Commit 3ee1e09f authored by 2924713558's avatar 2924713558 Committed by GitHub

Add files via upload

parent 31b2e7fe
--Cirn9 Personal Function --Cirn9 Personal Function
Cirn9=Cirn9 or {} --Welcome my firend~ Cirn9=Cirn9 or {} --Welcome my firend~
--Pack 01 Toji no Miko is on the line 5 --Pack 01 Toji no Miko is on the line 5
--Pack 02 Shoujyo Kageki ReLive is on the line 460 --Pack 02 Shoujyo Kageki ReLive is on the line 460
function Cirn9.TojiEquip(ec,code,e,tp,eg,ep,ev,re,r,rp) function Cirn9.TojiEquip(ec,code,e,tp,eg,ep,ev,re,r,rp)
local token=Duel.CreateToken(tp,code) local token=Duel.CreateToken(tp,code)
Duel.MoveToField(token,tp,tp,LOCATION_SZONE,POS_FACEUP,true) Duel.MoveToField(token,tp,tp,LOCATION_SZONE,POS_FACEUP,true)
token:CancelToGrave() token:CancelToGrave()
local e1_1=Effect.CreateEffect(token) local e1_1=Effect.CreateEffect(token)
e1_1:SetType(EFFECT_TYPE_SINGLE) e1_1:SetType(EFFECT_TYPE_SINGLE)
e1_1:SetCode(EFFECT_CHANGE_TYPE) e1_1:SetCode(EFFECT_CHANGE_TYPE)
e1_1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1_1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1_1:SetValue(TYPE_EQUIP+TYPE_SPELL) e1_1:SetValue(TYPE_EQUIP+TYPE_SPELL)
e1_1:SetReset(RESET_EVENT+0x1fc0000) e1_1:SetReset(RESET_EVENT+0x1fc0000)
token:RegisterEffect(e1_1,true) token:RegisterEffect(e1_1,true)
local e1_2=Effect.CreateEffect(token) local e1_2=Effect.CreateEffect(token)
e1_2:SetType(EFFECT_TYPE_SINGLE) e1_2:SetType(EFFECT_TYPE_SINGLE)
e1_2:SetCode(EFFECT_EQUIP_LIMIT) e1_2:SetCode(EFFECT_EQUIP_LIMIT)
e1_2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1_2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1_2:SetValue(1) e1_2:SetValue(1)
token:RegisterEffect(e1_2,true) token:RegisterEffect(e1_2,true)
token:CancelToGrave() token:CancelToGrave()
if Duel.Equip(tp,token,ec,false) then if Duel.Equip(tp,token,ec,false) then
if code==20100002 then --御 刀 加 州 清 光 if code==20100002 then --御 刀 加 州 清 光
local e2_1=Effect.CreateEffect(ec) local e2_1=Effect.CreateEffect(ec)
e2_1:SetType(EFFECT_TYPE_EQUIP) e2_1:SetType(EFFECT_TYPE_EQUIP)
e2_1:SetCode(EFFECT_UPDATE_ATTACK) e2_1:SetCode(EFFECT_UPDATE_ATTACK)
e2_1:SetValue(300) e2_1:SetValue(300)
token:RegisterEffect(e2_1) token:RegisterEffect(e2_1)
local e2_2=Effect.CreateEffect(ec) local e2_2=Effect.CreateEffect(ec)
e2_2:SetCategory(CATEGORY_ATKCHANGE) e2_2:SetCategory(CATEGORY_ATKCHANGE)
e2_2:SetType(EFFECT_TYPE_IGNITION) e2_2:SetType(EFFECT_TYPE_IGNITION)
e2_2:SetCode(EVENT_FREE_CHAIN) e2_2:SetCode(EVENT_FREE_CHAIN)
e2_2:SetRange(LOCATION_SZONE) e2_2:SetRange(LOCATION_SZONE)
e2_2:SetCost(Cirn9.amcost) --am means Asakura Mihono e2_2:SetCost(Cirn9.amcost) --am means Asakura Mihono
e2_2:SetOperation(Cirn9.amop) e2_2:SetOperation(Cirn9.amop)
token:RegisterEffect(e2_2) token:RegisterEffect(e2_2)
end end
if code==20100004 then --御 刀 骚 速 之 剑 if code==20100004 then --御 刀 骚 速 之 剑
local e2_1=Effect.CreateEffect(ec) local e2_1=Effect.CreateEffect(ec)
e2_1:SetType(EFFECT_TYPE_EQUIP) e2_1:SetType(EFFECT_TYPE_EQUIP)
e2_1:SetCode(EFFECT_UPDATE_DEFENSE) e2_1:SetCode(EFFECT_UPDATE_DEFENSE)
e2_1:SetValue(500) e2_1:SetValue(500)
token:RegisterEffect(e2_1) token:RegisterEffect(e2_1)
local e2_2=Effect.CreateEffect(ec) local e2_2=Effect.CreateEffect(ec)
e2_2:SetType(EFFECT_TYPE_EQUIP) e2_2:SetType(EFFECT_TYPE_EQUIP)
e2_2:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET) e2_2:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e2_2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e2_2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e2_2:SetRange(LOCATION_SZONE) e2_2:SetRange(LOCATION_SZONE)
e2_2:SetTargetRange(LOCATION_MZONE,0) e2_2:SetTargetRange(LOCATION_MZONE,0)
e2_2:SetTarget(Cirn9.sclimit) --sc means Setouchi Chie e2_2:SetTarget(Cirn9.sclimit) --sc means Setouchi Chie
e2_2:SetValue(aux.tgoval) e2_2:SetValue(aux.tgoval)
token:RegisterEffect(e2_2) token:RegisterEffect(e2_2)
end end
if code==20100006 then --御 刀 北 谷 菜 切 二 王 清 纲 if code==20100006 then --御 刀 北 谷 菜 切 二 王 清 纲
local e2_1=Effect.CreateEffect(ec) local e2_1=Effect.CreateEffect(ec)
e2_1:SetType(EFFECT_TYPE_EQUIP) e2_1:SetType(EFFECT_TYPE_EQUIP)
e2_1:SetCode(EFFECT_UPDATE_ATTACK) e2_1:SetCode(EFFECT_UPDATE_ATTACK)
e2_1:SetValue(500) e2_1:SetValue(500)
token:RegisterEffect(e2_1) token:RegisterEffect(e2_1)
local e2_2=Effect.CreateEffect(ec) --Shichinosato Kofuki local e2_2=Effect.CreateEffect(ec) --Shichinosato Kofuki
e2_2:SetType(EFFECT_TYPE_EQUIP) e2_2:SetType(EFFECT_TYPE_EQUIP)
e2_2:SetCode(EFFECT_ADD_TYPE) e2_2:SetCode(EFFECT_ADD_TYPE)
e2_2:SetValue(TYPE_TUNER) e2_2:SetValue(TYPE_TUNER)
token:RegisterEffect(e2_2) token:RegisterEffect(e2_2)
end end
if code==20100008 then --御 刀 莲 华 不 动 辉 广 if code==20100008 then --御 刀 莲 华 不 动 辉 广
local e2_1=Effect.CreateEffect(ec) local e2_1=Effect.CreateEffect(ec)
e2_1:SetType(EFFECT_TYPE_EQUIP) e2_1:SetType(EFFECT_TYPE_EQUIP)
e2_1:SetCode(EFFECT_UPDATE_ATTACK) e2_1:SetCode(EFFECT_UPDATE_ATTACK)
e2_1:SetValue(200) e2_1:SetValue(200)
token:RegisterEffect(e2_1) token:RegisterEffect(e2_1)
local e2_2=Effect.CreateEffect(ec) local e2_2=Effect.CreateEffect(ec)
e2_2:SetType(EFFECT_TYPE_EQUIP) e2_2:SetType(EFFECT_TYPE_EQUIP)
e2_2:SetCode(EFFECT_UPDATE_DEFENSE) e2_2:SetCode(EFFECT_UPDATE_DEFENSE)
e2_2:SetValue(200) e2_2:SetValue(200)
token:RegisterEffect(e2_2) token:RegisterEffect(e2_2)
local e2_3=Effect.CreateEffect(ec) local e2_3=Effect.CreateEffect(ec)
e2_3:SetCategory(CATEGORY_RECOVER) e2_3:SetCategory(CATEGORY_RECOVER)
e2_3:SetType(EFFECT_TYPE_IGNITION) e2_3:SetType(EFFECT_TYPE_IGNITION)
e2_3:SetRange(LOCATION_SZONE) e2_3:SetRange(LOCATION_SZONE)
e2_3:SetCountLimit(1) e2_3:SetCountLimit(1)
e2_3:SetTarget(Cirn9.mktg) --mk means Musumi Kiyoka e2_3:SetTarget(Cirn9.mktg) --mk means Musumi Kiyoka
e2_3:SetOperation(Cirn9.mkop) e2_3:SetOperation(Cirn9.mkop)
token:RegisterEffect(e2_3) token:RegisterEffect(e2_3)
end end
if code==20100011 then --御 刀 实 休 光 忠 if code==20100011 then --御 刀 实 休 光 忠
local e2_1=Effect.CreateEffect(ec) local e2_1=Effect.CreateEffect(ec)
e2_1:SetType(EFFECT_TYPE_EQUIP) e2_1:SetType(EFFECT_TYPE_EQUIP)
e2_1:SetCode(EFFECT_UPDATE_ATTACK) e2_1:SetCode(EFFECT_UPDATE_ATTACK)
e2_1:SetValue(400) e2_1:SetValue(400)
token:RegisterEffect(e2_1) token:RegisterEffect(e2_1)
local e2_2=Effect.CreateEffect(ec) local e2_2=Effect.CreateEffect(ec)
e2_2:SetType(EFFECT_TYPE_EQUIP) e2_2:SetType(EFFECT_TYPE_EQUIP)
e2_2:SetCode(EFFECT_UPDATE_DEFENSE) e2_2:SetCode(EFFECT_UPDATE_DEFENSE)
e2_2:SetValue(400) e2_2:SetValue(400)
token:RegisterEffect(e2_2) token:RegisterEffect(e2_2)
local e2_3=Effect.CreateEffect(ec) local e2_3=Effect.CreateEffect(ec)
e2_3:SetCategory(CATEGORY_TODECK+CATEGORY_DRAW) e2_3:SetCategory(CATEGORY_TODECK+CATEGORY_DRAW)
e2_3:SetType(EFFECT_TYPE_IGNITION) e2_3:SetType(EFFECT_TYPE_IGNITION)
e2_3:SetCode(EVENT_FREE_CHAIN) e2_3:SetCode(EVENT_FREE_CHAIN)
e2_3:SetProperty(EFFECT_FLAG_CARD_TARGET) e2_3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2_3:SetRange(LOCATION_SZONE) e2_3:SetRange(LOCATION_SZONE)
e2_3:SetCost(Cirn9.amcost) e2_3:SetCost(Cirn9.amcost)
e2_3:SetTarget(Cirn9.kmtg) --km means Kitora Mirja e2_3:SetTarget(Cirn9.kmtg) --km means Kitora Mirja
e2_3:SetOperation(Cirn9.kmop) e2_3:SetOperation(Cirn9.kmop)
token:RegisterEffect(e2_3) token:RegisterEffect(e2_3)
end end
if code==20100013 then --御 刀 千 鸟 if code==20100013 then --御 刀 千 鸟
local e2_1=Effect.CreateEffect(ec) local e2_1=Effect.CreateEffect(ec)
e2_1:SetType(EFFECT_TYPE_EQUIP) e2_1:SetType(EFFECT_TYPE_EQUIP)
e2_1:SetCode(EFFECT_UPDATE_ATTACK) e2_1:SetCode(EFFECT_UPDATE_ATTACK)
e2_1:SetValue(500) e2_1:SetValue(500)
token:RegisterEffect(e2_1) token:RegisterEffect(e2_1)
local e2_2=Effect.CreateEffect(ec) local e2_2=Effect.CreateEffect(ec)
e2_2:SetType(EFFECT_TYPE_QUICK_O) e2_2:SetType(EFFECT_TYPE_QUICK_O)
e2_2:SetCode(EVENT_FREE_CHAIN) e2_2:SetCode(EVENT_FREE_CHAIN)
e2_2:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DISABLE) e2_2:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DISABLE)
e2_2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2_2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2_2:SetRange(LOCATION_SZONE) e2_2:SetRange(LOCATION_SZONE)
e2_2:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_ATTACK+TIMING_BATTLE_START) e2_2:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_ATTACK+TIMING_BATTLE_START)
e2_2:SetCost(Cirn9.amcost) e2_2:SetCost(Cirn9.amcost)
e2_2:SetCondition(Cirn9.ekcon) e2_2:SetCondition(Cirn9.ekcon)
e2_2:SetTarget(Cirn9.ektg) --ek means Etou Kanami e2_2:SetTarget(Cirn9.ektg) --ek means Etou Kanami
e2_2:SetOperation(Cirn9.ekop) e2_2:SetOperation(Cirn9.ekop)
token:RegisterEffect(e2_2) token:RegisterEffect(e2_2)
end end
if code==20100015 then --御 刀 孙 六 兼 元 if code==20100015 then --御 刀 孙 六 兼 元
local e2_1=Effect.CreateEffect(ec) local e2_1=Effect.CreateEffect(ec)
e2_1:SetType(EFFECT_TYPE_EQUIP) e2_1:SetType(EFFECT_TYPE_EQUIP)
e2_1:SetCode(EFFECT_UPDATE_ATTACK) e2_1:SetCode(EFFECT_UPDATE_ATTACK)
e2_1:SetValue(300) e2_1:SetValue(300)
token:RegisterEffect(e2_1) token:RegisterEffect(e2_1)
--Activate --Activate
local e2_2=Effect.CreateEffect(ec) local e2_2=Effect.CreateEffect(ec)
e2_2:SetCategory(CATEGORY_DAMAGE+CATEGORY_DESTROY) e2_2:SetCategory(CATEGORY_DAMAGE+CATEGORY_DESTROY)
e2_2:SetType(EFFECT_TYPE_QUICK_O) e2_2:SetType(EFFECT_TYPE_QUICK_O)
e2_2:SetCode(EVENT_ATTACK_ANNOUNCE) e2_2:SetCode(EVENT_ATTACK_ANNOUNCE)
e2_2:SetCost(Cirn9.amcost) e2_2:SetCost(Cirn9.amcost)
e2_2:SetCondition(Cirn9.ymcon) --ym means Yanase Mai e2_2:SetCondition(Cirn9.ymcon) --ym means Yanase Mai
e2_2:SetTarget(Cirn9.ymtg) e2_2:SetTarget(Cirn9.ymtg)
e2_2:SetOperation(Cirn9.ymop) e2_2:SetOperation(Cirn9.ymop)
token:RegisterEffect(e2_2) token:RegisterEffect(e2_2)
end end
if code==20100017 then --御 刀 小 乌 丸 if code==20100017 then --御 刀 小 乌 丸
local e2_1=Effect.CreateEffect(ec) local e2_1=Effect.CreateEffect(ec)
e2_1:SetType(EFFECT_TYPE_EQUIP) e2_1:SetType(EFFECT_TYPE_EQUIP)
e2_1:SetCode(EFFECT_UPDATE_ATTACK) e2_1:SetCode(EFFECT_UPDATE_ATTACK)
e2_1:SetValue(400) e2_1:SetValue(400)
token:RegisterEffect(e2_1) token:RegisterEffect(e2_1)
local e2_2=Effect.CreateEffect(ec) local e2_2=Effect.CreateEffect(ec)
e2_2:SetType(EFFECT_TYPE_EQUIP) e2_2:SetType(EFFECT_TYPE_EQUIP)
e2_2:SetCode(EFFECT_DIRECT_ATTACK) e2_2:SetCode(EFFECT_DIRECT_ATTACK)
e2_2:SetCondition(Cirn9.jhcon) --jh means Jujo Hiyori e2_2:SetCondition(Cirn9.jhcon) --jh means Jujo Hiyori
token:RegisterEffect(e2_2) token:RegisterEffect(e2_2)
end end
if code==20100019 then --御 刀 妙 法 村 正 if code==20100019 then --御 刀 妙 法 村 正
local e2_1=Effect.CreateEffect(ec) local e2_1=Effect.CreateEffect(ec)
e2_1:SetType(EFFECT_TYPE_EQUIP) e2_1:SetType(EFFECT_TYPE_EQUIP)
e2_1:SetCode(EFFECT_UPDATE_ATTACK) e2_1:SetCode(EFFECT_UPDATE_ATTACK)
e2_1:SetValue(400) e2_1:SetValue(400)
token:RegisterEffect(e2_1) token:RegisterEffect(e2_1)
local e2_2=Effect.CreateEffect(ec) local e2_2=Effect.CreateEffect(ec)
e2_2:SetType(EFFECT_TYPE_QUICK_O) e2_2:SetType(EFFECT_TYPE_QUICK_O)
e2_2:SetCode(EVENT_FREE_CHAIN) e2_2:SetCode(EVENT_FREE_CHAIN)
e2_2:SetRange(LOCATION_SZONE) e2_2:SetRange(LOCATION_SZONE)
e2_2:SetCost(Cirn9.amcost) e2_2:SetCost(Cirn9.amcost)
e2_2:SetOperation(Cirn9.isop) --is means Itomi Sayaka e2_2:SetOperation(Cirn9.isop) --is means Itomi Sayaka
token:RegisterEffect(e2_2) token:RegisterEffect(e2_2)
end end
if code==20100021 then --御 刀 弥 弥 切 丸 if code==20100021 then --御 刀 弥 弥 切 丸
local e2_1=Effect.CreateEffect(ec) local e2_1=Effect.CreateEffect(ec)
e2_1:SetType(EFFECT_TYPE_EQUIP) e2_1:SetType(EFFECT_TYPE_EQUIP)
e2_1:SetCode(EFFECT_UPDATE_ATTACK) e2_1:SetCode(EFFECT_UPDATE_ATTACK)
e2_1:SetValue(800) -- e2_1:SetValue(800) --
token:RegisterEffect(e2_1) token:RegisterEffect(e2_1)
local e2_2=Effect.CreateEffect(ec) local e2_2=Effect.CreateEffect(ec)
e2_2:SetType(EFFECT_TYPE_EQUIP) e2_2:SetType(EFFECT_TYPE_EQUIP)
e2_2:SetCode(EFFECT_PIERCE) e2_2:SetCode(EFFECT_PIERCE)
token:RegisterEffect(e2_2) token:RegisterEffect(e2_2)
end end
if code==20100024 then --御 刀 越 前 康 继 if code==20100024 then --御 刀 越 前 康 继
local e2_1=Effect.CreateEffect(ec) local e2_1=Effect.CreateEffect(ec)
e2_1:SetType(EFFECT_TYPE_EQUIP) e2_1:SetType(EFFECT_TYPE_EQUIP)
e2_1:SetCode(EFFECT_UPDATE_DEFENSE) e2_1:SetCode(EFFECT_UPDATE_DEFENSE)
e2_1:SetValue(800) -- e2_1:SetValue(800) --
token:RegisterEffect(e2_1) token:RegisterEffect(e2_1)
local e2_2=Effect.CreateEffect(ec) local e2_2=Effect.CreateEffect(ec)
e2_2:SetType(EFFECT_TYPE_FIELD) e2_2:SetType(EFFECT_TYPE_FIELD)
e2_2:SetCode(EFFECT_CANNOT_SELECT_BATTLE_TARGET) e2_2:SetCode(EFFECT_CANNOT_SELECT_BATTLE_TARGET)
e2_2:SetRange(LOCATION_SZONE) e2_2:SetRange(LOCATION_SZONE)
e2_2:SetTargetRange(0,LOCATION_MZONE) e2_2:SetTargetRange(0,LOCATION_MZONE)
e2_2:SetValue(Cirn9.kalimit1) --ka means Kohagura Eren e2_2:SetValue(Cirn9.kalimit1) --ka means Kohagura Eren
token:RegisterEffect(e2_2) token:RegisterEffect(e2_2)
local e2_3=Effect.CreateEffect(ec) local e2_3=Effect.CreateEffect(ec)
e2_3:SetType(EFFECT_TYPE_FIELD) e2_3:SetType(EFFECT_TYPE_FIELD)
e2_3:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET) e2_3:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e2_3:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e2_3:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e2_3:SetRange(LOCATION_SZONE) e2_3:SetRange(LOCATION_SZONE)
e2_3:SetTargetRange(LOCATION_MZONE,0) e2_3:SetTargetRange(LOCATION_MZONE,0)
e2_3:SetTarget(Cirn9.kalimit2) e2_3:SetTarget(Cirn9.kalimit2)
e2_3:SetValue(aux.tgoval) e2_3:SetValue(aux.tgoval)
token:RegisterEffect(e2_3) token:RegisterEffect(e2_3)
end end
if code==20100026 then --御 刀 薄 绿 if code==20100026 then --御 刀 薄 绿
local e2_1=Effect.CreateEffect(ec) local e2_1=Effect.CreateEffect(ec)
e2_1:SetType(EFFECT_TYPE_EQUIP) e2_1:SetType(EFFECT_TYPE_EQUIP)
e2_1:SetCode(EFFECT_UPDATE_ATTACK) e2_1:SetCode(EFFECT_UPDATE_ATTACK)
e2_1:SetValue(600) -- e2_1:SetValue(600) --
token:RegisterEffect(e2_1) token:RegisterEffect(e2_1)
local e2_2=Effect.CreateEffect(ec) local e2_2=Effect.CreateEffect(ec)
e2_2:SetType(EFFECT_TYPE_FIELD) e2_2:SetType(EFFECT_TYPE_FIELD)
e2_2:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e2_2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e2_2:SetRange(LOCATION_SZONE) e2_2:SetRange(LOCATION_SZONE)
e2_2:SetCode(EFFECT_CANNOT_ACTIVATE) e2_2:SetCode(EFFECT_CANNOT_ACTIVATE)
e2_2:SetTargetRange(0,1) e2_2:SetTargetRange(0,1)
e2_2:SetValue(Cirn9.smlimit) --sm means Shidou Maki e2_2:SetValue(Cirn9.smlimit) --sm means Shidou Maki
e2_2:SetCondition(Cirn9.smcon) e2_2:SetCondition(Cirn9.smcon)
token:RegisterEffect(e2_2) token:RegisterEffect(e2_2)
end end
if code==20100028 then --御 刀 九 字 兼 定 if code==20100028 then --御 刀 九 字 兼 定
local e2_1=Effect.CreateEffect(ec) local e2_1=Effect.CreateEffect(ec)
e2_1:SetType(EFFECT_TYPE_EQUIP) e2_1:SetType(EFFECT_TYPE_EQUIP)
e2_1:SetCode(EFFECT_UPDATE_ATTACK) e2_1:SetCode(EFFECT_UPDATE_ATTACK)
e2_1:SetValue(500) -- e2_1:SetValue(500) --
token:RegisterEffect(e2_1) token:RegisterEffect(e2_1)
local e2_2=Effect.CreateEffect(ec) local e2_2=Effect.CreateEffect(ec)
e2_2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2_2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2_2:SetCode(EVENT_BATTLE_DAMAGE) e2_2:SetCode(EVENT_BATTLE_DAMAGE)
e2_2:SetRange(LOCATION_SZONE) e2_2:SetRange(LOCATION_SZONE)
e2_2:SetCost(Cirn9.amcost) e2_2:SetCost(Cirn9.amcost)
e2_2:SetCondition(Cirn9.kscon) --ks means konohana Suzuka e2_2:SetCondition(Cirn9.kscon) --ks means konohana Suzuka
e2_2:SetOperation(Cirn9.ksop) e2_2:SetOperation(Cirn9.ksop)
token:RegisterEffect(e2_2) token:RegisterEffect(e2_2)
end end
if code==20100030 then --御 刀 水 神 切 兼 光 if code==20100030 then --御 刀 水 神 切 兼 光
local e2_1=Effect.CreateEffect(ec) local e2_1=Effect.CreateEffect(ec)
e2_1:SetType(EFFECT_TYPE_EQUIP) e2_1:SetType(EFFECT_TYPE_EQUIP)
e2_1:SetCode(EFFECT_UPDATE_ATTACK) e2_1:SetCode(EFFECT_UPDATE_ATTACK)
e2_1:SetValue(500) -- e2_1:SetValue(500) --
token:RegisterEffect(e2_1) token:RegisterEffect(e2_1)
local e2_2=Effect.CreateEffect(ec) local e2_2=Effect.CreateEffect(ec)
e2_2:SetType(EFFECT_TYPE_FIELD) e2_2:SetType(EFFECT_TYPE_FIELD)
e2_2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) e2_2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e2_2:SetRange(LOCATION_SZONE) e2_2:SetRange(LOCATION_SZONE)
e2_2:SetTargetRange(LOCATION_SZONE,0) e2_2:SetTargetRange(LOCATION_SZONE,0)
e2_2:SetTarget(Cirn9.sytg) --sy means Satsuki Yomi e2_2:SetTarget(Cirn9.sytg) --sy means Satsuki Yomi
e2_2:SetValue(1) e2_2:SetValue(1)
token:RegisterEffect(e2_2) token:RegisterEffect(e2_2)
end end
if code==20100032 then --御 刀 笑 面 青 江 if code==20100032 then --御 刀 笑 面 青 江
local e2_1=Effect.CreateEffect(ec) local e2_1=Effect.CreateEffect(ec)
e2_1:SetType(EFFECT_TYPE_EQUIP) e2_1:SetType(EFFECT_TYPE_EQUIP)
e2_1:SetCode(EFFECT_UPDATE_ATTACK) e2_1:SetCode(EFFECT_UPDATE_ATTACK)
e2_1:SetValue(500) --Tsubakuro Yume e2_1:SetValue(500) --Tsubakuro Yume
token:RegisterEffect(e2_1) token:RegisterEffect(e2_1)
local e2_2=Effect.CreateEffect(ec) local e2_2=Effect.CreateEffect(ec)
e2_2:SetType(EFFECT_TYPE_EQUIP) e2_2:SetType(EFFECT_TYPE_EQUIP)
e2_2:SetCode(EFFECT_ATTACK_ALL) e2_2:SetCode(EFFECT_ATTACK_ALL)
e2_2:SetValue(1) e2_2:SetValue(1)
token:RegisterEffect(e2_2) token:RegisterEffect(e2_2)
end end
if code==20100035 then --御 刀 童 子 切 安 纲 if code==20100035 then --御 刀 童 子 切 安 纲
local e2_1=Effect.CreateEffect(ec) local e2_1=Effect.CreateEffect(ec)
e2_1:SetType(EFFECT_TYPE_EQUIP) e2_1:SetType(EFFECT_TYPE_EQUIP)
e2_1:SetCode(EFFECT_UPDATE_ATTACK) e2_1:SetCode(EFFECT_UPDATE_ATTACK)
e2_1:SetValue(700) --Origami Yukari e2_1:SetValue(700) --Origami Yukari
token:RegisterEffect(e2_1) token:RegisterEffect(e2_1)
local e2_2=Effect.CreateEffect(ec) local e2_2=Effect.CreateEffect(ec)
e2_2:SetType(EFFECT_TYPE_SINGLE) e2_2:SetType(EFFECT_TYPE_SINGLE)
e2_2:SetRange(LOCATION_SZONE) e2_2:SetRange(LOCATION_SZONE)
e2_2:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_CANNOT_DISABLE) e2_2:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_CANNOT_DISABLE)
e2_2:SetCode(EFFECT_LINK_SPELL_KOISHI) e2_2:SetCode(EFFECT_LINK_SPELL_KOISHI)
e2_2:SetValue(LINK_MARKER_TOP) e2_2:SetValue(LINK_MARKER_TOP)
token:RegisterEffect(e2_2) token:RegisterEffect(e2_2)
end end
return true return true
else Duel.SendtoGrave(token,REASON_RULE) return false else Duel.SendtoGrave(token,REASON_RULE) return false
end end
end end
function Cirn9.amcost(e,tp,eg,ep,ev,re,r,rp,chk) function Cirn9.amcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsReleasable() end if chk==0 then return e:GetHandler():IsReleasable() end
local syk=e:GetHandler():GetEquipTarget() local syk=e:GetHandler():GetEquipTarget()
e:SetLabelObject(syk) e:SetLabelObject(syk)
Duel.Release(e:GetHandler(),REASON_COST) Duel.Release(e:GetHandler(),REASON_COST)
end end
function Cirn9.amfilter(c) function Cirn9.amfilter(c)
return c:IsFaceup() and c:IsSetCard(0xc90) return c:IsFaceup() and c:IsSetCard(0xc90)
end end
function Cirn9.amop(e,tp,eg,ep,ev,re,r,rp) function Cirn9.amop(e,tp,eg,ep,ev,re,r,rp)
local sg=Duel.GetMatchingGroup(Cirn9.amfilter,tp,LOCATION_MZONE,0,nil) local sg=Duel.GetMatchingGroup(Cirn9.amfilter,tp,LOCATION_MZONE,0,nil)
local c=e:GetHandler() local c=e:GetHandler()
local uc=sg:GetFirst() local uc=sg:GetFirst()
while uc do while uc do
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(300) e1:SetValue(300)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
uc:RegisterEffect(e1) uc:RegisterEffect(e1)
uc=sg:GetNext() uc=sg:GetNext()
end end
end end
function Cirn9.sclimit(e,c) function Cirn9.sclimit(e,c)
return c:IsSetCard(0xc90) and c~=e:GetHandler():GetEquipTarget() return c:IsSetCard(0xc90) and c~=e:GetHandler():GetEquipTarget()
end end
function Cirn9.mkfilter(c) function Cirn9.mkfilter(c)
return c:IsFaceup() and c:IsSetCard(0xc90) return c:IsFaceup() and c:IsSetCard(0xc90)
end end
function Cirn9.mktg(e,tp,eg,ep,ev,re,r,rp,chk) function Cirn9.mktg(e,tp,eg,ep,ev,re,r,rp,chk)
local rec=Duel.GetMatchingGroupCount(Cirn9.mkfilter,tp,LOCATION_MZONE,0,nil)*400 local rec=Duel.GetMatchingGroupCount(Cirn9.mkfilter,tp,LOCATION_MZONE,0,nil)*400
if chk==0 then return rec>0 end if chk==0 then return rec>0 end
Duel.SetTargetPlayer(tp) Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(rec) Duel.SetTargetParam(rec)
Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,rec) Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,rec)
end end
function Cirn9.mkop(e,tp,eg,ep,ev,re,r,rp) function Cirn9.mkop(e,tp,eg,ep,ev,re,r,rp)
local rec=Duel.GetMatchingGroupCount(Cirn9.mkfilter,tp,LOCATION_MZONE,0,nil)*400 local rec=Duel.GetMatchingGroupCount(Cirn9.mkfilter,tp,LOCATION_MZONE,0,nil)*400
local p=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER) local p=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER)
Duel.Recover(p,rec,REASON_EFFECT) Duel.Recover(p,rec,REASON_EFFECT)
end end
function Cirn9.kmfilter(c) function Cirn9.kmfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsAbleToDeck() and c:IsSetCard(0xc90) return c:IsType(TYPE_MONSTER) and c:IsAbleToDeck() and c:IsSetCard(0xc90)
end end
function Cirn9.kmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function Cirn9.kmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and Cirn9.kmfilter(chkc) end if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and Cirn9.kmfilter(chkc) end
if chk==0 then return Duel.IsPlayerCanDraw(tp,1) and Duel.IsExistingTarget(Cirn9.kmfilter,tp,LOCATION_GRAVE,0,3,nil) end if chk==0 then return Duel.IsPlayerCanDraw(tp,1) and Duel.IsExistingTarget(Cirn9.kmfilter,tp,LOCATION_GRAVE,0,3,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectTarget(tp,Cirn9.kmfilter,tp,LOCATION_GRAVE,0,3,3,nil) local g=Duel.SelectTarget(tp,Cirn9.kmfilter,tp,LOCATION_GRAVE,0,3,3,nil)
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0) Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end end
function Cirn9.kmop(e,tp,eg,ep,ev,re,r,rp) function Cirn9.kmop(e,tp,eg,ep,ev,re,r,rp)
local tg=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS) local tg=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
if not tg or tg:FilterCount(Card.IsRelateToEffect,nil,e)~=3 then return end if not tg or tg:FilterCount(Card.IsRelateToEffect,nil,e)~=3 then return end
Duel.SendtoDeck(tg,nil,0,REASON_EFFECT) Duel.SendtoDeck(tg,nil,0,REASON_EFFECT)
local g=Duel.GetOperatedGroup() local g=Duel.GetOperatedGroup()
if g:IsExists(Card.IsLocation,1,nil,LOCATION_DECK) then Duel.ShuffleDeck(tp) end if g:IsExists(Card.IsLocation,1,nil,LOCATION_DECK) then Duel.ShuffleDeck(tp) end
local ct=g:FilterCount(Card.IsLocation,nil,LOCATION_DECK+LOCATION_EXTRA) local ct=g:FilterCount(Card.IsLocation,nil,LOCATION_DECK+LOCATION_EXTRA)
if ct==3 then if ct==3 then
Duel.BreakEffect() Duel.BreakEffect()
Duel.Draw(tp,1,REASON_EFFECT) Duel.Draw(tp,1,REASON_EFFECT)
end end
end end
function Cirn9.ekcon(e,tp,eg,ep,ev,re,r,rp) function Cirn9.ekcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentPhase()~=PHASE_DAMAGE or not Duel.IsDamageCalculated() return Duel.GetCurrentPhase()~=PHASE_DAMAGE or not Duel.IsDamageCalculated()
end end
function Cirn9.ektg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function Cirn9.ektg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() end if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() end
if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,0,LOCATION_MZONE,1,nil) end if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local g=Duel.SelectTarget(tp,Card.IsFaceup,tp,0,LOCATION_MZONE,1,1,nil) local g=Duel.SelectTarget(tp,Card.IsFaceup,tp,0,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DISABLE,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_DISABLE,g,1,0,0)
end end
function Cirn9.ekop(e,tp,eg,ep,ev,re,r,rp) function Cirn9.ekop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsFaceup() then if tc:IsRelateToEffect(e) and tc:IsFaceup() then
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK) e1:SetCode(EFFECT_SET_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e1:SetValue(0) e1:SetValue(0)
tc:RegisterEffect(e1) tc:RegisterEffect(e1)
if Duel.GetTurnPlayer()==tp then if Duel.GetTurnPlayer()==tp then
Duel.NegateRelatedChain(tc,RESET_TURN_SET) Duel.NegateRelatedChain(tc,RESET_TURN_SET)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE) e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE) e2:SetCode(EFFECT_DISABLE)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e2) tc:RegisterEffect(e2)
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE) e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_DISABLE_EFFECT) e3:SetCode(EFFECT_DISABLE_EFFECT)
e3:SetValue(RESET_TURN_SET) e3:SetValue(RESET_TURN_SET)
e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e3) tc:RegisterEffect(e3)
end end
end end
end end
function Cirn9.ymcon(e,tp,eg,ep,ev,re,r,rp) function Cirn9.ymcon(e,tp,eg,ep,ev,re,r,rp)
return tp~=Duel.GetTurnPlayer() return tp~=Duel.GetTurnPlayer()
end end
function Cirn9.ymtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function Cirn9.ymtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local tg=Duel.GetAttacker() local tg=Duel.GetAttacker()
if chkc then return chkc==tg end if chkc then return chkc==tg end
if chk==0 then return tg:IsOnField() and tg:IsCanBeEffectTarget(e) end if chk==0 then return tg:IsOnField() and tg:IsCanBeEffectTarget(e) end
Duel.SetTargetCard(tg) Duel.SetTargetCard(tg)
local dam=tg:GetAttack() local dam=tg:GetAttack()
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,dam) Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,dam)
Duel.SetChainLimit(Cirn9.ymchainlm) Duel.SetChainLimit(Cirn9.ymchainlm)
end end
function Cirn9.ymchainlm(e,rp,tp) function Cirn9.ymchainlm(e,rp,tp)
return tp==rp return tp==rp
end end
function Cirn9.ymop(e,tp,eg,ep,ev,re,r,rp) function Cirn9.ymop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then if tc:IsRelateToEffect(e) then
if Duel.Destroy(tc,REASON_EFFECT) then if Duel.Destroy(tc,REASON_EFFECT) then
Duel.Damage(1-tp,tc:GetAttack(),REASON_EFFECT) Duel.Damage(1-tp,tc:GetAttack(),REASON_EFFECT)
end end
end end
end end
function Cirn9.jhcon(e) function Cirn9.jhcon(e)
local cg=e:GetHandler():GetEquipTarget():GetColumnGroup():Filter(Card.IsControler,nil,1-e:GetHandlerPlayer()) local cg=e:GetHandler():GetEquipTarget():GetColumnGroup():Filter(Card.IsControler,nil,1-e:GetHandlerPlayer())
return cg:FilterCount(Card.IsType,nil,TYPE_MONSTER)==0 return cg:FilterCount(Card.IsType,nil,TYPE_MONSTER)==0
end end
function Cirn9.isop(e,tp,eg,ep,ev,re,r,rp) function Cirn9.isop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local tc=e:GetLabelObject() local tc=e:GetLabelObject()
if tc then if tc then
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE) e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_IMMUNE_EFFECT) e4:SetCode(EFFECT_IMMUNE_EFFECT)
e4:SetValue(Cirn9.efilter) e4:SetValue(Cirn9.efilter)
e4:SetOwnerPlayer(tp) e4:SetOwnerPlayer(tp)
e4:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e4:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e4) tc:RegisterEffect(e4)
end end
end end
function Cirn9.efilter(e,re) function Cirn9.efilter(e,re)
return e:GetOwnerPlayer()~=re:GetOwnerPlayer() return e:GetOwnerPlayer()~=re:GetOwnerPlayer()
end end
function Cirn9.kalimit1(e,c) function Cirn9.kalimit1(e,c)
return c:IsFaceup() and c:IsSetCard(0xc90) and c~=e:GetHandler():GetEquipTarget() return c:IsFaceup() and c:IsSetCard(0xc90) and c~=e:GetHandler():GetEquipTarget()
end end
function Cirn9.kalimit2(e,c) function Cirn9.kalimit2(e,c)
return c:IsSetCard(0xc90) and c~=e:GetHandler():GetEquipTarget() return c:IsSetCard(0xc90) and c~=e:GetHandler():GetEquipTarget()
end end
function Cirn9.smlimit(e,re,tp) function Cirn9.smlimit(e,re,tp)
return not re:GetHandler():IsImmuneToEffect(e) return not re:GetHandler():IsImmuneToEffect(e)
end end
function Cirn9.smcon(e) function Cirn9.smcon(e)
local tc=e:GetHandler():GetEquipTarget() local tc=e:GetHandler():GetEquipTarget()
return Duel.GetAttacker()==tc or Duel.GetAttackTarget()==tc return Duel.GetAttacker()==tc or Duel.GetAttackTarget()==tc
end end
function Cirn9.kscon(e,tp,eg,ep,ev,re,r,rp,chk) function Cirn9.kscon(e,tp,eg,ep,ev,re,r,rp,chk)
return ep~=tp and (Duel.GetAttacker()==e:GetHandler():GetEquipTarget() or Duel.GetAttackTarget()==e:GetHandler():GetEquipTarget()) return ep~=tp and (Duel.GetAttacker()==e:GetHandler():GetEquipTarget() or Duel.GetAttackTarget()==e:GetHandler():GetEquipTarget())
end end
function Cirn9.ksop(e,tp,eg,ep,ev,re,r,rp) function Cirn9.ksop(e,tp,eg,ep,ev,re,r,rp)
local lp=Duel.GetLP(1-tp) local lp=Duel.GetLP(1-tp)
if lp>=1500 then Duel.SetLP(1-tp,lp-1500) else Duel.SetLP(1-tp,0) end if lp>=1500 then Duel.SetLP(1-tp,lp-1500) else Duel.SetLP(1-tp,0) end
end end
function Cirn9.sytg(e,c) function Cirn9.sytg(e,c)
return c:IsType(TYPE_EQUIP) and c:IsSetCard(0xc91) return c:IsType(TYPE_EQUIP) and c:IsSetCard(0xc91)
end end
--Add Butaishoujyo Property to ReLive Monster --Add Butaishoujyo Property to ReLive Monster
function Cirn9.ReLiveMonster(c) function Cirn9.ReLiveMonster(c)
c:EnableCounterPermit(0xc99) c:EnableCounterPermit(0xc99)
--attack cost --attack cost
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_ATTACK_COST) e1:SetCode(EFFECT_ATTACK_COST)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCost(Cirn9.rlcost) e1:SetCost(Cirn9.rlcost)
e1:SetOperation(Cirn9.rlop) e1:SetOperation(Cirn9.rlop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--Play music <Hoshi No Dialogue> at the first turn --Play music <Hoshi No Dialogue> at the first turn
if not Cirn9.global_check1 then if not Cirn9.global_check1 then
Cirn9.global_check1=true Cirn9.global_check1=true
local ge1=Effect.GlobalEffect() local ge1=Effect.GlobalEffect()
ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge1:SetCode(EVENT_PHASE_START+PHASE_DRAW) ge1:SetCode(EVENT_PHASE_START+PHASE_DRAW)
ge1:SetCondition(Cirn9.opcon) ge1:SetCondition(Cirn9.opcon)
ge1:SetOperation(Cirn9.opop) ge1:SetOperation(Cirn9.opop)
Duel.RegisterEffect(ge1,0) Duel.RegisterEffect(ge1,0)
end end
--ac1 --ac1
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_ADD_COUNTER+0xc99) e3:SetCode(EVENT_ADD_COUNTER+0xc99)
e3:SetOperation(Cirn9.acop) e3:SetOperation(Cirn9.acop)
c:RegisterEffect(e3) c:RegisterEffect(e3)
end end
--ReLive field magic can not be setted --ReLive field magic can not be setted
function Cirn9.ReLiveStage(c) function Cirn9.ReLiveStage(c)
if not Cirn9.global_check2 then if not Cirn9.global_check2 then
Cirn9.global_check2=true Cirn9.global_check2=true
local ge=Effect.GlobalEffect() local ge=Effect.GlobalEffect()
ge:SetType(EFFECT_TYPE_FIELD) ge:SetType(EFFECT_TYPE_FIELD)
ge:SetCode(EFFECT_CANNOT_SSET) ge:SetCode(EFFECT_CANNOT_SSET)
ge:SetProperty(EFFECT_FLAG_PLAYER_TARGET) ge:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
ge:SetTargetRange(1,1) ge:SetTargetRange(1,1)
ge:SetTarget(Cirn9.stg) ge:SetTarget(Cirn9.stg)
Duel.RegisterEffect(ge,0) Duel.RegisterEffect(ge,0)
end end
--Activate without operation --Activate without operation
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(20100108,1)) e2:SetDescription(aux.Stringid(20100108,1))
e2:SetType(EFFECT_TYPE_ACTIVATE) e2:SetType(EFFECT_TYPE_ACTIVATE)
e2:SetCode(EVENT_FREE_CHAIN) e2:SetCode(EVENT_FREE_CHAIN)
e2:SetTarget(Cirn9.nanacon2) e2:SetTarget(Cirn9.nanacon2)
e2:SetOperation(Cirn9.stageop) e2:SetOperation(Cirn9.stageop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
function Cirn9.ReLink(c) function Cirn9.ReLink(c)
--link --link
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(20100098) e1:SetCode(20100098)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_ONFIELD) e1:SetRange(LOCATION_ONFIELD)
e1:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE) e1:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e1:SetTarget(Cirn9.linktg) e1:SetTarget(Cirn9.linktg)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function Cirn9.linktg(e,c) function Cirn9.linktg(e,c)
return e:GetHandler():GetLinkedGroup():IsContains(c) return e:GetHandler():GetLinkedGroup():IsContains(c)
end end
function Cirn9.ffilter(c,tp) function Cirn9.ffilter(c,tp)
return c:IsType(TYPE_FIELD) and c:GetActivateEffect():IsActivatable(tp,true,true) and c:IsSetCard(0xc99) return c:IsType(TYPE_FIELD) and c:GetActivateEffect():IsActivatable(tp,true,true) and c:IsSetCard(0xc99)
end end
--Activate ReliveStage or Not --Activate ReliveStage or Not
function Cirn9.Climax(e,tp,eg,ep,ev,re,r,rp) function Cirn9.Climax(e,tp,eg,ep,ev,re,r,rp)
local fc=Duel.GetFieldCard(tp,LOCATION_SZONE,5) local fc=Duel.GetFieldCard(tp,LOCATION_SZONE,5)
if not fc and not Duel.IsExistingMatchingCard(Cirn9.ffilter,tp,LOCATION_DECK+LOCATION_HAND,0,1,nil,tp) then return 0 end if not fc and not Duel.IsExistingMatchingCard(Cirn9.ffilter,tp,LOCATION_DECK+LOCATION_HAND,0,1,nil,tp) then return 0 end
if not fc then if not fc then
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(20100060,4)) Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(20100060,4))
local tc=Duel.SelectMatchingCard(tp,Cirn9.ffilter,tp,LOCATION_DECK+LOCATION_HAND,0,1,1,nil,tp):GetFirst() local tc=Duel.SelectMatchingCard(tp,Cirn9.ffilter,tp,LOCATION_DECK+LOCATION_HAND,0,1,1,nil,tp):GetFirst()
if tc then if tc then
Duel.MoveToField(tc,tp,tp,LOCATION_SZONE,POS_FACEUP,true) Duel.MoveToField(tc,tp,tp,LOCATION_SZONE,POS_FACEUP,true)
local te=tc:GetActivateEffect() local te=tc:GetActivateEffect()
te:UseCountLimit(tp,1,true) te:UseCountLimit(tp,1,true)
local tep=tc:GetControler() local tep=tc:GetControler()
local cost=te:GetCost() local cost=te:GetCost()
if cost then cost(te,tep,eg,ep,ev,re,r,rp,1) end if cost then cost(te,tep,eg,ep,ev,re,r,rp,1) end
Duel.RaiseEvent(tc,4179255,te,0,tp,tp,Duel.GetCurrentChain()) Duel.RaiseEvent(tc,4179255,te,0,tp,tp,Duel.GetCurrentChain())
return 1 return 1
end end
end end
if fc then if fc then
if not Duel.IsExistingMatchingCard(Cirn9.ffilter,tp,LOCATION_DECK+LOCATION_HAND,0,1,nil,tp) then return 2 end if not Duel.IsExistingMatchingCard(Cirn9.ffilter,tp,LOCATION_DECK+LOCATION_HAND,0,1,nil,tp) then return 2 end
if Duel.SelectYesNo(tp,aux.Stringid(20100060,5)) then if Duel.SelectYesNo(tp,aux.Stringid(20100060,5)) then
Duel.SendtoGrave(fc,REASON_RULE) Duel.SendtoGrave(fc,REASON_RULE)
Duel.BreakEffect() Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(20100060,4)) Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(20100060,4))
local tc=Duel.SelectMatchingCard(tp,Cirn9.ffilter,tp,LOCATION_DECK+LOCATION_HAND,0,1,1,nil,tp):GetFirst() local tc=Duel.SelectMatchingCard(tp,Cirn9.ffilter,tp,LOCATION_DECK+LOCATION_HAND,0,1,1,nil,tp):GetFirst()
if tc then if tc then
Duel.MoveToField(tc,tp,tp,LOCATION_SZONE,POS_FACEUP,true) Duel.MoveToField(tc,tp,tp,LOCATION_SZONE,POS_FACEUP,true)
local te=tc:GetActivateEffect() local te=tc:GetActivateEffect()
te:UseCountLimit(tp,1,true) te:UseCountLimit(tp,1,true)
local tep=tc:GetControler() local tep=tc:GetControler()
local cost=te:GetCost() local cost=te:GetCost()
if cost then cost(te,tep,eg,ep,ev,re,r,rp,1) end if cost then cost(te,tep,eg,ep,ev,re,r,rp,1) end
Duel.RaiseEvent(tc,4179255,te,0,tp,tp,Duel.GetCurrentChain()) Duel.RaiseEvent(tc,4179255,te,0,tp,tp,Duel.GetCurrentChain())
return 1 return 1
end end
end end
return 2 return 2
end end
end end
function Cirn9.rlcost(e,c,tp) function Cirn9.rlcost(e,c,tp)
local fa=Duel.GetFlagEffect(tp,20100050) --Copy From THC Makai Deck local fa=Duel.GetFlagEffect(tp,20100050) --Copy From THC Makai Deck
local fb=Duel.GetFlagEffect(tp,20100051) --Thanks Hiragi Sama local fb=Duel.GetFlagEffect(tp,20100051) --Thanks Hiragi Sama
local fc=fa-fb local fc=fa-fb
return (fc<6) or (e:GetHandler():GetFlagEffect(20100070)~=0) or Duel.IsPlayerAffectedByEffect(tp,20100134) return (fc<6) or (e:GetHandler():GetFlagEffect(20100070)~=0) or Duel.IsPlayerAffectedByEffect(tp,20100134)
end end
function Cirn9.rlop(e,tp,eg,ep,ev,re,r,rp) function Cirn9.rlop(e,tp,eg,ep,ev,re,r,rp)
if Duel.IsPlayerAffectedByEffect(tp,20100134) then return end if Duel.IsPlayerAffectedByEffect(tp,20100134) then return end
if (e:GetHandler():GetFlagEffect(20100070)>0) then return end if (e:GetHandler():GetFlagEffect(20100070)>0) then return end
Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1) Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1)
local fa=Duel.GetFlagEffect(tp,20100050) local fa=Duel.GetFlagEffect(tp,20100050)
local fb=Duel.GetFlagEffect(tp,20100051) local fb=Duel.GetFlagEffect(tp,20100051)
local rd=6-fa+fb local rd=6-fa+fb
if e:GetHandler():IsOriginalSetCard(0xc99) then if e:GetHandler():IsOriginalSetCard(0xc99) then
Debug.Message("ReLive卡行动次数剩余"..rd.."次 DA☆ZE") Debug.Message("ReLive卡行动次数剩余"..rd.."次 DA☆ZE")
end end
end end
function Cirn9.opcon(e) function Cirn9.opcon(e)
return Duel.GetTurnCount() == 1 return Duel.GetTurnCount() == 1
end end
function Cirn9.opop(e,tp,eg,ep,ev,re,r,rp) function Cirn9.opop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(11,0,aux.Stringid(20100060,3)) Duel.Hint(11,0,aux.Stringid(20100060,3))
end end
function Cirn9.ap1(e,tp,eg,ep,ev,re,r,rp,chk) function Cirn9.ap1(e,tp,eg,ep,ev,re,r,rp,chk)
local fa=Duel.GetFlagEffect(tp,20100050) local fa=Duel.GetFlagEffect(tp,20100050)
local fb=Duel.GetFlagEffect(tp,20100051) local fb=Duel.GetFlagEffect(tp,20100051)
local fc=fa-fb local fc=fa-fb
if chk==0 then return fc<6 end if chk==0 then return fc<6 end
Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1) Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1)
local rd=5-fc Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Debug.Message("ReLive卡行动次数剩余"..rd.."次 DA☆ZE") local rd=5-fc
end Debug.Message("ReLive卡行动次数剩余"..rd.."次 DA☆ZE")
function Cirn9.ap2(e,tp,eg,ep,ev,re,r,rp,chk) end
local fa=Duel.GetFlagEffect(tp,20100050) function Cirn9.ap2(e,tp,eg,ep,ev,re,r,rp,chk)
local fb=Duel.GetFlagEffect(tp,20100051) local fa=Duel.GetFlagEffect(tp,20100050)
local fc=fa-fb local fb=Duel.GetFlagEffect(tp,20100051)
if chk==0 then return fc<5 end local fc=fa-fb
Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1) if chk==0 then return fc<5 end
Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1) Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1)
local rd=4-fc Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1)
Debug.Message("ReLive卡行动次数剩余"..rd.."次 DA☆ZE") Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
end local rd=4-fc
function Cirn9.fumiap2(e,tp,eg,ep,ev,re,r,rp,chk) Debug.Message("ReLive卡行动次数剩余"..rd.."次 DA☆ZE")
local fa=Duel.GetFlagEffect(tp,20100050) end
local fb=Duel.GetFlagEffect(tp,20100051) function Cirn9.fumiap2(e,tp,eg,ep,ev,re,r,rp,chk)
local fc=fa-fb local fa=Duel.GetFlagEffect(tp,20100050)
if chk==0 then return fc<5 or (e:GetHandler():IsSummonType(SUMMON_TYPE_ADVANCE) and fc<6) end local fb=Duel.GetFlagEffect(tp,20100051)
if e:GetHandler():IsSummonType(SUMMON_TYPE_ADVANCE) then local fc=fa-fb
Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1) if chk==0 then return fc<5 or (e:GetHandler():IsSummonType(SUMMON_TYPE_ADVANCE) and fc<6) end
else if e:GetHandler():IsSummonType(SUMMON_TYPE_ADVANCE) then
Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1) Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1) else
end Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1)
local ea=Duel.GetFlagEffect(tp,20100050) Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1)
local eb=Duel.GetFlagEffect(tp,20100051) end
local ec=6-ea+eb local ea=Duel.GetFlagEffect(tp,20100050)
Debug.Message("ReLive卡行动次数剩余"..ec.."次 DA☆ZE") local eb=Duel.GetFlagEffect(tp,20100051)
end local ec=6-ea+eb
function Cirn9.stg(e,c) Debug.Message("ReLive卡行动次数剩余"..ec.."次 DA☆ZE")
return c:IsSetCard(0xc99) and c:IsType(TYPE_FIELD) end
end function Cirn9.stg(e,c)
function Cirn9.clcon(e,tp,eg,ep,ev,re,r,rp) return c:IsSetCard(0xc99) and c:IsType(TYPE_FIELD)
local fc=Duel.GetFieldCard(tp,LOCATION_SZONE,5) end
if not fc and not Duel.IsExistingMatchingCard(Cirn9.ffilter,tp,LOCATION_DECK+LOCATION_HAND,0,1,nil,tp) then return false end function Cirn9.clcon(e,tp,eg,ep,ev,re,r,rp)
return true local fc=Duel.GetFieldCard(tp,LOCATION_SZONE,5)
end if not fc and not Duel.IsExistingMatchingCard(Cirn9.ffilter,tp,LOCATION_DECK+LOCATION_HAND,0,1,nil,tp) then return false end
function Cirn9.clcost(e,tp,eg,ep,ev,re,r,rp,chk) return true
if chk==0 then return e:GetHandler():IsCanRemoveCounter(tp,0xc99,3,REASON_COST) end end
e:GetHandler():RemoveCounter(tp,0xc99,3,REASON_COST) function Cirn9.clcost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.RegisterFlagEffect(tp,20100053,RESET_PHASE+PHASE_END,0,1) if chk==0 then return e:GetHandler():IsCanRemoveCounter(tp,0xc99,3,REASON_COST) end
Duel.RegisterFlagEffect(tp,20100053,RESET_PHASE+PHASE_END,0,1) e:GetHandler():RemoveCounter(tp,0xc99,3,REASON_COST)
Duel.RegisterFlagEffect(tp,20100053,RESET_PHASE+PHASE_END,0,1) Duel.RegisterFlagEffect(tp,20100053,RESET_PHASE+PHASE_END,0,1)
end Duel.RegisterFlagEffect(tp,20100053,RESET_PHASE+PHASE_END,0,1)
function Cirn9.RevueBgm(tp) Duel.RegisterFlagEffect(tp,20100053,RESET_PHASE+PHASE_END,0,1)
local fc=Duel.GetFieldCard(tp,LOCATION_SZONE,5) end
local fcode=fc:GetOriginalCode() function Cirn9.RevueBgm(tp)
Duel.Hint(11,0,aux.Stringid(fcode,0)) local fc=Duel.GetFieldCard(tp,LOCATION_SZONE,5)
end local fcode=fc:GetOriginalCode()
function Cirn9.GetLine(c) Duel.Hint(11,0,aux.Stringid(fcode,0))
if c:IsLocation(LOCATION_FZONE) then return 99 end end
if c:IsLocation(LOCATION_SZONE) then return 1 end function Cirn9.GetLine(c)
if c:IsLocation(LOCATION_MZONE) and c:GetSequence()<5 then return 2 end if c:IsLocation(LOCATION_FZONE) then return 99 end
if c:IsLocation(LOCATION_MZONE) and c:GetSequence()>4 then return 3 end if c:IsLocation(LOCATION_SZONE) then return 1 end
end if c:IsLocation(LOCATION_MZONE) and c:GetSequence()<5 then return 2 end
function Cirn9.fap1(e,tp,eg,ep,ev,re,r,rp,chk) if c:IsLocation(LOCATION_MZONE) and c:GetSequence()>4 then return 3 end
local fa=Duel.GetFlagEffect(tp,20100050) end
local fb=Duel.GetFlagEffect(tp,20100051) function Cirn9.fap1(e,tp,eg,ep,ev,re,r,rp,chk)
local f1=Duel.GetFlagEffect(tp,20100088) local fa=Duel.GetFlagEffect(tp,20100050)
local f2=Duel.GetFlagEffect(tp,20100089) local fb=Duel.GetFlagEffect(tp,20100051)
local fc=fa-fb local f1=Duel.GetFlagEffect(tp,20100088)
local f3=f1-f2 local f2=Duel.GetFlagEffect(tp,20100089)
if chk==0 then return (fc<6 and e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST)) or (f3>0) end local fc=fa-fb
if fc<6 then local f3=f1-f2
if f3<1 then if chk==0 then return (fc<6 and e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST)) or (f3>0) end
Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1) if fc<6 then
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) if f3<1 then
elseif f3>0 then Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1)
if e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) then e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
if Duel.SelectYesNo(tp,aux.Stringid(20100088,3)) then elseif f3>0 then
Duel.RegisterFlagEffect(tp,20100089,RESET_PHASE+PHASE_END,0,1) if e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) then
Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1) if Duel.SelectYesNo(tp,aux.Stringid(20100088,3)) then
Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1) Duel.RegisterFlagEffect(tp,20100089,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1) Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1)
else Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1) Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1)
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) else
end Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1)
else e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
Duel.RegisterFlagEffect(tp,20100089,RESET_PHASE+PHASE_END,0,1) end
Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1) else
Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1) Duel.RegisterFlagEffect(tp,20100089,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1) Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1)
end Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1)
end Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1)
else end
Duel.RegisterFlagEffect(tp,20100089,RESET_PHASE+PHASE_END,0,1) end
Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1) else
Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1) Duel.RegisterFlagEffect(tp,20100089,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1) Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1)
end Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1)
local ea=Duel.GetFlagEffect(tp,20100050) Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1)
local eb=Duel.GetFlagEffect(tp,20100051) end
local ec=6-ea+eb local ea=Duel.GetFlagEffect(tp,20100050)
Debug.Message("ReLive卡行动次数剩余"..ec.."次 DA☆ZE") local eb=Duel.GetFlagEffect(tp,20100051)
end local ec=6-ea+eb
Debug.Message("ReLive卡行动次数剩余"..ec.."次 DA☆ZE")
function Cirn9.arrap1(e,tp,eg,ep,ev,re,r,rp,chk) end
local og=e:GetHandler():GetOverlayGroup()
local fa=Duel.GetFlagEffect(tp,20100050) function Cirn9.arrap1(e,tp,eg,ep,ev,re,r,rp,chk)
local fb=Duel.GetFlagEffect(tp,20100051) local og=e:GetHandler():GetOverlayGroup()
local f1=Duel.GetFlagEffect(tp,20100088) local fa=Duel.GetFlagEffect(tp,20100050)
local f2=Duel.GetFlagEffect(tp,20100089) local fb=Duel.GetFlagEffect(tp,20100051)
local fc=fa-fb local f1=Duel.GetFlagEffect(tp,20100088)
local f3=f1-f2 local f2=Duel.GetFlagEffect(tp,20100089)
if chk==0 then return (fc<6 and og:FilterCount(Card.IsAbleToRemoveAsCost,nil)>0) or (f3>0) end local fc=fa-fb
if fc<6 then local f3=f1-f2
if f3<1 then if chk==0 then return (fc<6 and og:FilterCount(Card.IsAbleToRemoveAsCost,nil)>0) or (f3>0) end
Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1) if fc<6 then
local g=og:FilterSelect(tp,Card.IsAbleToRemoveAsCost,1,1,nil) if f3<1 then
Duel.Remove(g,POS_FACEUP,REASON_COST) Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1)
elseif f3>0 then local g=og:FilterSelect(tp,Card.IsAbleToRemoveAsCost,1,1,nil)
if og:FilterCount(Card.IsAbleToRemoveAsCost,nil)>0 then Duel.Remove(g,POS_FACEUP,REASON_COST)
if Duel.SelectYesNo(tp,aux.Stringid(20100088,3)) then elseif f3>0 then
Duel.RegisterFlagEffect(tp,20100089,RESET_PHASE+PHASE_END,0,1) if og:FilterCount(Card.IsAbleToRemoveAsCost,nil)>0 then
Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1) if Duel.SelectYesNo(tp,aux.Stringid(20100088,3)) then
Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1) Duel.RegisterFlagEffect(tp,20100089,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1) Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1)
else Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1) Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1)
local g=og:FilterSelect(tp,Card.IsAbleToRemoveAsCost,1,1,nil) else
Duel.Remove(g,POS_FACEUP,REASON_COST) Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1)
end local g=og:FilterSelect(tp,Card.IsAbleToRemoveAsCost,1,1,nil)
else Duel.Remove(g,POS_FACEUP,REASON_COST)
Duel.RegisterFlagEffect(tp,20100089,RESET_PHASE+PHASE_END,0,1) end
Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1) else
Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1) Duel.RegisterFlagEffect(tp,20100089,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1) Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1)
end Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1)
end Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1)
else end
Duel.RegisterFlagEffect(tp,20100089,RESET_PHASE+PHASE_END,0,1) end
Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1) else
Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1) Duel.RegisterFlagEffect(tp,20100089,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1) Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1)
end Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1)
local ea=Duel.GetFlagEffect(tp,20100050) Duel.RegisterFlagEffect(tp,20100051,RESET_PHASE+PHASE_END,0,1)
local eb=Duel.GetFlagEffect(tp,20100051) end
local ec=6-ea+eb local ea=Duel.GetFlagEffect(tp,20100050)
Debug.Message("ReLive卡行动次数剩余"..ec.."次 DA☆ZE") local eb=Duel.GetFlagEffect(tp,20100051)
end local ec=6-ea+eb
Debug.Message("ReLive卡行动次数剩余"..ec.."次 DA☆ZE")
function Cirn9.rlink(c) end
return c:IsType(TYPE_LINK) or (c:IsType(TYPE_CONTINUOUS) and c:IsType(TYPE_SPELL)) and c:IsSetCard(0xc99) and c:IsFaceup()
end function Cirn9.rlink(c)
return c:IsType(TYPE_LINK) or (c:IsType(TYPE_CONTINUOUS) and c:IsType(TYPE_SPELL)) and c:IsSetCard(0xc99) and c:IsFaceup()
function Cirn9.sap2(e,tp,eg,ep,ev,re,r,rp,chk) end
local fa=Duel.GetFlagEffect(tp,20100050)
local fb=Duel.GetFlagEffect(tp,20100051) function Cirn9.sap2(e,tp,eg,ep,ev,re,r,rp,chk)
local fc=fa-fb local fa=Duel.GetFlagEffect(tp,20100050)
local rls=0 local fb=Duel.GetFlagEffect(tp,20100051)
local lg=e:GetHandler():GetLinkedGroup() local fc=fa-fb
if lg:IsExists(Card.IsSetCard,1,nil,0xc99) then rls=1 end local rls=0
if e:GetHandler():IsHasEffect(20100098) then rls=1 end local lg=e:GetHandler():GetLinkedGroup()
if chk==0 then return (fc<5 or((rls==1) and (fc<6))) end if lg:IsExists(Card.IsSetCard,1,nil,0xc99) then rls=1 end
if (rls==1) then if e:GetHandler():IsHasEffect(20100098) then rls=1 end
Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1) if chk==0 then return (fc<5 or((rls==1) and (fc<6))) end
else if (rls==1) then
Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1) Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1) else
end Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1)
local ea=Duel.GetFlagEffect(tp,20100050) Duel.RegisterFlagEffect(tp,20100050,RESET_PHASE+PHASE_END,0,1)
local eb=Duel.GetFlagEffect(tp,20100051) end
local ec=6-ea+eb local ea=Duel.GetFlagEffect(tp,20100050)
Debug.Message("ReLive卡行动次数剩余"..ec.."次 DA☆ZE") local eb=Duel.GetFlagEffect(tp,20100051)
end local ec=6-ea+eb
function Cirn9.IsReLinkState(c) Debug.Message("ReLive卡行动次数剩余"..ec.."次 DA☆ZE")
if c:IsHasEffect(20100098) then return true end end
if c:GetLinkedGroup():IsExists(Card.IsSetCard,1,nil,0xc99) then return true end function Cirn9.IsReLinkState(c)
return false if c:IsHasEffect(20100098) then return true end
end if c:GetLinkedGroup():IsExists(Card.IsSetCard,1,nil,0xc99) then return true end
function Cirn9.nanacon1(e,tp,eg,ep,ev,re,r,rp) return false
return (Duel.GetFlagEffect(tp,20100068)==0) end
end function Cirn9.nanacon1(e,tp,eg,ep,ev,re,r,rp)
function Cirn9.nanacon2(e,tp,eg,ep,ev,re,r,rp,chk,chkc) return (Duel.GetFlagEffect(tp,20100068)==0)
if chk==0 then return (Duel.GetFlagEffect(tp,20100068)~=0) end end
end function Cirn9.nanacon2(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
function Cirn9.stageop(e,tp,eg,ep,ev,re,r,rp) if chk==0 then return (Duel.GetFlagEffect(tp,20100068)~=0) end
Cirn9.RevueBgm(tp) end
end function Cirn9.stageop(e,tp,eg,ep,ev,re,r,rp)
function Cirn9.FinishAct(c) Cirn9.RevueBgm(tp)
local e1=Effect.CreateEffect(c) end
e1:SetDescription(aux.Stringid(20100108,3)) function Cirn9.FinishAct(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) local e1=Effect.CreateEffect(c)
e1:SetCode(EVENT_PHASE+PHASE_END) e1:SetDescription(aux.Stringid(20100108,3))
e1:SetRange(LOCATION_FZONE) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e1:SetCost(Cirn9.finalcost) e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetCountLimit(1) e1:SetRange(LOCATION_FZONE)
e1:SetCondition(Cirn9.finalcon) e1:SetCost(Cirn9.finalcost)
return e1 e1:SetCountLimit(1)
end e1:SetCondition(Cirn9.finalcon)
function Cirn9.finalcost(e,tp,eg,ep,ev,re,r,rp,chk) return e1
if chk==0 then return true end end
Duel.SendtoGrave(e:GetHandler(),REASON_COST) function Cirn9.finalcost(e,tp,eg,ep,ev,re,r,rp,chk)
end if chk==0 then return true end
function Cirn9.finalcon(e,tp,eg,ep,ev,re,r,rp) Duel.SendtoGrave(e:GetHandler(),REASON_COST)
local tid=e:GetHandler():GetTurnID() end
return (Duel.GetTurnCount()==tid+1) function Cirn9.finalcon(e,tp,eg,ep,ev,re,r,rp)
end local tid=e:GetHandler():GetTurnID()
function Cirn9.acop(e,tp,eg,ep,ev,re,r,rp) return (Duel.GetTurnCount()==tid+1)
for i=1,ev do end
Duel.RegisterFlagEffect(tp,20100052,RESET_PHASE+PHASE_END,0,1) function Cirn9.acop(e,tp,eg,ep,ev,re,r,rp)
end for i=1,ev do
Duel.RegisterFlagEffect(tp,20100052,RESET_PHASE+PHASE_END,0,1)
end
end end
\ No newline at end of file
--镜面结合 --镜面结合
function c21520180.initial_effect(c) function c21520180.initial_effect(c)
--special summon --special summon
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(21520180,0)) e1:SetDescription(aux.Stringid(21520180,0))
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,21520180) e1:SetCountLimit(1,21520180)
e1:SetTarget(c21520180.target) e1:SetTarget(c21520180.target)
e1:SetOperation(c21520180.activate) e1:SetOperation(c21520180.activate)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--fusion summon --fusion summon
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(21520180,1)) e2:SetDescription(aux.Stringid(21520180,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON+CATEGORY_REMOVE) e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON+CATEGORY_REMOVE)
e2:SetType(EFFECT_TYPE_IGNITION) e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE) e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,21520180) e2:SetCountLimit(1,21520180)
e2:SetCost(c21520180.fscost) e2:SetCost(c21520180.fscost)
e2:SetTarget(c21520180.fstg) e2:SetTarget(c21520180.fstg)
e2:SetOperation(c21520180.fsop) e2:SetOperation(c21520180.fsop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--silence --silence
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(21520180,2)) e3:SetDescription(aux.Stringid(21520180,2))
e3:SetProperty(EFFECT_FLAG_CLIENT_HINT) e3:SetProperty(EFFECT_FLAG_CLIENT_HINT)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e3:SetRange(LOCATION_SZONE) e3:SetRange(LOCATION_SZONE)
e3:SetCode(EVENT_ATTACK_ANNOUNCE) e3:SetCode(EVENT_ATTACK_ANNOUNCE)
e3:SetCondition(c21520180.actcon) e3:SetCondition(c21520180.actcon)
e3:SetOperation(c21520180.actop) e3:SetOperation(c21520180.actop)
c:RegisterEffect(e3) c:RegisterEffect(e3)
local e3_2=e3:Clone() local e3_2=e3:Clone()
e3_2:SetCode(EVENT_BE_BATTLE_TARGET) e3_2:SetCode(EVENT_BE_BATTLE_TARGET)
c:RegisterEffect(e3_2) c:RegisterEffect(e3_2)
end end
function c21520180.tgfilter(c) function c21520180.tgfilter(c)
return c:IsSetCard(0x490) and c:IsCanBeEffectTarget() and c:IsFaceup() and c:IsType(TYPE_MONSTER) return c:IsSetCard(0x490) and c:IsCanBeEffectTarget() and c:IsFaceup() and c:IsType(TYPE_MONSTER)
end end
function c21520180.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c21520180.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE+LOCATION_MZONE) and chkc:IsFaceup() and chkc:IsSetCard(0x490) end if chkc then return chkc:IsLocation(LOCATION_GRAVE+LOCATION_MZONE) and chkc:IsFaceup() and chkc:IsSetCard(0x490) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and
Duel.IsPlayerCanSpecialSummonMonster(tp,nil,0,0x11,0,0,nil,RACE_FIEND,ATTRIBUTE_DARK) and Duel.IsPlayerCanSpecialSummonMonster(tp,nil,0,0x11,0,0,nil,RACE_FIEND,ATTRIBUTE_DARK) and
Duel.IsExistingMatchingCard(c21520180.tgfilter,tp,LOCATION_MZONE+LOCATION_GRAVE,LOCATION_MZONE+LOCATION_GRAVE,1,nil) end Duel.IsExistingMatchingCard(c21520180.tgfilter,tp,LOCATION_MZONE+LOCATION_GRAVE,LOCATION_MZONE+LOCATION_GRAVE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local sg=Duel.SelectTarget(tp,c21520180.tgfilter,tp,LOCATION_MZONE+LOCATION_GRAVE,LOCATION_MZONE+LOCATION_GRAVE,1,1,nil) local sg=Duel.SelectTarget(tp,c21520180.tgfilter,tp,LOCATION_MZONE+LOCATION_GRAVE,LOCATION_MZONE+LOCATION_GRAVE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,sg,1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,sg,1,0,0)
end end
function c21520180.activate(e,tp,eg,ep,ev,re,r,rp) function c21520180.activate(e,tp,eg,ep,ev,re,r,rp)
local ec=Duel.GetFirstTarget() local ec=Duel.GetFirstTarget()
local c=e:GetHandler() local c=e:GetHandler()
if c:IsRelateToEffect(e) and if c:IsRelateToEffect(e) and
Duel.IsPlayerCanSpecialSummonMonster(tp,nil,0,0x11,ec:GetAttack(),ec:GetDefense(),ec:GetLevel(),RACE_FIEND,ATTRIBUTE_DARK) then Duel.IsPlayerCanSpecialSummonMonster(tp,nil,0,0x11,ec:GetAttack(),ec:GetDefense(),1,RACE_FIEND,ATTRIBUTE_DARK) then
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CHANGE_TYPE) e1:SetCode(EFFECT_CHANGE_TYPE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetValue(TYPE_NORMAL+TYPE_MONSTER) e1:SetValue(TYPE_NORMAL+TYPE_MONSTER)
e1:SetReset(RESET_EVENT+0x47c0000) e1:SetReset(RESET_EVENT+0x47c0000)
c:RegisterEffect(e1,true) c:RegisterEffect(e1,true)
--[[ local e2=e1:Clone() local e2=e1:Clone()
e2:SetCode(EFFECT_CHANGE_RACE) e2:SetCode(EFFECT_CHANGE_RACE)
e2:SetValue(RACE_FIEND) e2:SetValue(RACE_FIEND)
c:RegisterEffect(e2,true) c:RegisterEffect(e2,true)
local e3=e1:Clone() local e3=e1:Clone()
e3:SetCode(EFFECT_CHANGE_ATTRIBUTE) e3:SetCode(EFFECT_CHANGE_ATTRIBUTE)
e3:SetValue(ATTRIBUTE_DARK) e3:SetValue(ATTRIBUTE_DARK)
c:RegisterEffect(e3,true) c:RegisterEffect(e3,true)
local e4=e1:Clone() --[[ local e4=e1:Clone()
e4:SetCode(EFFECT_CHANGE_LEVEL) e4:SetCode(EFFECT_CHANGE_LEVEL)
e4:SetValue(ec:GetLevel()) e4:SetValue(ec:GetLevel())
c:RegisterEffect(e4,true)--]] c:RegisterEffect(e4,true)--]]
local e5=e1:Clone() local e5=e1:Clone()
e5:SetCode(EFFECT_SET_BASE_ATTACK) e5:SetCode(EFFECT_SET_BASE_ATTACK)
e5:SetValue(ec:GetAttack()) e5:SetValue(ec:GetAttack())
c:RegisterEffect(e5,true) c:RegisterEffect(e5,true)
local e6=e1:Clone() local e6=e1:Clone()
e6:SetCode(EFFECT_SET_BASE_DEFENSE) e6:SetCode(EFFECT_SET_BASE_DEFENSE)
e6:SetValue(ec:GetDefense()) e6:SetValue(ec:GetDefense())
c:RegisterEffect(e6,true) c:RegisterEffect(e6,true)
local e7=e1:Clone() local e7=e1:Clone()
e7:SetCode(EFFECT_CHANGE_CODE) e7:SetCode(EFFECT_CHANGE_CODE)
e7:SetValue(ec:GetOriginalCode()) e7:SetValue(ec:GetOriginalCode())
c:RegisterEffect(e7,true) c:RegisterEffect(e7,true)
local e8=Effect.CreateEffect(c) local e8=Effect.CreateEffect(c)
e8:SetType(EFFECT_TYPE_SINGLE) e8:SetType(EFFECT_TYPE_SINGLE)
e8:SetCode(EFFECT_TO_GRAVE_REDIRECT_CB) e8:SetCode(EFFECT_TO_GRAVE_REDIRECT_CB)
e8:SetProperty(EFFECT_FLAG_UNCOPYABLE) e8:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e8:SetCondition(c21520180.repcon) e8:SetCondition(c21520180.repcon)
e8:SetOperation(c21520180.repop) e8:SetOperation(c21520180.repop)
c:RegisterEffect(e8) c:RegisterEffect(e8)
Duel.SpecialSummon(c,0,tp,tp,true,false,POS_FACEUP) Duel.SpecialSummon(c,0,tp,tp,true,false,POS_FACEUP)
end end
end end
function c21520180.repcon(e) function c21520180.repcon(e)
local c=e:GetHandler() local c=e:GetHandler()
return c:IsFaceup() and c:IsLocation(LOCATION_MZONE) and c:IsReason(REASON_DESTROY) return c:IsFaceup() and c:IsLocation(LOCATION_MZONE) and c:IsReason(REASON_DESTROY)
end end
function c21520180.repop(e,tp,eg,ep,ev,re,r,rp) function c21520180.repop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCode(EFFECT_CHANGE_TYPE) e1:SetCode(EFFECT_CHANGE_TYPE)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+0x1fc0000) e1:SetReset(RESET_EVENT+0x1fc0000)
e1:SetValue(TYPE_SPELL+TYPE_CONTINUOUS) e1:SetValue(TYPE_SPELL+TYPE_CONTINUOUS)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c21520180.fmfilter(c,e) function c21520180.fmfilter(c,e)
return c:IsCanBeFusionMaterial() and not c:IsImmuneToEffect(e) return c:IsCanBeFusionMaterial() and not c:IsImmuneToEffect(e)
end end
function c21520180.fsfilter(c,e,tp,mg) function c21520180.fsfilter(c,e,tp,mg)
return c:IsSetCard(0x490) and c:IsType(TYPE_FUSION) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) return c:IsSetCard(0x490) and c:IsType(TYPE_FUSION) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false)
and c:CheckFusionMaterial(mg) and c:CheckFusionMaterial(mg)
end end
function c21520180.fscost(e,tp,eg,ep,ev,re,r,rp,chk) function c21520180.fscost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost() end if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost() end
Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_COST) Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_COST)
end end
function c21520180.fstg(e,tp,eg,ep,ev,re,r,rp,chk) function c21520180.fstg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then if chk==0 then
local mg=Duel.GetMatchingGroup(c21520180.fmfilter,tp,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE,0,nil,e) local mg=Duel.GetMatchingGroup(c21520180.fmfilter,tp,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE,0,nil,e)
return Duel.GetLocationCountFromEx(tp)>0 return Duel.GetLocationCountFromEx(tp)>0
and Duel.IsExistingMatchingCard(c21520180.fsfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg) end and Duel.IsExistingMatchingCard(c21520180.fsfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end end
function c21520180.fsop(e,tp,eg,ep,ev,re,r,rp) function c21520180.fsop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCountFromEx(tp)<=0 then return end if Duel.GetLocationCountFromEx(tp)<=0 then return end
local mg=Duel.GetMatchingGroup(c21520180.fmfilter,tp,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE,0,nil,e) local mg=Duel.GetMatchingGroup(c21520180.fmfilter,tp,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE,0,nil,e)
local sg=Duel.GetMatchingGroup(c21520180.fsfilter,tp,LOCATION_EXTRA,0,nil,e,tp,mg) local sg=Duel.GetMatchingGroup(c21520180.fsfilter,tp,LOCATION_EXTRA,0,nil,e,tp,mg)
if sg:GetCount()>0 then if sg:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil) local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst() local tc=tg:GetFirst()
Duel.ConfirmCards(1-tp,tc) Duel.ConfirmCards(1-tp,tc)
local code=tc:GetCode() local code=tc:GetCode()
local mat=Duel.SelectFusionMaterial(tp,tc,mg) local mat=Duel.SelectFusionMaterial(tp,tc,mg)
local fg=Duel.GetMatchingGroup(Card.IsCode,tp,LOCATION_EXTRA,0,nil,code) local fg=Duel.GetMatchingGroup(Card.IsCode,tp,LOCATION_EXTRA,0,nil,code)
local tc=fg:GetFirst() local tc=fg:GetFirst()
while tc do while tc do
tc:SetMaterial(mat) tc:SetMaterial(mat)
tc=fg:GetNext() tc=fg:GetNext()
end end
Duel.Remove(mat,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) Duel.Remove(mat,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
local tc=Duel.GetFirstMatchingCard(c21520180.procfilter,tp,LOCATION_EXTRA,0,nil,code,e,tp) local tc=Duel.GetFirstMatchingCard(c21520180.procfilter,tp,LOCATION_EXTRA,0,nil,code,e,tp)
if not tc then return end if not tc then return end
if Duel.GetLocationCountFromEx(tp)<=0 then if Duel.GetLocationCountFromEx(tp)<=0 then
Duel.SendtoGrave(tc,REASON_EFFECT) Duel.SendtoGrave(tc,REASON_EFFECT)
tc:CompleteProcedure() tc:CompleteProcedure()
else else
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
tc:CompleteProcedure() tc:CompleteProcedure()
end end
end end
end end
function c21520180.procfilter(c,code,e,tp) function c21520180.procfilter(c,code,e,tp)
return c:IsCode(code) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) return c:IsCode(code) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false)
end end
function c21520180.actcon(e,tp,eg,ep,ev,re,r,rp) function c21520180.actcon(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetAttacker() local tc=Duel.GetAttacker()
if tc:IsControler(1-tp) then tc=Duel.GetAttackTarget() end if tc:IsControler(1-tp) then tc=Duel.GetAttackTarget() end
return tc and tc:IsControler(tp) and tc:IsSetCard(0x490) return tc and tc:IsControler(tp) and tc:IsSetCard(0x490)
end end
function c21520180.actop(e,tp,eg,ep,ev,re,r,rp) function c21520180.actop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_ACTIVATE) e1:SetCode(EFFECT_CANNOT_ACTIVATE)
e1:SetTargetRange(0,1) e1:SetTargetRange(0,1)
e1:SetValue(c21520180.aclimit) e1:SetValue(c21520180.aclimit)
e1:SetReset(RESET_PHASE+PHASE_DAMAGE) e1:SetReset(RESET_PHASE+PHASE_DAMAGE)
Duel.RegisterEffect(e1,tp) Duel.RegisterEffect(e1,tp)
end end
function c21520180.aclimit(e,re,tp) function c21520180.aclimit(e,re,tp)
return not re:GetHandler():IsImmuneToEffect(e) return not re:GetHandler():IsImmuneToEffect(e)
end end
--幻形魔-昂千德 --幻形魔-昂千德
function c21520182.initial_effect(c) function c21520182.initial_effect(c)
c:EnableReviveLimit() c:EnableReviveLimit()
--fusion material --fusion material
aux.AddFusionProcMixRep(c,false,false,aux.FilterBoolFunction(Card.IsFusionSetCard,0x490),3,100) aux.AddFusionProcMixRep(c,false,false,c21520182.sefilter,3,100)
--spsummon condition --spsummon condition
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION) e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(c21520182.splimit) e1:SetValue(c21520182.splimit)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--cost --cost
local e00=Effect.CreateEffect(c) local e00=Effect.CreateEffect(c)
e00:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e00:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e00:SetDescription(aux.Stringid(21520182,4)) e00:SetDescription(aux.Stringid(21520182,4))
e00:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_CANNOT_DISABLE) e00:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_CANNOT_DISABLE)
e00:SetCode(EVENT_PHASE+PHASE_END) e00:SetCode(EVENT_PHASE+PHASE_END)
e00:SetCountLimit(1) e00:SetCountLimit(1)
e00:SetRange(LOCATION_MZONE) e00:SetRange(LOCATION_MZONE)
e00:SetCondition(c21520182.ccon) e00:SetCondition(c21520182.ccon)
e00:SetOperation(c21520182.ccost) e00:SetOperation(c21520182.ccost)
c:RegisterEffect(e00) c:RegisterEffect(e00)
--attribute --attribute
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE) e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetCode(EFFECT_ADD_ATTRIBUTE) e2:SetCode(EFFECT_ADD_ATTRIBUTE)
e2:SetValue(ATTRIBUTE_DARK) e2:SetValue(ATTRIBUTE_DARK)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--atk def --atk def
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE) e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_MATERIAL_CHECK) e4:SetCode(EFFECT_MATERIAL_CHECK)
e4:SetValue(c21520182.matcheck) e4:SetValue(c21520182.matcheck)
c:RegisterEffect(e4) c:RegisterEffect(e4)
--[[ local e5=Effect.CreateEffect(c) --[[ local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE) e5:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE)
e5:SetCode(EVENT_SPSUMMON_SUCCESS) e5:SetCode(EVENT_SPSUMMON_SUCCESS)
e5:SetCondition(c21520182.regcon) e5:SetCondition(c21520182.regcon)
e5:SetOperation(c21520182.regop) e5:SetOperation(c21520182.regop)
e5:SetLabelObject(e4) e5:SetLabelObject(e4)
c:RegisterEffect(e5)--]] c:RegisterEffect(e5)--]]
--copy --copy
local e6=Effect.CreateEffect(c) local e6=Effect.CreateEffect(c)
e6:SetType(EFFECT_TYPE_QUICK_O) e6:SetType(EFFECT_TYPE_QUICK_O)
e6:SetDescription(aux.Stringid(21520182,3)) e6:SetDescription(aux.Stringid(21520182,3))
e6:SetProperty(EFFECT_FLAG_CARD_TARGET) e6:SetProperty(EFFECT_FLAG_CARD_TARGET)
e6:SetCode(EVENT_FREE_CHAIN) e6:SetCode(EVENT_FREE_CHAIN)
e6:SetRange(LOCATION_MZONE) e6:SetRange(LOCATION_MZONE)
e6:SetCountLimit(1,21520182) e6:SetCountLimit(1,21520182)
e6:SetTarget(c21520182.cptg) e6:SetTarget(c21520182.cptg)
e6:SetOperation(c21520182.cpop) e6:SetOperation(c21520182.cpop)
c:RegisterEffect(e6) c:RegisterEffect(e6)
--draw --draw
local e7=Effect.CreateEffect(c) local e7=Effect.CreateEffect(c)
e7:SetCategory(CATEGORY_DRAW) e7:SetCategory(CATEGORY_DRAW)
e7:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e7:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e7:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP) e7:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP)
e7:SetCode(EVENT_TO_GRAVE) e7:SetCode(EVENT_TO_GRAVE)
e7:SetCondition(c21520182.drcon) e7:SetCondition(c21520182.drcon)
e7:SetTarget(c21520182.drtg) e7:SetTarget(c21520182.drtg)
e7:SetOperation(c21520182.drop) e7:SetOperation(c21520182.drop)
c:RegisterEffect(e7) c:RegisterEffect(e7)
end end
function c21520182.splimit(e,se,sp,st) function c21520182.splimit(e,se,sp,st)
return bit.band(st,SUMMON_TYPE_FUSION)==SUMMON_TYPE_FUSION return bit.band(st,SUMMON_TYPE_FUSION)==SUMMON_TYPE_FUSION
end end
function c21520182.cfilter1(c) function c21520182.cfilter1(c)
return c:IsType(TYPE_MONSTER) and c:IsAttribute(ATTRIBUTE_LIGHT) and not c:IsPublic() return c:IsType(TYPE_MONSTER) and c:IsAttribute(ATTRIBUTE_LIGHT) and not c:IsPublic()
end end
function c21520182.ccon(e,tp,eg,ep,ev,re,r,rp) function c21520182.ccon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp return Duel.GetTurnPlayer()==tp
end end
function c21520182.ccost(e,tp) function c21520182.ccost(e,tp)
if tp~=Duel.GetTurnPlayer() then return end if tp~=Duel.GetTurnPlayer() then return end
local c=e:GetHandler() local c=e:GetHandler()
local g1=Duel.GetMatchingGroup(c21520182.cfilter1,tp,LOCATION_HAND,0,nil) local g1=Duel.GetMatchingGroup(c21520182.cfilter1,tp,LOCATION_HAND,0,nil)
local opselect=2 local opselect=2
if g1:GetCount()>0 then if g1:GetCount()>0 then
opselect=Duel.SelectOption(tp,aux.Stringid(21520182,0),aux.Stringid(21520182,1),aux.Stringid(21520182,2)) opselect=Duel.SelectOption(tp,aux.Stringid(21520182,0),aux.Stringid(21520182,1),aux.Stringid(21520182,2))
else else
opselect=Duel.SelectOption(tp,aux.Stringid(21520182,1),aux.Stringid(21520182,2)) opselect=Duel.SelectOption(tp,aux.Stringid(21520182,1),aux.Stringid(21520182,2))
opselect=opselect+1 opselect=opselect+1
end end
if opselect==0 then if opselect==0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONFIRM) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONFIRM)
local g=g1:Select(tp,1,1,nil) local g=g1:Select(tp,1,1,nil)
Duel.ConfirmCards(1-tp,g) Duel.ConfirmCards(1-tp,g)
Duel.ShuffleHand(tp) Duel.ShuffleHand(tp)
elseif opselect==1 then elseif opselect==1 then
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetValue(-c:GetAttack()) e1:SetValue(-c:GetAttack())
e1:SetReset(RESET_PHASE+PHASE_STANDBY,2) e1:SetReset(RESET_PHASE+PHASE_STANDBY,2)
c:RegisterEffect(e1) c:RegisterEffect(e1)
local e2=e1:Clone() local e2=e1:Clone()
e2:SetCategory(CATEGORY_DEFCHANGE) e2:SetCategory(CATEGORY_DEFCHANGE)
e2:SetCode(EFFECT_UPDATE_DEFENSE) e2:SetCode(EFFECT_UPDATE_DEFENSE)
e2:SetValue(-c:GetDefense()) e2:SetValue(-c:GetDefense())
c:RegisterEffect(e2) c:RegisterEffect(e2)
else else
Duel.Destroy(e:GetHandler(),REASON_RULE) Duel.Destroy(e:GetHandler(),REASON_RULE)
end end
end end
--[[ --[[
function c21520182.ffilter(c,cat,fc,race) function c21520182.ffilter(c,cat,fc,race)
if cat~=nil and race==nil then if cat~=nil and race==nil then
return c:IsFusionSetCard(0x490) and c:IsCanBeFusionMaterial(fc) return c:IsFusionSetCard(0x490) and c:IsCanBeFusionMaterial(fc)
elseif cat==nil and race~=nil then elseif cat==nil and race~=nil then
return c:IsRace(RACE_FIEND) and c:IsCanBeFusionMaterial(fc) return c:IsRace(RACE_FIEND) and c:IsCanBeFusionMaterial(fc)
end end
end end
function c21520182.fscondition(e,g,gc,chkf) function c21520182.fscondition(e,g,gc,chkf)
if g==nil then return true end if g==nil then return true end
if gc then return false end if gc then return false end
local g1=g:Filter(c21520182.ffilter,nil,0x490,e:GetHandler(),nil) local g1=g:Filter(c21520182.ffilter,nil,0x490,e:GetHandler(),nil)
local c1=g1:GetCount() local c1=g1:GetCount()
local g2=g:Filter(c21520182.ffilter,nil,nil,e:GetHandler(),RACE_FIEND) local g2=g:Filter(c21520182.ffilter,nil,nil,e:GetHandler(),RACE_FIEND)
local c2=g2:GetCount() local c2=g2:GetCount()
local ag=g1:Clone() local ag=g1:Clone()
ag:Merge(g2) ag:Merge(g2)
if chkf~=PLAYER_NONE and not ag:IsExists(aux.FConditionCheckF,1,nil,chkf) then return false end if chkf~=PLAYER_NONE and not ag:IsExists(aux.FConditionCheckF,1,nil,chkf) then return false end
return c1>0 and c2>1 and ag:GetCount()>=3 return c1>0 and c2>1 and ag:GetCount()>=3
end end
function c21520182.fsoperation(e,tp,eg,ep,ev,re,r,rp,gc) function c21520182.fsoperation(e,tp,eg,ep,ev,re,r,rp,gc)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FMATERIAL) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FMATERIAL)
local g1=g:Filter(c21520182.ffilter,nil,0x490,e:GetHandler(),nil) local g1=g:Filter(c21520182.ffilter,nil,0x490,e:GetHandler(),nil)
local g2=g:Filter(c21520182.ffilter,nil,nil,e:GetHandler(),RACE_FIEND) local g2=g:Filter(c21520182.ffilter,nil,nil,e:GetHandler(),RACE_FIEND)
local ag=g1:Clone() local ag=g1:Clone()
ag:Merge(g2) ag:Merge(g2)
local tc=nil local tc=nil
local f1=0 local f1=0
local f2=0 local f2=0
local mg=Group.CreateGroup() local mg=Group.CreateGroup()
Duel.SetFusionMaterial(eg:FilterSelect(tp,c21520182.ffilter,3,100,nil)) Duel.SetFusionMaterial(eg:FilterSelect(tp,c21520182.ffilter,3,100,nil))
end end
]] ]]
function c21520182.matcheck(e,c) function c21520182.matcheck(e,c)
-- local g=c:GetMaterial() -- local g=c:GetMaterial()
-- e:SetLabel(g:GetClassCount(Card.GetOriginalCode)) -- e:SetLabel(g:GetClassCount(Card.GetOriginalCode))
local ct=c:GetMaterialCount() local ct=c:GetMaterialCount()
local ae=Effect.CreateEffect(c) local ae=Effect.CreateEffect(c)
ae:SetType(EFFECT_TYPE_SINGLE) ae:SetType(EFFECT_TYPE_SINGLE)
ae:SetCode(EFFECT_SET_BASE_ATTACK) ae:SetCode(EFFECT_SET_BASE_ATTACK)
ae:SetValue(ct*450) ae:SetValue(ct*450)
ae:SetReset(RESET_EVENT+0xff0000) ae:SetReset(RESET_EVENT+0xff0000)
c:RegisterEffect(ae) c:RegisterEffect(ae)
local de=ae:Clone() local de=ae:Clone()
de:SetCode(EFFECT_SET_BASE_DEFENSE) de:SetCode(EFFECT_SET_BASE_DEFENSE)
c:RegisterEffect(de) c:RegisterEffect(de)
end end
function c21520182.regcon(e,tp,eg,ep,ev,re,r,rp) function c21520182.regcon(e,tp,eg,ep,ev,re,r,rp)
return bit.band(e:GetHandler():GetSummonType(),SUMMON_TYPE_FUSION)==SUMMON_TYPE_FUSION return bit.band(e:GetHandler():GetSummonType(),SUMMON_TYPE_FUSION)==SUMMON_TYPE_FUSION
end end
function c21520182.regop(e,tp,eg,ep,ev,re,r,rp) function c21520182.regop(e,tp,eg,ep,ev,re,r,rp)
local ct=e:GetLabelObject():GetLabel() local ct=e:GetLabelObject():GetLabel()
local c=e:GetHandler() local c=e:GetHandler()
local ae=Effect.CreateEffect(c) local ae=Effect.CreateEffect(c)
ae:SetType(EFFECT_TYPE_SINGLE) ae:SetType(EFFECT_TYPE_SINGLE)
ae:SetCode(EFFECT_UPDATE_ATTACK) ae:SetCode(EFFECT_UPDATE_ATTACK)
ae:SetValue(ct*900) ae:SetValue(ct*900)
ae:SetReset(RESET_EVENT+0x1ff0000) ae:SetReset(RESET_EVENT+0x1ff0000)
c:RegisterEffect(ae) c:RegisterEffect(ae)
local de=ae:Clone() local de=ae:Clone()
de:SetCode(EFFECT_UPDATE_DEFENSE) de:SetCode(EFFECT_UPDATE_DEFENSE)
c:RegisterEffect(de) c:RegisterEffect(de)
end end
function c21520182.cpfilter(c) function c21520182.cpfilter(c)
return c:IsType(TYPE_EFFECT) and c:IsFaceup() return c:IsType(TYPE_EFFECT) and c:IsFaceup()
end end
function c21520182.cptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c21520182.cptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return c21520182.cpfilter(chkc) end if chkc then return c21520182.cpfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c21520182.cpfilter,tp,LOCATION_GRAVE+LOCATION_MZONE,LOCATION_GRAVE+LOCATION_MZONE,1,e:GetHandler()) end if chk==0 then return Duel.IsExistingTarget(c21520182.cpfilter,tp,LOCATION_GRAVE+LOCATION_MZONE,LOCATION_GRAVE+LOCATION_MZONE,1,e:GetHandler()) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local g1=Duel.SelectTarget(tp,c21520182.cpfilter,tp,LOCATION_GRAVE+LOCATION_MZONE,LOCATION_GRAVE+LOCATION_MZONE,1,1,e:GetHandler()) local g1=Duel.SelectTarget(tp,c21520182.cpfilter,tp,LOCATION_GRAVE+LOCATION_MZONE,LOCATION_GRAVE+LOCATION_MZONE,1,1,e:GetHandler())
-- local loc=g1:GetFirst():GetLocation() -- local loc=g1:GetFirst():GetLocation()
-- Duel.SetOperationInfo(0,CATEGORY_REMOVE,g1,1,tp,loc) -- Duel.SetOperationInfo(0,CATEGORY_REMOVE,g1,1,tp,loc)
end end
function c21520182.cpop(e,tp,eg,ep,ev,re,r,rp) function c21520182.cpop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if not c:IsOnField() or c:IsFacedown() then return end if not c:IsOnField() or c:IsFacedown() then return end
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS) local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local tc=g:GetFirst() local tc=g:GetFirst()
if tc:IsRelateToEffect(e) and not tc:IsImmuneToEffect(e) then if tc:IsRelateToEffect(e) and not tc:IsImmuneToEffect(e) then
--[[ local e2=Effect.CreateEffect(c) --[[ local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE) e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE) e2:SetCode(EFFECT_DISABLE)
e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e2) tc:RegisterEffect(e2)
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE) e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_DISABLE_EFFECT) e3:SetCode(EFFECT_DISABLE_EFFECT)
e3:SetValue(RESET_TURN_SET) e3:SetValue(RESET_TURN_SET)
e3:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) e3:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e3)--]] tc:RegisterEffect(e3)--]]
local code=tc:GetOriginalCode() local code=tc:GetOriginalCode()
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
e1:SetCode(EFFECT_CHANGE_CODE) e1:SetCode(EFFECT_CHANGE_CODE)
e1:SetValue(code) e1:SetValue(code)
c:RegisterEffect(e1) c:RegisterEffect(e1)
c:CopyEffect(code,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,1) c:CopyEffect(code,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,1)
-- Duel.Remove(tc,POS_FACEUP,REASON_EFFECT) -- Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)
end end
end end
function c21520182.drcon(e,tp,eg,ep,ev,re,r,rp) function c21520182.drcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
return c:IsPreviousLocation(LOCATION_ONFIELD) and c:IsReason(REASON_DESTROY) return c:IsPreviousLocation(LOCATION_ONFIELD) and c:IsReason(REASON_DESTROY)
end end
function c21520182.drtg(e,tp,eg,ep,ev,re,r,rp,chk) function c21520182.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,PLAYER_ALL,1) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,PLAYER_ALL,1)
end end
function c21520182.drop(e,tp,eg,ep,ev,re,r,rp) function c21520182.drop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetFieldGroup(tp,LOCATION_REMOVED,LOCATION_REMOVED) local g=Duel.GetFieldGroup(tp,LOCATION_REMOVED,LOCATION_REMOVED)
if g:GetCount()==0 then return end if g:GetCount()==0 then return end
Duel.SendtoDeck(g,nil,0,REASON_EFFECT) Duel.SendtoDeck(g,nil,0,REASON_EFFECT)
Duel.BreakEffect() Duel.BreakEffect()
local tg=Duel.GetOperatedGroup() local tg=Duel.GetOperatedGroup()
-- if tg:IsExists(Card.IsLocation,1,nil,LOCATION_DECK) then -- if tg:IsExists(Card.IsLocation,1,nil,LOCATION_DECK) then
Duel.ShuffleDeck(tp) Duel.ShuffleDeck(tp)
Duel.ShuffleDeck(1-tp) Duel.ShuffleDeck(1-tp)
-- end -- end
local ct=tg:FilterCount(Card.IsLocation,nil,LOCATION_DECK+LOCATION_EXTRA) local ct=tg:FilterCount(Card.IsLocation,nil,LOCATION_DECK+LOCATION_EXTRA)
if ct>0 then if ct>0 then
Duel.Draw(tp,1,REASON_EFFECT) Duel.Draw(tp,1,REASON_EFFECT)
Duel.Draw(1-tp,1,REASON_EFFECT) Duel.Draw(1-tp,1,REASON_EFFECT)
end end
end end
function c21520182.sefilter(c)
return c:IsFusionSetCard(0x490) and c:IsType(TYPE_MONSTER)
end
--曲形魔-克莱因 --曲形魔-克莱因
function c21520183.initial_effect(c) function c21520183.initial_effect(c)
c:EnableReviveLimit() c:EnableReviveLimit()
aux.AddXyzProcedure(c,aux.FilterBoolFunction(Card.IsRace,RACE_FIEND),10,3,nil,nil,99) aux.AddXyzProcedure(c,aux.FilterBoolFunction(Card.IsRace,RACE_FIEND),10,3,nil,nil,99)
--spsummon condition --spsummon condition
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION) e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(c21520183.splimit) e1:SetValue(c21520183.splimit)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--special summon rule --special summon rule
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD) e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_SPSUMMON_PROC) e2:SetCode(EFFECT_SPSUMMON_PROC)
e2:SetProperty(EFFECT_FLAG_UNCOPYABLE) e2:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e2:SetRange(LOCATION_GRAVE+LOCATION_EXTRA) e2:SetRange(LOCATION_GRAVE+LOCATION_EXTRA)
e2:SetCondition(c21520183.spcon) e2:SetCondition(c21520183.spcon)
e2:SetOperation(c21520183.spop) e2:SetOperation(c21520183.spop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--draw --draw
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_DRAW) e3:SetCategory(CATEGORY_DRAW)
e3:SetDescription(aux.Stringid(21520183,0)) e3:SetDescription(aux.Stringid(21520183,0))
e3:SetType(EFFECT_TYPE_IGNITION) e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_MZONE) e3:SetRange(LOCATION_MZONE)
e3:SetRange(LOCATION_MZONE) e3:SetRange(LOCATION_MZONE)
e3:SetCost(c21520183.drcost) e3:SetCost(c21520183.drcost)
e3:SetTarget(c21520183.drtg) e3:SetTarget(c21520183.drtg)
e3:SetOperation(c21520183.drop) e3:SetOperation(c21520183.drop)
c:RegisterEffect(e3) c:RegisterEffect(e3)
--atk & def --atk & def
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE) e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_SET_ATTACK) e4:SetCode(EFFECT_SET_ATTACK)
e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e4:SetRange(LOCATION_MZONE) e4:SetRange(LOCATION_MZONE)
e4:SetValue(c21520183.adval) e4:SetValue(c21520183.adval)
c:RegisterEffect(e4) c:RegisterEffect(e4)
local e5=e4:Clone() local e5=e4:Clone()
e5:SetCode(EFFECT_SET_DEFENSE) e5:SetCode(EFFECT_SET_DEFENSE)
c:RegisterEffect(e5) c:RegisterEffect(e5)
--imune --imune
local e6=Effect.CreateEffect(c) local e6=Effect.CreateEffect(c)
e6:SetType(EFFECT_TYPE_SINGLE) e6:SetType(EFFECT_TYPE_SINGLE)
e6:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e6:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e6:SetRange(LOCATION_MZONE) e6:SetRange(LOCATION_MZONE)
e6:SetCode(EFFECT_IMMUNE_EFFECT) e6:SetCode(EFFECT_IMMUNE_EFFECT)
e6:SetCondition(c21520183.econ) e6:SetCondition(c21520183.econ)
e6:SetValue(c21520183.efilter) e6:SetValue(c21520183.efilter)
c:RegisterEffect(e6) c:RegisterEffect(e6)
--material --material
local e7=Effect.CreateEffect(c) local e7=Effect.CreateEffect(c)
e7:SetDescription(aux.Stringid(21520183,1)) e7:SetDescription(aux.Stringid(21520183,1))
e7:SetType(EFFECT_TYPE_IGNITION) e7:SetType(EFFECT_TYPE_IGNITION)
e7:SetRange(LOCATION_MZONE) e7:SetRange(LOCATION_MZONE)
e7:SetCountLimit(1,21520183) e7:SetCountLimit(1,21520183)
e7:SetCost(c21520183.cost) e7:SetCost(c21520183.cost)
e7:SetTarget(c21520183.target) e7:SetTarget(c21520183.target)
e7:SetOperation(c21520183.operation) e7:SetOperation(c21520183.operation)
c:RegisterEffect(e7) c:RegisterEffect(e7)
--destroy replace --destroy replace
local e8=Effect.CreateEffect(c) local e8=Effect.CreateEffect(c)
e8:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE) e8:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE)
e8:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e8:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e8:SetCode(EFFECT_DESTROY_REPLACE) e8:SetCode(EFFECT_DESTROY_REPLACE)
e8:SetRange(LOCATION_MZONE) e8:SetRange(LOCATION_MZONE)
e8:SetTarget(c21520183.reptg) e8:SetTarget(c21520183.reptg)
c:RegisterEffect(e8) c:RegisterEffect(e8)
end end
function c21520183.splimit(e,se,sp,st) function c21520183.splimit(e,se,sp,st)
return bit.band(st,SUMMON_TYPE_XYZ)==SUMMON_TYPE_XYZ or se:GetHandler()==e:GetHandler() return bit.band(st,SUMMON_TYPE_XYZ)==SUMMON_TYPE_XYZ or se:GetHandler()==e:GetHandler()
end end
function c21520183.spfilter(c) function c21520183.spfilter(c)
return (c:IsSetCard(0x490) or c:IsRace(RACE_FIEND)) and c:IsAbleToRemoveAsCost() and c:IsType(TYPE_MONSTER) return (c:IsSetCard(0x490) or c:IsRace(RACE_FIEND)) and c:IsAbleToRemoveAsCost() and c:IsType(TYPE_MONSTER)
end end
function c21520183.spcheck(c,sg) function c21520183.spcheck(c,sg)
return c:IsSetCard(0x490) and c:IsType(TYPE_MONSTER) and sg:FilterCount(c21520183.spcheck2,c)+1==sg:GetCount() return c:IsSetCard(0x490) and c:IsType(TYPE_MONSTER) and sg:FilterCount(c21520183.spcheck2,c)+1==sg:GetCount()
and sg:FilterCount(Card.IsSetCard,c,0x490)>=2 and sg:FilterCount(Card.IsSetCard,c,0x490)>=2
end end
function c21520183.spcheck2(c) function c21520183.spcheck2(c)
return c:IsRace(RACE_FIEND) and c:IsType(TYPE_MONSTER) return c:IsRace(RACE_FIEND) and c:IsType(TYPE_MONSTER)
end end
function c21520183.spgoal(c,tp,sg) function c21520183.spgoal(sg,tp,loc)
return sg:GetCount()>1 and Duel.GetLocationCountFromEx(tp,tp,sg)>0 and sg:IsExists(c21520183.spcheck,1,nil,sg) if loc==LOCATION_EXTRA then
end return Duel.GetLocationCountFromEx(tp,tp,sg)>0 and sg:IsExists(c21520183.spcheck,1,nil,sg)
function c21520183.spselect(c,tp,mg,sg) else
sg:AddCard(c) return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and sg:IsExists(c21520183.spcheck,1,nil,sg)
local res=c21520183.spgoal(c,tp,sg) or mg:IsExists(c21520183.spselect,1,sg,tp,mg,sg) end
sg:RemoveCard(c) end
return res function c21520183.spcon(e,c)
end if c==nil then return true end
function c21520183.spcon(e,c) local tp=c:GetControler()
if c==nil then return true end local mg=Duel.GetMatchingGroup(c21520183.spfilter,tp,LOCATION_MZONE+LOCATION_GRAVE,0,e:GetHandler())
local tp=c:GetControler() local sg=Group.CreateGroup()
local mg=Duel.GetMatchingGroup(c21520183.spfilter,tp,LOCATION_MZONE+LOCATION_GRAVE,0,e:GetHandler()) return mg:CheckSubGroup(c21520183.spgoal,1,nil,tp)
local sg=Group.CreateGroup() end
return mg:IsExists(c21520183.spselect,1,nil,tp,mg,sg) function c21520183.spop(e,tp,eg,ep,ev,re,r,rp,c)
end local mg=Duel.GetMatchingGroup(c21520183.spfilter,tp,LOCATION_MZONE+LOCATION_GRAVE,0,e:GetHandler())
function c21520183.spop(e,tp,eg,ep,ev,re,r,rp,c) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local mg=Duel.GetMatchingGroup(c21520183.spfilter,tp,LOCATION_MZONE+LOCATION_GRAVE,0,e:GetHandler()) local cancel=Duel.GetCurrentChain()==0
local sg=Group.CreateGroup() local sg=mg:SelectSubGroup(tp,c21520183.spgoal,cancel,1,nil,tp,c:GetLocation())
while true do c:SetMaterial(sg)
local cg=mg:Filter(c21520183.spselect,sg,tp,mg,sg) Duel.Remove(sg,POS_FACEUP,REASON_COST)
if cg:GetCount()==0 end
or (c21520183.spgoal(c,tp,sg) and not Duel.SelectYesNo(tp,210)) then break end --[[nction c21520183.spcheck(c,sg)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) return c:IsSetCard(0x490) and c:IsType(TYPE_MONSTER) and sg:FilterCount(c21520183.spcheck2,c)+1==sg:GetCount()
local g=cg:Select(tp,1,1,nil) and sg:FilterCount(Card.IsSetCard,c,0x490)>=2
sg:Merge(g) end
end function c21520183.spcheck2(c)
c:SetMaterial(sg) return c:IsRace(RACE_FIEND) and c:IsType(TYPE_MONSTER)
Duel.Remove(sg,POS_FACEUP,REASON_COST) end
end function c21520183.spgoal(c,tp,sg)
function c21520183.drcost(e,tp,eg,ep,ev,re,r,rp,chk) return sg:GetCount()>1 and Duel.GetLocationCountFromEx(tp,tp,sg)>0 and sg:IsExists(c21520183.spcheck,1,nil,sg)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) function c21520183.spselect(c,tp,mg,sg)
end sg:AddCard(c)
function c21520183.drtg(e,tp,eg,ep,ev,re,r,rp,chk) local res=c21520183.spgoal(c,tp,sg) or mg:IsExists(c21520183.spselect,1,sg,tp,mg,sg)
if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end sg:RemoveCard(c)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1) return res
end end
function c21520183.drop(e,tp,eg,ep,ev,re,r,rp,chk) function c21520183.spcon(e,c)
Duel.Draw(tp,1,REASON_EFFECT) if c==nil then return true end
end local tp=c:GetControler()
function c21520183.adval(e,c) local mg=Duel.GetMatchingGroup(c21520183.spfilter,tp,LOCATION_MZONE+LOCATION_GRAVE,0,e:GetHandler())
return Duel.GetMatchingGroupCount(Card.IsFaceup,c:GetControler(),LOCATION_REMOVED,LOCATION_REMOVED,nil)*361 local sg=Group.CreateGroup()
end return mg:IsExists(c21520183.spselect,1,nil,tp,mg,sg)
function c21520183.econ(e) end
return e:GetHandler():GetOverlayCount()>0 function c21520183.spop(e,tp,eg,ep,ev,re,r,rp,c)
end local mg=Duel.GetMatchingGroup(c21520183.spfilter,tp,LOCATION_MZONE+LOCATION_GRAVE,0,e:GetHandler())
function c21520183.efilter(e,te) local sg=Group.CreateGroup()
return not te:IsActiveType(TYPE_COUNTER) and te:GetHandler()~=e:GetHandler() while true do
end local cg=mg:Filter(c21520183.spselect,sg,tp,mg,sg)
function c21520183.filter(c) if cg:GetCount()==0
return not c:IsType(TYPE_TOKEN) and c:IsAbleToChangeControler() and c:IsFaceup() or (c21520183.spgoal(c,tp,sg) and not Duel.SelectYesNo(tp,210)) then break end
end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
function c21520183.cost(e,tp,eg,ep,ev,re,r,rp,chk) local g=cg:Select(tp,1,1,nil)
if chk==0 then return e:GetHandler():GetAttackAnnouncedCount()==0 end sg:Merge(g)
local e1=Effect.CreateEffect(e:GetHandler()) end
e1:SetType(EFFECT_TYPE_SINGLE) c:SetMaterial(sg)
e1:SetProperty(EFFECT_FLAG_OATH) Duel.Remove(sg,POS_FACEUP,REASON_COST)
e1:SetCode(EFFECT_CANNOT_ATTACK_ANNOUNCE) end--]]
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) function c21520183.drcost(e,tp,eg,ep,ev,re,r,rp,chk)
e:GetHandler():RegisterEffect(e1) if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
end e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
function c21520183.target(e,tp,eg,ep,ev,re,r,rp,chk) end
if chk==0 then return Duel.IsExistingMatchingCard(c21520183.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,e:GetHandler()) function c21520183.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
and e:GetHandler():IsType(TYPE_XYZ) end if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end
end Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
function c21520183.operation(e,tp,eg,ep,ev,re,r,rp) end
local c=e:GetHandler() function c21520183.drop(e,tp,eg,ep,ev,re,r,rp,chk)
if c:IsFacedown() then return end Duel.Draw(tp,1,REASON_EFFECT)
local ct=c:GetOverlayCount() end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) function c21520183.adval(e,c)
local g=Duel.SelectMatchingCard(tp,c21520183.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,ct+1,e:GetHandler()) return Duel.GetMatchingGroupCount(Card.IsFaceup,c:GetControler(),LOCATION_REMOVED,LOCATION_REMOVED,nil)*361
local tc=g:GetFirst() end
while tc do function c21520183.econ(e)
if c:IsRelateToEffect(e) and not tc:IsImmuneToEffect(e) then return e:GetHandler():GetOverlayCount()>0
local og=tc:GetOverlayGroup() end
if og:GetCount()>0 then function c21520183.efilter(e,te)
Duel.SendtoGrave(og,REASON_RULE) return not te:IsActiveType(TYPE_COUNTER) and te:GetHandler()~=e:GetHandler()
end end
Duel.Overlay(c,Group.FromCards(tc)) function c21520183.filter(c)
end return not c:IsType(TYPE_TOKEN) and c:IsAbleToChangeControler() and c:IsFaceup()
tc=g:GetNext() end
end function c21520183.cost(e,tp,eg,ep,ev,re,r,rp,chk)
end if chk==0 then return e:GetHandler():GetAttackAnnouncedCount()==0 end
function c21520183.reptg(e,tp,eg,ep,ev,re,r,rp,chk) local e1=Effect.CreateEffect(e:GetHandler())
if chk==0 then e1:SetType(EFFECT_TYPE_SINGLE)
local ct=math.ceil(e:GetHandler():GetOverlayCount()/2) e1:SetProperty(EFFECT_FLAG_OATH)
return e:GetHandler():CheckRemoveOverlayCard(tp,ct,REASON_EFFECT) end e1:SetCode(EFFECT_CANNOT_ATTACK_ANNOUNCE)
local c=e:GetHandler() e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
if c:GetOverlayCount()>0 then e:GetHandler():RegisterEffect(e1)
local ct=math.ceil(c:GetOverlayCount()/2) end
c:RemoveOverlayCard(tp,ct,ct,REASON_EFFECT) function c21520183.target(e,tp,eg,ep,ev,re,r,rp,chk)
return true if chk==0 then return Duel.IsExistingMatchingCard(c21520183.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,e:GetHandler())
else return false end and e:GetHandler():IsType(TYPE_XYZ) end
end end
function c21520183.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsFacedown() then return end
local ct=c:GetOverlayCount()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local g=Duel.SelectMatchingCard(tp,c21520183.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,ct+1,e:GetHandler())
local tc=g:GetFirst()
while tc do
if c:IsRelateToEffect(e) and not tc:IsImmuneToEffect(e) then
local og=tc:GetOverlayGroup()
if og:GetCount()>0 then
Duel.SendtoGrave(og,REASON_RULE)
end
Duel.Overlay(c,Group.FromCards(tc))
end
tc=g:GetNext()
end
end
function c21520183.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local ct=math.ceil(e:GetHandler():GetOverlayCount()/2)
return e:GetHandler():CheckRemoveOverlayCard(tp,ct,REASON_EFFECT) end
local c=e:GetHandler()
if c:GetOverlayCount()>0 then
local ct=math.ceil(c:GetOverlayCount()/2)
c:RemoveOverlayCard(tp,ct,ct,REASON_EFFECT)
return true
else return false end
end
--正义巨像·加里奥 --正义巨像·加里奥
function c9980515.initial_effect(c) function c9980515.initial_effect(c)
c:EnableReviveLimit() c:EnableReviveLimit()
aux.AddFusionProcFunRep(c,c9980515.matfilter,2,true) aux.AddFusionProcFunRep(c,c9980515.matfilter,2,true)
aux.AddContactFusionProcedure(c,Card.IsAbleToDeckOrExtraAsCost,LOCATION_MZONE,0,aux.tdcfop(c)) aux.AddContactFusionProcedure(c,Card.IsAbleToDeckOrExtraAsCost,LOCATION_MZONE,0,aux.tdcfop(c))
--spsummon condition --spsummon condition
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION) e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(c9980515.splimit) e1:SetValue(c9980515.splimit)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--cannot be fusion material --cannot be fusion material
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE) e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_CANNOT_BE_FUSION_MATERIAL) e3:SetCode(EFFECT_CANNOT_BE_FUSION_MATERIAL)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e3:SetValue(1) e3:SetValue(1)
c:RegisterEffect(e3) c:RegisterEffect(e3)
--move --move
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(9980515,0)) e2:SetDescription(aux.Stringid(9980515,0))
e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN) e2:SetCode(EVENT_FREE_CHAIN)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1) e2:SetCountLimit(1)
e2:SetTarget(c9980515.seqtg) e2:SetTarget(c9980515.seqtg)
e2:SetOperation(c9980515.seqop) e2:SetOperation(c9980515.seqop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--negate --negate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(9980515,2)) e1:SetDescription(aux.Stringid(9980515,2))
e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY) e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1) e1:SetCountLimit(1)
e1:SetCode(EVENT_CHAINING) e1:SetCode(EVENT_CHAINING)
e1:SetCondition(c9980515.discon) e1:SetCondition(c9980515.discon)
e1:SetTarget(c9980515.distg) e1:SetTarget(c9980515.distg)
e1:SetOperation(c9980515.disop) e1:SetOperation(c9980515.disop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--spsummon bgm --spsummon bgm
local e8=Effect.CreateEffect(c) local e8=Effect.CreateEffect(c)
e8:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e8:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e8:SetCode(EVENT_SUMMON_SUCCESS) e8:SetCode(EVENT_SUMMON_SUCCESS)
e8:SetOperation(c9980515.sumsuc) e8:SetOperation(c9980515.sumsuc)
c:RegisterEffect(e8) c:RegisterEffect(e8)
local e4=e8:Clone() local e4=e8:Clone()
e4:SetCode(EVENT_SPSUMMON_SUCCESS) e4:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e4) c:RegisterEffect(e4)
--atkup --atkup
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE) e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e4:SetCode(EFFECT_UPDATE_ATTACK) e4:SetCode(EFFECT_UPDATE_ATTACK)
e4:SetRange(LOCATION_MZONE) e4:SetRange(LOCATION_MZONE)
e4:SetValue(c9980515.val) e4:SetValue(c9980515.val)
c:RegisterEffect(e4) c:RegisterEffect(e4)
end end
function c9980515.sumsuc(e,tp,eg,ep,ev,re,r,rp) function c9980515.sumsuc(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_MUSIC,0,aux.Stringid(9980515,3)) Duel.Hint(HINT_MUSIC,0,aux.Stringid(9980515,3))
end end
function c9980515.splimit(e,se,sp,st) function c9980515.splimit(e,se,sp,st)
return bit.band(st,SUMMON_TYPE_FUSION)==SUMMON_TYPE_FUSION return bit.band(st,SUMMON_TYPE_FUSION)==SUMMON_TYPE_FUSION
end end
function c9980515.matfilter(c) function c9980515.matfilter(c)
return c:IsLevelAbove(5) and c:IsRace(RACE_ROCK) return c:IsLevelAbove(5) and c:IsRace(RACE_ROCK)
end end
function c9980515.seqfilter(c) function c9980515.seqfilter(c)
return c:IsFaceup() and c:IsRace(RACE_ROCK) return c:IsFaceup() and c:IsRace(RACE_ROCK)
end end
function c9980515.seqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c9980515.seqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c9980515.seqfilter(chkc) end if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c9980515.seqfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c9980515.seqfilter,tp,LOCATION_MZONE,0,1,nil) if chk==0 then return Duel.IsExistingTarget(c9980515.seqfilter,tp,LOCATION_MZONE,0,1,nil)
and Duel.GetLocationCount(tp,LOCATION_MZONE,tp,LOCATION_REASON_CONTROL)>0 end and Duel.GetLocationCount(tp,LOCATION_MZONE,tp,LOCATION_REASON_CONTROL)>0 end
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(9980515,1)) Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(9980515,1))
Duel.SelectTarget(tp,c9980515.seqfilter,tp,LOCATION_MZONE,0,1,1,nil) Duel.SelectTarget(tp,c9980515.seqfilter,tp,LOCATION_MZONE,0,1,1,nil)
end end
function c9980515.seqop(e,tp,eg,ep,ev,re,r,rp) function c9980515.seqop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if not tc:IsRelateToEffect(e) or tc:IsControler(1-tp) or Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if not tc:IsRelateToEffect(e) or tc:IsControler(1-tp) or Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOZONE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOZONE)
local s=Duel.SelectDisableField(tp,1,LOCATION_MZONE,0,0) local s=Duel.SelectDisableField(tp,1,LOCATION_MZONE,0,0)
local nseq=math.log(s,2) local nseq=math.log(s,2)
if tc:IsFaceup() and tc:IsRelateToEffect(e) then if tc:IsFaceup() and tc:IsRelateToEffect(e) then
Duel.MoveSequence(tc,nseq) Duel.MoveSequence(tc,nseq)
Duel.Hint(HINT_MUSIC,0,aux.Stringid(9980515,3)) Duel.Hint(HINT_MUSIC,0,aux.Stringid(9980515,3))
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE) e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_CANNOT_DISABLE) e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_CANNOT_DISABLE)
e3:SetRange(LOCATION_MZONE) e3:SetRange(LOCATION_MZONE)
e3:SetCode(EFFECT_IMMUNE_EFFECT) e3:SetCode(EFFECT_IMMUNE_EFFECT)
e3:SetValue(c9980515.efilter) e3:SetValue(c9980515.efilter)
e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e3) tc:RegisterEffect(e3)
end end
end end
function c9980515.efilter(e,te) function c9980515.efilter(e,te)
return te:GetOwner()~=e:GetOwner() return te:GetOwner()~=e:GetOwner()
end end
function c9980515.discon(e,tp,eg,ep,ev,re,r,rp) function c9980515.discon(e,tp,eg,ep,ev,re,r,rp)
return not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) return not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED)
and ep~=tp and re:IsHasType(EFFECT_TYPE_ACTIVATE) and Duel.IsChainNegatable(ev) and ep~=tp and re:IsHasType(EFFECT_TYPE_ACTIVATE) and Duel.IsChainNegatable(ev)
end end
function c9980515.distg(e,tp,eg,ep,ev,re,r,rp,chk) function c9980515.distg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0) Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then
Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0) Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
end end
end end
function c9980515.disop(e,tp,eg,ep,ev,re,r,rp) function c9980515.disop(e,tp,eg,ep,ev,re,r,rp)
if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then
Duel.Hint(HINT_MUSIC,0,aux.Stringid(9980515,3)) Duel.Hint(HINT_MUSIC,0,aux.Stringid(9980515,3))
Duel.Destroy(eg,REASON_EFFECT) Duel.Destroy(eg,REASON_EFFECT)
end end
end end
function c9980515.val(e,c) function c9980515.val(e,c)
return Duel.GetMatchingGroupCount(Card.IsSetCard,c:GetControler(),LOCATION_GRAVE,0,nil,RACE_ROCK)*300 return Duel.GetMatchingGroupCount(Card.IsSetCard,c:GetControler(),LOCATION_GRAVE,0,nil,RACE_ROCK)*300
end end
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment