Commit b2b7c9ce authored by TanakaKotoha's avatar TanakaKotoha

Suit

parent 8104a6f4
--热核污染病毒-Ð --热核污染病毒-Ð
if not pcall(function() require("expansions/script/c33340004") end) then require("script/c33340004") end
local m=33340010 local m=33340010
local cm=_G["c"..m] local cm=_G["c"..m]
function cm.initial_effect(c) function cm.initial_effect(c)
--link summon --link summon
c:EnableReviveLimit() c:EnableReviveLimit()
aux.AddLinkProcedure(c,cm.matfilter,2,2) aux.AddLinkProcedure(c,rccv.IsLinkSet,2,2)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0)) e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_TODECK) e1:SetCategory(CATEGORY_TODECK)
...@@ -14,105 +15,72 @@ function cm.initial_effect(c) ...@@ -14,105 +15,72 @@ function cm.initial_effect(c)
e1:SetTarget(cm.tdtg) e1:SetTarget(cm.tdtg)
e1:SetOperation(cm.tdop) e1:SetOperation(cm.tdop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--negate
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(m,1)) e2:SetDescription(aux.Stringid(m,1))
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2:SetCategory(CATEGORY_NEGATE+CATEGORY_REMOVE+CATEGORY_TODECK)
e2:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND) e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_PHASE+PHASE_END) e2:SetCode(EVENT_CHAINING)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,m+100) e2:SetCountLimit(1)
e2:SetTarget(cm.thtg) e2:SetCondition(cm.discon)
e2:SetOperation(cm.thop) e2:SetCost(cm.discost)
e2:SetTarget(cm.distg)
e2:SetOperation(cm.disop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c) local e6=rsef.QO(c,nil,{m,2},{1,33341010},"sp",nil,LOCATION_GRAVE+LOCATION_REMOVED,nil,rscost.cost(cm.thfilter,"th",LOCATION_ONFIELD,LOCATION_ONFIELD),rsop.target(rscf.spfilter(),"sp"),cm.spop)
e3:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e3:SetRange(LOCATION_MZONE)
e3:SetCode(EFFECT_DESTROY_REPLACE)
e3:SetTarget(cm.reptg)
e3:SetOperation(cm.repop)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(m,3))
e4:SetCategory(CATEGORY_TOHAND)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_LEAVE_FIELD)
e4:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e4:SetCondition(cm.thcon2)
e4:SetTarget(cm.thtg2)
e4:SetOperation(cm.thop2)
c:RegisterEffect(e4)
end end
function cm.thcon2(e,tp,eg,ep,ev,re,r,rp) cm.rssetcode="Thermonuclear"
local c=e:GetHandler() function cm.tdfilter(c)
return c:IsReason(REASON_EFFECT) return c:IsAbleToDeck() and rccv.IsSet(c)
and c:IsPreviousPosition(POS_FACEUP)
end
function cm.thfilter2(c)
return c.setcard=="Rcore" and c:IsAbleToHand() and c:IsFaceup()
end end
function cm.thtg2(e,tp,eg,ep,ev,re,r,rp,chk) function cm.tdtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter2,tp,0x3c,0,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(cm.tdfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,tp) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,0x3c) Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,tp,LOCATION_HAND+LOCATION_GRAVE)
end end
function cm.thop2(e,tp,eg,ep,ev,re,r,rp) function cm.tdop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(cm.thfilter2),tp,0x3c,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,cm.tdfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil)
if g:GetCount()>0 then if g:GetCount()>0 then
Duel.HintSelection(g) Duel.ConfirmCards(1-tp,g)
Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.SendtoDeck(g,1-tp,0,REASON_EFFECT)
end end
end end
function cm.reptg(e,tp,eg,ep,ev,re,r,rp,chk) function cm.discon(e,tp,eg,ep,ev,re,r,rp)
if chk==0 then return Duel.IsExistingMatchingCard(cm.thcfilter,tp,0x2,0,1,nil) end return not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) and Duel.IsChainNegatable(ev)
return Duel.SelectEffectYesNo(tp,e:GetHandler(),96)
end
function cm.thcfilter(c,tp)
return c.setcard=="Rcore"
end end
function cm.repop(e,tp,eg,ep,ev,re,r,rp) function cm.cfilter(c)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) return not c:IsPublic() and rccv.IsSet(c)
local g=Duel.SelectMatchingCard(tp,cm.thcfilter,tp,0x2,0,1,1,nil)
Duel.SendtoHand(g,1-tp,REASON_EFFECT)
end end
function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk) function cm.discost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>2 end if chk==0 then return Duel.IsExistingMatchingCard(cm.cfilter,tp,LOCATION_HAND,0,1,nil) end
end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONFIRM)
function cm.milfilter(c) local g=Duel.SelectMatchingCard(tp,cm.cfilter,tp,LOCATION_HAND,0,1,1,nil)
return c.setcard=="Rcore" and c:IsAbleToHand() Duel.ConfirmCards(1-tp,g)
e:SetLabelObject(g:GetFirst())
end end
function cm.thop(e,tp,eg,ep,ev,re,r,rp) function cm.distg(e,tp,eg,ep,ev,re,r,rp,chk)
if Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)<3 then return end if chk==0 then return aux.nbcon(tp,re) end
Duel.ConfirmDecktop(tp,3) Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
local g=Duel.GetDecktopGroup(tp,3) if re:GetHandler():IsAbleToRemove() and re:GetHandler():IsRelateToEffect(re) then
if g:GetCount()>0 then Duel.SetTargetCard(e:GetLabelObject())
Duel.DisableShuffleCheck() Duel.SetOperationInfo(0,CATEGORY_REMOVE,eg,1,0,0)
if g:IsExists(cm.milfilter,1,nil) and Duel.SelectYesNo(tp,aux.Stringid(m,2)) then Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,tp,LOCATION_HAND)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local sg=g:FilterSelect(tp,cm.milfilter,1,1,nil)
Duel.SendtoHand(sg,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,sg)
Duel.ShuffleHand(tp)
g:Sub(sg)
end end
Duel.SortDecktop(tp,tp,g:GetCount())
end
end
function cm.tdfilter(c)
return c:IsAbleToDeck() and c.setcard=="Rcore"
end end
function cm.tdtg(e,tp,eg,ep,ev,re,r,rp,chk) function cm.disop(e,tp,eg,ep,ev,re,r,rp)
if chk==0 then return Duel.IsExistingMatchingCard(cm.tdfilter,tp,0x2,0,1,nil,tp) end local c=e:GetHandler()
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,tp,0x2) local tc=rscf.GetTargetCard()
end if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) and Duel.Remove(eg,POS_FACEUP,REASON_EFFECT)~=0
function cm.tdop(e,tp,eg,ep,ev,re,r,rp) and tc then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) Duel.SendtoDeck(tc,nil,2,REASON_EFFECT)
local g=Duel.SelectMatchingCard(tp,cm.tdfilter,tp,0x2,0,1,1,nil)
if g:GetCount()>0 then
Duel.ConfirmCards(1-tp,g)
Duel.SendtoDeck(g,1-tp,0,REASON_EFFECT)
end end
end end
function cm.matfilter(c) function cm.thfilter(c)
return c.setcard=="Rcore" return c:IsFaceup() and rccv.IsSet(c) and c:IsAbleToHandAsCost()
end
function cm.spop(e,tp)
local c=rscf.GetRelationThisCard(e)
if c then rssf.SpecialSummon(c) end
end end
\ No newline at end of file
...@@ -38,7 +38,7 @@ function c65071030.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -38,7 +38,7 @@ function c65071030.operation(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Damage(p,d,REASON_EFFECT) Duel.Damage(p,d,REASON_EFFECT)
else else
local sg=Duel.GetMatchingGroup(c65071030.tgfil,0,LOCATION_MZONE,e:GetLabel()) local sg=Duel.GetMatchingGroup(c65071030.tgfil,tp,0,LOCATION_MZONE,nil,e:GetLabel())
if sg:GetCount()>0 then if sg:GetCount()>0 then
Duel.SendtoGrave(sg,REASON_EFFECT) Duel.SendtoGrave(sg,REASON_EFFECT)
end end
......
...@@ -4,7 +4,6 @@ function c66915002.initial_effect(c) ...@@ -4,7 +4,6 @@ function c66915002.initial_effect(c)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,66915002) e1:SetCountLimit(1,66915002)
e1:SetTarget(c66915002.target) e1:SetTarget(c66915002.target)
e1:SetOperation(c66915002.activate) e1:SetOperation(c66915002.activate)
...@@ -29,18 +28,14 @@ function c66915002.filter(c) ...@@ -29,18 +28,14 @@ function c66915002.filter(c)
return ((c:GetType()==TYPE_SPELL+TYPE_CONTINUOUS or c:GetType()==TYPE_TRAP+TYPE_CONTINUOUS)and c:IsSetCard(0x374)) and c:IsSSetable() or c:IsCode(66915001) return ((c:GetType()==TYPE_SPELL+TYPE_CONTINUOUS or c:GetType()==TYPE_TRAP+TYPE_CONTINUOUS)and c:IsSetCard(0x374)) and c:IsSSetable() or c:IsCode(66915001)
end end
function c66915002.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c66915002.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_DECK) and chkc:IsControler(tp) and c66915002.filter(chkc) end if chk==0 then return Duel.IsExistingMatchingCard(c66915002.filter,tp,LOCATION_DECK,0,1,nil) end
local ct=Duel.GetLocationCount(tp,LOCATION_SZONE)
if e:IsHasType(EFFECT_TYPE_ACTIVATE) and not e:GetHandler():IsLocation(LOCATION_SZONE) then ct=ct-1 end
if chk==0 then return ct>0 and Duel.IsExistingTarget(c66915002.filter,tp,LOCATION_DECK,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
local g=Duel.SelectTarget(tp,c66915002.filter,tp,LOCATION_DECK,0,1,1,nil)
end end
function c66915002.activate(e,tp,eg,ep,ev,re,r,rp) function c66915002.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
if tc:IsRelateToEffect(e) and tc:IsSSetable() then local g=Duel.SelectMatchingCard(tp,c66915002.filter,tp,LOCATION_DECK,0,1,1,nil)
Duel.SSet(tp,tc) if g:GetCount()>0 then
Duel.ConfirmCards(1-tp,tc) Duel.SSet(tp,g)
local tc=g:GetFirst()
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_TRAP_ACT_IN_SET_TURN) e1:SetCode(EFFECT_TRAP_ACT_IN_SET_TURN)
......
...@@ -33,7 +33,7 @@ function cm.initial_effect(c) ...@@ -33,7 +33,7 @@ function cm.initial_effect(c)
c:RegisterEffect(e111) c:RegisterEffect(e111)
end end
function cm.seqfilter(c) function cm.seqfilter(c)
return c:IsFaceup() and c:IsSetCard(0x374) and c:IsType(TYPE_CONTINUOUS) and c:IsType(TYPE_SPELL) or c:IsType(TYPE_TRAP) return c:IsFaceup() and c:IsSetCard(0x374) and c:IsType(TYPE_CONTINUOUS) and (c:IsType(TYPE_SPELL) or c:IsType(TYPE_TRAP))
end end
function cm.tg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function cm.tg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_SZONE) and chkc:IsControler(tp) and cm.seqfilter(chkc) end if chkc then return chkc:IsLocation(LOCATION_SZONE) and chkc:IsControler(tp) and cm.seqfilter(chkc) end
...@@ -52,10 +52,10 @@ function cm.op(e,tp,eg,ep,ev,re,r,rp) ...@@ -52,10 +52,10 @@ function cm.op(e,tp,eg,ep,ev,re,r,rp)
end end
function cm.filter(c,e,tp) function cm.filter(c,e,tp)
return c:IsFaceup() and c:IsSetCard(0x374) and c:IsAbleToDeck() return c:IsFaceup() and c:IsSetCard(0x374) and c:IsAbleToDeck()
and Duel.IsExistingMatchingCard(cm.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp,c:GetCode()) and c:IsType(TYPE_TRAP+TYPE_SPELL) and Duel.IsExistingMatchingCard(cm.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp,c:GetCode()) and c:IsType(TYPE_TRAP+TYPE_SPELL) and c:IsType(TYPE_CONTINUOUS)
end end
function cm.spfilter(c,e,tp,code) function cm.spfilter(c,e,tp,code)
return c:IsSetCard(0x374) and not c:IsCode(code) and c:IsType(TYPE_TRAP+TYPE_SPELL) return c:IsSetCard(0x374) and not c:IsCode(code) and c:IsType(TYPE_TRAP+TYPE_SPELL) and c:IsType(TYPE_CONTINUOUS)
end end
function cm.targets(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function cm.targets(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_SZONE) and cm.filter(chkc,e,tp) end if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_SZONE) and cm.filter(chkc,e,tp) end
......
...@@ -27,15 +27,23 @@ function cm.initial_effect(c) ...@@ -27,15 +27,23 @@ function cm.initial_effect(c)
e3:SetTarget(cm.tgtg) e3:SetTarget(cm.tgtg)
e3:SetOperation(cm.tgop) e3:SetOperation(cm.tgop)
c:RegisterEffect(e3) c:RegisterEffect(e3)
--cannot be link material
local e33=Effect.CreateEffect(c)
e33:SetType(EFFECT_TYPE_SINGLE)
e33:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e33:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL)
e33:SetValue(1)
c:RegisterEffect(e33)
end end
function cm.spfilter(c) function cm.spfilter(c)
return c:IsType(TYPE_CONTINUOUS) and c:IsAbleToGraveAsCost() and c:IsSetCard(0x374) and c:IsType(TYPE_SPELL) or c:IsType(TYPE_TRAP) return c:IsType(TYPE_CONTINUOUS) and c:IsAbleToGraveAsCost() and c:IsSetCard(0x374) and (c:IsType(TYPE_SPELL) or c:IsType(TYPE_TRAP))
end end
function cm.spcon(e,tp,eg,ep,ev,re,r,rp) function cm.spcon(e,tp,eg,ep,ev,re,r,rp)
local tp=e:GetControl() local tp=e:GetHandler():GetControler()
return not Duel.IsExistingMatchingCard(Card.IsFaceup,tp,LOCATION_MZONE,0,1,nil) and Duel.IsExistingMatchingCard(cm.spfilter,tp,LOCATION_HAND+LOCATION_SZONE,0,1,nil) return not Duel.IsExistingMatchingCard(Card.IsFaceup,tp,LOCATION_MZONE,0,1,nil) and Duel.IsExistingMatchingCard(cm.spfilter,tp,LOCATION_HAND+LOCATION_SZONE,0,1,nil)
end end
function cm.spop(e,tp,eg,ep,ev,re,r,rp,c) function cm.spop(e,tp,eg,ep,ev,re,r,rp,c)
local tp=e:GetHandler():GetControler()
local g=Duel.SelectMatchingCard(tp,cm.spfilter,tp,LOCATION_HAND+LOCATION_SZONE,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,cm.spfilter,tp,LOCATION_HAND+LOCATION_SZONE,0,1,1,nil)
Duel.SendtoGrave(g,REASON_COST) Duel.SendtoGrave(g,REASON_COST)
end end
...@@ -43,18 +51,14 @@ function cm.filter(c) ...@@ -43,18 +51,14 @@ function cm.filter(c)
return ((c:GetType()==TYPE_SPELL+TYPE_CONTINUOUS or c:GetType()==TYPE_TRAP+TYPE_CONTINUOUS)and c:IsSetCard(0x374)) and c:IsSSetable() or c:IsCode(66915001) return ((c:GetType()==TYPE_SPELL+TYPE_CONTINUOUS or c:GetType()==TYPE_TRAP+TYPE_CONTINUOUS)and c:IsSetCard(0x374)) and c:IsSSetable() or c:IsCode(66915001)
end end
function cm.tgtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function cm.tgtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_DECK) and chkc:IsControler(tp) and cm.filter(chkc) end if chk==0 then return Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end
local ct=Duel.GetLocationCount(tp,LOCATION_SZONE)
if e:IsHasType(EFFECT_TYPE_ACTIVATE) and not e:GetHandler():IsLocation(LOCATION_SZONE) then ct=ct-1 end
if chk==0 then return ct>0 and Duel.IsExistingTarget(cm.filter,tp,LOCATION_DECK,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
local g=Duel.SelectTarget(tp,cm.filter,tp,LOCATION_DECK,0,1,1,nil)
end end
function cm.tgop(e,tp,eg,ep,ev,re,r,rp) function cm.tgop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
if tc:IsRelateToEffect(e) and tc:IsSSetable() then local g=Duel.SelectMatchingCard(tp,cm.filter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil)
Duel.SSet(tp,tc) if g:GetCount()>0 then
Duel.ConfirmCards(1-tp,tc) Duel.SSet(tp,g)
local tc=g:GetFirst()
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_TRAP_ACT_IN_SET_TURN) e1:SetCode(EFFECT_TRAP_ACT_IN_SET_TURN)
......
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