effect.CreateEffect(c)
e6:SetType(EFFECT_TYPE_SINGLE)
e6:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e6:SetRange(LOCATION_MZONE)
e6:SetCode(EFFECT_IMMUNE_EFFECT)
e6:SetCondition(c21520183.econ)
e6:SetValue(c21520183.efilter)
c:RegisterEffect(e6)
--material
local e7=Effect.CreateEffect(c)
e7:SetDescription(aux.Stringid(21520183,1))
e7:SetType(EFFECT_TYPE_IGNITION)
e7:SetRange(LOCATION_MZONE)
e7:SetCountLimit(1,21520183)
e7:SetCost(c21520183.cost)
e7:SetTarget(c21520183.target)
e7:SetOperation(c21520183.operation)
c:RegisterEffect(e7)
--destroy replace
local e8=Effect.CreateEffect(c)
e8:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE)
e8:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e8:SetCode(EFFECT_DESTROY_REPLACE)
e8:SetRange(LOCATION_MZONE)
e8:SetTarget(c21520183.reptg)
c:RegisterEffect(e8)
end
function c21520183.splimit(e,se,sp,st)
return bit.band(st,SUMMON_TYPE_XYZ)==SUMMON_TYPE_XYZ or se:GetHandler()==e:GetHandler()
end
function c21520183.spfilter(c)
return (c:IsSetCard(0x490) or c:IsRace(RACE_FIEND)) and c:IsAbleToRemoveAsCost() and c:IsType(TYPE_MONSTER)
end
function c21520183.spcheck(c,sg)
return c:IsSetCard(0x490) and c:IsType(TYPE_MONSTER) and sg:FilterCount(c21520183.spcheck2,c)+1==sg:GetCount()
and sg:FilterCount(Card.IsSetCard,c,0x490)>=2
end
function c21520183.spcheck2(c)
return c:IsRace(RACE_FIEND) and c:IsType(TYPE_MONSTER)
end
function c21520183.spgoal(c,tp,sg)
return sg:GetCount()>1 and Duel.GetLocationCountFromEx(tp,tp,sg)>0 and sg:IsExists(c21520183.spcheck,1,nil,sg)
end
function c21520183.spselect(c,tp,mg,sg)
sg:AddCard(c)
local res=c21520183.spgoal(c,tp,sg) or mg:IsExists(c21520183.spselect,1,sg,tp,mg,sg)
sg:RemoveCard(c)
return res
end
function c21520183.spcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
local mg=Duel.GetMatchingGroup(c21520183.spfilter,tp,LOCATION_MZONE+LOCATION_GRAVE,0,e:GetHandler())
local sg=Group.CreateGroup()
return mg:IsExists(c21520183.spselect,1,nil,tp,mg,sg)
end
function c21520183.spop(e,tp,eg,ep,ev,re,r,rp,c)
local mg=Duel.GetMatchingGroup(c21520183.spfilter,tp,LOCATION_MZONE+LOCATION_GRAVE,0,e:GetHandler())
local sg=Group.CreateGroup()
while true do
local cg=mg:Filter(c21520183.spselect,sg,tp,mg,sg)
if cg:GetCount()==0
or (c21520183.spgoal(c,tp,sg) and not Duel.SelectYesNo(tp,210)) then break end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=cg:Select(tp,1,1,nil)
sg:Merge(g)
end
c:SetMaterial(sg)
Duel.Remove(sg,POS_FACEUP,REASON_COST)
end
function c21520183.drcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c21520183.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function c21520183.drop(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.Draw(tp,1,REASON_EFFECT)
end
function c21520183.adval(e,c)
return Duel.GetMatchingGroupCount(Card.IsFaceup,c:GetControler(),LOCATION_REMOVED,LOCATION_REMOVED,nil)*361
end
function c21520183.econ(e)
return e:GetHandler():GetOverlayCount()>0
end
function c21520183.efilter(e,te)
return not te:IsActiveType(TYPE_COUNTER) and te:GetHandler()~=e:GetHandler()
end
function c21520183.filter(c)
return not c:IsType(TYPE_TOKEN) and c:IsAbleToChangeControler() and c:IsFaceup()
end
function c21520183.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():GetAttackAnnouncedCount()==0 end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_OATH)
e1:SetCode(EFFECT_CANNOT_ATTACK_ANNOUNCE)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
e:GetHandler():RegisterEffect(e1)
end
function c21520183.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c21520183.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,e:GetHandler())
and e:GetHandler():IsType(TYPE_XYZ) end
end
function c21520183.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsFacedown() then return end
local ct=c:GetOverlayCount()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local g=Duel.SelectMatchingCard(tp,c21520183.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,ct+1,e:GetHandler())
local tc=g:GetFirst()
while tc do
if c:IsRelateToEffect(e) and not tc:IsImmuneToEffect(e) then
local og=tc:GetOverlayGroup()
if og:GetCount()>0 then
Duel.SendtoGrave(og,REASON_RULE)
end
Duel.Overlay(c,Group.FromCards(tc))
end
tc=g:GetNext()
end
end
function c21520183.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local ct=math.ceil(e:GetHandler():GetOverlayCount()/2)
return e:GetHandler():CheckRemoveOverlayCard(tp,ct,REASON_EFFECT) end
local c=e:GetHandler()
if c:GetOverlayCount()>0 then
local ct=math.ceil(c:GetOverlayCount()/2)
c:RemoveOverlayCard(tp,ct,ct,REASON_EFFECT)
return true
else return false end
end
--曲形魔-克莱因
function c21520183.initial_effect(c)
c:EnableReviveLimit()
aux.AddXyzProcedure(c,aux.FilterBoolFunction(Card.IsRace,RACE_FIEND),10,3,nil,nil,99)
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(c21520183.splimit)
c:RegisterEffect(e1)
--special summon rule
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_SPSUMMON_PROC)
e2:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e2:SetRange(LOCATION_GRAVE+LOCATION_EXTRA)
e2:SetCondition(c21520183.spcon)
e2:SetOperation(c21520183.spop)
c:RegisterEffect(e2)
--draw
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_DRAW)
e3:SetDescription(aux.Stringid(21520183,0))
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_MZONE)
e3:SetRange(LOCATION_MZONE)
e3:SetCost(c21520183.drcost)
e3:SetTarget(c21520183.drtg)
e3:SetOperation(c21520183.drop)
c:RegisterEffect(e3)
--atk & def
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_SET_ATTACK)
e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e4:SetRange(LOCATION_MZONE)
e4:SetValue(c21520183.adval)
c:RegisterEffect(e4)
local e5=e4:Clone()
e5:SetCode(EFFECT_SET_DEFENSE)
c:RegisterEffect(e5)
--imune
local e6=Effect.CreateEffect(c)
e6:SetType(EFFECT_TYPE_SINGLE)
e6:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e6:SetRange(LOCATION_MZONE)
e6:SetCode(EFFECT_IMMUNE_EFFECT)
e6:SetCondition(c21520183.econ)
e6:SetValue(c21520183.efilter)
c:RegisterEffect(e6)
--material
local e7=Effect.CreateEffect(c)
e7:SetDescription(aux.Stringid(21520183,1))
e7:SetType(EFFECT_TYPE_IGNITION)
e7:SetRange(LOCATION_MZONE)
e7:SetCountLimit(1,21520183)
e7:SetCost(c21520183.cost)
e7:SetTarget(c21520183.target)
e7:SetOperation(c21520183.operation)
c:RegisterEffect(e7)
--destroy replace
local e8=Effect.CreateEffect(c)
e8:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE)
e8:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e8:SetCode(EFFECT_DESTROY_REPLACE)
e8:SetRange(LOCATION_MZONE)
e8:SetTarget(c21520183.reptg)
c:RegisterEffect(e8)
end
function c21520183.splimit(e,se,sp,st)
return bit.band(st,SUMMON_TYPE_XYZ)==SUMMON_TYPE_XYZ or se:GetHandler()==e:GetHandler()
end
function c21520183.spfilter(c)
return (c:IsSetCard(0x490) or c:IsRace(RACE_FIEND)) and c:IsAbleToRemoveAsCost() and c:IsType(TYPE_MONSTER)
end
function c21520183.spcheck(c,sg)
return c:IsSetCard(0x490) and c:IsType(TYPE_MONSTER) and sg:FilterCount(c21520183.spcheck2,c)+1==sg:GetCount()
and sg:FilterCount(Card.IsSetCard,c,0x490)>=2
end
function c21520183.spcheck2(c)
return c:IsRace(RACE_FIEND) and c:IsType(TYPE_MONSTER)
end
function c21520183.spgoal(sg,tp,loc)
if loc==LOCATION_EXTRA then
return Duel.GetLocationCountFromEx(tp,tp,sg)>0 and sg:IsExists(c21520183.spcheck,1,nil,sg)
else
return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and sg:IsExists(c21520183.spcheck,1,nil,sg)
end
end
function c21520183.spcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
local mg=Duel.GetMatchingGroup(c21520183.spfilter,tp,LOCATION_MZONE+LOCATION_GRAVE,0,e:GetHandler())
local sg=Group.CreateGroup()
return mg:CheckSubGroup(c21520183.spgoal,1,nil,tp)
end
function c21520183.spop(e,tp,eg,ep,ev,re,r,rp,c)
local mg=Duel.GetMatchingGroup(c21520183.spfilter,tp,LOCATION_MZONE+LOCATION_GRAVE,0,e:GetHandler())
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local cancel=Duel.GetCurrentChain()==0
local sg=mg:SelectSubGroup(tp,c21520183.spgoal,cancel,1,nil,tp,c:GetLocation())
c:SetMaterial(sg)
Duel.Remove(sg,POS_FACEUP,REASON_COST)
end
--[[nction c21520183.spcheck(c,sg)
return c:IsSetCard(0x490) and c:IsType(TYPE_MONSTER) and sg:FilterCount(c21520183.spcheck2,c)+1==sg:GetCount()
and sg:FilterCount(Card.IsSetCard,c,0x490)>=2
end
function c21520183.spcheck2(c)
return c:IsRace(RACE_FIEND) and c:IsType(TYPE_MONSTER)
end
function c21520183.spgoal(c,tp,sg)
return sg:GetCount()>1 and Duel.GetLocationCountFromEx(tp,tp,sg)>0 and sg:IsExists(c21520183.spcheck,1,nil,sg)
end
function c21520183.spselect(c,tp,mg,sg)
sg:AddCard(c)
local res=c21520183.spgoal(c,tp,sg) or mg:IsExists(c21520183.spselect,1,sg,tp,mg,sg)
sg:RemoveCard(c)
return res
end
function c21520183.spcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
local mg=Duel.GetMatchingGroup(c21520183.spfilter,tp,LOCATION_MZONE+LOCATION_GRAVE,0,e:GetHandler())
local sg=Group.CreateGroup()
return mg:IsExists(c21520183.spselect,1,nil,tp,mg,sg)
end
function c21520183.spop(e,tp,eg,ep,ev,re,r,rp,c)
local mg=Duel.GetMatchingGroup(c21520183.spfilter,tp,LOCATION_MZONE+LOCATION_GRAVE,0,e:GetHandler())
local sg=Group.CreateGroup()
while true do
local cg=mg:Filter(c21520183.spselect,sg,tp,mg,sg)
if cg:GetCount()==0
or (c21520183.spgoal(c,tp,sg) and not Duel.SelectYesNo(tp,210)) then break end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=cg:Select(tp,1,1,nil)
sg:Merge(g)
end
c:SetMaterial(sg)
Duel.Remove(sg,POS_FACEUP,REASON_COST)
end--]]
function c21520183.drcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c21520183.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function c21520183.drop(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.Draw(tp,1,REASON_EFFECT)
end
function c21520183.adval(e,c)
return Duel.GetMatchingGroupCount(Card.IsFaceup,c:GetControler(),LOCATION_REMOVED,LOCATION_REMOVED,nil)*361
end
function c21520183.econ(e)
return e:GetHandler():GetOverlayCount()>0
end
function c21520183.efilter(e,te)
return not te:IsActiveType(TYPE_COUNTER) and te:GetHandler()~=e:GetHandler()
end
function c21520183.filter(c)
return not c:IsType(TYPE_TOKEN) and c:IsAbleToChangeControler() and c:IsFaceup()
end
function c21520183.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():GetAttackAnnouncedCount()==0 end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_OATH)
e1:SetCode(EFFECT_CANNOT_ATTACK_ANNOUNCE)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
e:GetHandler():RegisterEffect(e1)
end
function c21520183.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c21520183.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,e:GetHandler())
and e:GetHandler():IsType(TYPE_XYZ) end
end
function c21520183.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsFacedown() then return end
local ct=c:GetOverlayCount()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local g=Duel.SelectMatchingCard(tp,c21520183.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,ct+1,e:GetHandler())
local tc=g:GetFirst()
while tc do
if c:IsRelateToEffect(e) and not tc:IsImmuneToEffect(e) then
local og=tc:GetOverlayGroup()
if og:GetCount()>0 then
Duel.SendtoGrave(og,REASON_RULE)
end
Duel.Overlay(c,Group.FromCards(tc))
end
tc=g:GetNext()
end
end
function c21520183.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local ct=math.ceil(e:GetHandler():GetOverlayCount()/2)
return e:GetHandler():CheckRemoveOverlayCard(tp,ct,REASON_EFFECT) end
local c=e:GetHandler()
if c:GetOverlayCount()>0 then
local ct=math.ceil(c:GetOverlayCount()/2)
c:RemoveOverlayCard(tp,ct,ct,REASON_EFFECT)
return true
else return false end
end
--正义巨像·加里奥
function c9980515.initial_effect(c)
c:EnableReviveLimit()
aux.AddFusionProcFunRep(c,c9980515.matfilter,2,true)
aux.AddContactFusionProcedure(c,Card.IsAbleToDeckOrExtraAsCost,LOCATION_MZONE,0,aux.tdcfop(c))
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(c9980515.splimit)
c:RegisterEffect(e1)
--cannot be fusion material
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_CANNOT_BE_FUSION_MATERIAL)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e3:SetValue(1)
c:RegisterEffect(e3)
--move
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(9980515,0))
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetTarget(c9980515.seqtg)
e2:SetOperation(c9980515.seqop)
c:RegisterEffect(e2)
--negate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(9980515,2))
e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetCode(EVENT_CHAINING)
e1:SetCondition(c9980515.discon)
e1:SetTarget(c9980515.distg)
e1:SetOperation(c9980515.disop)
c:RegisterEffect(e1)
--spsummon bgm
local e8=Effect.CreateEffect(c)
e8:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e8:SetCode(EVENT_SUMMON_SUCCESS)
e8:SetOperation(c9980515.sumsuc)
c:RegisterEffect(e8)
local e4=e8:Clone()
e4:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e4)
--atkup
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e4:SetCode(EFFECT_UPDATE_ATTACK)
e4:SetRange(LOCATION_MZONE)
e4:SetValue(c9980515.val)
c:RegisterEffect(e4)
end
function c9980515.sumsuc(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_MUSIC,0,aux.Stringid(9980515,3))
end
function c9980515.splimit(e,se,sp,st)
return bit.band(st,SUMMON_TYPE_FUSION)==SUMMON_TYPE_FUSION
end
function c9980515.matfilter(c)
return c:IsLevelAbove(5) and c:IsRace(RACE_ROCK)
end
function c9980515.seqfilter(c)
return c:IsFaceup() and c:IsRace(RACE_ROCK)
end
function c9980515.seqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c9980515.seqfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c9980515.seqfilter,tp,LOCATION_MZONE,0,1,nil)
and Duel.GetLocationCount(tp,LOCATION_MZONE,tp,LOCATION_REASON_CONTROL)>0 end
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(9980515,1))
Duel.SelectTarget(tp,c9980515.seqfilter,tp,LOCATION_MZONE,0,1,1,nil)
end
function c9980515.seqop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if not tc:IsRelateToEffect(e) or tc:IsControler(1-tp) or Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOZONE)
local s=Duel.SelectDisableField(tp,1,LOCATION_MZONE,0,0)
local nseq=math.log(s,2)
if tc:IsFaceup() and tc:IsRelateToEffect(e) then
Duel.MoveSequence(tc,nseq)
Duel.Hint(HINT_MUSIC,0,aux.Stringid(9980515,3))
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_CANNOT_DISABLE)
e3:SetRange(LOCATION_MZONE)
e3:SetCode(EFFECT_IMMUNE_EFFECT)
e3:SetValue(c9980515.efilter)
e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e3)
end
end
function c9980515.efilter(e,te)
return te:GetOwner()~=e:GetOwner()
end
function c9980515.discon(e,tp,eg,ep,ev,re,r,rp)
return not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED)
and ep~=tp and re:IsHasType(EFFECT_TYPE_ACTIVATE) and Duel.IsChainNegatable(ev)
end
function c9980515.distg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then
Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
end
end
function c9980515.disop(e,tp,eg,ep,ev,re,r,rp)
if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then
Duel.Hint(HINT_MUSIC,0,aux.Stringid(9980515,3))
Duel.Destroy(eg,REASON_EFFECT)
end
end
function c9980515.val(e,c)
return Duel.GetMatchingGroupCount(Card.IsSetCard,c:GetControler(),LOCATION_GRAVE,0,nil,RACE_ROCK)*300
--正义巨像·加里奥
function c9980515.initial_effect(c)
c:EnableReviveLimit()
aux.AddFusionProcFunRep(c,c9980515.matfilter,2,true)
aux.AddContactFusionProcedure(c,Card.IsAbleToDeckOrExtraAsCost,LOCATION_MZONE,0,aux.tdcfop(c))
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(c9980515.splimit)
c:RegisterEffect(e1)
--cannot be fusion material
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_CANNOT_BE_FUSION_MATERIAL)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e3:SetValue(1)
c:RegisterEffect(e3)
--move
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(9980515,0))
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetTarget(c9980515.seqtg)
e2:SetOperation(c9980515.seqop)
c:RegisterEffect(e2)
--negate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(9980515,2))
e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetCode(EVENT_CHAINING)
e1:SetCondition(c9980515.discon)
e1:SetTarget(c9980515.distg)
e1:SetOperation(c9980515.disop)
c:RegisterEffect(e1)
--spsummon bgm
local e8=Effect.CreateEffect(c)
e8:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e8:SetCode(EVENT_SUMMON_SUCCESS)
e8:SetOperation(c9980515.sumsuc)
c:RegisterEffect(e8)
local e4=e8:Clone()
e4:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e4)
--atkup
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e4:SetCode(EFFECT_UPDATE_ATTACK)
e4:SetRange(LOCATION_MZONE)
e4:SetValue(c9980515.val)
c:RegisterEffect(e4)
end
function c9980515.sumsuc(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_MUSIC,0,aux.Stringid(9980515,3))
end
function c9980515.splimit(e,se,sp,st)
return bit.band(st,SUMMON_TYPE_FUSION)==SUMMON_TYPE_FUSION
end
function c9980515.matfilter(c)
return c:IsLevelAbove(5) and c:IsRace(RACE_ROCK)
end
function c9980515.seqfilter(c)
return c:IsFaceup() and c:IsRace(RACE_ROCK)
end
function c9980515.seqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c9980515.seqfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c9980515.seqfilter,tp,LOCATION_MZONE,0,1,nil)
and Duel.GetLocationCount(tp,LOCATION_MZONE,tp,LOCATION_REASON_CONTROL)>0 end
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(9980515,1))
Duel.SelectTarget(tp,c9980515.seqfilter,tp,LOCATION_MZONE,0,1,1,nil)
end
function c9980515.seqop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if not tc:IsRelateToEffect(e) or tc:IsControler(1-tp) or Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOZONE)
local s=Duel.SelectDisableField(tp,1,LOCATION_MZONE,0,0)
local nseq=math.log(s,2)
if tc:IsFaceup() and tc:IsRelateToEffect(e) then
Duel.MoveSequence(tc,nseq)
Duel.Hint(HINT_MUSIC,0,aux.Stringid(9980515,3))
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_CANNOT_DISABLE)
e3:SetRange(LOCATION_MZONE)
e3:SetCode(EFFECT_IMMUNE_EFFECT)
e3:SetValue(c9980515.efilter)
e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e3)
end
end
function c9980515.efilter(e,te)
return te:GetOwner()~=e:GetOwner()
end
function c9980515.discon(e,tp,eg,ep,ev,re,r,rp)
return not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED)
and ep~=tp and re:IsHasType(EFFECT_TYPE_ACTIVATE) and Duel.IsChainNegatable(ev)
end
function c9980515.distg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then
Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
end
end
function c9980515.disop(e,tp,eg,ep,ev,re,r,rp)
if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then
Duel.Hint(HINT_MUSIC,0,aux.Stringid(9980515,3))
Duel.Destroy(eg,REASON_EFFECT)
end
end
function c9980515.val(e,c)
return Duel.GetMatchingGroupCount(Card.IsSetCard,c:GetControler(),LOCATION_GRAVE,0,nil,RACE_ROCK)*300
end
\ No newline at end of file
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