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Ai
ygopro-222DIY-cards
Commits
4095a7f6
Commit
4095a7f6
authored
Feb 17, 2020
by
gg123gg
Committed by
GitHub
Feb 17, 2020
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a9af7a52
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expansions/script/c12004024.lua
expansions/script/c12004024.lua
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expansions/script/c12004024.lua
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4095a7f6
--新起的岚神 质点的罗弗寇
--新起的岚神 质点的罗弗寇
local
m
=
12004024
local
m
=
12004024
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
--pendulum summon
--pendulum summon
aux
.
EnablePendulumAttribute
(
c
)
aux
.
EnablePendulumAttribute
(
c
)
--pendulum set
--pendulum set
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
12004024
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
12004024
,
0
))
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_PZONE
)
e1
:
SetRange
(
LOCATION_PZONE
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCountLimit
(
1
)
e1
:
SetTarget
(
c12004024
.
pctg
)
e1
:
SetTarget
(
c12004024
.
pctg
)
e1
:
SetOperation
(
c12004024
.
pcop
)
e1
:
SetOperation
(
c12004024
.
pcop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--spsummon
--spsummon
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
12004024
,
3
))
e2
:
SetDescription
(
aux
.
Stringid
(
12004024
,
3
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_PZONE
)
e2
:
SetRange
(
LOCATION_PZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCountLimit
(
1
)
e2
:
SetTarget
(
c12004024
.
sptg
)
e2
:
SetTarget
(
c12004024
.
sptg
)
e2
:
SetOperation
(
c12004024
.
spop1
)
e2
:
SetOperation
(
c12004024
.
spop1
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--spsummon condition
--spsummon condition
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e2
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e2
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--special summon
--special summon
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e3
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e3
:
SetCountLimit
(
1
,
12004024
)
e3
:
SetCountLimit
(
1
,
12004024
)
e3
:
SetRange
(
LOCATION_EXTRA
+
LOCATION_HAND
)
e3
:
SetRange
(
LOCATION_EXTRA
+
LOCATION_HAND
)
e3
:
SetCondition
(
c12004024
.
spcon
)
e3
:
SetCondition
(
c12004024
.
spcon
)
e3
:
SetOperation
(
c12004024
.
spop
)
e3
:
SetOperation
(
c12004024
.
spop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
--destroy
--destroy
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetCategory
(
CATEGORY_DESTROY
)
e2
:
SetCategory
(
CATEGORY_DESTROY
)
e2
:
SetDescription
(
aux
.
Stringid
(
12004024
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
12004024
,
1
))
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCost
(
c12004024
.
cost
)
e2
:
SetCost
(
c12004024
.
cost
)
e2
:
SetTarget
(
c12004024
.
target
)
e2
:
SetTarget
(
c12004024
.
target
)
e2
:
SetOperation
(
c12004024
.
operation
)
e2
:
SetOperation
(
c12004024
.
operation
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--pendulum
--pendulum
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
12004024
,
2
))
e4
:
SetDescription
(
aux
.
Stringid
(
12004024
,
2
))
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetCode
(
EVENT_LEAVE_FIELD
)
e4
:
SetCode
(
EVENT_LEAVE_FIELD
)
e4
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e4
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e4
:
SetCondition
(
c12004024
.
pencon
)
e4
:
SetCountLimit
(
1
,
12004024
+
100
)
e4
:
SetTarget
(
c12004024
.
pentg
)
e4
:
SetCondition
(
c12004024
.
pencon
)
e4
:
SetOperation
(
c12004024
.
penop
)
e4
:
SetTarget
(
c12004024
.
pentg
)
c
:
RegisterEffect
(
e4
)
e4
:
SetOperation
(
c12004024
.
penop
)
end
c
:
RegisterEffect
(
e4
)
function
c12004024
.
pcfilter
(
c
)
end
return
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsSetCard
(
0x1fb3
)
and
not
c
:
IsForbidden
()
function
c12004024
.
pcfilter
(
c
)
end
return
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsSetCard
(
0x1fb3
)
and
not
c
:
IsForbidden
()
function
c12004024
.
pctg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
end
if
chk
==
0
then
return
(
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
))
function
c12004024
.
pctg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
and
Duel
.
IsExistingMatchingCard
(
c12004024
.
pcfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
(
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
))
end
and
Duel
.
IsExistingMatchingCard
(
c12004024
.
pcfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
function
c12004024
.
pcop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
function
c12004024
.
pcop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
and
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
then
return
end
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
if
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
and
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
then
return
end
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c12004024
.
pcfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
if
g
:
GetCount
()
>
0
then
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c12004024
.
pcfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
Duel
.
MoveToField
(
g
:
GetFirst
(),
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
if
g
:
GetCount
()
>
0
then
end
Duel
.
MoveToField
(
g
:
GetFirst
(),
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
end
end
function
c12004024
.
filter0
(
c
,
e
)
end
return
c
:
IsCanBeFusionMaterial
()
and
not
c
:
IsImmuneToEffect
(
e
)
function
c12004024
.
filter0
(
c
,
e
)
end
return
c
:
IsCanBeFusionMaterial
()
and
not
c
:
IsImmuneToEffect
(
e
)
function
c12004024
.
filter1
(
c
,
e
)
end
return
c
:
IsOnField
()
and
not
c
:
IsImmuneToEffect
(
e
)
function
c12004024
.
filter1
(
c
,
e
)
end
return
c
:
IsOnField
()
and
not
c
:
IsImmuneToEffect
(
e
)
function
c12004024
.
filter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
)
end
return
c
:
IsType
(
TYPE_FUSION
)
and
(
not
f
or
f
(
c
))
function
c12004024
.
filter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
return
c
:
IsType
(
TYPE_FUSION
)
and
(
not
f
or
f
(
c
))
end
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
function
c12004024
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
end
if
chk
==
0
then
function
c12004024
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
chkf
=
tp
if
chk
==
0
then
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
):
Filter
(
Card
.
IsOnField
,
nil
)
local
chkf
=
tp
if
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_PZONE
,
0
)
>=
2
then
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
):
Filter
(
Card
.
IsOnField
,
nil
)
mg1
:
Merge
(
Duel
.
GetMatchingGroup
(
c12004024
.
filter0
,
tp
,
LOCATION_PZONE
,
0
,
nil
,
e
))
if
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_PZONE
,
0
)
>=
2
then
end
mg1
:
Merge
(
Duel
.
GetMatchingGroup
(
c12004024
.
filter0
,
tp
,
LOCATION_PZONE
,
0
,
nil
,
e
))
local
res
=
Duel
.
IsExistingMatchingCard
(
c12004024
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
end
if
not
res
then
local
res
=
Duel
.
IsExistingMatchingCard
(
c12004024
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
not
res
then
if
ce
~=
nil
then
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
local
fgroup
=
ce
:
GetTarget
()
if
ce
~=
nil
then
local
mg2
=
fgroup
(
ce
,
e
,
tp
)
local
fgroup
=
ce
:
GetTarget
()
local
mf
=
ce
:
GetValue
()
local
mg2
=
fgroup
(
ce
,
e
,
tp
)
res
=
Duel
.
IsExistingMatchingCard
(
c12004024
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg2
,
mf
,
chkf
)
local
mf
=
ce
:
GetValue
()
end
res
=
Duel
.
IsExistingMatchingCard
(
c12004024
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg2
,
mf
,
chkf
)
end
end
return
res
end
end
return
res
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
function
c12004024
.
spop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
local
chkf
=
tp
function
c12004024
.
spop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
):
Filter
(
c12004024
.
filter1
,
nil
,
e
)
local
chkf
=
tp
if
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_PZONE
,
0
)
>=
2
then
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
):
Filter
(
c12004024
.
filter1
,
nil
,
e
)
mg1
:
Merge
(
Duel
.
GetMatchingGroup
(
c12004024
.
filter0
,
tp
,
LOCATION_PZONE
,
0
,
nil
,
e
))
if
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_PZONE
,
0
)
>=
2
then
end
mg1
:
Merge
(
Duel
.
GetMatchingGroup
(
c12004024
.
filter0
,
tp
,
LOCATION_PZONE
,
0
,
nil
,
e
))
local
sg1
=
Duel
.
GetMatchingGroup
(
c12004024
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
end
local
mg2
=
nil
local
sg1
=
Duel
.
GetMatchingGroup
(
c12004024
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
local
sg2
=
nil
local
mg2
=
nil
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
local
sg2
=
nil
if
ce
~=
nil
then
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
local
fgroup
=
ce
:
GetTarget
()
if
ce
~=
nil
then
mg2
=
fgroup
(
ce
,
e
,
tp
)
local
fgroup
=
ce
:
GetTarget
()
local
mf
=
ce
:
GetValue
()
mg2
=
fgroup
(
ce
,
e
,
tp
)
sg2
=
Duel
.
GetMatchingGroup
(
c12004024
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg2
,
mf
,
chkf
)
local
mf
=
ce
:
GetValue
()
end
sg2
=
Duel
.
GetMatchingGroup
(
c12004024
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg2
,
mf
,
chkf
)
if
sg1
:
GetCount
()
>
0
or
(
sg2
~=
nil
and
sg2
:
GetCount
()
>
0
)
then
end
local
sg
=
sg1
:
Clone
()
if
sg1
:
GetCount
()
>
0
or
(
sg2
~=
nil
and
sg2
:
GetCount
()
>
0
)
then
if
sg2
then
sg
:
Merge
(
sg2
)
end
local
sg
=
sg1
:
Clone
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
if
sg2
then
sg
:
Merge
(
sg2
)
end
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tc
=
tg
:
GetFirst
()
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
local
tc
=
tg
:
GetFirst
()
local
mat1
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg1
,
nil
,
chkf
)
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
tc
:
SetMaterial
(
mat1
)
local
mat1
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg1
,
nil
,
chkf
)
Duel
.
SendtoGrave
(
mat1
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
tc
:
SetMaterial
(
mat1
)
Duel
.
BreakEffect
()
Duel
.
SendtoGrave
(
mat1
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
BreakEffect
()
else
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg2
,
nil
,
chkf
)
else
local
fop
=
ce
:
GetOperation
()
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg2
,
nil
,
chkf
)
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
local
fop
=
ce
:
GetOperation
()
end
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
tc
:
CompleteProcedure
()
end
end
tc
:
CompleteProcedure
()
end
end
function
c12004024
.
spfilter
(
c
,
race
)
end
return
c
:
IsRace
(
race
)
and
c
:
IsAbleToRemoveAsCost
()
function
c12004024
.
spfilter
(
c
,
race
)
end
return
c
:
IsRace
(
race
)
and
c
:
IsAbleToRemoveAsCost
()
function
c12004024
.
spcon
(
e
,
c
)
end
if
c
==
nil
then
return
true
end
function
c12004024
.
spcon
(
e
,
c
)
local
tp
=
c
:
GetControler
()
if
c
==
nil
then
return
true
end
return
((
c
:
IsLocation
(
LOCATION_HAND
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
)
or
local
tp
=
c
:
GetControler
()
(
c
:
IsLocation
(
LOCATION_EXTRA
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
TYPE_LINK
)
>
0
))
return
((
c
:
IsLocation
(
LOCATION_HAND
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
)
or
and
Duel
.
IsExistingMatchingCard
(
c12004024
.
spfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_HAND
,
0
,
1
,
nil
,
RACE_MACHINE
)
(
c
:
IsLocation
(
LOCATION_EXTRA
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
TYPE_LINK
)
>
0
))
and
Duel
.
IsExistingMatchingCard
(
c12004024
.
spfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_HAND
,
0
,
1
,
nil
,
RACE_SEASERPENT
)
and
Duel
.
IsExistingMatchingCard
(
c12004024
.
spfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_MZONE
,
0
,
1
,
nil
,
RACE_MACHINE
)
end
and
Duel
.
IsExistingMatchingCard
(
c12004024
.
spfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_MZONE
,
0
,
1
,
nil
,
RACE_SEASERPENT
)
function
c12004024
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
function
c12004024
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
c12004024
.
spfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
RACE_MACHINE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
c12004024
.
spfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
RACE_MACHINE
)
local
g2
=
Duel
.
SelectMatchingCard
(
tp
,
c12004024
.
spfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
RACE_SEASERPENT
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
g1
:
Merge
(
g2
)
local
g2
=
Duel
.
SelectMatchingCard
(
tp
,
c12004024
.
spfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
RACE_SEASERPENT
)
Duel
.
Remove
(
g1
,
POS_FACEUP
,
REASON_COST
)
g1
:
Merge
(
g2
)
end
Duel
.
Remove
(
g1
,
POS_FACEUP
,
REASON_COST
)
function
c12004024
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
end
if
chk
==
0
then
return
true
end
function
c12004024
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
Duel
.
PayLPCost
(
tp
,
math.floor
(
Duel
.
GetLP
(
tp
)
/
2
))
if
chk
==
0
then
return
true
end
end
Duel
.
PayLPCost
(
tp
,
math.floor
(
Duel
.
GetLP
(
tp
)
/
2
))
function
c12004024
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
end
local
c
=
e
:
GetHandler
()
function
c12004024
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
c
)
end
local
c
=
e
:
GetHandler
()
local
sg
=
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
c
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
c
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
sg
,
sg
:
GetCount
(),
0
,
0
)
local
sg
=
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
c
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
sg
,
sg
:
GetCount
(),
0
,
0
)
function
c12004024
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
local
sg
=
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
aux
.
ExceptThisCard
(
e
))
function
c12004024
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Destroy
(
sg
,
REASON_EFFECT
)
local
sg
=
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
aux
.
ExceptThisCard
(
e
))
end
Duel
.
Destroy
(
sg
,
REASON_EFFECT
)
function
c12004024
.
pencon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
local
c
=
e
:
GetHandler
()
function
c12004024
.
pencon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
local
c
=
e
:
GetHandler
()
end
return
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
function
c12004024
.
pentg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
end
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
function
c12004024
.
pentg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
end
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
function
c12004024
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
if
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
and
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
then
return
end
function
c12004024
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
and
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
then
return
end
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
local
c
=
e
:
GetHandler
()
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
end
end
\ No newline at end of file
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