Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro-222DIY-cards
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Ai
ygopro-222DIY-cards
Commits
4fdbcbdd
Commit
4fdbcbdd
authored
Feb 17, 2020
by
nanahira
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
filelist
parent
7d3f95e6
Changes
5
Hide whitespace changes
Inline
Side-by-side
Showing
5 changed files
with
1205 additions
and
1237 deletions
+1205
-1237
expansions/script/c12008006.lua
expansions/script/c12008006.lua
+99
-99
expansions/script/c12008009.lua
expansions/script/c12008009.lua
+106
-106
expansions/script/c12026001.lua
expansions/script/c12026001.lua
+200
-200
update/filelist.txt
update/filelist.txt
+799
-831
update/version.txt
update/version.txt
+1
-1
No files found.
expansions/script/c12008006.lua
View file @
4fdbcbdd
--双色的恋意
local
m
=
12008006
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
--recover
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCategory
(
CATEGORY_RECOVER
+
CATEGORY_DESTROY
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCost
(
c12008006
.
cost
)
e1
:
SetTarget
(
c12008006
.
tg
)
e1
:
SetOperation
(
c12008006
.
op
)
c
:
RegisterEffect
(
e1
)
--recover
--special summon
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
12008006
,
0
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCode
(
EVENT_DESTROYED
)
e2
:
SetCondition
(
c12008006
.
spcon
)
e2
:
SetTarget
(
c12008006
.
sptg
)
e2
:
SetOperation
(
c12008006
.
spop
)
c
:
RegisterEffect
(
e2
)
-- if not c12008006.global_check then
-- c12008006.global_check=true
-- local ge1=Effect.CreateEffect(c)
-- ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
-- ge1:SetCode(EVENT_CHAINING)
-- ge1:SetOperation(c12008006.checkop)
-- Duel.RegisterEffect(ge1,0)
-- end
end
-- function c12008006.checkop(e,tp,eg,ep,ev,re,r,rp)
-- if not eg then return end
-- if re:IsActiveType(TYPE_SPELL+TYPE_TRAP) and re:GetHandler():IsCode(12008006) then
-- Duel.RegisterFlagEffect(tp,12008006,RESET_PHASE+PHASE_END,0,1)
-- end
--end
function
c12008006
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
RegisterFlagEffect
(
tp
,
12008006
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
function
c12008006
.
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetParam
(
800
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_RECOVER
,
nil
,
0
,
tp
,
800
)
end
function
c12008006
.
spfilter
(
c
)
return
c
:
IsCode
(
12008006
)
end
function
c12008006
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
if
true
then
Duel
.
Recover
(
p
,
d
,
REASON_EFFECT
)
end
local
sg
=
Duel
.
GetMatchingGroup
(
c12008006
.
spfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
e
:
GetHandler
())
if
sg
:
GetCount
()
>
0
then
Duel
.
Destroy
(
sg
,
REASON_EFFECT
)
end
end
function
c12008006
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsReason
(
REASON_EFFECT
)
and
c
:
IsPreviousLocation
(
LOCATION_ONFIELD
)
end
function
c12008006
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
local
ct
=
Duel
.
GetFlagEffect
(
tp
,
12008006
)
if
ct
<=
0
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
tp
,
800
)
end
if
ct
>=
1
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
end
if
ct
>=
3
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
end
if
ct
==
5
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_RECOVER
,
nil
,
0
,
tp
,
20000
)
end
end
function
c12008006
.
spfilter1
(
c
,
e
,
tp
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
c12008006
.
spfilter2
(
c
)
return
c
:
IsCode
(
12008006
)
and
c
:
IsAbleToHand
()
end
function
c12008006
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ct
=
Duel
.
GetFlagEffect
(
tp
,
12008006
)
if
ct
<=
0
then
Duel
.
Damage
(
tp
,
800
,
REASON_EFFECT
)
end
if
ct
>=
1
then
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
end
if
ct
>=
3
and
Duel
.
IsExistingMatchingCard
(
c12008006
.
spfilter1
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
12008006
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c12008006
.
spfilter1
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
if
ct
==
5
then
Duel
.
Recover
(
tp
,
20000
,
REASON_EFFECT
)
end
--双色的恋意
local
m
=
12008006
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
--recover
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCategory
(
CATEGORY_RECOVER
+
CATEGORY_DESTROY
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCost
(
c12008006
.
cost
)
e1
:
SetTarget
(
c12008006
.
tg
)
e1
:
SetOperation
(
c12008006
.
op
)
c
:
RegisterEffect
(
e1
)
--recover
--special summon
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
12008006
,
0
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCode
(
EVENT_DESTROYED
)
e2
:
SetCondition
(
c12008006
.
spcon
)
e2
:
SetTarget
(
c12008006
.
sptg
)
e2
:
SetOperation
(
c12008006
.
spop
)
c
:
RegisterEffect
(
e2
)
-- if not c12008006.global_check then
-- c12008006.global_check=true
-- local ge1=Effect.CreateEffect(c)
-- ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
-- ge1:SetCode(EVENT_CHAINING)
-- ge1:SetOperation(c12008006.checkop)
-- Duel.RegisterEffect(ge1,0)
-- end
end
-- function c12008006.checkop(e,tp,eg,ep,ev,re,r,rp)
-- if not eg then return end
-- if re:IsActiveType(TYPE_SPELL+TYPE_TRAP) and re:GetHandler():IsCode(12008006) then
-- Duel.RegisterFlagEffect(tp,12008006,RESET_PHASE+PHASE_END,0,1)
-- end
--end
function
c12008006
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
RegisterFlagEffect
(
tp
,
12008006
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
function
c12008006
.
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetParam
(
800
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_RECOVER
,
nil
,
0
,
tp
,
800
)
end
function
c12008006
.
spfilter
(
c
)
return
c
:
IsCode
(
12008006
)
end
function
c12008006
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
if
true
then
Duel
.
Recover
(
p
,
d
,
REASON_EFFECT
)
end
local
sg
=
Duel
.
GetMatchingGroup
(
c12008006
.
spfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
e
:
GetHandler
())
if
sg
:
GetCount
()
>
0
then
Duel
.
Destroy
(
sg
,
REASON_EFFECT
)
end
end
function
c12008006
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsReason
(
REASON_EFFECT
)
and
c
:
IsPreviousLocation
(
LOCATION_ONFIELD
)
end
function
c12008006
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
local
ct
=
Duel
.
GetFlagEffect
(
tp
,
12008006
)
if
ct
<=
0
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
tp
,
800
)
end
if
ct
>=
1
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
end
if
ct
>=
3
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
end
if
ct
==
5
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_RECOVER
,
nil
,
0
,
tp
,
20000
)
end
end
function
c12008006
.
spfilter1
(
c
,
e
,
tp
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
c12008006
.
spfilter2
(
c
)
return
c
:
IsCode
(
12008006
)
and
c
:
IsAbleToHand
()
end
function
c12008006
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ct
=
Duel
.
GetFlagEffect
(
tp
,
12008006
)
if
ct
<=
0
then
Duel
.
Damage
(
tp
,
800
,
REASON_EFFECT
)
end
if
ct
>=
1
then
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
end
if
ct
>=
3
and
Duel
.
IsExistingMatchingCard
(
c12008006
.
spfilter1
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
12008006
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c12008006
.
spfilter1
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
if
ct
==
5
then
Duel
.
Recover
(
tp
,
20000
,
REASON_EFFECT
)
end
end
\ No newline at end of file
expansions/script/c12008009.lua
View file @
4fdbcbdd
--SG继承者,波恋达斯
function
c12008009
.
initial_effect
(
c
)
--link summon
aux
.
AddLinkProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsLinkSetCard
,
0x1fb3
),
2
,
2
)
c
:
EnableReviveLimit
()
--Destroy
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
12008009
,
2
))
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e1
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
+
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetRange
(
LOCATION_EXTRA
)
e1
:
SetCondition
(
c12008009
.
linkcon
)
e1
:
SetOperation
(
c12008009
.
linkop
)
c
:
RegisterEffect
(
e1
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
12008009
,
0
))
e1
:
SetCategory
(
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCondition
(
c12008009
.
descon
)
e1
:
SetTarget
(
c12008009
.
destg
)
e1
:
SetOperation
(
c12008009
.
desop
)
c
:
RegisterEffect
(
e1
)
--tohand
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
12008009
,
1
))
e2
:
SetCategory
(
CATEGORY_TOHAND
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
12008009
)
e2
:
SetCost
(
c12008009
.
cost
)
e2
:
SetTarget
(
c12008009
.
target
)
e2
:
SetOperation
(
c12008009
.
operation
)
c
:
RegisterEffect
(
e2
)
end
function
c12008009
.
sprfilter
(
c
,
sc
)
return
c
:
IsCanBeLinkMaterial
(
sc
)
and
c
:
IsRace
(
RACE_SEASERPENT
)
and
Duel
.
IsExistingMatchingCard
(
c12008009
.
sprfilter1
,
tp
,
LOCATION_MZONE
+
LOCATION_HAND
,
0
,
1
,
c
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
c
,
TYPE_LINK
)
>
0
and
c
:
IsAbleToRemoveAsCost
()
end
function
c12008009
.
sprfilter1
(
c
,
sc
)
return
c
:
IsCanBeLinkMaterial
(
sc
)
and
c
:
IsRace
(
RACE_MACHINE
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
c
,
TYPE_LINK
)
>
0
and
c
:
IsAbleToRemoveAsCost
()
end
function
c12008009
.
linkcon
(
e
,
c
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
local
g
=
Duel
.
GetMatchingGroup
(
c12008009
.
sprfilter
,
tp
,
LOCATION_MZONE
+
LOCATION_HAND
,
0
,
nil
,
c
)
return
g
:
GetCount
()
>
0
end
function
c12008009
.
linkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
GetMatchingGroup
(
c12008009
.
sprfilter
,
tp
,
LOCATION_MZONE
+
LOCATION_HAND
,
0
,
nil
,
c
)
if
g
:
GetCount
()
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
cc1
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
local
cc2
=
Duel
.
SelectMatchingCard
(
tp
,
c12008009
.
sprfilter1
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
1
,
1
,
cc1
)
cc1
:
Merge
(
cc2
)
Duel
.
Remove
(
cc1
,
POS_FACEUP
,
REASON_EFFECT
)
end
end
function
c12008009
.
filter
(
c
)
return
c
:
IsSetCard
(
0x1fb3
)
and
c
:
IsAbleToHand
()
end
function
c12008009
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c12008009
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
c12008009
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c12008009
.
filter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
end
end
function
c12008009
.
cfilter
(
c
,
g
)
return
g
:
IsContains
(
c
)
end
function
c12008009
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
lg
=
e
:
GetHandler
():
GetLinkedGroup
()
if
chk
==
0
then
return
Duel
.
CheckReleaseGroup
(
tp
,
c12008009
.
cfilter
,
1
,
nil
,
lg
)
end
local
g
=
Duel
.
SelectReleaseGroup
(
tp
,
c12008009
.
cfilter
,
1
,
1
,
nil
,
lg
)
Duel
.
Release
(
g
,
REASON_COST
)
end
function
c12008009
.
cfilter2
(
c
,
g
)
return
c
:
IsFaceup
()
and
g
:
IsContains
(
c
)
and
c
:
IsSetCard
(
0x1fb3
)
end
function
c12008009
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
lg
=
e
:
GetHandler
():
GetLinkedGroup
()
return
lg
and
eg
:
IsExists
(
c12008009
.
cfilter2
,
1
,
nil
,
lg
)
end
function
c12008009
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
nil
,
1
,
0
,
LOCATION_ONFIELD
)
end
function
c12008009
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
dg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
if
dg
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
dg
)
Duel
.
Destroy
(
dg
,
REASON_EFFECT
)
end
end
--SG继承者,波恋达斯
function
c12008009
.
initial_effect
(
c
)
--link summon
aux
.
AddLinkProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsLinkSetCard
,
0x1fb3
),
2
,
2
)
c
:
EnableReviveLimit
()
--Destroy
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
12008009
,
2
))
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e1
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
+
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetRange
(
LOCATION_EXTRA
)
e1
:
SetCondition
(
c12008009
.
linkcon
)
e1
:
SetOperation
(
c12008009
.
linkop
)
c
:
RegisterEffect
(
e1
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
12008009
,
0
))
e1
:
SetCategory
(
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCondition
(
c12008009
.
descon
)
e1
:
SetTarget
(
c12008009
.
destg
)
e1
:
SetOperation
(
c12008009
.
desop
)
c
:
RegisterEffect
(
e1
)
--tohand
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
12008009
,
1
))
e2
:
SetCategory
(
CATEGORY_TOHAND
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
12008009
)
e2
:
SetCost
(
c12008009
.
cost
)
e2
:
SetTarget
(
c12008009
.
target
)
e2
:
SetOperation
(
c12008009
.
operation
)
c
:
RegisterEffect
(
e2
)
end
function
c12008009
.
sprfilter
(
c
,
sc
)
return
c
:
IsCanBeLinkMaterial
(
sc
)
and
c
:
IsRace
(
RACE_SEASERPENT
)
and
Duel
.
IsExistingMatchingCard
(
c12008009
.
sprfilter1
,
tp
,
LOCATION_MZONE
+
LOCATION_HAND
,
0
,
1
,
c
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
c
,
TYPE_LINK
)
>
0
and
c
:
IsAbleToRemoveAsCost
()
end
function
c12008009
.
sprfilter1
(
c
,
sc
)
return
c
:
IsCanBeLinkMaterial
(
sc
)
and
c
:
IsRace
(
RACE_MACHINE
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
c
,
TYPE_LINK
)
>
0
and
c
:
IsAbleToRemoveAsCost
()
end
function
c12008009
.
linkcon
(
e
,
c
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
local
g
=
Duel
.
GetMatchingGroup
(
c12008009
.
sprfilter
,
tp
,
LOCATION_MZONE
+
LOCATION_HAND
,
0
,
nil
,
c
)
return
g
:
GetCount
()
>
0
end
function
c12008009
.
linkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
GetMatchingGroup
(
c12008009
.
sprfilter
,
tp
,
LOCATION_MZONE
+
LOCATION_HAND
,
0
,
nil
,
c
)
if
g
:
GetCount
()
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
cc1
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
local
cc2
=
Duel
.
SelectMatchingCard
(
tp
,
c12008009
.
sprfilter1
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
1
,
1
,
cc1
)
cc1
:
Merge
(
cc2
)
Duel
.
Remove
(
cc1
,
POS_FACEUP
,
REASON_EFFECT
)
end
end
function
c12008009
.
filter
(
c
)
return
c
:
IsSetCard
(
0x1fb3
)
and
c
:
IsAbleToHand
()
end
function
c12008009
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c12008009
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
c12008009
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c12008009
.
filter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
end
end
function
c12008009
.
cfilter
(
c
,
g
)
return
g
:
IsContains
(
c
)
end
function
c12008009
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
lg
=
e
:
GetHandler
():
GetLinkedGroup
()
if
chk
==
0
then
return
Duel
.
CheckReleaseGroup
(
tp
,
c12008009
.
cfilter
,
1
,
nil
,
lg
)
end
local
g
=
Duel
.
SelectReleaseGroup
(
tp
,
c12008009
.
cfilter
,
1
,
1
,
nil
,
lg
)
Duel
.
Release
(
g
,
REASON_COST
)
end
function
c12008009
.
cfilter2
(
c
,
g
)
return
c
:
IsFaceup
()
and
g
:
IsContains
(
c
)
and
c
:
IsSetCard
(
0x1fb3
)
end
function
c12008009
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
lg
=
e
:
GetHandler
():
GetLinkedGroup
()
return
lg
and
eg
:
IsExists
(
c12008009
.
cfilter2
,
1
,
nil
,
lg
)
end
function
c12008009
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
nil
,
1
,
0
,
LOCATION_ONFIELD
)
end
function
c12008009
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
dg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
if
dg
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
dg
)
Duel
.
Destroy
(
dg
,
REASON_EFFECT
)
end
end
expansions/script/c12026001.lua
View file @
4fdbcbdd
local
m
=
12026001
local
cm
=
_G
[
"c"
..
m
]
--黑白的神托
function
c12026001
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetOperation
(
c12026001
.
activate
)
c
:
RegisterEffect
(
e1
)
--
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
12026001
,
1
))
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetRange
(
LOCATION_FZONE
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCondition
(
c12026001
.
effcon
)
e2
:
SetTarget
(
c12026001
.
imtg
)
e2
:
SetOperation
(
c12026001
.
imop
)
e2
:
SetLabel
(
RACE_FAIRY
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
e3
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
e3
:
SetDescription
(
aux
.
Stringid
(
12026001
,
2
))
e3
:
SetTarget
(
c12026001
.
thtg
)
e3
:
SetOperation
(
c12026001
.
thop
)
e3
:
SetLabel
(
RACE_WINDBEAST
)
c
:
RegisterEffect
(
e3
)
local
e4
=
e2
:
Clone
()
e4
:
SetCategory
(
CATEGORY_DRAW
)
e4
:
SetDescription
(
aux
.
Stringid
(
12026001
,
3
))
e4
:
SetTarget
(
c12026001
.
imtg
)
e4
:
SetOperation
(
c12026001
.
drop
)
e4
:
SetLabel
(
RACE_MACHINE
)
c
:
RegisterEffect
(
e4
)
local
e5
=
e2
:
Clone
()
e5
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e5
:
SetDescription
(
aux
.
Stringid
(
12026001
,
4
))
e5
:
SetTarget
(
c12026001
.
xyztg
)
e5
:
SetOperation
(
c12026001
.
xyzop
)
e5
:
SetLabel
(
RACE_WARRIOR
)
c
:
RegisterEffect
(
e5
)
local
e6
=
e2
:
Clone
()
e6
:
SetCategory
(
CATEGORY_REMOVE
)
e6
:
SetDescription
(
aux
.
Stringid
(
12026001
,
5
))
e6
:
SetTarget
(
c12026001
.
rmtg
)
e6
:
SetOperation
(
c12026001
.
rmop
)
e6
:
SetLabel
(
RACE_SEASERPENT
)
c
:
RegisterEffect
(
e6
)
local
e7
=
Effect
.
CreateEffect
(
c
)
e7
:
SetType
(
EFFECT_TYPE_FIELD
)
e7
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_SET_AVAILABLE
+
EFFECT_FLAG_IGNORE_RANGE
)
e7
:
SetRange
(
LOCATION_FZONE
)
e7
:
SetCode
(
EFFECT_MATERIAL_CHECK
)
e7
:
SetValue
(
c12026001
.
valcheck
)
c
:
RegisterEffect
(
e7
)
end
c12026001
.
lighting_with_Raphael
=
1
function
c12026001
.
describe_with_Raphael
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
lighting_with_Raphael
end
function
c12026001
.
rmtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
aux
.
TRUE
,
tp
,
LOCATION_REMOVED
,
LOCATION_REMOVED
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
nil
,
1
,
0
,
LOCATION_GRAVE
)
end
function
c12026001
.
rmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
local
g1
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
nil
)
local
g2
=
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
LOCATION_REMOVED
,
LOCATION_REMOVED
,
nil
)
local
ct1
=
g1
:
GetCount
()
local
ct2
=
g2
:
GetCount
()
local
ct
=
math.min
(
ct1
,
ct2
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
rg
=
g1
:
Select
(
tp
,
1
,
ct
,
nil
)
local
ct3
=
Duel
.
Remove
(
rg
,
POS_FACEUP
,
REASON_EFFECT
)
if
ct3
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
tg
=
g2
:
Select
(
tp
,
ct3
,
ct3
,
nil
)
Duel
.
SendtoGrave
(
tg
,
REASON_EFFECT
+
REASON_RETURN
)
end
function
c12026001
.
drop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
local
tc
=
eg
:
GetFirst
()
if
not
tc
:
IsRelateToEffect
(
e
)
then
return
end
local
fid
=
e
:
GetHandler
():
GetFieldID
()
tc
:
RegisterFlagEffect
(
12026001
,
RESET_EVENT
+
RESET_OVERLAY
+
RESET_TOFIELD
,
0
,
1
,
fid
)
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_LEAVE_FIELD
)
e2
:
SetCountLimit
(
1
)
e2
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e2
:
SetLabelObject
(
tc
)
e2
:
SetLabel
(
tp
)
e2
:
SetValue
(
fid
)
e2
:
SetCondition
(
c12026001
.
drcon2
)
e2
:
SetOperation
(
c12026001
.
drop2
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
function
c12026001
.
drcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
e
:
GetLabelObject
()
if
not
eg
:
IsContains
(
tc
)
then
return
false
end
if
tc
:
GetFlagEffectLabel
(
12026001
)
~=
e
:
GetValue
()
then
e
:
Reset
()
return
false
end
return
true
end
function
c12026001
.
drop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_CARD
,
0
,
12026001
)
Duel
.
Draw
(
e
:
GetLabel
(),
1
,
REASON_EFFECT
)
e
:
Reset
()
end
function
c12026001
.
xyzfilter
(
c
,
e
,
tp
,
xyzc
)
return
c
:
IsSetCard
(
0xfba
)
and
c
:
IsType
(
TYPE_XYZ
)
and
xyzc
:
IsCanBeXyzMaterial
(
c
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_XYZ
,
tp
,
false
,
false
)
end
function
c12026001
.
xyztg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
tc
=
eg
:
GetFirst
()
if
chk
==
0
then
return
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
e
:
GetHandler
())
>
0
and
aux
.
MustMaterialCheck
(
tc
,
tp
,
EFFECT_MUST_BE_XMATERIAL
)
and
Duel
.
IsExistingMatchingCard
(
c12026001
.
xyzfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
tc
)
end
Duel
.
SetTargetCard
(
tc
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
function
c12026001
.
xyzop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
local
tc
=
eg
:
GetFirst
()
if
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
tc
,
TYPE_XYZ
)
<=
0
or
not
aux
.
MustMaterialCheck
(
tc
,
tp
,
EFFECT_MUST_BE_XMATERIAL
)
then
return
end
if
tc
:
IsFacedown
()
or
not
tc
:
IsRelateToEffect
(
e
)
or
tc
:
IsControler
(
1
-
tp
)
or
tc
:
IsImmuneToEffect
(
e
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c12026001
.
xyzfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
,
tc
)
local
sc
=
g
:
GetFirst
()
if
sc
and
sc
:
IsType
(
TYPE_XYZ
)
then
local
mg
=
tc
:
GetOverlayGroup
()
if
mg
:
GetCount
()
~=
0
then
Duel
.
Overlay
(
sc
,
mg
)
end
sc
:
SetMaterial
(
Group
.
FromCards
(
tc
))
Duel
.
Overlay
(
sc
,
Group
.
FromCards
(
tc
))
Duel
.
SpecialSummon
(
sc
,
SUMMON_TYPE_XYZ
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
sc
:
CompleteProcedure
()
end
end
function
c12026001
.
thfilter2
(
c
)
return
c
:
IsSetCard
(
0x2fb3
)
and
c
:
IsType
(
TYPE_SPELL
)
and
c
:
IsAbleToHand
()
end
function
c12026001
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c12026001
.
thfilter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
c12026001
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c12026001
.
thfilter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
function
c12026001
.
effcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
GetCount
()
==
1
and
eg
:
GetFirst
():
IsRace
(
e
:
GetLabel
())
and
eg
:
GetFirst
():
GetFlagEffect
(
12026001
)
~=
0
and
not
eg
:
GetFirst
():
IsSummonType
(
SUMMON_TYPE_RITUAL
)
end
function
c12026001
.
imtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetTargetCard
(
eg
)
end
function
c12026001
.
imop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
local
tc
=
eg
:
GetFirst
()
if
not
tc
:
IsRelateToEffect
(
e
)
then
return
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetValue
(
1
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
end
function
c12026001
.
thfilter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
(
c
:
IsSetCard
(
0x2fbd
)
or
c
:
IsSetCard
(
0x1fbd
))
and
c
:
IsAbleToHand
()
end
function
c12026001
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
local
g
=
Duel
.
GetMatchingGroup
(
c12026001
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
if
g
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
12026001
,
0
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
SendtoHand
(
sg
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
end
end
function
c12026001
.
matfilter
(
c
)
return
(
c
:
IsSetCard
(
0x2fbd
)
or
c
:
IsSetCard
(
0x1fbd
)
or
c
:
IsSetCard
(
0xfbb
)
or
c
:
IsSetCard
(
0x1fb3
))
and
c
:
IsType
(
TYPE_MONSTER
)
end
function
c12026001
.
valcheck
(
e
,
c
)
if
not
c
:
GetMaterial
():
IsExists
(
c12026001
.
matfilter
,
1
,
nil
)
then
return
end
c
:
RegisterFlagEffect
(
12026001
,
RESET_EVENT
+
0x4fe0000
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
local
m
=
12026001
local
cm
=
_G
[
"c"
..
m
]
--黑白的神托
function
c12026001
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetOperation
(
c12026001
.
activate
)
c
:
RegisterEffect
(
e1
)
--
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
12026001
,
1
))
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetRange
(
LOCATION_FZONE
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCondition
(
c12026001
.
effcon
)
e2
:
SetTarget
(
c12026001
.
imtg
)
e2
:
SetOperation
(
c12026001
.
imop
)
e2
:
SetLabel
(
RACE_FAIRY
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
e3
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
e3
:
SetDescription
(
aux
.
Stringid
(
12026001
,
2
))
e3
:
SetTarget
(
c12026001
.
thtg
)
e3
:
SetOperation
(
c12026001
.
thop
)
e3
:
SetLabel
(
RACE_WINDBEAST
)
c
:
RegisterEffect
(
e3
)
local
e4
=
e2
:
Clone
()
e4
:
SetCategory
(
CATEGORY_DRAW
)
e4
:
SetDescription
(
aux
.
Stringid
(
12026001
,
3
))
e4
:
SetTarget
(
c12026001
.
imtg
)
e4
:
SetOperation
(
c12026001
.
drop
)
e4
:
SetLabel
(
RACE_MACHINE
)
c
:
RegisterEffect
(
e4
)
local
e5
=
e2
:
Clone
()
e5
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e5
:
SetDescription
(
aux
.
Stringid
(
12026001
,
4
))
e5
:
SetTarget
(
c12026001
.
xyztg
)
e5
:
SetOperation
(
c12026001
.
xyzop
)
e5
:
SetLabel
(
RACE_WARRIOR
)
c
:
RegisterEffect
(
e5
)
local
e6
=
e2
:
Clone
()
e6
:
SetCategory
(
CATEGORY_REMOVE
)
e6
:
SetDescription
(
aux
.
Stringid
(
12026001
,
5
))
e6
:
SetTarget
(
c12026001
.
rmtg
)
e6
:
SetOperation
(
c12026001
.
rmop
)
e6
:
SetLabel
(
RACE_SEASERPENT
)
c
:
RegisterEffect
(
e6
)
local
e7
=
Effect
.
CreateEffect
(
c
)
e7
:
SetType
(
EFFECT_TYPE_FIELD
)
e7
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_SET_AVAILABLE
+
EFFECT_FLAG_IGNORE_RANGE
)
e7
:
SetRange
(
LOCATION_FZONE
)
e7
:
SetCode
(
EFFECT_MATERIAL_CHECK
)
e7
:
SetValue
(
c12026001
.
valcheck
)
c
:
RegisterEffect
(
e7
)
end
c12026001
.
lighting_with_Raphael
=
1
function
c12026001
.
describe_with_Raphael
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
lighting_with_Raphael
end
function
c12026001
.
rmtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
aux
.
TRUE
,
tp
,
LOCATION_REMOVED
,
LOCATION_REMOVED
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
nil
,
1
,
0
,
LOCATION_GRAVE
)
end
function
c12026001
.
rmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
local
g1
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
nil
)
local
g2
=
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
LOCATION_REMOVED
,
LOCATION_REMOVED
,
nil
)
local
ct1
=
g1
:
GetCount
()
local
ct2
=
g2
:
GetCount
()
local
ct
=
math.min
(
ct1
,
ct2
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
rg
=
g1
:
Select
(
tp
,
1
,
ct
,
nil
)
local
ct3
=
Duel
.
Remove
(
rg
,
POS_FACEUP
,
REASON_EFFECT
)
if
ct3
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
tg
=
g2
:
Select
(
tp
,
ct3
,
ct3
,
nil
)
Duel
.
SendtoGrave
(
tg
,
REASON_EFFECT
+
REASON_RETURN
)
end
function
c12026001
.
drop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
local
tc
=
eg
:
GetFirst
()
if
not
tc
:
IsRelateToEffect
(
e
)
then
return
end
local
fid
=
e
:
GetHandler
():
GetFieldID
()
tc
:
RegisterFlagEffect
(
12026001
,
RESET_EVENT
+
RESET_OVERLAY
+
RESET_TOFIELD
,
0
,
1
,
fid
)
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_LEAVE_FIELD
)
e2
:
SetCountLimit
(
1
)
e2
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e2
:
SetLabelObject
(
tc
)
e2
:
SetLabel
(
tp
)
e2
:
SetValue
(
fid
)
e2
:
SetCondition
(
c12026001
.
drcon2
)
e2
:
SetOperation
(
c12026001
.
drop2
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
function
c12026001
.
drcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
e
:
GetLabelObject
()
if
not
eg
:
IsContains
(
tc
)
then
return
false
end
if
tc
:
GetFlagEffectLabel
(
12026001
)
~=
e
:
GetValue
()
then
e
:
Reset
()
return
false
end
return
true
end
function
c12026001
.
drop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_CARD
,
0
,
12026001
)
Duel
.
Draw
(
e
:
GetLabel
(),
1
,
REASON_EFFECT
)
e
:
Reset
()
end
function
c12026001
.
xyzfilter
(
c
,
e
,
tp
,
xyzc
)
return
c
:
IsSetCard
(
0xfba
)
and
c
:
IsType
(
TYPE_XYZ
)
and
xyzc
:
IsCanBeXyzMaterial
(
c
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_XYZ
,
tp
,
false
,
false
)
end
function
c12026001
.
xyztg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
tc
=
eg
:
GetFirst
()
if
chk
==
0
then
return
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
e
:
GetHandler
())
>
0
and
aux
.
MustMaterialCheck
(
tc
,
tp
,
EFFECT_MUST_BE_XMATERIAL
)
and
Duel
.
IsExistingMatchingCard
(
c12026001
.
xyzfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
tc
)
end
Duel
.
SetTargetCard
(
tc
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
function
c12026001
.
xyzop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
local
tc
=
eg
:
GetFirst
()
if
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
tc
,
TYPE_XYZ
)
<=
0
or
not
aux
.
MustMaterialCheck
(
tc
,
tp
,
EFFECT_MUST_BE_XMATERIAL
)
then
return
end
if
tc
:
IsFacedown
()
or
not
tc
:
IsRelateToEffect
(
e
)
or
tc
:
IsControler
(
1
-
tp
)
or
tc
:
IsImmuneToEffect
(
e
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c12026001
.
xyzfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
,
tc
)
local
sc
=
g
:
GetFirst
()
if
sc
and
sc
:
IsType
(
TYPE_XYZ
)
then
local
mg
=
tc
:
GetOverlayGroup
()
if
mg
:
GetCount
()
~=
0
then
Duel
.
Overlay
(
sc
,
mg
)
end
sc
:
SetMaterial
(
Group
.
FromCards
(
tc
))
Duel
.
Overlay
(
sc
,
Group
.
FromCards
(
tc
))
Duel
.
SpecialSummon
(
sc
,
SUMMON_TYPE_XYZ
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
sc
:
CompleteProcedure
()
end
end
function
c12026001
.
thfilter2
(
c
)
return
c
:
IsSetCard
(
0x2fb3
)
and
c
:
IsType
(
TYPE_SPELL
)
and
c
:
IsAbleToHand
()
end
function
c12026001
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c12026001
.
thfilter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
c12026001
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c12026001
.
thfilter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
function
c12026001
.
effcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
GetCount
()
==
1
and
eg
:
GetFirst
():
IsRace
(
e
:
GetLabel
())
and
eg
:
GetFirst
():
GetFlagEffect
(
12026001
)
~=
0
and
not
eg
:
GetFirst
():
IsSummonType
(
SUMMON_TYPE_RITUAL
)
end
function
c12026001
.
imtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetTargetCard
(
eg
)
end
function
c12026001
.
imop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
local
tc
=
eg
:
GetFirst
()
if
not
tc
:
IsRelateToEffect
(
e
)
then
return
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetValue
(
1
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
end
function
c12026001
.
thfilter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
(
c
:
IsSetCard
(
0x2fbd
)
or
c
:
IsSetCard
(
0x1fbd
))
and
c
:
IsAbleToHand
()
end
function
c12026001
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
local
g
=
Duel
.
GetMatchingGroup
(
c12026001
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
if
g
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
12026001
,
0
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
SendtoHand
(
sg
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
end
end
function
c12026001
.
matfilter
(
c
)
return
(
c
:
IsSetCard
(
0x2fbd
)
or
c
:
IsSetCard
(
0x1fbd
)
or
c
:
IsSetCard
(
0xfbb
)
or
c
:
IsSetCard
(
0x1fb3
))
and
c
:
IsType
(
TYPE_MONSTER
)
end
function
c12026001
.
valcheck
(
e
,
c
)
if
not
c
:
GetMaterial
():
IsExists
(
c12026001
.
matfilter
,
1
,
nil
)
then
return
end
c
:
RegisterFlagEffect
(
12026001
,
RESET_EVENT
+
0x4fe0000
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
update/filelist.txt
View file @
4fdbcbdd
This source diff could not be displayed because it is too large. You can
view the blob
instead.
update/version.txt
View file @
4fdbcbdd
2020/2/3 20:59:47
\ No newline at end of file
2020/2/17 19:24:08
\ No newline at end of file
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment