Commit b2974afe authored by TanakaKotoha's avatar TanakaKotoha

wdnmd

parent 85a9e4dc
...@@ -23,6 +23,7 @@ function c113001.initial_effect(c) ...@@ -23,6 +23,7 @@ function c113001.initial_effect(c)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SPSUMMON_SUCCESS) e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCountLimit(1,013001) e2:SetCountLimit(1,013001)
e2:SetTarget(c113001.atktg) e2:SetTarget(c113001.atktg)
e2:SetOperation(c113001.atkop) e2:SetOperation(c113001.atkop)
......
...@@ -23,6 +23,7 @@ function c113004.initial_effect(c) ...@@ -23,6 +23,7 @@ function c113004.initial_effect(c)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SPSUMMON_SUCCESS) e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCountLimit(1,013004) e2:SetCountLimit(1,013004)
e2:SetTarget(c113004.atktg) e2:SetTarget(c113004.atktg)
e2:SetOperation(c113004.atkop) e2:SetOperation(c113004.atkop)
......
...@@ -90,7 +90,7 @@ function c113008.descon(e,tp,eg,ep,ev,re,r,rp) ...@@ -90,7 +90,7 @@ function c113008.descon(e,tp,eg,ep,ev,re,r,rp)
local d=Duel.GetAttackTarget() local d=Duel.GetAttackTarget()
if not d then return false end if not d then return false end
if d:IsControler(tp) then a,d=d,a end if d:IsControler(tp) then a,d=d,a end
return d:IsControler(1-tp) return a:IsControler(tp)
end end
function c113008.xyzfilter(c,sg) function c113008.xyzfilter(c,sg)
return c:IsXyzSummonable(sg,1,1) return c:IsXyzSummonable(sg,1,1)
......
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