Commit 842ec2ab authored by gg123gg's avatar gg123gg Committed by GitHub

fix

parent ec3eb120
local m=12026001 local m=12026001
local cm=_G["c"..m] local cm=_G["c"..m]
--黑白的神托 --黑白的神托
function c12026001.initial_effect(c) function c12026001.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetOperation(c12026001.activate) e1:SetOperation(c12026001.activate)
c:RegisterEffect(e1) c:RegisterEffect(e1)
-- --
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(12026001,1)) e2:SetDescription(aux.Stringid(12026001,1))
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetRange(LOCATION_FZONE) e2:SetRange(LOCATION_FZONE)
e2:SetCode(EVENT_SPSUMMON_SUCCESS) e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetCountLimit(1) e2:SetCountLimit(1)
e2:SetCondition(c12026001.effcon) e2:SetCondition(c12026001.effcon)
e2:SetTarget(c12026001.imtg) e2:SetTarget(c12026001.imtg)
e2:SetOperation(c12026001.imop) e2:SetOperation(c12026001.imop)
e2:SetLabel(RACE_FAIRY) e2:SetLabel(RACE_FAIRY)
c:RegisterEffect(e2) c:RegisterEffect(e2)
local e3=e2:Clone() local e3=e2:Clone()
e3:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND) e3:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
e3:SetDescription(aux.Stringid(12026001,2)) e3:SetDescription(aux.Stringid(12026001,2))
e3:SetTarget(c12026001.thtg) e3:SetTarget(c12026001.thtg)
e3:SetOperation(c12026001.thop) e3:SetOperation(c12026001.thop)
e3:SetLabel(RACE_WINDBEAST) e3:SetLabel(RACE_WINDBEAST)
c:RegisterEffect(e3) c:RegisterEffect(e3)
local e4=e2:Clone() local e4=e2:Clone()
e4:SetCategory(CATEGORY_DRAW) e4:SetCategory(CATEGORY_DRAW)
e4:SetDescription(aux.Stringid(12026001,3)) e4:SetDescription(aux.Stringid(12026001,3))
e4:SetTarget(c12026001.imtg) e4:SetTarget(c12026001.imtg)
e4:SetOperation(c12026001.drop) e4:SetOperation(c12026001.drop)
e4:SetLabel(RACE_MACHINE) e4:SetLabel(RACE_MACHINE)
c:RegisterEffect(e4) c:RegisterEffect(e4)
local e5=e2:Clone() local e5=e2:Clone()
e5:SetCategory(CATEGORY_SPECIAL_SUMMON) e5:SetCategory(CATEGORY_SPECIAL_SUMMON)
e5:SetDescription(aux.Stringid(12026001,4)) e5:SetDescription(aux.Stringid(12026001,4))
e5:SetTarget(c12026001.xyztg) e5:SetTarget(c12026001.xyztg)
e5:SetOperation(c12026001.xyzop) e5:SetOperation(c12026001.xyzop)
e5:SetLabel(RACE_WARRIOR) e5:SetLabel(RACE_WARRIOR)
c:RegisterEffect(e5) c:RegisterEffect(e5)
local e6=e2:Clone() local e6=e2:Clone()
e6:SetCategory(CATEGORY_REMOVE) e6:SetCategory(CATEGORY_REMOVE)
e6:SetDescription(aux.Stringid(12026001,5)) e6:SetDescription(aux.Stringid(12026001,5))
e6:SetTarget(c12026001.rmtg) e6:SetTarget(c12026001.rmtg)
e6:SetOperation(c12026001.rmop) e6:SetOperation(c12026001.rmop)
e6:SetLabel(RACE_SEASERPENT) e6:SetLabel(RACE_SEASERPENT)
c:RegisterEffect(e6) c:RegisterEffect(e6)
local e7=Effect.CreateEffect(c) local e7=Effect.CreateEffect(c)
e7:SetType(EFFECT_TYPE_FIELD) e7:SetType(EFFECT_TYPE_FIELD)
e7:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_IGNORE_RANGE) e7:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_IGNORE_RANGE)
e7:SetRange(LOCATION_FZONE) e7:SetRange(LOCATION_FZONE)
e7:SetCode(EFFECT_MATERIAL_CHECK) e7:SetCode(EFFECT_MATERIAL_CHECK)
e7:SetValue(c12026001.valcheck) e7:SetValue(c12026001.valcheck)
c:RegisterEffect(e7) c:RegisterEffect(e7)
end end
c12026001.lighting_with_Raphael=1 c12026001.lighting_with_Raphael=1
function c12026001.describe_with_Raphael(c) function c12026001.describe_with_Raphael(c)
local m=_G["c"..c:GetCode()] local m=_G["c"..c:GetCode()]
return m and m.lighting_with_Raphael return m and m.lighting_with_Raphael
end end
function c12026001.rmtg(e,tp,eg,ep,ev,re,r,rp,chk) function c12026001.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,nil) and Duel.IsExistingMatchingCard(aux.TRUE,tp,LOCATION_REMOVED,LOCATION_REMOVED,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,nil) and Duel.IsExistingMatchingCard(aux.TRUE,tp,LOCATION_REMOVED,LOCATION_REMOVED,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,0,LOCATION_GRAVE) Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,0,LOCATION_GRAVE)
end end
function c12026001.rmop(e,tp,eg,ep,ev,re,r,rp,chk) function c12026001.rmop(e,tp,eg,ep,ev,re,r,rp,chk)
if not e:GetHandler():IsRelateToEffect(e) then return end if not e:GetHandler():IsRelateToEffect(e) then return end
local g1=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,LOCATION_GRAVE,LOCATION_GRAVE,nil) local g1=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,LOCATION_GRAVE,LOCATION_GRAVE,nil)
local g2=Duel.GetMatchingGroup(aux.TRUE,tp,LOCATION_REMOVED,LOCATION_REMOVED,nil) local g2=Duel.GetMatchingGroup(aux.TRUE,tp,LOCATION_REMOVED,LOCATION_REMOVED,nil)
local ct1=g1:GetCount() local ct1=g1:GetCount()
local ct2=g2:GetCount() local ct2=g2:GetCount()
local ct=math.min(ct1,ct2) local ct=math.min(ct1,ct2)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local rg=g1:Select(tp,1,ct,nil) local rg=g1:Select(tp,1,ct,nil)
local ct3=Duel.Remove(rg,POS_FACEUP,REASON_EFFECT) local ct3=Duel.Remove(rg,POS_FACEUP,REASON_EFFECT)
if ct3<=0 then return end if ct3<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local tg=g2:Select(tp,ct3,ct3,nil) local tg=g2:Select(tp,ct3,ct3,nil)
Duel.SendtoGrave(tg,REASON_EFFECT+REASON_RETURN) Duel.SendtoGrave(tg,REASON_EFFECT+REASON_RETURN)
end end
function c12026001.drop(e,tp,eg,ep,ev,re,r,rp) function c12026001.drop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end if not e:GetHandler():IsRelateToEffect(e) then return end
local tc=eg:GetFirst() local tc=eg:GetFirst()
if not tc:IsRelateToEffect(e) then return end if not tc:IsRelateToEffect(e) then return end
local fid=e:GetHandler():GetFieldID() local fid=e:GetHandler():GetFieldID()
tc:RegisterFlagEffect(12026001,RESET_EVENT+RESET_OVERLAY+RESET_TOFIELD,0,1,fid) tc:RegisterFlagEffect(12026001,RESET_EVENT+RESET_OVERLAY+RESET_TOFIELD,0,1,fid)
local e2=Effect.CreateEffect(e:GetHandler()) local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_LEAVE_FIELD) e2:SetCode(EVENT_LEAVE_FIELD)
e2:SetCountLimit(1) e2:SetCountLimit(1)
e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e2:SetLabelObject(tc) e2:SetLabelObject(tc)
e2:SetLabel(tp) e2:SetLabel(tp)
e2:SetValue(fid) e2:SetValue(fid)
e2:SetCondition(c12026001.drcon2) e2:SetCondition(c12026001.drcon2)
e2:SetOperation(c12026001.drop2) e2:SetOperation(c12026001.drop2)
Duel.RegisterEffect(e2,tp) Duel.RegisterEffect(e2,tp)
end end
function c12026001.drcon2(e,tp,eg,ep,ev,re,r,rp) function c12026001.drcon2(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetLabelObject() local tc=e:GetLabelObject()
if not eg:IsContains(tc) then return false end if not eg:IsContains(tc) then return false end
if tc:GetFlagEffectLabel(12026001)~=e:GetValue() then e:Reset() return false end if tc:GetFlagEffectLabel(12026001)~=e:GetValue() then e:Reset() return false end
return true return true
end end
function c12026001.drop2(e,tp,eg,ep,ev,re,r,rp) function c12026001.drop2(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_CARD,0,12026001) Duel.Hint(HINT_CARD,0,12026001)
Duel.Draw(e:GetLabel(),1,REASON_EFFECT) Duel.Draw(e:GetLabel(),1,REASON_EFFECT)
e:Reset() e:Reset()
end end
function c12026001.xyzfilter(c,e,tp,xyzc) function c12026001.xyzfilter(c,e,tp,xyzc)
return c:IsSetCard(0xfba) and xyzc:IsCanBeXyzMaterial(c) return c:IsSetCard(0xfba) and c:IsType(TYPE_XYZ) xyzc:IsCanBeXyzMaterial(c)
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_XYZ,tp,false,false) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_XYZ,tp,false,false)
end end
function c12026001.xyztg(e,tp,eg,ep,ev,re,r,rp,chk) function c12026001.xyztg(e,tp,eg,ep,ev,re,r,rp,chk)
local tc=eg:GetFirst() local tc=eg:GetFirst()
if chk==0 then return Duel.GetLocationCountFromEx(tp,tp,e:GetHandler())>0 if chk==0 then return Duel.GetLocationCountFromEx(tp,tp,e:GetHandler())>0
and aux.MustMaterialCheck(e:GetHandler(),tp,EFFECT_MUST_BE_XMATERIAL) and aux.MustMaterialCheck(tc,tp,EFFECT_MUST_BE_XMATERIAL)
and Duel.IsExistingMatchingCard(c12026001.xyzfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,tc) end and Duel.IsExistingMatchingCard(c12026001.xyzfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,tc) end
Duel.SetTargetCard(tc) Duel.SetTargetCard(tc)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end end
function c12026001.xyzop(e,tp,eg,ep,ev,re,r,rp) function c12026001.xyzop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end if not c:IsRelateToEffect(e) then return end
local tc=eg:GetFirst() local tc=eg:GetFirst()
if Duel.GetLocationCountFromEx(tp,tp,tc)<=0 or not aux.MustMaterialCheck(tc,tp,EFFECT_MUST_BE_XMATERIAL) then return end if Duel.GetLocationCountFromEx(tp,tp,tc,TYPE_XYZ)<=0 or not aux.MustMaterialCheck(tc,tp,EFFECT_MUST_BE_XMATERIAL) then return end
if tc:IsFacedown() or not tc:IsRelateToEffect(e) or tc:IsControler(1-tp) or tc:IsImmuneToEffect(e) then return end if tc:IsFacedown() or not tc:IsRelateToEffect(e) or tc:IsControler(1-tp) or tc:IsImmuneToEffect(e) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c12026001.xyzfilter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,tc) local g=Duel.SelectMatchingCard(tp,c12026001.xyzfilter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,tc)
local sc=g:GetFirst() local sc=g:GetFirst()
if sc then if sc and sc:IsType(TYPE_XYZ) then
local mg=c:GetOverlayGroup() local mg=tc:GetOverlayGroup()
if mg:GetCount()~=0 then if mg:GetCount()~=0 then
Duel.Overlay(sc,mg) Duel.Overlay(sc,mg)
end end
sc:SetMaterial(Group.FromCards(c)) sc:SetMaterial(Group.FromCards(tc))
Duel.Overlay(sc,Group.FromCards(c)) Duel.Overlay(sc,Group.FromCards(tc))
Duel.SpecialSummon(sc,SUMMON_TYPE_XYZ,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(sc,SUMMON_TYPE_XYZ,tp,tp,false,false,POS_FACEUP)
sc:CompleteProcedure() sc:CompleteProcedure()
end end
end end
function c12026001.thfilter2(c) function c12026001.thfilter2(c)
return c:IsSetCard(0x2fb3) and c:IsType(TYPE_SPELL) and c:IsAbleToHand() return c:IsSetCard(0x2fb3) and c:IsType(TYPE_SPELL) and c:IsAbleToHand()
end end
function c12026001.thtg(e,tp,eg,ep,ev,re,r,rp,chk) function c12026001.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c12026001.thfilter2,tp,LOCATION_DECK,0,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(c12026001.thfilter2,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end end
function c12026001.thop(e,tp,eg,ep,ev,re,r,rp) function c12026001.thop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end if not e:GetHandler():IsRelateToEffect(e) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c12026001.thfilter2,tp,LOCATION_DECK,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,c12026001.thfilter2,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g) Duel.ConfirmCards(1-tp,g)
end end
end end
function c12026001.effcon(e,tp,eg,ep,ev,re,r,rp) function c12026001.effcon(e,tp,eg,ep,ev,re,r,rp)
return eg:GetCount()==1 and eg:GetFirst():IsRace(e:GetLabel()) and eg:GetFirst():GetFlagEffect(12026001)~=0 and not eg:GetFirst():IsSummonType(SUMMON_TYPE_RITUAL) return eg:GetCount()==1 and eg:GetFirst():IsRace(e:GetLabel()) and eg:GetFirst():GetFlagEffect(12026001)~=0 and not eg:GetFirst():IsSummonType(SUMMON_TYPE_RITUAL)
end end
function c12026001.imtg(e,tp,eg,ep,ev,re,r,rp,chk) function c12026001.imtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return true end
Duel.SetTargetCard(eg) Duel.SetTargetCard(eg)
end end
function c12026001.imop(e,tp,eg,ep,ev,re,r,rp) function c12026001.imop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end if not e:GetHandler():IsRelateToEffect(e) then return end
local tc=eg:GetFirst() local tc=eg:GetFirst()
if not tc:IsRelateToEffect(e) then return end if not tc:IsRelateToEffect(e) then return end
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetValue(1) e1:SetValue(1)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1) tc:RegisterEffect(e1)
end end
function c12026001.thfilter(c) function c12026001.thfilter(c)
return c:IsType(TYPE_MONSTER) and (c:IsSetCard(0x2fbd) or c:IsSetCard(0x1fbd)) and c:IsAbleToHand() return c:IsType(TYPE_MONSTER) and (c:IsSetCard(0x2fbd) or c:IsSetCard(0x1fbd)) and c:IsAbleToHand()
end end
function c12026001.activate(e,tp,eg,ep,ev,re,r,rp) function c12026001.activate(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end if not e:GetHandler():IsRelateToEffect(e) then return end
local g=Duel.GetMatchingGroup(c12026001.thfilter,tp,LOCATION_DECK,0,nil) local g=Duel.GetMatchingGroup(c12026001.thfilter,tp,LOCATION_DECK,0,nil)
if g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(12026001,0)) then if g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(12026001,0)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local sg=g:Select(tp,1,1,nil) local sg=g:Select(tp,1,1,nil)
Duel.SendtoHand(sg,nil,REASON_EFFECT) Duel.SendtoHand(sg,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,sg) Duel.ConfirmCards(1-tp,sg)
end end
end end
function c12026001.matfilter(c) function c12026001.matfilter(c)
return (c:IsSetCard(0x2fbd) or c:IsSetCard(0x1fbd) or c:IsSetCard(0xfbb) or c:IsSetCard(0x1fb3)) and c:IsType(TYPE_MONSTER) return (c:IsSetCard(0x2fbd) or c:IsSetCard(0x1fbd) or c:IsSetCard(0xfbb) or c:IsSetCard(0x1fb3)) and c:IsType(TYPE_MONSTER)
end end
function c12026001.valcheck(e,c) function c12026001.valcheck(e,c)
if not c:GetMaterial():IsExists(c12026001.matfilter,1,nil) then return end if not c:GetMaterial():IsExists(c12026001.matfilter,1,nil) then return end
c:RegisterFlagEffect(12026001,RESET_EVENT+0x4fe0000+RESET_PHASE+PHASE_END,0,1) c:RegisterFlagEffect(12026001,RESET_EVENT+0x4fe0000+RESET_PHASE+PHASE_END,0,1)
end end
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