Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro-222DIY-cards
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Ai
ygopro-222DIY-cards
Commits
345600d4
Commit
345600d4
authored
Jun 25, 2019
by
nanahira
Browse files
Options
Browse Files
Download
Plain Diff
Merge branch 'master' of github.com:purerosefallen/ygopro-222DIY-cards
parents
e823f4d1
998871fc
Changes
16
Hide whitespace changes
Inline
Side-by-side
Showing
16 changed files
with
5382 additions
and
4387 deletions
+5382
-4387
expansions/script/c10199990.lua
expansions/script/c10199990.lua
+3163
-2170
expansions/script/c11200112.lua
expansions/script/c11200112.lua
+36
-31
expansions/script/c40008674.lua
expansions/script/c40008674.lua
+224
-223
expansions/script/c40008680.lua
expansions/script/c40008680.lua
+224
-223
expansions/script/c40008683.lua
expansions/script/c40008683.lua
+243
-242
expansions/script/c40008688.lua
expansions/script/c40008688.lua
+233
-232
expansions/script/c40008694.lua
expansions/script/c40008694.lua
+238
-237
expansions/script/c40008697.lua
expansions/script/c40008697.lua
+225
-224
expansions/script/c81011020.lua
expansions/script/c81011020.lua
+104
-104
expansions/script/c9980197.lua
expansions/script/c9980197.lua
+130
-137
expansions/script/c9980573.lua
expansions/script/c9980573.lua
+128
-128
expansions/script/c9980577.lua
expansions/script/c9980577.lua
+49
-50
expansions/script/c9980580.lua
expansions/script/c9980580.lua
+85
-86
expansions/script/c9980581.lua
expansions/script/c9980581.lua
+105
-106
expansions/script/c9980705.lua
expansions/script/c9980705.lua
+75
-75
expansions/script/c9980712.lua
expansions/script/c9980712.lua
+120
-119
No files found.
expansions/script/c10199990.lua
View file @
345600d4
This source diff could not be displayed because it is too large. You can
view the blob
instead.
expansions/script/c11200112.lua
View file @
345600d4
--虚构之炎
--虚构之炎
function
c11200112
.
initial_effect
(
c
)
function
c11200112
.
initial_effect
(
c
)
local
e1
=
aux
.
AddRitualProcGreater2
(
c
,
c11200112
.
filter
,
LOCATION_HAND
+
LOCATION_GRAVE
+
LOCATION_DECK
+
LOCATION_REMOVED
,
c11200112
.
mfilter
)
local
e1
=
aux
.
AddRitualProcGreater2Code2
(
c
,
11200103
,
11200104
,
LOCATION_HAND
+
LOCATION_GRAVE
+
LOCATION_DECK
+
LOCATION_REMOVED
,
c11200112
.
mfilter
)
e1
:
SetHintTiming
(
0
,
TIMING_END_PHASE
)
e1
:
SetHintTiming
(
0
,
TIMING_END_PHASE
)
e1
:
SetCost
(
c11200112
.
cost
)
e1
:
SetCost
(
c11200112
.
cost
)
e1
:
SetCountLimit
(
1
,
11200112
)
e1
:
SetCountLimit
(
1
,
11200112
+
EFFECT_COUNT_CODE_OATH
)
end
end
function
c11200112
.
filter
(
c
)
function
c11200112
.
mfilter
(
c
)
return
c
:
IsCode
(
11200103
,
11200104
)
return
c
:
IsType
(
TYPE_MONSTER
)
end
end
function
c11200112
.
mfilter
(
c
)
function
c11200112
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
return
c
:
IsType
(
TYPE_MONSTER
)
if
chk
==
0
then
return
Duel
.
GetActivityCount
(
tp
,
ACTIVITY_SUMMON
)
==
0
end
and
Duel
.
GetActivityCount
(
tp
,
ACTIVITY_FLIPSUMMON
)
==
0
and
Duel
.
GetActivityCount
(
tp
,
ACTIVITY_SPSUMMON
)
==
0
end
function
c11200112
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
if
chk
==
0
then
return
Duel
.
GetActivityCount
(
tp
,
ACTIVITY_SUMMON
)
==
0
and
Duel
.
GetActivityCount
(
tp
,
ACTIVITY_SPSUMMON
)
==
0
end
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_OATH
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetCode
(
EFFECT_CANNOT_SUMMON
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_OATH
)
e1
:
SetLabelObject
(
e
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetTarget
(
c11200112
.
sumlimit
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
e1
:
Clone
()
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetLabelObject
(
e
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_OATH
)
e2
:
SetTarget
(
c11200112
.
splimit
)
e2
:
SetCode
(
EFFECT_CANNOT_SUMMON
)
Duel
.
RegisterEffect
(
e2
,
tp
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
end
e2
:
SetTargetRange
(
1
,
0
)
function
c11200112
.
splimit
(
e
,
c
,
sump
,
sumtype
,
sumpos
,
targetp
,
se
)
Duel
.
RegisterEffect
(
e2
,
tp
)
return
se
~=
e
:
GetLabelObject
()
local
e3
=
e2
:
Clone
()
end
e3
:
SetCode
(
EFFECT_CANNOT_FLIP_SUMMON
)
Duel
.
RegisterEffect
(
e3
,
tp
)
end
function
c11200112
.
sumlimit
(
e
,
c
,
sump
,
sumtype
,
sumpos
,
targetp
,
se
)
return
e
:
GetLabelObject
()
~=
se
end
expansions/script/c40008674.lua
View file @
345600d4
--炼狱骑士团 暗刃龙
--炼狱骑士团 暗刃龙
function
c40008674
.
initial_effect
(
c
)
function
c40008674
.
initial_effect
(
c
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
40008674
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
40008674
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
+
CATEGORY_EQUIP
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
+
CATEGORY_EQUIP
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
40008674
)
e1
:
SetCountLimit
(
1
,
40008674
)
e1
:
SetCost
(
c40008674
.
cost1
)
e1
:
SetCost
(
c40008674
.
cost1
)
e1
:
SetCondition
(
c40008674
.
spcon1
)
e1
:
SetCondition
(
c40008674
.
spcon1
)
e1
:
SetTarget
(
c40008674
.
target
)
e1
:
SetTarget
(
c40008674
.
target
)
e1
:
SetOperation
(
c40008674
.
activate
)
e1
:
SetOperation
(
c40008674
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--to hand
--to hand
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
40008674
,
2
))
e4
:
SetDescription
(
aux
.
Stringid
(
40008674
,
2
))
e4
:
SetCategory
(
CATEGORY_DRAW
)
e4
:
SetCategory
(
CATEGORY_DRAW
)
e4
:
SetType
(
EFFECT_TYPE_IGNITION
)
e4
:
SetType
(
EFFECT_TYPE_IGNITION
)
e4
:
SetRange
(
LOCATION_GRAVE
)
e4
:
SetRange
(
LOCATION_GRAVE
)
e4
:
SetCost
(
c40008674
.
thcost
)
e4
:
SetCost
(
c40008674
.
thcost
)
e4
:
SetCountLimit
(
1
,
40008675
)
e4
:
SetCountLimit
(
1
,
40008675
)
e4
:
SetTarget
(
c40008674
.
thtg
)
e4
:
SetTarget
(
c40008674
.
thtg
)
e4
:
SetOperation
(
c40008674
.
thop
)
e4
:
SetOperation
(
c40008674
.
thop
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
end
end
function
c40008674
.
spcon1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c40008674
.
spcon1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
40008677
)
return
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
40008677
)
end
end
function
c40008674
.
spcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c40008674
.
spcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsPlayerAffectedByEffect
(
tp
,
40008677
)
and
Duel
.
GetTurnPlayer
()
~=
e
:
GetHandlerPlayer
()
return
Duel
.
IsPlayerAffectedByEffect
(
tp
,
40008677
)
and
Duel
.
GetTurnPlayer
()
~=
e
:
GetHandlerPlayer
()
end
end
function
c40008674
.
spcon3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c40008674
.
spcon3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsPlayerAffectedByEffect
(
tp
,
40008677
)
and
Duel
.
GetTurnPlayer
()
==
e
:
GetHandlerPlayer
()
return
Duel
.
IsPlayerAffectedByEffect
(
tp
,
40008677
)
and
Duel
.
GetTurnPlayer
()
==
e
:
GetHandlerPlayer
()
end
end
function
c40008674
.
cosfilter3
(
c
)
function
c40008674
.
cosfilter3
(
c
)
return
c
:
IsSetCard
(
0xf14
)
and
c
:
IsAbleToGraveAsCost
()
return
c
:
IsSetCard
(
0xf14
)
and
c
:
IsAbleToGraveAsCost
()
end
end
function
c40008674
.
cost3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c40008674
.
cost3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c40008674
.
cosfilter3
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c40008674
.
cosfilter3
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
,
0
,
1
,
nil
)
end
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c40008674
.
cosfilter3
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c40008674
.
cosfilter3
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
cid
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_CHAIN_ID
)
local
cid
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_CHAIN_ID
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_REMAIN_FIELD
)
e1
:
SetCode
(
EFFECT_REMAIN_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_OATH
)
e1
:
SetProperty
(
EFFECT_FLAG_OATH
)
e1
:
SetReset
(
RESET_CHAIN
)
e1
:
SetReset
(
RESET_CHAIN
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_CHAIN_DISABLED
)
e2
:
SetCode
(
EVENT_CHAIN_DISABLED
)
e2
:
SetOperation
(
c40008674
.
tgop
)
e2
:
SetOperation
(
c40008674
.
tgop
)
e2
:
SetLabel
(
cid
)
e2
:
SetLabel
(
cid
)
e2
:
SetReset
(
RESET_CHAIN
)
e2
:
SetReset
(
RESET_CHAIN
)
Duel
.
RegisterEffect
(
e2
,
tp
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
function
c40008674
.
cost1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c40008674
.
cost1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
e
:
GetHandler
())
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
e
:
GetHandler
())
end
Duel
.
DiscardHand
(
tp
,
Card
.
IsDiscardable
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
)
Duel
.
DiscardHand
(
tp
,
Card
.
IsDiscardable
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
cid
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_CHAIN_ID
)
local
cid
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_CHAIN_ID
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_REMAIN_FIELD
)
e1
:
SetCode
(
EFFECT_REMAIN_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_OATH
)
e1
:
SetProperty
(
EFFECT_FLAG_OATH
)
e1
:
SetReset
(
RESET_CHAIN
)
e1
:
SetReset
(
RESET_CHAIN
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_CHAIN_DISABLED
)
e2
:
SetCode
(
EVENT_CHAIN_DISABLED
)
e2
:
SetOperation
(
c40008674
.
tgop
)
e2
:
SetOperation
(
c40008674
.
tgop
)
e2
:
SetLabel
(
cid
)
e2
:
SetLabel
(
cid
)
e2
:
SetReset
(
RESET_CHAIN
)
e2
:
SetReset
(
RESET_CHAIN
)
Duel
.
RegisterEffect
(
e2
,
tp
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
function
c40008674
.
cosfilter1
(
c
,
tp
)
function
c40008674
.
cosfilter1
(
c
,
tp
)
if
c
:
IsLocation
(
LOCATION_HAND
)
then
return
c
:
IsDiscardable
()
end
if
c
:
IsLocation
(
LOCATION_HAND
)
then
return
c
:
IsDiscardable
()
end
return
c
:
IsSetCard
(
0xf14
)
and
c
:
IsAbleToGraveAsCost
()
return
c
:
IsSetCard
(
0xf14
)
and
c
:
IsAbleToGraveAsCost
()
end
end
function
c40008674
.
cosfilter2
(
c
)
function
c40008674
.
cosfilter2
(
c
)
return
c
:
IsCode
(
40008674
)
and
c
:
IsAbleToRemoveAsCost
()
return
c
:
IsCode
(
40008674
)
and
c
:
IsAbleToRemoveAsCost
()
end
end
function
c40008674
.
cost2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c40008674
.
cost2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c40008674
.
costfilter1
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
nil
,
tp
)
and
Duel
.
IsExistingMatchingCard
(
c40008674
.
cosfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c40008674
.
costfilter1
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
nil
,
tp
)
and
Duel
.
IsExistingMatchingCard
(
c40008674
.
cosfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c40008674
.
cosfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c40008674
.
cosfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g1
=
Duel
.
GetMatchingGroup
(
c40008674
.
costfilter1
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
nil
,
tp
)
local
g1
=
Duel
.
GetMatchingGroup
(
c40008674
.
costfilter1
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
nil
,
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DISCARD
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DISCARD
)
local
tc
=
g1
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
local
tc
=
g1
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
Duel
.
SendtoGrave
(
tc
,
REASON_COST
)
Duel
.
SendtoGrave
(
tc
,
REASON_COST
)
else
else
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
Duel
.
SendtoGrave
(
tc
,
REASON_COST
+
REASON_DISCARD
)
Duel
.
SendtoGrave
(
tc
,
REASON_COST
+
REASON_DISCARD
)
end
end
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
cid
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_CHAIN_ID
)
local
cid
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_CHAIN_ID
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_REMAIN_FIELD
)
e1
:
SetCode
(
EFFECT_REMAIN_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_OATH
)
e1
:
SetProperty
(
EFFECT_FLAG_OATH
)
e1
:
SetReset
(
RESET_CHAIN
)
e1
:
SetReset
(
RESET_CHAIN
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_CHAIN_DISABLED
)
e2
:
SetCode
(
EVENT_CHAIN_DISABLED
)
e2
:
SetOperation
(
c40008674
.
tgop
)
e2
:
SetOperation
(
c40008674
.
tgop
)
e2
:
SetLabel
(
cid
)
e2
:
SetLabel
(
cid
)
e2
:
SetReset
(
RESET_CHAIN
)
e2
:
SetReset
(
RESET_CHAIN
)
Duel
.
RegisterEffect
(
e2
,
tp
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
end
end
function
c40008674
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c40008674
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
cid
=
Duel
.
GetChainInfo
(
ev
,
CHAININFO_CHAIN_ID
)
local
cid
=
Duel
.
GetChainInfo
(
ev
,
CHAININFO_CHAIN_ID
)
if
cid
~=
e
:
GetLabel
()
then
return
end
if
cid
~=
e
:
GetLabel
()
then
return
end
if
e
:
GetOwner
():
IsRelateToChain
(
ev
)
then
if
e
:
GetOwner
():
IsRelateToChain
(
ev
)
then
e
:
GetOwner
():
CancelToGrave
(
false
)
e
:
GetOwner
():
CancelToGrave
(
false
)
end
end
end
end
function
c40008674
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c40008674
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
40008676
,
0
,
0x4011
,
1100
,
0
,
2
,
RACE_DRAGON
,
ATTRIBUTE_FIRE
,
POS_FACEUP
)
end
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
40008676
,
0
,
0x4011
,
1100
,
0
,
2
,
RACE_DRAGON
,
ATTRIBUTE_FIRE
,
POS_FACEUP
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
end
function
c40008674
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c40008674
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
or
not
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
40008676
,
0
,
0x4011
,
1100
,
0
,
2
,
RACE_DRAGON
,
ATTRIBUTE_FIRE
,
POS_FACEUP
)
then
return
end
or
not
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
40008676
,
0
,
0x4011
,
1100
,
0
,
2
,
RACE_DRAGON
,
ATTRIBUTE_FIRE
,
POS_FACEUP
)
then
return
end
local
token
=
Duel
.
CreateToken
(
tp
,
40008676
)
local
token
=
Duel
.
CreateToken
(
tp
,
40008676
)
if
Duel
.
SpecialSummon
(
token
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
if
Duel
.
SpecialSummon
(
token
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
then
Duel
.
Equip
(
tp
,
c
,
token
)
Duel
.
Equip
(
tp
,
c
,
token
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetValue
(
c40008674
.
eqlimit
)
e1
:
SetValue
(
c40008674
.
eqlimit
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
40008674
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
40008674
,
1
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetHintTiming
(
0
,
TIMING_BATTLE_START
+
TIMING_BATTLE_END
)
e2
:
SetHintTiming
(
0
,
TIMING_BATTLE_START
+
TIMING_BATTLE_END
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e2
:
SetCondition
(
c40008674
.
sccon
)
e2
:
SetCountLimit
(
1
)
e2
:
SetTarget
(
c40008674
.
sctg
)
e2
:
SetCondition
(
c40008674
.
sccon
)
e2
:
SetOperation
(
c40008674
.
scop
)
e2
:
SetTarget
(
c40008674
.
sctg
)
c
:
RegisterEffect
(
e2
)
e2
:
SetOperation
(
c40008674
.
scop
)
local
e3
=
Effect
.
CreateEffect
(
c
)
c
:
RegisterEffect
(
e2
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_GRANT
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_GRANT
)
e3
:
SetTargetRange
(
LOCATION_MZONE
,
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetTarget
(
c40008674
.
eftg
)
e3
:
SetTargetRange
(
LOCATION_MZONE
,
LOCATION_MZONE
)
e3
:
SetLabelObject
(
e2
)
e3
:
SetTarget
(
c40008674
.
eftg
)
c
:
RegisterEffect
(
e3
)
e3
:
SetLabelObject
(
e2
)
else
c
:
RegisterEffect
(
e3
)
c
:
CancelToGrave
(
false
)
else
Duel
.
SpecialSummonComplete
()
c
:
CancelToGrave
(
false
)
end
Duel
.
SpecialSummonComplete
()
end
end
function
c40008674
.
eqlimit
(
e
,
c
)
end
return
c
:
GetControler
()
==
e
:
GetHandlerPlayer
()
or
e
:
GetHandler
():
GetEquipTarget
()
==
c
function
c40008674
.
eqlimit
(
e
,
c
)
end
return
c
:
GetControler
()
==
e
:
GetHandlerPlayer
()
or
e
:
GetHandler
():
GetEquipTarget
()
==
c
function
c40008674
.
eftg
(
e
,
c
)
end
return
e
:
GetHandler
():
GetEquipTarget
()
==
c
function
c40008674
.
eftg
(
e
,
c
)
end
return
e
:
GetHandler
():
GetEquipTarget
()
==
c
function
c40008674
.
sccon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
local
ph
=
Duel
.
GetCurrentPhase
()
function
c40008674
.
sccon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetTurnPlayer
()
==
tp
then
local
ph
=
Duel
.
GetCurrentPhase
()
return
(
ph
>=
PHASE_BATTLE_START
and
ph
<=
PHASE_BATTLE
)
if
Duel
.
GetTurnPlayer
()
==
tp
then
else
return
(
ph
>=
PHASE_BATTLE_START
and
ph
<=
PHASE_BATTLE
)
return
(
ph
>=
PHASE_BATTLE_START
and
ph
<=
PHASE_BATTLE
)
or
ph
==
PHASE_MAIN1
or
ph
==
PHASE_MAIN2
else
end
return
(
ph
>=
PHASE_BATTLE_START
and
ph
<=
PHASE_BATTLE
)
or
ph
==
PHASE_MAIN1
or
ph
==
PHASE_MAIN2
end
end
function
c40008674
.
sctg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsSynchroSummonable
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
:
GetHandler
())
end
function
c40008674
.
sctg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsSynchroSummonable
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
:
GetHandler
())
end
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
function
c40008674
.
scop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
local
c
=
e
:
GetHandler
()
function
c40008674
.
scop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
c
:
GetControler
()
~=
tp
or
not
c
:
IsRelateToEffect
(
e
)
then
return
end
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsSynchroSummonable
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
c
)
if
c
:
GetControler
()
~=
tp
or
not
c
:
IsRelateToEffect
(
e
)
then
return
end
if
g
:
GetCount
()
>
0
then
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsSynchroSummonable
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
c
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
if
g
:
GetCount
()
>
0
then
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
SynchroSummon
(
tp
,
sg
:
GetFirst
(),
c
)
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
end
Duel
.
SynchroSummon
(
tp
,
sg
:
GetFirst
(),
c
)
end
end
function
c40008674
.
cfilter
(
c
,
tp
)
end
return
c
:
IsSetCard
(
0xf14
)
and
c
:
IsAbleToRemoveAsCost
()
function
c40008674
.
cfilter
(
c
,
tp
)
end
return
c
:
IsSetCard
(
0xf14
)
and
c
:
IsAbleToRemoveAsCost
()
function
c40008674
.
thcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
end
local
c
=
e
:
GetHandler
()
function
c40008674
.
thcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
c
:
IsAbleToRemoveAsCost
()
local
c
=
e
:
GetHandler
()
and
Duel
.
IsExistingMatchingCard
(
c40008674
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
c
,
tp
)
end
if
chk
==
0
then
return
c
:
IsAbleToRemoveAsCost
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
and
Duel
.
IsExistingMatchingCard
(
c40008674
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
c
,
tp
)
end
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c40008674
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
c
,
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
g
:
AddCard
(
c
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c40008674
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
c
,
tp
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
g
:
AddCard
(
c
)
end
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
function
c40008674
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
end
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
function
c40008674
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
Duel
.
SetTargetPlayer
(
tp
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
Duel
.
SetTargetParam
(
1
)
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
Duel
.
SetTargetParam
(
1
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
function
c40008674
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
if
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
==
0
then
return
end
function
c40008674
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetOperatedGroup
():
GetFirst
()
if
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
==
0
then
return
end
if
tc
:
IsSetCard
(
0xf14
)
then
local
tc
=
Duel
.
GetOperatedGroup
():
GetFirst
()
if
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
40008674
,
3
))
then
if
tc
:
IsSetCard
(
0xf14
)
then
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
if
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
40008674
,
3
))
then
Duel
.
BreakEffect
()
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
Duel
.
BreakEffect
()
end
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
end
end
end
end
end
expansions/script/c40008680.lua
View file @
345600d4
--炼狱骑士团 十字弓弩龙
--炼狱骑士团 十字弓弩龙
function
c40008680
.
initial_effect
(
c
)
function
c40008680
.
initial_effect
(
c
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
40008680
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
40008680
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
+
CATEGORY_EQUIP
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
+
CATEGORY_EQUIP
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
40008680
)
e1
:
SetCountLimit
(
1
,
40008680
)
e1
:
SetCost
(
c40008680
.
cost1
)
e1
:
SetCost
(
c40008680
.
cost1
)
e1
:
SetCondition
(
c40008680
.
spcon1
)
e1
:
SetCondition
(
c40008680
.
spcon1
)
e1
:
SetTarget
(
c40008680
.
target
)
e1
:
SetTarget
(
c40008680
.
target
)
e1
:
SetOperation
(
c40008680
.
activate
)
e1
:
SetOperation
(
c40008680
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--to hand
--to hand
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
40008680
,
2
))
e4
:
SetDescription
(
aux
.
Stringid
(
40008680
,
2
))
e4
:
SetCategory
(
CATEGORY_DRAW
)
e4
:
SetCategory
(
CATEGORY_DRAW
)
e4
:
SetType
(
EFFECT_TYPE_IGNITION
)
e4
:
SetType
(
EFFECT_TYPE_IGNITION
)
e4
:
SetRange
(
LOCATION_GRAVE
)
e4
:
SetRange
(
LOCATION_GRAVE
)
e4
:
SetCost
(
c40008680
.
thcost
)
e4
:
SetCost
(
c40008680
.
thcost
)
e4
:
SetCountLimit
(
1
,
40008681
)
e4
:
SetCountLimit
(
1
,
40008681
)
e4
:
SetTarget
(
c40008680
.
destg
)
e4
:
SetTarget
(
c40008680
.
destg
)
e4
:
SetOperation
(
c40008680
.
desop
)
e4
:
SetOperation
(
c40008680
.
desop
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
end
end
function
c40008680
.
spcon1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c40008680
.
spcon1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
40008677
)
return
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
40008677
)
end
end
function
c40008680
.
spcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c40008680
.
spcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsPlayerAffectedByEffect
(
tp
,
40008677
)
and
Duel
.
GetTurnPlayer
()
~=
e
:
GetHandlerPlayer
()
return
Duel
.
IsPlayerAffectedByEffect
(
tp
,
40008677
)
and
Duel
.
GetTurnPlayer
()
~=
e
:
GetHandlerPlayer
()
end
end
function
c40008680
.
spcon3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c40008680
.
spcon3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsPlayerAffectedByEffect
(
tp
,
40008677
)
and
Duel
.
GetTurnPlayer
()
==
e
:
GetHandlerPlayer
()
return
Duel
.
IsPlayerAffectedByEffect
(
tp
,
40008677
)
and
Duel
.
GetTurnPlayer
()
==
e
:
GetHandlerPlayer
()
end
end
function
c40008680
.
cosfilter3
(
c
)
function
c40008680
.
cosfilter3
(
c
)
return
c
:
IsSetCard
(
0xf14
)
and
c
:
IsAbleToGraveAsCost
()
return
c
:
IsSetCard
(
0xf14
)
and
c
:
IsAbleToGraveAsCost
()
end
end
function
c40008680
.
cost3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c40008680
.
cost3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c40008680
.
cosfilter3
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c40008680
.
cosfilter3
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
,
0
,
1
,
nil
)
end
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c40008680
.
cosfilter3
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c40008680
.
cosfilter3
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
cid
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_CHAIN_ID
)
local
cid
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_CHAIN_ID
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_REMAIN_FIELD
)
e1
:
SetCode
(
EFFECT_REMAIN_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_OATH
)
e1
:
SetProperty
(
EFFECT_FLAG_OATH
)
e1
:
SetReset
(
RESET_CHAIN
)
e1
:
SetReset
(
RESET_CHAIN
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_CHAIN_DISABLED
)
e2
:
SetCode
(
EVENT_CHAIN_DISABLED
)
e2
:
SetOperation
(
c40008680
.
tgop
)
e2
:
SetOperation
(
c40008680
.
tgop
)
e2
:
SetLabel
(
cid
)
e2
:
SetLabel
(
cid
)
e2
:
SetReset
(
RESET_CHAIN
)
e2
:
SetReset
(
RESET_CHAIN
)
Duel
.
RegisterEffect
(
e2
,
tp
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
function
c40008680
.
cost1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c40008680
.
cost1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
e
:
GetHandler
())
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
e
:
GetHandler
())
end
Duel
.
DiscardHand
(
tp
,
Card
.
IsDiscardable
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
)
Duel
.
DiscardHand
(
tp
,
Card
.
IsDiscardable
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
cid
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_CHAIN_ID
)
local
cid
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_CHAIN_ID
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_REMAIN_FIELD
)
e1
:
SetCode
(
EFFECT_REMAIN_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_OATH
)
e1
:
SetProperty
(
EFFECT_FLAG_OATH
)
e1
:
SetReset
(
RESET_CHAIN
)
e1
:
SetReset
(
RESET_CHAIN
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_CHAIN_DISABLED
)
e2
:
SetCode
(
EVENT_CHAIN_DISABLED
)
e2
:
SetOperation
(
c40008680
.
tgop
)
e2
:
SetOperation
(
c40008680
.
tgop
)
e2
:
SetLabel
(
cid
)
e2
:
SetLabel
(
cid
)
e2
:
SetReset
(
RESET_CHAIN
)
e2
:
SetReset
(
RESET_CHAIN
)
Duel
.
RegisterEffect
(
e2
,
tp
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
function
c40008680
.
cosfilter1
(
c
,
tp
)
function
c40008680
.
cosfilter1
(
c
,
tp
)
if
c
:
IsLocation
(
LOCATION_HAND
)
then
return
c
:
IsDiscardable
()
end
if
c
:
IsLocation
(
LOCATION_HAND
)
then
return
c
:
IsDiscardable
()
end
return
c
:
IsSetCard
(
0xf14
)
and
c
:
IsAbleToGraveAsCost
()
return
c
:
IsSetCard
(
0xf14
)
and
c
:
IsAbleToGraveAsCost
()
end
end
function
c40008680
.
cosfilter2
(
c
)
function
c40008680
.
cosfilter2
(
c
)
return
c
:
IsCode
(
40008680
)
and
c
:
IsAbleToRemoveAsCost
()
return
c
:
IsCode
(
40008680
)
and
c
:
IsAbleToRemoveAsCost
()
end
end
function
c40008680
.
cost2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c40008680
.
cost2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c40008680
.
costfilter1
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
nil
,
tp
)
and
Duel
.
IsExistingMatchingCard
(
c40008680
.
cosfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c40008680
.
costfilter1
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
nil
,
tp
)
and
Duel
.
IsExistingMatchingCard
(
c40008680
.
cosfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c40008680
.
cosfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c40008680
.
cosfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g1
=
Duel
.
GetMatchingGroup
(
c40008680
.
costfilter1
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
nil
,
tp
)
local
g1
=
Duel
.
GetMatchingGroup
(
c40008680
.
costfilter1
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
nil
,
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DISCARD
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DISCARD
)
local
tc
=
g1
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
local
tc
=
g1
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
Duel
.
SendtoGrave
(
tc
,
REASON_COST
)
Duel
.
SendtoGrave
(
tc
,
REASON_COST
)
else
else
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
Duel
.
SendtoGrave
(
tc
,
REASON_COST
+
REASON_DISCARD
)
Duel
.
SendtoGrave
(
tc
,
REASON_COST
+
REASON_DISCARD
)
end
end
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
cid
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_CHAIN_ID
)
local
cid
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_CHAIN_ID
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_REMAIN_FIELD
)
e1
:
SetCode
(
EFFECT_REMAIN_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_OATH
)
e1
:
SetProperty
(
EFFECT_FLAG_OATH
)
e1
:
SetReset
(
RESET_CHAIN
)
e1
:
SetReset
(
RESET_CHAIN
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_CHAIN_DISABLED
)
e2
:
SetCode
(
EVENT_CHAIN_DISABLED
)
e2
:
SetOperation
(
c40008680
.
tgop
)
e2
:
SetOperation
(
c40008680
.
tgop
)
e2
:
SetLabel
(
cid
)
e2
:
SetLabel
(
cid
)
e2
:
SetReset
(
RESET_CHAIN
)
e2
:
SetReset
(
RESET_CHAIN
)
Duel
.
RegisterEffect
(
e2
,
tp
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
end
end
function
c40008680
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c40008680
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
cid
=
Duel
.
GetChainInfo
(
ev
,
CHAININFO_CHAIN_ID
)
local
cid
=
Duel
.
GetChainInfo
(
ev
,
CHAININFO_CHAIN_ID
)
if
cid
~=
e
:
GetLabel
()
then
return
end
if
cid
~=
e
:
GetLabel
()
then
return
end
if
e
:
GetOwner
():
IsRelateToChain
(
ev
)
then
if
e
:
GetOwner
():
IsRelateToChain
(
ev
)
then
e
:
GetOwner
():
CancelToGrave
(
false
)
e
:
GetOwner
():
CancelToGrave
(
false
)
end
end
end
end
function
c40008680
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c40008680
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
40008682
,
0
,
0x4011
,
1300
,
0
,
3
,
RACE_DRAGON
,
ATTRIBUTE_FIRE
,
POS_FACEUP
)
end
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
40008682
,
0
,
0x4011
,
1300
,
0
,
3
,
RACE_DRAGON
,
ATTRIBUTE_FIRE
,
POS_FACEUP
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
end
function
c40008680
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c40008680
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
or
not
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
40008682
,
0
,
0x4011
,
1300
,
0
,
3
,
RACE_DRAGON
,
ATTRIBUTE_FIRE
,
POS_FACEUP
)
then
return
end
or
not
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
40008682
,
0
,
0x4011
,
1300
,
0
,
3
,
RACE_DRAGON
,
ATTRIBUTE_FIRE
,
POS_FACEUP
)
then
return
end
local
token
=
Duel
.
CreateToken
(
tp
,
40008682
)
local
token
=
Duel
.
CreateToken
(
tp
,
40008682
)
if
Duel
.
SpecialSummon
(
token
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
if
Duel
.
SpecialSummon
(
token
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
then
Duel
.
Equip
(
tp
,
c
,
token
)
Duel
.
Equip
(
tp
,
c
,
token
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetValue
(
c40008680
.
eqlimit
)
e1
:
SetValue
(
c40008680
.
eqlimit
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
40008680
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
40008680
,
1
))
e2
:
SetCategory
(
CATEGORY_TOHAND
)
e2
:
SetCategory
(
CATEGORY_TOHAND
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e2
:
SetTarget
(
c40008680
.
thtg
)
e2
:
SetCountLimit
(
1
)
e2
:
SetOperation
(
c40008680
.
thop
)
e2
:
SetTarget
(
c40008680
.
thtg
)
c
:
RegisterEffect
(
e2
)
e2
:
SetOperation
(
c40008680
.
thop
)
local
e3
=
Effect
.
CreateEffect
(
c
)
c
:
RegisterEffect
(
e2
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_GRANT
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_GRANT
)
e3
:
SetTargetRange
(
LOCATION_MZONE
,
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetTarget
(
c40008680
.
eftg
)
e3
:
SetTargetRange
(
LOCATION_MZONE
,
LOCATION_MZONE
)
e3
:
SetLabelObject
(
e2
)
e3
:
SetTarget
(
c40008680
.
eftg
)
c
:
RegisterEffect
(
e3
)
e3
:
SetLabelObject
(
e2
)
else
c
:
RegisterEffect
(
e3
)
c
:
CancelToGrave
(
false
)
else
Duel
.
SpecialSummonComplete
()
c
:
CancelToGrave
(
false
)
end
Duel
.
SpecialSummonComplete
()
end
end
function
c40008680
.
eqlimit
(
e
,
c
)
end
return
c
:
GetControler
()
==
e
:
GetHandlerPlayer
()
or
e
:
GetHandler
():
GetEquipTarget
()
==
c
function
c40008680
.
eqlimit
(
e
,
c
)
end
return
c
:
GetControler
()
==
e
:
GetHandlerPlayer
()
or
e
:
GetHandler
():
GetEquipTarget
()
==
c
function
c40008680
.
eftg
(
e
,
c
)
end
return
e
:
GetHandler
():
GetEquipTarget
()
==
c
function
c40008680
.
eftg
(
e
,
c
)
end
return
e
:
GetHandler
():
GetEquipTarget
()
==
c
function
c40008680
.
thfilter
(
c
)
end
return
c
:
IsFaceup
()
and
c
:
IsAbleToHand
()
function
c40008680
.
thfilter
(
c
)
end
return
c
:
IsFaceup
()
and
c
:
IsAbleToHand
()
function
c40008680
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
end
if
chkc
then
return
chkc
:
IsOnField
()
and
chkc
:
IsControler
(
1
-
tp
)
and
c40008680
.
thfilter
(
chkc
)
end
function
c40008680
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c40008680
.
thfilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
if
chkc
then
return
chkc
:
IsOnField
()
and
chkc
:
IsControler
(
1
-
tp
)
and
c40008680
.
thfilter
(
chkc
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c40008680
.
thfilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
local
g
=
Duel
.
SelectTarget
(
tp
,
c40008680
.
thfilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
1
,
0
,
0
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c40008680
.
thfilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
1
,
0
,
0
)
function
c40008680
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
local
tc
=
Duel
.
GetFirstTarget
()
function
c40008680
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
tc
:
IsRelateToEffect
(
e
)
then
local
tc
=
Duel
.
GetFirstTarget
()
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
if
tc
:
IsRelateToEffect
(
e
)
then
end
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
end
end
function
c40008680
.
cfilter
(
c
,
tp
)
end
return
c
:
IsSetCard
(
0xf14
)
and
c
:
IsAbleToRemoveAsCost
()
function
c40008680
.
cfilter
(
c
,
tp
)
end
return
c
:
IsSetCard
(
0xf14
)
and
c
:
IsAbleToRemoveAsCost
()
function
c40008680
.
thcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
end
local
c
=
e
:
GetHandler
()
function
c40008680
.
thcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
c
:
IsAbleToRemoveAsCost
()
local
c
=
e
:
GetHandler
()
and
Duel
.
IsExistingMatchingCard
(
c40008680
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
c
,
tp
)
end
if
chk
==
0
then
return
c
:
IsAbleToRemoveAsCost
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
and
Duel
.
IsExistingMatchingCard
(
c40008680
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
c
,
tp
)
end
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c40008680
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
c
,
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
g
:
AddCard
(
c
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c40008680
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
c
,
tp
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
g
:
AddCard
(
c
)
end
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
function
c40008680
.
filter
(
c
)
end
return
c
:
IsFacedown
()
function
c40008680
.
filter
(
c
)
end
return
c
:
IsFacedown
()
function
c40008680
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
end
if
chkc
then
return
chkc
:
IsOnField
()
and
c40008680
.
filter
(
chkc
)
end
function
c40008680
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c40008680
.
filter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
if
chkc
then
return
chkc
:
IsOnField
()
and
c40008680
.
filter
(
chkc
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c40008680
.
filter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
local
g
=
Duel
.
SelectTarget
(
tp
,
c40008680
.
filter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c40008680
.
filter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
function
c40008680
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
local
tc
=
Duel
.
GetFirstTarget
()
function
c40008680
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
tc
:
IsRelateToEffect
(
e
)
then
local
tc
=
Duel
.
GetFirstTarget
()
if
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
==
0
then
return
end
if
tc
:
IsRelateToEffect
(
e
)
then
local
tc
=
Duel
.
GetOperatedGroup
():
GetFirst
()
if
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
==
0
then
return
end
if
tc
:
IsType
(
TYPE_SPELL
)
then
local
tc
=
Duel
.
GetOperatedGroup
():
GetFirst
()
if
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
40008680
,
3
))
then
if
tc
:
IsType
(
TYPE_SPELL
)
then
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
if
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
40008680
,
3
))
then
Duel
.
BreakEffect
()
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
Duel
.
BreakEffect
()
end
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
end
end
end
end
end
end
end
expansions/script/c40008683.lua
View file @
345600d4
--炼狱骑士团 银杖龙
--炼狱骑士团 银杖龙
function
c40008683
.
initial_effect
(
c
)
function
c40008683
.
initial_effect
(
c
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
40008683
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
40008683
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
+
CATEGORY_EQUIP
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
+
CATEGORY_EQUIP
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
40008683
)
e1
:
SetCountLimit
(
1
,
40008683
)
e1
:
SetCost
(
c40008683
.
cost1
)
e1
:
SetCost
(
c40008683
.
cost1
)
e1
:
SetCondition
(
c40008683
.
spcon1
)
e1
:
SetCondition
(
c40008683
.
spcon1
)
e1
:
SetTarget
(
c40008683
.
target
)
e1
:
SetTarget
(
c40008683
.
target
)
e1
:
SetOperation
(
c40008683
.
activate
)
e1
:
SetOperation
(
c40008683
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--to hand
--to hand
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
40008683
,
2
))
e4
:
SetDescription
(
aux
.
Stringid
(
40008683
,
2
))
e4
:
SetType
(
EFFECT_TYPE_IGNITION
)
e4
:
SetType
(
EFFECT_TYPE_IGNITION
)
e4
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e4
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e4
:
SetRange
(
LOCATION_GRAVE
)
e4
:
SetRange
(
LOCATION_GRAVE
)
e4
:
SetCost
(
c40008683
.
thcost
)
e4
:
SetCost
(
c40008683
.
thcost
)
e4
:
SetCountLimit
(
1
,
40008684
)
e4
:
SetCountLimit
(
1
,
40008684
)
e2
:
SetCondition
(
c40008683
.
dbcon
)
e2
:
SetCondition
(
c40008683
.
dbcon
)
e4
:
SetTarget
(
c40008683
.
dbtg
)
e4
:
SetTarget
(
c40008683
.
dbtg
)
e4
:
SetOperation
(
c40008683
.
dbop
)
e4
:
SetOperation
(
c40008683
.
dbop
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
end
end
function
c40008683
.
spcon1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c40008683
.
spcon1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
40008677
)
return
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
40008677
)
end
end
function
c40008683
.
spcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c40008683
.
spcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsPlayerAffectedByEffect
(
tp
,
40008677
)
and
Duel
.
GetTurnPlayer
()
~=
tp
return
Duel
.
IsPlayerAffectedByEffect
(
tp
,
40008677
)
and
Duel
.
GetTurnPlayer
()
~=
tp
end
end
function
c40008683
.
spcon3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c40008683
.
spcon3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsPlayerAffectedByEffect
(
tp
,
40008677
)
and
not
Duel
.
GetTurnPlayer
()
~=
tp
return
Duel
.
IsPlayerAffectedByEffect
(
tp
,
40008677
)
and
not
Duel
.
GetTurnPlayer
()
~=
tp
end
end
function
c40008683
.
cosfilter3
(
c
)
function
c40008683
.
cosfilter3
(
c
)
return
c
:
IsSetCard
(
0xf14
)
and
(
c
:
IsAbleToGraveAsCost
()
or
c
:
IsDiscardable
())
return
c
:
IsSetCard
(
0xf14
)
and
(
c
:
IsAbleToGraveAsCost
()
or
c
:
IsDiscardable
())
end
end
function
c40008683
.
cost3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c40008683
.
cost3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c40008683
.
cosfilter3
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c40008683
.
cosfilter3
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
,
0
,
1
,
nil
)
end
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c40008683
.
cosfilter3
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c40008683
.
cosfilter3
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
+
REASON_DISCARD
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
+
REASON_DISCARD
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
cid
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_CHAIN_ID
)
local
cid
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_CHAIN_ID
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_REMAIN_FIELD
)
e1
:
SetCode
(
EFFECT_REMAIN_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_OATH
)
e1
:
SetProperty
(
EFFECT_FLAG_OATH
)
e1
:
SetReset
(
RESET_CHAIN
)
e1
:
SetReset
(
RESET_CHAIN
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_CHAIN_DISABLED
)
e2
:
SetCode
(
EVENT_CHAIN_DISABLED
)
e2
:
SetOperation
(
c40008683
.
tgop
)
e2
:
SetOperation
(
c40008683
.
tgop
)
e2
:
SetLabel
(
cid
)
e2
:
SetLabel
(
cid
)
e2
:
SetReset
(
RESET_CHAIN
)
e2
:
SetReset
(
RESET_CHAIN
)
Duel
.
RegisterEffect
(
e2
,
tp
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
function
c40008683
.
cost1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c40008683
.
cost1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
e
:
GetHandler
())
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
e
:
GetHandler
())
end
Duel
.
DiscardHand
(
tp
,
Card
.
IsDiscardable
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
)
Duel
.
DiscardHand
(
tp
,
Card
.
IsDiscardable
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
cid
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_CHAIN_ID
)
local
cid
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_CHAIN_ID
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_REMAIN_FIELD
)
e1
:
SetCode
(
EFFECT_REMAIN_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_OATH
)
e1
:
SetProperty
(
EFFECT_FLAG_OATH
)
e1
:
SetReset
(
RESET_CHAIN
)
e1
:
SetReset
(
RESET_CHAIN
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_CHAIN_DISABLED
)
e2
:
SetCode
(
EVENT_CHAIN_DISABLED
)
e2
:
SetOperation
(
c40008683
.
tgop
)
e2
:
SetOperation
(
c40008683
.
tgop
)
e2
:
SetLabel
(
cid
)
e2
:
SetLabel
(
cid
)
e2
:
SetReset
(
RESET_CHAIN
)
e2
:
SetReset
(
RESET_CHAIN
)
Duel
.
RegisterEffect
(
e2
,
tp
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
function
c40008683
.
cosfilter1
(
c
)
function
c40008683
.
cosfilter1
(
c
)
return
c
:
IsSetCard
(
0xf14
)
and
c
:
IsAbleToGraveAsCost
()
return
c
:
IsSetCard
(
0xf14
)
and
c
:
IsAbleToGraveAsCost
()
end
end
function
c40008683
.
cosfilter2
(
c
)
function
c40008683
.
cosfilter2
(
c
)
return
c
:
IsCode
(
40008683
)
and
c
:
IsAbleToRemoveAsCost
()
return
c
:
IsCode
(
40008683
)
and
c
:
IsAbleToRemoveAsCost
()
end
end
function
c40008683
.
cost2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c40008683
.
cost2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c40008683
.
cosfilter1
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c40008683
.
cosfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c40008683
.
cosfilter1
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c40008683
.
cosfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c40008683
.
cosfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c40008683
.
cosfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
c40008683
.
cosfilter1
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
c40008683
.
cosfilter1
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
Duel
.
SendtoGrave
(
g1
,
REASON_COST
)
Duel
.
SendtoGrave
(
g1
,
REASON_COST
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
cid
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_CHAIN_ID
)
local
cid
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_CHAIN_ID
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_REMAIN_FIELD
)
e1
:
SetCode
(
EFFECT_REMAIN_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_OATH
)
e1
:
SetProperty
(
EFFECT_FLAG_OATH
)
e1
:
SetReset
(
RESET_CHAIN
)
e1
:
SetReset
(
RESET_CHAIN
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_CHAIN_DISABLED
)
e2
:
SetCode
(
EVENT_CHAIN_DISABLED
)
e2
:
SetOperation
(
c40008683
.
tgop
)
e2
:
SetOperation
(
c40008683
.
tgop
)
e2
:
SetLabel
(
cid
)
e2
:
SetLabel
(
cid
)
e2
:
SetReset
(
RESET_CHAIN
)
e2
:
SetReset
(
RESET_CHAIN
)
Duel
.
RegisterEffect
(
e2
,
tp
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
function
c40008683
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c40008683
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
cid
=
Duel
.
GetChainInfo
(
ev
,
CHAININFO_CHAIN_ID
)
local
cid
=
Duel
.
GetChainInfo
(
ev
,
CHAININFO_CHAIN_ID
)
if
cid
~=
e
:
GetLabel
()
then
return
end
if
cid
~=
e
:
GetLabel
()
then
return
end
if
e
:
GetOwner
():
IsRelateToChain
(
ev
)
then
if
e
:
GetOwner
():
IsRelateToChain
(
ev
)
then
e
:
GetOwner
():
CancelToGrave
(
false
)
e
:
GetOwner
():
CancelToGrave
(
false
)
end
end
end
end
function
c40008683
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c40008683
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
40008685
,
0
,
0x4011
,
700
,
0
,
1
,
RACE_DRAGON
,
ATTRIBUTE_FIRE
,
POS_FACEUP
)
end
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
40008685
,
0
,
0x4011
,
700
,
0
,
1
,
RACE_DRAGON
,
ATTRIBUTE_FIRE
,
POS_FACEUP
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
end
function
c40008683
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c40008683
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
or
not
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
40008685
,
0
,
0x4011
,
700
,
0
,
1
,
RACE_DRAGON
,
ATTRIBUTE_FIRE
,
POS_FACEUP
)
then
return
end
or
not
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
40008685
,
0
,
0x4011
,
700
,
0
,
1
,
RACE_DRAGON
,
ATTRIBUTE_FIRE
,
POS_FACEUP
)
then
return
end
local
token
=
Duel
.
CreateToken
(
tp
,
40008685
)
local
token
=
Duel
.
CreateToken
(
tp
,
40008685
)
if
Duel
.
SpecialSummon
(
token
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
if
Duel
.
SpecialSummon
(
token
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
then
Duel
.
Equip
(
tp
,
c
,
token
)
Duel
.
Equip
(
tp
,
c
,
token
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetValue
(
c40008683
.
eqlimit
)
e1
:
SetValue
(
c40008683
.
eqlimit
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
40008683
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
40008683
,
1
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetHintTiming
(
0
,
TIMING_BATTLE_START
+
TIMING_BATTLE_END
)
e2
:
SetHintTiming
(
0
,
TIMING_BATTLE_START
+
TIMING_BATTLE_END
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e2
:
SetCondition
(
c40008683
.
sccon
)
e2
:
SetCountLimit
(
1
)
e2
:
SetTarget
(
c40008683
.
sctg
)
e2
:
SetCondition
(
c40008683
.
sccon
)
e2
:
SetOperation
(
c40008683
.
scop
)
e2
:
SetTarget
(
c40008683
.
sctg
)
c
:
RegisterEffect
(
e2
)
e2
:
SetOperation
(
c40008683
.
scop
)
local
e3
=
Effect
.
CreateEffect
(
c
)
c
:
RegisterEffect
(
e2
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_GRANT
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_GRANT
)
e3
:
SetTargetRange
(
LOCATION_MZONE
,
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetTarget
(
c40008683
.
eftg
)
e3
:
SetTargetRange
(
LOCATION_MZONE
,
LOCATION_MZONE
)
e3
:
SetLabelObject
(
e2
)
e3
:
SetTarget
(
c40008683
.
eftg
)
c
:
RegisterEffect
(
e3
)
e3
:
SetLabelObject
(
e2
)
else
c
:
RegisterEffect
(
e3
)
c
:
CancelToGrave
(
false
)
else
Duel
.
SpecialSummonComplete
()
c
:
CancelToGrave
(
false
)
end
Duel
.
SpecialSummonComplete
()
end
end
function
c40008683
.
eqlimit
(
e
,
c
)
end
return
c
:
GetControler
()
==
e
:
GetHandlerPlayer
()
or
e
:
GetHandler
():
GetEquipTarget
()
==
c
function
c40008683
.
eqlimit
(
e
,
c
)
end
return
c
:
GetControler
()
==
e
:
GetHandlerPlayer
()
or
e
:
GetHandler
():
GetEquipTarget
()
==
c
function
c40008683
.
eftg
(
e
,
c
)
end
return
e
:
GetHandler
():
GetEquipTarget
()
==
c
function
c40008683
.
eftg
(
e
,
c
)
end
return
e
:
GetHandler
():
GetEquipTarget
()
==
c
function
c40008683
.
sccon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
local
ph
=
Duel
.
GetCurrentPhase
()
function
c40008683
.
sccon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetTurnPlayer
()
==
tp
then
local
ph
=
Duel
.
GetCurrentPhase
()
return
(
ph
>=
PHASE_BATTLE_START
and
ph
<=
PHASE_BATTLE
)
if
Duel
.
GetTurnPlayer
()
==
tp
then
else
return
(
ph
>=
PHASE_BATTLE_START
and
ph
<=
PHASE_BATTLE
)
return
(
ph
>=
PHASE_BATTLE_START
and
ph
<=
PHASE_BATTLE
)
or
ph
==
PHASE_MAIN1
or
ph
==
PHASE_MAIN2
else
end
return
(
ph
>=
PHASE_BATTLE_START
and
ph
<=
PHASE_BATTLE
)
or
ph
==
PHASE_MAIN1
or
ph
==
PHASE_MAIN2
end
end
function
c40008683
.
sctg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsSynchroSummonable
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
:
GetHandler
())
end
function
c40008683
.
sctg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsSynchroSummonable
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
:
GetHandler
())
end
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
function
c40008683
.
scop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
local
c
=
e
:
GetHandler
()
function
c40008683
.
scop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
c
:
GetControler
()
~=
tp
or
not
c
:
IsRelateToEffect
(
e
)
then
return
end
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsSynchroSummonable
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
c
)
if
c
:
GetControler
()
~=
tp
or
not
c
:
IsRelateToEffect
(
e
)
then
return
end
if
g
:
GetCount
()
>
0
then
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsSynchroSummonable
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
c
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
if
g
:
GetCount
()
>
0
then
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
SynchroSummon
(
tp
,
sg
:
GetFirst
(),
c
)
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
end
Duel
.
SynchroSummon
(
tp
,
sg
:
GetFirst
(),
c
)
end
end
function
c40008683
.
cfilter
(
c
,
tp
)
end
return
c
:
IsSetCard
(
0xf14
)
and
c
:
IsAbleToRemoveAsCost
()
function
c40008683
.
cfilter
(
c
,
tp
)
end
return
c
:
IsSetCard
(
0xf14
)
and
c
:
IsAbleToRemoveAsCost
()
function
c40008683
.
thcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
end
local
c
=
e
:
GetHandler
()
function
c40008683
.
thcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
c
:
IsAbleToRemoveAsCost
()
local
c
=
e
:
GetHandler
()
and
Duel
.
IsExistingMatchingCard
(
c40008683
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
c
,
tp
)
end
if
chk
==
0
then
return
c
:
IsAbleToRemoveAsCost
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
and
Duel
.
IsExistingMatchingCard
(
c40008683
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
c
,
tp
)
end
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c40008683
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
c
,
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
g
:
AddCard
(
c
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c40008683
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
c
,
tp
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
g
:
AddCard
(
c
)
end
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
function
c40008683
.
dbcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
return
Duel
.
IsAbleToEnterBP
()
function
c40008683
.
dbcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
return
Duel
.
IsAbleToEnterBP
()
function
c40008683
.
dbfilter
(
c
)
end
return
c
:
IsFaceup
()
and
c
:
GetFlagEffect
(
40008683
)
==
0
function
c40008683
.
dbfilter
(
c
)
end
return
c
:
IsFaceup
()
and
c
:
GetFlagEffect
(
40008683
)
==
0
function
c40008683
.
dbtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
end
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c40008683
.
dbfilter
(
chkc
)
end
function
c40008683
.
dbtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c40008683
.
dbfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c40008683
.
dbfilter
(
chkc
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c40008683
.
dbfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
Duel
.
SelectTarget
(
tp
,
c40008683
.
dbfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
end
Duel
.
SelectTarget
(
tp
,
c40008683
.
dbfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
function
c40008683
.
dbop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
local
c
=
e
:
GetHandler
()
function
c40008683
.
dbop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
c
=
e
:
GetHandler
()
local
e1
=
Effect
.
CreateEffect
(
c
)
local
tc
=
Duel
.
GetFirstTarget
()
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCode
(
EFFECT_CANNOT_ATTACK
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e1
:
SetCode
(
EFFECT_CANNOT_ATTACK
)
e1
:
SetTarget
(
c40008683
.
ftarget
)
e1
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e1
:
SetLabel
(
tc
:
GetFieldID
())
e1
:
SetTarget
(
c40008683
.
ftarget
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetLabel
(
tc
:
GetFieldID
())
Duel
.
RegisterEffect
(
e1
,
tp
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
Effect
.
CreateEffect
(
c
)
if
tc
:
IsRelateToEffect
(
e
)
then
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_DIRECT_ATTACK
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e2
:
SetCode
(
EFFECT_DIRECT_ATTACK
)
tc
:
RegisterEffect
(
e2
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
end
tc
:
RegisterEffect
(
e2
)
if
tc
:
IsSetCard
(
0xf14
)
then
end
if
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
40008683
,
3
))
then
if
tc
:
IsSetCard
(
0xf14
)
then
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
if
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
40008683
,
3
))
then
Duel
.
BreakEffect
()
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
Duel
.
BreakEffect
()
end
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
end
end
end
end
function
c40008683
.
ftarget
(
e
,
c
)
end
return
e
:
GetLabel
()
~=
c
:
GetFieldID
()
function
c40008683
.
ftarget
(
e
,
c
)
end
return
e
:
GetLabel
()
~=
c
:
GetFieldID
()
end
expansions/script/c40008688.lua
View file @
345600d4
--炼狱骑士团 血斧龙
--炼狱骑士团 血斧龙
function
c40008688
.
initial_effect
(
c
)
function
c40008688
.
initial_effect
(
c
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
40008688
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
40008688
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
+
CATEGORY_EQUIP
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
+
CATEGORY_EQUIP
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
40008688
)
e1
:
SetCountLimit
(
1
,
40008688
)
e1
:
SetCost
(
c40008688
.
cost1
)
e1
:
SetCost
(
c40008688
.
cost1
)
e1
:
SetCondition
(
c40008688
.
spcon1
)
e1
:
SetCondition
(
c40008688
.
spcon1
)
e1
:
SetTarget
(
c40008688
.
target
)
e1
:
SetTarget
(
c40008688
.
target
)
e1
:
SetOperation
(
c40008688
.
activate
)
e1
:
SetOperation
(
c40008688
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--to hand
--to hand
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
40008688
,
2
))
e4
:
SetDescription
(
aux
.
Stringid
(
40008688
,
2
))
e4
:
SetCategory
(
CATEGORY_DRAW
)
e4
:
SetCategory
(
CATEGORY_DRAW
)
e4
:
SetType
(
EFFECT_TYPE_IGNITION
)
e4
:
SetType
(
EFFECT_TYPE_IGNITION
)
e4
:
SetRange
(
LOCATION_GRAVE
)
e4
:
SetRange
(
LOCATION_GRAVE
)
e4
:
SetCost
(
c40008688
.
thcost
)
e4
:
SetCost
(
c40008688
.
thcost
)
e4
:
SetCountLimit
(
1
,
40008689
)
e4
:
SetCountLimit
(
1
,
40008689
)
e4
:
SetTarget
(
c40008688
.
destg
)
e4
:
SetTarget
(
c40008688
.
destg
)
e4
:
SetOperation
(
c40008688
.
desop
)
e4
:
SetOperation
(
c40008688
.
desop
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
end
end
function
c40008688
.
spcon1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c40008688
.
spcon1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
40008677
)
return
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
40008677
)
end
end
function
c40008688
.
spcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c40008688
.
spcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsPlayerAffectedByEffect
(
tp
,
40008677
)
and
Duel
.
GetTurnPlayer
()
~=
e
:
GetHandlerPlayer
()
return
Duel
.
IsPlayerAffectedByEffect
(
tp
,
40008677
)
and
Duel
.
GetTurnPlayer
()
~=
e
:
GetHandlerPlayer
()
end
end
function
c40008688
.
spcon3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c40008688
.
spcon3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsPlayerAffectedByEffect
(
tp
,
40008677
)
and
Duel
.
GetTurnPlayer
()
==
e
:
GetHandlerPlayer
()
return
Duel
.
IsPlayerAffectedByEffect
(
tp
,
40008677
)
and
Duel
.
GetTurnPlayer
()
==
e
:
GetHandlerPlayer
()
end
end
function
c40008688
.
cosfilter3
(
c
)
function
c40008688
.
cosfilter3
(
c
)
return
c
:
IsSetCard
(
0xf14
)
and
c
:
IsAbleToGraveAsCost
()
return
c
:
IsSetCard
(
0xf14
)
and
c
:
IsAbleToGraveAsCost
()
end
end
function
c40008688
.
cost3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c40008688
.
cost3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c40008688
.
cosfilter3
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c40008688
.
cosfilter3
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
,
0
,
1
,
nil
)
end
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c40008688
.
cosfilter3
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c40008688
.
cosfilter3
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
cid
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_CHAIN_ID
)
local
cid
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_CHAIN_ID
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_REMAIN_FIELD
)
e1
:
SetCode
(
EFFECT_REMAIN_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_OATH
)
e1
:
SetProperty
(
EFFECT_FLAG_OATH
)
e1
:
SetReset
(
RESET_CHAIN
)
e1
:
SetReset
(
RESET_CHAIN
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_CHAIN_DISABLED
)
e2
:
SetCode
(
EVENT_CHAIN_DISABLED
)
e2
:
SetOperation
(
c40008688
.
tgop
)
e2
:
SetOperation
(
c40008688
.
tgop
)
e2
:
SetLabel
(
cid
)
e2
:
SetLabel
(
cid
)
e2
:
SetReset
(
RESET_CHAIN
)
e2
:
SetReset
(
RESET_CHAIN
)
Duel
.
RegisterEffect
(
e2
,
tp
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
function
c40008688
.
cost1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c40008688
.
cost1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
e
:
GetHandler
())
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
e
:
GetHandler
())
end
Duel
.
DiscardHand
(
tp
,
Card
.
IsDiscardable
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
)
Duel
.
DiscardHand
(
tp
,
Card
.
IsDiscardable
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
cid
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_CHAIN_ID
)
local
cid
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_CHAIN_ID
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_REMAIN_FIELD
)
e1
:
SetCode
(
EFFECT_REMAIN_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_OATH
)
e1
:
SetProperty
(
EFFECT_FLAG_OATH
)
e1
:
SetReset
(
RESET_CHAIN
)
e1
:
SetReset
(
RESET_CHAIN
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_CHAIN_DISABLED
)
e2
:
SetCode
(
EVENT_CHAIN_DISABLED
)
e2
:
SetOperation
(
c40008688
.
tgop
)
e2
:
SetOperation
(
c40008688
.
tgop
)
e2
:
SetLabel
(
cid
)
e2
:
SetLabel
(
cid
)
e2
:
SetReset
(
RESET_CHAIN
)
e2
:
SetReset
(
RESET_CHAIN
)
Duel
.
RegisterEffect
(
e2
,
tp
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
function
c40008688
.
cosfilter1
(
c
,
tp
)
function
c40008688
.
cosfilter1
(
c
,
tp
)
if
c
:
IsLocation
(
LOCATION_HAND
)
then
return
c
:
IsDiscardable
()
end
if
c
:
IsLocation
(
LOCATION_HAND
)
then
return
c
:
IsDiscardable
()
end
return
c
:
IsSetCard
(
0xf14
)
and
c
:
IsAbleToGraveAsCost
()
return
c
:
IsSetCard
(
0xf14
)
and
c
:
IsAbleToGraveAsCost
()
end
end
function
c40008688
.
cosfilter2
(
c
)
function
c40008688
.
cosfilter2
(
c
)
return
c
:
IsCode
(
40008688
)
and
c
:
IsAbleToRemoveAsCost
()
return
c
:
IsCode
(
40008688
)
and
c
:
IsAbleToRemoveAsCost
()
end
end
function
c40008688
.
cost2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c40008688
.
cost2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c40008688
.
costfilter1
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
nil
,
tp
)
and
Duel
.
IsExistingMatchingCard
(
c40008688
.
cosfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c40008688
.
costfilter1
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
nil
,
tp
)
and
Duel
.
IsExistingMatchingCard
(
c40008688
.
cosfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c40008688
.
cosfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c40008688
.
cosfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g1
=
Duel
.
GetMatchingGroup
(
c40008688
.
costfilter1
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
nil
,
tp
)
local
g1
=
Duel
.
GetMatchingGroup
(
c40008688
.
costfilter1
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
nil
,
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DISCARD
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DISCARD
)
local
tc
=
g1
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
local
tc
=
g1
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
Duel
.
SendtoGrave
(
tc
,
REASON_COST
)
Duel
.
SendtoGrave
(
tc
,
REASON_COST
)
else
else
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
Duel
.
SendtoGrave
(
tc
,
REASON_COST
+
REASON_DISCARD
)
Duel
.
SendtoGrave
(
tc
,
REASON_COST
+
REASON_DISCARD
)
end
end
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
cid
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_CHAIN_ID
)
local
cid
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_CHAIN_ID
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_REMAIN_FIELD
)
e1
:
SetCode
(
EFFECT_REMAIN_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_OATH
)
e1
:
SetProperty
(
EFFECT_FLAG_OATH
)
e1
:
SetReset
(
RESET_CHAIN
)
e1
:
SetReset
(
RESET_CHAIN
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_CHAIN_DISABLED
)
e2
:
SetCode
(
EVENT_CHAIN_DISABLED
)
e2
:
SetOperation
(
c40008688
.
tgop
)
e2
:
SetOperation
(
c40008688
.
tgop
)
e2
:
SetLabel
(
cid
)
e2
:
SetLabel
(
cid
)
e2
:
SetReset
(
RESET_CHAIN
)
e2
:
SetReset
(
RESET_CHAIN
)
Duel
.
RegisterEffect
(
e2
,
tp
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
end
end
function
c40008688
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c40008688
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
cid
=
Duel
.
GetChainInfo
(
ev
,
CHAININFO_CHAIN_ID
)
local
cid
=
Duel
.
GetChainInfo
(
ev
,
CHAININFO_CHAIN_ID
)
if
cid
~=
e
:
GetLabel
()
then
return
end
if
cid
~=
e
:
GetLabel
()
then
return
end
if
e
:
GetOwner
():
IsRelateToChain
(
ev
)
then
if
e
:
GetOwner
():
IsRelateToChain
(
ev
)
then
e
:
GetOwner
():
CancelToGrave
(
false
)
e
:
GetOwner
():
CancelToGrave
(
false
)
end
end
end
end
function
c40008688
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c40008688
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
40008690
,
0
,
0x4011
,
1500
,
0
,
4
,
RACE_DRAGON
,
ATTRIBUTE_FIRE
,
POS_FACEUP
)
end
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
40008690
,
0
,
0x4011
,
1500
,
0
,
4
,
RACE_DRAGON
,
ATTRIBUTE_FIRE
,
POS_FACEUP
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
end
function
c40008688
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c40008688
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
or
not
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
40008690
,
0
,
0x4011
,
1500
,
0
,
4
,
RACE_DRAGON
,
ATTRIBUTE_FIRE
,
POS_FACEUP
)
then
return
end
or
not
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
40008690
,
0
,
0x4011
,
1500
,
0
,
4
,
RACE_DRAGON
,
ATTRIBUTE_FIRE
,
POS_FACEUP
)
then
return
end
local
token
=
Duel
.
CreateToken
(
tp
,
40008690
)
local
token
=
Duel
.
CreateToken
(
tp
,
40008690
)
if
Duel
.
SpecialSummon
(
token
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
if
Duel
.
SpecialSummon
(
token
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
then
Duel
.
Equip
(
tp
,
c
,
token
)
Duel
.
Equip
(
tp
,
c
,
token
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetValue
(
c40008688
.
eqlimit
)
e1
:
SetValue
(
c40008688
.
eqlimit
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
40008688
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
40008688
,
1
))
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e2
:
SetTarget
(
c40008688
.
thtg
)
e2
:
SetCountLimit
(
1
)
e2
:
SetOperation
(
c40008688
.
thop
)
e2
:
SetTarget
(
c40008688
.
thtg
)
c
:
RegisterEffect
(
e2
)
e2
:
SetOperation
(
c40008688
.
thop
)
local
e3
=
Effect
.
CreateEffect
(
c
)
c
:
RegisterEffect
(
e2
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_GRANT
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_GRANT
)
e3
:
SetTargetRange
(
LOCATION_MZONE
,
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetTarget
(
c40008688
.
eftg
)
e3
:
SetTargetRange
(
LOCATION_MZONE
,
LOCATION_MZONE
)
e3
:
SetLabelObject
(
e2
)
e3
:
SetTarget
(
c40008688
.
eftg
)
c
:
RegisterEffect
(
e3
)
e3
:
SetLabelObject
(
e2
)
else
c
:
RegisterEffect
(
e3
)
c
:
CancelToGrave
(
false
)
else
Duel
.
SpecialSummonComplete
()
c
:
CancelToGrave
(
false
)
end
Duel
.
SpecialSummonComplete
()
end
end
function
c40008688
.
eqlimit
(
e
,
c
)
end
return
c
:
GetControler
()
==
e
:
GetHandlerPlayer
()
or
e
:
GetHandler
():
GetEquipTarget
()
==
c
function
c40008688
.
eqlimit
(
e
,
c
)
end
return
c
:
GetControler
()
==
e
:
GetHandlerPlayer
()
or
e
:
GetHandler
():
GetEquipTarget
()
==
c
function
c40008688
.
eftg
(
e
,
c
)
end
return
e
:
GetHandler
():
GetEquipTarget
()
==
c
function
c40008688
.
eftg
(
e
,
c
)
end
return
e
:
GetHandler
():
GetEquipTarget
()
==
c
function
c40008688
.
thfilter
(
c
)
end
return
c
:
IsSetCard
(
0xf14
)
and
not
c
:
IsCode
(
40008688
)
and
c
:
IsAbleToHand
()
function
c40008688
.
thfilter
(
c
)
end
return
c
:
IsSetCard
(
0xf14
)
and
not
c
:
IsCode
(
40008688
)
and
c
:
IsAbleToHand
()
function
c40008688
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
end
if
chk
==
0
then
return
true
end
function
c40008688
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
if
chk
==
0
then
return
true
end
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
function
c40008688
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
function
c40008688
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c40008688
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
if
g
:
GetCount
()
>
0
then
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c40008688
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
if
g
:
GetCount
()
>
0
then
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
end
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
function
c40008688
.
cfilter
(
c
,
tp
)
end
return
c
:
IsSetCard
(
0xf14
)
and
c
:
IsAbleToRemoveAsCost
()
function
c40008688
.
cfilter
(
c
,
tp
)
end
return
c
:
IsSetCard
(
0xf14
)
and
c
:
IsAbleToRemoveAsCost
()
function
c40008688
.
thcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
end
local
c
=
e
:
GetHandler
()
function
c40008688
.
thcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
c
:
IsAbleToRemoveAsCost
()
local
c
=
e
:
GetHandler
()
and
Duel
.
IsExistingMatchingCard
(
c40008688
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
c
,
tp
)
end
if
chk
==
0
then
return
c
:
IsAbleToRemoveAsCost
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
and
Duel
.
IsExistingMatchingCard
(
c40008688
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
c
,
tp
)
end
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c40008688
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
c
,
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
g
:
AddCard
(
c
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c40008688
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
c
,
tp
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
g
:
AddCard
(
c
)
end
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
function
c40008688
.
filter
(
c
)
end
return
c
:
IsFaceup
()
function
c40008688
.
filter
(
c
)
end
return
c
:
IsFaceup
()
function
c40008688
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
c40008688
.
filter
(
chkc
)
end
function
c40008688
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c40008688
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
c40008688
.
filter
(
chkc
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c40008688
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
Duel
.
SelectTarget
(
tp
,
c40008688
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
end
Duel
.
SelectTarget
(
tp
,
c40008688
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
end
end
function
c40008688
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
local
c
=
e
:
GetHandler
()
function
c40008688
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
c
=
e
:
GetHandler
()
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
and
tc
:
IsControler
(
tp
)
then
local
tc
=
Duel
.
GetFirstTarget
()
local
e1
=
Effect
.
CreateEffect
(
c
)
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
and
tc
:
IsControler
(
tp
)
then
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e1
:
SetValue
(
c40008688
.
efilter
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetOwnerPlayer
(
tp
)
e1
:
SetValue
(
c40008688
.
efilter
)
tc
:
RegisterEffect
(
e1
)
e1
:
SetOwnerPlayer
(
tp
)
end
tc
:
RegisterEffect
(
e1
)
if
tc
:
IsSetCard
(
0xf14
)
then
end
if
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
40008688
,
3
))
then
if
tc
:
IsSetCard
(
0xf14
)
then
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
if
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
40008688
,
3
))
then
Duel
.
BreakEffect
()
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
Duel
.
BreakEffect
()
end
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
end
end
end
end
function
c40008688
.
efilter
(
e
,
re
)
end
return
e
:
GetOwnerPlayer
()
~=
re
:
GetOwnerPlayer
()
function
c40008688
.
efilter
(
e
,
re
)
end
return
e
:
GetOwnerPlayer
()
~=
re
:
GetOwnerPlayer
()
end
expansions/script/c40008694.lua
View file @
345600d4
--炼狱骑士团 巨剪龙
--炼狱骑士团 巨剪龙
function
c40008694
.
initial_effect
(
c
)
function
c40008694
.
initial_effect
(
c
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
40008694
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
40008694
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
+
CATEGORY_EQUIP
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
+
CATEGORY_EQUIP
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
40008694
)
e1
:
SetCountLimit
(
1
,
40008694
)
e1
:
SetCost
(
c40008694
.
cost1
)
e1
:
SetCost
(
c40008694
.
cost1
)
e1
:
SetCondition
(
c40008694
.
spcon1
)
e1
:
SetCondition
(
c40008694
.
spcon1
)
e1
:
SetTarget
(
c40008694
.
target
)
e1
:
SetTarget
(
c40008694
.
target
)
e1
:
SetOperation
(
c40008694
.
activate
)
e1
:
SetOperation
(
c40008694
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--to hand
--to hand
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
40008694
,
2
))
e4
:
SetDescription
(
aux
.
Stringid
(
40008694
,
2
))
e4
:
SetType
(
EFFECT_TYPE_IGNITION
)
e4
:
SetType
(
EFFECT_TYPE_IGNITION
)
e4
:
SetRange
(
LOCATION_GRAVE
)
e4
:
SetRange
(
LOCATION_GRAVE
)
e4
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e4
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e4
:
SetCost
(
c40008694
.
thcost
)
e4
:
SetCost
(
c40008694
.
thcost
)
e4
:
SetCountLimit
(
1
,
40008695
)
e4
:
SetCountLimit
(
1
,
40008695
)
e4
:
SetTarget
(
c40008694
.
thtg
)
e4
:
SetTarget
(
c40008694
.
thtg
)
e4
:
SetOperation
(
c40008694
.
thop
)
e4
:
SetOperation
(
c40008694
.
thop
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
end
end
function
c40008694
.
spcon1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c40008694
.
spcon1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
40008677
)
return
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
40008677
)
end
end
function
c40008694
.
spcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c40008694
.
spcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsPlayerAffectedByEffect
(
tp
,
40008677
)
and
Duel
.
GetTurnPlayer
()
~=
e
:
GetHandlerPlayer
()
return
Duel
.
IsPlayerAffectedByEffect
(
tp
,
40008677
)
and
Duel
.
GetTurnPlayer
()
~=
e
:
GetHandlerPlayer
()
end
end
function
c40008694
.
spcon3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c40008694
.
spcon3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsPlayerAffectedByEffect
(
tp
,
40008677
)
and
Duel
.
GetTurnPlayer
()
==
e
:
GetHandlerPlayer
()
return
Duel
.
IsPlayerAffectedByEffect
(
tp
,
40008677
)
and
Duel
.
GetTurnPlayer
()
==
e
:
GetHandlerPlayer
()
end
end
function
c40008694
.
cosfilter3
(
c
)
function
c40008694
.
cosfilter3
(
c
)
return
c
:
IsSetCard
(
0xf14
)
and
c
:
IsAbleToGraveAsCost
()
return
c
:
IsSetCard
(
0xf14
)
and
c
:
IsAbleToGraveAsCost
()
end
end
function
c40008694
.
cost3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c40008694
.
cost3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c40008694
.
cosfilter3
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c40008694
.
cosfilter3
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
,
0
,
1
,
nil
)
end
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c40008694
.
cosfilter3
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c40008694
.
cosfilter3
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
cid
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_CHAIN_ID
)
local
cid
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_CHAIN_ID
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_REMAIN_FIELD
)
e1
:
SetCode
(
EFFECT_REMAIN_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_OATH
)
e1
:
SetProperty
(
EFFECT_FLAG_OATH
)
e1
:
SetReset
(
RESET_CHAIN
)
e1
:
SetReset
(
RESET_CHAIN
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_CHAIN_DISABLED
)
e2
:
SetCode
(
EVENT_CHAIN_DISABLED
)
e2
:
SetOperation
(
c40008694
.
tgop
)
e2
:
SetOperation
(
c40008694
.
tgop
)
e2
:
SetLabel
(
cid
)
e2
:
SetLabel
(
cid
)
e2
:
SetReset
(
RESET_CHAIN
)
e2
:
SetReset
(
RESET_CHAIN
)
Duel
.
RegisterEffect
(
e2
,
tp
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
function
c40008694
.
cost1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c40008694
.
cost1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
e
:
GetHandler
())
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
e
:
GetHandler
())
end
Duel
.
DiscardHand
(
tp
,
Card
.
IsDiscardable
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
)
Duel
.
DiscardHand
(
tp
,
Card
.
IsDiscardable
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
cid
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_CHAIN_ID
)
local
cid
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_CHAIN_ID
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_REMAIN_FIELD
)
e1
:
SetCode
(
EFFECT_REMAIN_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_OATH
)
e1
:
SetProperty
(
EFFECT_FLAG_OATH
)
e1
:
SetReset
(
RESET_CHAIN
)
e1
:
SetReset
(
RESET_CHAIN
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_CHAIN_DISABLED
)
e2
:
SetCode
(
EVENT_CHAIN_DISABLED
)
e2
:
SetOperation
(
c40008694
.
tgop
)
e2
:
SetOperation
(
c40008694
.
tgop
)
e2
:
SetLabel
(
cid
)
e2
:
SetLabel
(
cid
)
e2
:
SetReset
(
RESET_CHAIN
)
e2
:
SetReset
(
RESET_CHAIN
)
Duel
.
RegisterEffect
(
e2
,
tp
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
function
c40008694
.
cosfilter1
(
c
,
tp
)
function
c40008694
.
cosfilter1
(
c
,
tp
)
if
c
:
IsLocation
(
LOCATION_HAND
)
then
return
c
:
IsDiscardable
()
end
if
c
:
IsLocation
(
LOCATION_HAND
)
then
return
c
:
IsDiscardable
()
end
return
c
:
IsSetCard
(
0xf14
)
and
c
:
IsAbleToGraveAsCost
()
return
c
:
IsSetCard
(
0xf14
)
and
c
:
IsAbleToGraveAsCost
()
end
end
function
c40008694
.
cosfilter2
(
c
)
function
c40008694
.
cosfilter2
(
c
)
return
c
:
IsCode
(
40008694
)
and
c
:
IsAbleToRemoveAsCost
()
return
c
:
IsCode
(
40008694
)
and
c
:
IsAbleToRemoveAsCost
()
end
end
function
c40008694
.
cost2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c40008694
.
cost2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c40008694
.
costfilter1
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
nil
,
tp
)
and
Duel
.
IsExistingMatchingCard
(
c40008694
.
cosfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c40008694
.
costfilter1
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
nil
,
tp
)
and
Duel
.
IsExistingMatchingCard
(
c40008694
.
cosfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c40008694
.
cosfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c40008694
.
cosfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g1
=
Duel
.
GetMatchingGroup
(
c40008694
.
costfilter1
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
nil
,
tp
)
local
g1
=
Duel
.
GetMatchingGroup
(
c40008694
.
costfilter1
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
nil
,
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DISCARD
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DISCARD
)
local
tc
=
g1
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
local
tc
=
g1
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
Duel
.
SendtoGrave
(
tc
,
REASON_COST
)
Duel
.
SendtoGrave
(
tc
,
REASON_COST
)
else
else
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
Duel
.
SendtoGrave
(
tc
,
REASON_COST
+
REASON_DISCARD
)
Duel
.
SendtoGrave
(
tc
,
REASON_COST
+
REASON_DISCARD
)
end
end
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
cid
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_CHAIN_ID
)
local
cid
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_CHAIN_ID
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_REMAIN_FIELD
)
e1
:
SetCode
(
EFFECT_REMAIN_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_OATH
)
e1
:
SetProperty
(
EFFECT_FLAG_OATH
)
e1
:
SetReset
(
RESET_CHAIN
)
e1
:
SetReset
(
RESET_CHAIN
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_CHAIN_DISABLED
)
e2
:
SetCode
(
EVENT_CHAIN_DISABLED
)
e2
:
SetOperation
(
c40008694
.
tgop
)
e2
:
SetOperation
(
c40008694
.
tgop
)
e2
:
SetLabel
(
cid
)
e2
:
SetLabel
(
cid
)
e2
:
SetReset
(
RESET_CHAIN
)
e2
:
SetReset
(
RESET_CHAIN
)
Duel
.
RegisterEffect
(
e2
,
tp
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
end
end
function
c40008694
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c40008694
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
cid
=
Duel
.
GetChainInfo
(
ev
,
CHAININFO_CHAIN_ID
)
local
cid
=
Duel
.
GetChainInfo
(
ev
,
CHAININFO_CHAIN_ID
)
if
cid
~=
e
:
GetLabel
()
then
return
end
if
cid
~=
e
:
GetLabel
()
then
return
end
if
e
:
GetOwner
():
IsRelateToChain
(
ev
)
then
if
e
:
GetOwner
():
IsRelateToChain
(
ev
)
then
e
:
GetOwner
():
CancelToGrave
(
false
)
e
:
GetOwner
():
CancelToGrave
(
false
)
end
end
end
end
function
c40008694
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c40008694
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
40008696
,
0
,
0x4011
,
1100
,
0
,
2
,
RACE_DRAGON
,
ATTRIBUTE_FIRE
,
POS_FACEUP
)
end
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
40008696
,
0
,
0x4011
,
1100
,
0
,
2
,
RACE_DRAGON
,
ATTRIBUTE_FIRE
,
POS_FACEUP
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
end
function
c40008694
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c40008694
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
or
not
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
40008696
,
0
,
0x4011
,
1100
,
0
,
2
,
RACE_DRAGON
,
ATTRIBUTE_FIRE
,
POS_FACEUP
)
then
return
end
or
not
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
40008696
,
0
,
0x4011
,
1100
,
0
,
2
,
RACE_DRAGON
,
ATTRIBUTE_FIRE
,
POS_FACEUP
)
then
return
end
local
token
=
Duel
.
CreateToken
(
tp
,
40008696
)
local
token
=
Duel
.
CreateToken
(
tp
,
40008696
)
if
Duel
.
SpecialSummon
(
token
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
if
Duel
.
SpecialSummon
(
token
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
then
Duel
.
Equip
(
tp
,
c
,
token
)
Duel
.
Equip
(
tp
,
c
,
token
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetValue
(
c40008694
.
eqlimit
)
e1
:
SetValue
(
c40008694
.
eqlimit
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
40008694
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
40008694
,
1
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetHintTiming
(
0
,
TIMING_BATTLE_START
+
TIMING_BATTLE_END
)
e2
:
SetHintTiming
(
0
,
TIMING_BATTLE_START
+
TIMING_BATTLE_END
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e2
:
SetCondition
(
c40008694
.
sccon
)
e2
:
SetCountLimit
(
1
)
e2
:
SetTarget
(
c40008694
.
sctg
)
e2
:
SetCondition
(
c40008694
.
sccon
)
e2
:
SetOperation
(
c40008694
.
scop
)
e2
:
SetTarget
(
c40008694
.
sctg
)
c
:
RegisterEffect
(
e2
)
e2
:
SetOperation
(
c40008694
.
scop
)
local
e3
=
Effect
.
CreateEffect
(
c
)
c
:
RegisterEffect
(
e2
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_GRANT
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_GRANT
)
e3
:
SetTargetRange
(
LOCATION_MZONE
,
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetTarget
(
c40008694
.
eftg
)
e3
:
SetTargetRange
(
LOCATION_MZONE
,
LOCATION_MZONE
)
e3
:
SetLabelObject
(
e2
)
e3
:
SetTarget
(
c40008694
.
eftg
)
c
:
RegisterEffect
(
e3
)
e3
:
SetLabelObject
(
e2
)
else
c
:
RegisterEffect
(
e3
)
c
:
CancelToGrave
(
false
)
else
Duel
.
SpecialSummonComplete
()
c
:
CancelToGrave
(
false
)
end
Duel
.
SpecialSummonComplete
()
end
end
function
c40008694
.
eqlimit
(
e
,
c
)
end
return
c
:
GetControler
()
==
e
:
GetHandlerPlayer
()
or
e
:
GetHandler
():
GetEquipTarget
()
==
c
function
c40008694
.
eqlimit
(
e
,
c
)
end
return
c
:
GetControler
()
==
e
:
GetHandlerPlayer
()
or
e
:
GetHandler
():
GetEquipTarget
()
==
c
function
c40008694
.
eftg
(
e
,
c
)
end
return
e
:
GetHandler
():
GetEquipTarget
()
==
c
function
c40008694
.
eftg
(
e
,
c
)
end
return
e
:
GetHandler
():
GetEquipTarget
()
==
c
function
c40008694
.
sccon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
local
ph
=
Duel
.
GetCurrentPhase
()
function
c40008694
.
sccon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetTurnPlayer
()
==
tp
then
local
ph
=
Duel
.
GetCurrentPhase
()
return
(
ph
>=
PHASE_BATTLE_START
and
ph
<=
PHASE_BATTLE
)
if
Duel
.
GetTurnPlayer
()
==
tp
then
else
return
(
ph
>=
PHASE_BATTLE_START
and
ph
<=
PHASE_BATTLE
)
return
(
ph
>=
PHASE_BATTLE_START
and
ph
<=
PHASE_BATTLE
)
or
ph
==
PHASE_MAIN1
or
ph
==
PHASE_MAIN2
else
end
return
(
ph
>=
PHASE_BATTLE_START
and
ph
<=
PHASE_BATTLE
)
or
ph
==
PHASE_MAIN1
or
ph
==
PHASE_MAIN2
end
end
function
c40008694
.
sctg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsSynchroSummonable
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
:
GetHandler
())
end
function
c40008694
.
sctg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsSynchroSummonable
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
:
GetHandler
())
end
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
function
c40008694
.
scop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
local
c
=
e
:
GetHandler
()
function
c40008694
.
scop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
c
:
GetControler
()
~=
tp
or
not
c
:
IsRelateToEffect
(
e
)
then
return
end
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsSynchroSummonable
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
c
)
if
c
:
GetControler
()
~=
tp
or
not
c
:
IsRelateToEffect
(
e
)
then
return
end
if
g
:
GetCount
()
>
0
then
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsSynchroSummonable
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
c
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
if
g
:
GetCount
()
>
0
then
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
SynchroSummon
(
tp
,
sg
:
GetFirst
(),
c
)
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
end
Duel
.
SynchroSummon
(
tp
,
sg
:
GetFirst
(),
c
)
end
end
function
c40008694
.
cfilter
(
c
,
tp
)
end
return
c
:
IsSetCard
(
0xf14
)
and
c
:
IsAbleToRemoveAsCost
()
function
c40008694
.
cfilter
(
c
,
tp
)
end
return
c
:
IsSetCard
(
0xf14
)
and
c
:
IsAbleToRemoveAsCost
()
function
c40008694
.
thcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
end
local
c
=
e
:
GetHandler
()
function
c40008694
.
thcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
c
:
IsAbleToRemoveAsCost
()
local
c
=
e
:
GetHandler
()
and
Duel
.
IsExistingMatchingCard
(
c40008694
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
c
,
tp
)
end
if
chk
==
0
then
return
c
:
IsAbleToRemoveAsCost
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
and
Duel
.
IsExistingMatchingCard
(
c40008694
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
c
,
tp
)
end
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c40008694
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
c
,
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
g
:
AddCard
(
c
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c40008694
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
c
,
tp
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
g
:
AddCard
(
c
)
end
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
function
c40008694
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
end
function
c40008694
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
nil
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
nil
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
Duel
.
SelectTarget
(
tp
,
nil
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
end
Duel
.
SelectTarget
(
tp
,
nil
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
function
c40008694
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
local
c
=
e
:
GetHandler
()
function
c40008694
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
c
=
e
:
GetHandler
()
if
tc
:
IsRelateToEffect
(
e
)
then
local
tc
=
Duel
.
GetFirstTarget
()
local
e1
=
Effect
.
CreateEffect
(
c
)
if
tc
:
IsRelateToEffect
(
e
)
then
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCode
(
EFFECT_UNRELEASABLE_SUM
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetValue
(
1
)
e1
:
SetCode
(
EFFECT_UNRELEASABLE_SUM
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetValue
(
1
)
tc
:
RegisterEffect
(
e1
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
local
e2
=
e1
:
Clone
()
tc
:
RegisterEffect
(
e1
)
e2
:
SetCode
(
EFFECT_UNRELEASABLE_NONSUM
)
local
e2
=
e1
:
Clone
()
tc
:
RegisterEffect
(
e2
)
e2
:
SetCode
(
EFFECT_UNRELEASABLE_NONSUM
)
local
e5
=
e1
:
Clone
()
tc
:
RegisterEffect
(
e2
)
e5
:
SetCode
(
EFFECT_AVOID_BATTLE_DAMAGE
)
local
e5
=
e1
:
Clone
()
c
:
RegisterEffect
(
e5
)
e5
:
SetCode
(
EFFECT_AVOID_BATTLE_DAMAGE
)
if
tc
:
IsSetCard
(
0xf14
)
then
c
:
RegisterEffect
(
e5
)
if
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
40008694
,
3
))
then
if
tc
:
IsSetCard
(
0xf14
)
then
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
if
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
40008694
,
3
))
then
Duel
.
BreakEffect
()
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
Duel
.
BreakEffect
()
end
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
end
end
end
end
end
end
end
expansions/script/c40008697.lua
View file @
345600d4
--炼狱骑士团 刚链索命龙
--炼狱骑士团 刚链索命龙
function
c40008697
.
initial_effect
(
c
)
function
c40008697
.
initial_effect
(
c
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
40008697
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
40008697
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
+
CATEGORY_EQUIP
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
+
CATEGORY_EQUIP
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
40008697
)
e1
:
SetCountLimit
(
1
,
40008697
)
e1
:
SetCost
(
c40008697
.
cost1
)
e1
:
SetCost
(
c40008697
.
cost1
)
e1
:
SetCondition
(
c40008697
.
spcon1
)
e1
:
SetCondition
(
c40008697
.
spcon1
)
e1
:
SetTarget
(
c40008697
.
target
)
e1
:
SetTarget
(
c40008697
.
target
)
e1
:
SetOperation
(
c40008697
.
activate
)
e1
:
SetOperation
(
c40008697
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--to hand
--to hand
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
40008697
,
2
))
e4
:
SetDescription
(
aux
.
Stringid
(
40008697
,
2
))
e4
:
SetType
(
EFFECT_TYPE_IGNITION
)
e4
:
SetType
(
EFFECT_TYPE_IGNITION
)
e4
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e4
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e4
:
SetRange
(
LOCATION_GRAVE
)
e4
:
SetRange
(
LOCATION_GRAVE
)
e4
:
SetCost
(
c40008697
.
thcost
)
e4
:
SetCost
(
c40008697
.
thcost
)
e4
:
SetCountLimit
(
1
,
40008698
)
e4
:
SetCountLimit
(
1
,
40008698
)
e2
:
SetCondition
(
c40008697
.
dbcon
)
e2
:
SetCondition
(
c40008697
.
dbcon
)
e4
:
SetTarget
(
c40008697
.
dbtg
)
e4
:
SetTarget
(
c40008697
.
dbtg
)
e4
:
SetOperation
(
c40008697
.
dbop
)
e4
:
SetOperation
(
c40008697
.
dbop
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
end
end
function
c40008697
.
spcon1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c40008697
.
spcon1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
40008677
)
return
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
40008677
)
end
end
function
c40008697
.
spcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c40008697
.
spcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsPlayerAffectedByEffect
(
tp
,
40008677
)
and
Duel
.
GetTurnPlayer
()
~=
tp
return
Duel
.
IsPlayerAffectedByEffect
(
tp
,
40008677
)
and
Duel
.
GetTurnPlayer
()
~=
tp
end
end
function
c40008697
.
spcon3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c40008697
.
spcon3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsPlayerAffectedByEffect
(
tp
,
40008677
)
and
not
Duel
.
GetTurnPlayer
()
~=
tp
return
Duel
.
IsPlayerAffectedByEffect
(
tp
,
40008677
)
and
not
Duel
.
GetTurnPlayer
()
~=
tp
end
end
function
c40008697
.
cosfilter3
(
c
)
function
c40008697
.
cosfilter3
(
c
)
return
c
:
IsSetCard
(
0xf14
)
and
(
c
:
IsAbleToGraveAsCost
()
or
c
:
IsDiscardable
())
return
c
:
IsSetCard
(
0xf14
)
and
(
c
:
IsAbleToGraveAsCost
()
or
c
:
IsDiscardable
())
end
end
function
c40008697
.
cost3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c40008697
.
cost3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c40008697
.
cosfilter3
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c40008697
.
cosfilter3
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
,
0
,
1
,
nil
)
end
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c40008697
.
cosfilter3
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c40008697
.
cosfilter3
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
+
REASON_DISCARD
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
+
REASON_DISCARD
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
cid
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_CHAIN_ID
)
local
cid
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_CHAIN_ID
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_REMAIN_FIELD
)
e1
:
SetCode
(
EFFECT_REMAIN_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_OATH
)
e1
:
SetProperty
(
EFFECT_FLAG_OATH
)
e1
:
SetReset
(
RESET_CHAIN
)
e1
:
SetReset
(
RESET_CHAIN
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_CHAIN_DISABLED
)
e2
:
SetCode
(
EVENT_CHAIN_DISABLED
)
e2
:
SetOperation
(
c40008697
.
tgop
)
e2
:
SetOperation
(
c40008697
.
tgop
)
e2
:
SetLabel
(
cid
)
e2
:
SetLabel
(
cid
)
e2
:
SetReset
(
RESET_CHAIN
)
e2
:
SetReset
(
RESET_CHAIN
)
Duel
.
RegisterEffect
(
e2
,
tp
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
function
c40008697
.
cost1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c40008697
.
cost1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
e
:
GetHandler
())
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
e
:
GetHandler
())
end
Duel
.
DiscardHand
(
tp
,
Card
.
IsDiscardable
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
)
Duel
.
DiscardHand
(
tp
,
Card
.
IsDiscardable
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
cid
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_CHAIN_ID
)
local
cid
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_CHAIN_ID
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_REMAIN_FIELD
)
e1
:
SetCode
(
EFFECT_REMAIN_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_OATH
)
e1
:
SetProperty
(
EFFECT_FLAG_OATH
)
e1
:
SetReset
(
RESET_CHAIN
)
e1
:
SetReset
(
RESET_CHAIN
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_CHAIN_DISABLED
)
e2
:
SetCode
(
EVENT_CHAIN_DISABLED
)
e2
:
SetOperation
(
c40008697
.
tgop
)
e2
:
SetOperation
(
c40008697
.
tgop
)
e2
:
SetLabel
(
cid
)
e2
:
SetLabel
(
cid
)
e2
:
SetReset
(
RESET_CHAIN
)
e2
:
SetReset
(
RESET_CHAIN
)
Duel
.
RegisterEffect
(
e2
,
tp
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
function
c40008697
.
cosfilter1
(
c
)
function
c40008697
.
cosfilter1
(
c
)
return
c
:
IsSetCard
(
0xf14
)
and
c
:
IsAbleToGraveAsCost
()
return
c
:
IsSetCard
(
0xf14
)
and
c
:
IsAbleToGraveAsCost
()
end
end
function
c40008697
.
cosfilter2
(
c
)
function
c40008697
.
cosfilter2
(
c
)
return
c
:
IsCode
(
40008697
)
and
c
:
IsAbleToRemoveAsCost
()
return
c
:
IsCode
(
40008697
)
and
c
:
IsAbleToRemoveAsCost
()
end
end
function
c40008697
.
cost2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c40008697
.
cost2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c40008697
.
cosfilter1
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c40008697
.
cosfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c40008697
.
cosfilter1
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c40008697
.
cosfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c40008697
.
cosfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c40008697
.
cosfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
c40008697
.
cosfilter1
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
c40008697
.
cosfilter1
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
Duel
.
SendtoGrave
(
g1
,
REASON_COST
)
Duel
.
SendtoGrave
(
g1
,
REASON_COST
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
cid
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_CHAIN_ID
)
local
cid
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_CHAIN_ID
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_REMAIN_FIELD
)
e1
:
SetCode
(
EFFECT_REMAIN_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_OATH
)
e1
:
SetProperty
(
EFFECT_FLAG_OATH
)
e1
:
SetReset
(
RESET_CHAIN
)
e1
:
SetReset
(
RESET_CHAIN
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_CHAIN_DISABLED
)
e2
:
SetCode
(
EVENT_CHAIN_DISABLED
)
e2
:
SetOperation
(
c40008697
.
tgop
)
e2
:
SetOperation
(
c40008697
.
tgop
)
e2
:
SetLabel
(
cid
)
e2
:
SetLabel
(
cid
)
e2
:
SetReset
(
RESET_CHAIN
)
e2
:
SetReset
(
RESET_CHAIN
)
Duel
.
RegisterEffect
(
e2
,
tp
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
function
c40008697
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c40008697
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
cid
=
Duel
.
GetChainInfo
(
ev
,
CHAININFO_CHAIN_ID
)
local
cid
=
Duel
.
GetChainInfo
(
ev
,
CHAININFO_CHAIN_ID
)
if
cid
~=
e
:
GetLabel
()
then
return
end
if
cid
~=
e
:
GetLabel
()
then
return
end
if
e
:
GetOwner
():
IsRelateToChain
(
ev
)
then
if
e
:
GetOwner
():
IsRelateToChain
(
ev
)
then
e
:
GetOwner
():
CancelToGrave
(
false
)
e
:
GetOwner
():
CancelToGrave
(
false
)
end
end
end
end
function
c40008697
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c40008697
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
40008699
,
0
,
0x4011
,
1900
,
0
,
5
,
RACE_DRAGON
,
ATTRIBUTE_FIRE
,
POS_FACEUP
)
end
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
40008699
,
0
,
0x4011
,
1900
,
0
,
5
,
RACE_DRAGON
,
ATTRIBUTE_FIRE
,
POS_FACEUP
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
end
function
c40008697
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c40008697
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
or
not
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
40008699
,
0
,
0x4011
,
1900
,
0
,
5
,
RACE_DRAGON
,
ATTRIBUTE_FIRE
,
POS_FACEUP
)
then
return
end
or
not
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
40008699
,
0
,
0x4011
,
1900
,
0
,
5
,
RACE_DRAGON
,
ATTRIBUTE_FIRE
,
POS_FACEUP
)
then
return
end
local
token
=
Duel
.
CreateToken
(
tp
,
40008699
)
local
token
=
Duel
.
CreateToken
(
tp
,
40008699
)
if
Duel
.
SpecialSummon
(
token
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
if
Duel
.
SpecialSummon
(
token
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
then
Duel
.
Equip
(
tp
,
c
,
token
)
Duel
.
Equip
(
tp
,
c
,
token
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetValue
(
c40008697
.
eqlimit
)
e1
:
SetValue
(
c40008697
.
eqlimit
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
40008697
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
40008697
,
1
))
e2
:
SetCategory
(
CATEGORY_TOGRAVE
)
e2
:
SetCategory
(
CATEGORY_TOGRAVE
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e2
:
SetTarget
(
c40008688
.
thtg
)
e2
:
SetCountLimit
(
1
)
e2
:
SetOperation
(
c40008688
.
thop
)
e2
:
SetTarget
(
c40008688
.
thtg
)
c
:
RegisterEffect
(
e2
)
e2
:
SetOperation
(
c40008688
.
thop
)
local
e3
=
Effect
.
CreateEffect
(
c
)
c
:
RegisterEffect
(
e2
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_GRANT
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_GRANT
)
e3
:
SetTargetRange
(
LOCATION_MZONE
,
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetTarget
(
c40008697
.
eftg
)
e3
:
SetTargetRange
(
LOCATION_MZONE
,
LOCATION_MZONE
)
e3
:
SetLabelObject
(
e2
)
e3
:
SetTarget
(
c40008697
.
eftg
)
c
:
RegisterEffect
(
e3
)
e3
:
SetLabelObject
(
e2
)
else
c
:
RegisterEffect
(
e3
)
c
:
CancelToGrave
(
false
)
else
Duel
.
SpecialSummonComplete
()
c
:
CancelToGrave
(
false
)
end
Duel
.
SpecialSummonComplete
()
end
end
function
c40008697
.
eqlimit
(
e
,
c
)
end
return
c
:
GetControler
()
==
e
:
GetHandlerPlayer
()
or
e
:
GetHandler
():
GetEquipTarget
()
==
c
function
c40008697
.
eqlimit
(
e
,
c
)
end
return
c
:
GetControler
()
==
e
:
GetHandlerPlayer
()
or
e
:
GetHandler
():
GetEquipTarget
()
==
c
function
c40008697
.
eftg
(
e
,
c
)
end
return
e
:
GetHandler
():
GetEquipTarget
()
==
c
function
c40008697
.
eftg
(
e
,
c
)
end
return
e
:
GetHandler
():
GetEquipTarget
()
==
c
function
c40008697
.
thfilter
(
c
)
end
return
c
:
IsSetCard
(
0xf14
)
and
not
c
:
IsCode
(
40008697
)
and
c
:
IsAbleToGrave
()
function
c40008697
.
thfilter
(
c
)
end
return
c
:
IsSetCard
(
0xf14
)
and
not
c
:
IsCode
(
40008697
)
and
c
:
IsAbleToGrave
()
function
c40008697
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c40008697
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
function
c40008697
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_DECK
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c40008697
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_DECK
)
function
c40008697
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
function
c40008697
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c40008697
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
if
g
:
GetCount
()
>
0
then
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c40008697
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
if
g
:
GetCount
()
>
0
then
end
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
end
end
function
c40008697
.
cfilter
(
c
,
tp
)
end
return
c
:
IsSetCard
(
0xf14
)
and
c
:
IsAbleToRemoveAsCost
()
function
c40008697
.
cfilter
(
c
,
tp
)
end
return
c
:
IsSetCard
(
0xf14
)
and
c
:
IsAbleToRemoveAsCost
()
function
c40008697
.
thcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
end
local
c
=
e
:
GetHandler
()
function
c40008697
.
thcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
c
:
IsAbleToRemoveAsCost
()
local
c
=
e
:
GetHandler
()
and
Duel
.
IsExistingMatchingCard
(
c40008697
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
c
,
tp
)
end
if
chk
==
0
then
return
c
:
IsAbleToRemoveAsCost
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
and
Duel
.
IsExistingMatchingCard
(
c40008697
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
c
,
tp
)
end
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c40008697
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
c
,
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
g
:
AddCard
(
c
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c40008697
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
c
,
tp
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
g
:
AddCard
(
c
)
end
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
function
c40008697
.
dbcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
return
Duel
.
IsAbleToEnterBP
()
function
c40008697
.
dbcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
return
Duel
.
IsAbleToEnterBP
()
function
c40008697
.
dbfilter
(
c
)
end
return
c
:
IsFaceup
()
and
c
:
GetFlagEffect
(
40008697
)
==
0
function
c40008697
.
dbfilter
(
c
)
end
return
c
:
IsFaceup
()
and
c
:
GetFlagEffect
(
40008697
)
==
0
function
c40008697
.
dbtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
end
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c40008697
.
dbfilter
(
chkc
)
end
function
c40008697
.
dbtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c40008697
.
dbfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c40008697
.
dbfilter
(
chkc
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c40008697
.
dbfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
Duel
.
SelectTarget
(
tp
,
c40008697
.
dbfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
end
Duel
.
SelectTarget
(
tp
,
c40008697
.
dbfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
function
c40008697
.
dbop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
local
c
=
e
:
GetHandler
()
function
c40008697
.
dbop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
c
=
e
:
GetHandler
()
local
e1
=
Effect
.
CreateEffect
(
c
)
local
tc
=
Duel
.
GetFirstTarget
()
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetTargetRange
(
0
,
1
)
e1
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e1
:
SetValue
(
c40008697
.
aclimit
)
e1
:
SetTargetRange
(
0
,
1
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_DAMAGE
)
e1
:
SetValue
(
c40008697
.
aclimit
)
Duel
.
RegisterEffect
(
e1
,
tp
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_DAMAGE
)
if
tc
:
IsSetCard
(
0xf14
)
then
Duel
.
RegisterEffect
(
e1
,
tp
)
if
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
40008697
,
3
))
then
if
tc
:
IsSetCard
(
0xf14
)
then
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
if
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
40008697
,
3
))
then
Duel
.
BreakEffect
()
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
Duel
.
BreakEffect
()
end
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
end
end
end
end
function
c40008697
.
aclimit
(
e
,
re
,
tp
)
end
return
re
:
IsActiveType
(
TYPE_TRAP
)
and
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
and
re
:
IsActiveType
(
TYPE_MONSTER
)
and
not
re
:
GetHandler
():
IsImmuneToEffect
(
e
)
function
c40008697
.
aclimit
(
e
,
re
,
tp
)
end
return
re
:
IsActiveType
(
TYPE_TRAP
)
and
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
and
re
:
IsActiveType
(
TYPE_MONSTER
)
and
not
re
:
GetHandler
():
IsImmuneToEffect
(
e
)
end
expansions/script/c81011020.lua
View file @
345600d4
--绫濑亚梦·幼驯染
--绫濑亚梦·幼驯染
function
c81011020
.
initial_effect
(
c
)
function
c81011020
.
initial_effect
(
c
)
--fusion material
--fusion material
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
aux
.
AddFusionProcFunRep
(
c
,
c8101102
3
.
ffilter
,
3
,
true
)
aux
.
AddFusionProcFunRep
(
c
,
c8101102
0
.
ffilter
,
3
,
true
)
--name
--name
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCountLimit
(
1
)
e1
:
SetTarget
(
c81011020
.
nmtg
)
e1
:
SetTarget
(
c81011020
.
nmtg
)
e1
:
SetOperation
(
c81011020
.
nmop
)
e1
:
SetOperation
(
c81011020
.
nmop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--token
--token
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
+
CATEGORY_REMOVE
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
+
CATEGORY_REMOVE
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
81011020
)
e2
:
SetCountLimit
(
1
,
81011020
)
e2
:
SetCondition
(
c81011020
.
tkcon
)
e2
:
SetCondition
(
c81011020
.
tkcon
)
e2
:
SetTarget
(
c81011020
.
tktg
)
e2
:
SetTarget
(
c81011020
.
tktg
)
e2
:
SetOperation
(
c81011020
.
tkop
)
e2
:
SetOperation
(
c81011020
.
tkop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--special summon
--special summon
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e3
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DELAY
)
e3
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DELAY
)
e3
:
SetCode
(
EVENT_TO_GRAVE
)
e3
:
SetCode
(
EVENT_TO_GRAVE
)
e3
:
SetCountLimit
(
1
,
81011920
+
EFFECT_COUNT_CODE_SINGLE
)
e3
:
SetCountLimit
(
1
,
81011920
+
EFFECT_COUNT_CODE_SINGLE
)
e3
:
SetTarget
(
c81011020
.
sptg
)
e3
:
SetTarget
(
c81011020
.
sptg
)
e3
:
SetOperation
(
c81011020
.
spop
)
e3
:
SetOperation
(
c81011020
.
spop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
local
e4
=
e3
:
Clone
()
local
e4
=
e3
:
Clone
()
e4
:
SetCode
(
EVENT_REMOVE
)
e4
:
SetCode
(
EVENT_REMOVE
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
end
end
function
c81011020
.
ffilter
(
c
,
fc
,
sub
,
mg
,
sg
)
function
c81011020
.
ffilter
(
c
,
fc
,
sub
,
mg
,
sg
)
return
(
not
c
:
IsType
(
TYPE_TOKEN
))
and
(
not
sg
or
sg
:
FilterCount
(
aux
.
TRUE
,
c
)
==
0
or
sg
:
IsExists
(
Card
.
IsFusionCode
,
1
,
c
,
c
:
GetFusionCode
()))
return
(
not
c
:
IsType
(
TYPE_TOKEN
))
and
(
not
sg
or
sg
:
FilterCount
(
aux
.
TRUE
,
c
)
==
0
or
sg
:
IsExists
(
Card
.
IsFusionCode
,
1
,
c
,
c
:
GetFusionCode
()))
end
end
function
c81011020
.
nmfilter
(
c
,
cd
)
function
c81011020
.
nmfilter
(
c
,
cd
)
return
(
c
:
IsFaceup
()
or
c
:
IsLocation
(
LOCATION_GRAVE
))
return
(
c
:
IsFaceup
()
or
c
:
IsLocation
(
LOCATION_GRAVE
))
and
not
c
:
IsCode
(
cd
)
and
not
c
:
IsCode
(
cd
)
end
end
function
c81011020
.
nmtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c81011020
.
nmtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
cd
=
e
:
GetHandler
():
GetCode
()
local
cd
=
e
:
GetHandler
():
GetCode
()
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
+
LOCATION_GRAVE
)
and
c81011020
.
nmfilter
(
chkc
,
cd
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
+
LOCATION_GRAVE
)
and
c81011020
.
nmfilter
(
chkc
,
cd
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c81011020
.
nmfilter
,
tp
,
LOCATION_MZONE
+
LOCATION_GRAVE
,
LOCATION_MZONE
+
LOCATION_GRAVE
,
1
,
nil
,
cd
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c81011020
.
nmfilter
,
tp
,
LOCATION_MZONE
+
LOCATION_GRAVE
,
LOCATION_MZONE
+
LOCATION_GRAVE
,
1
,
nil
,
cd
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
Duel
.
SelectTarget
(
tp
,
c81011020
.
nmfilter
,
tp
,
LOCATION_MZONE
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
cd
)
Duel
.
SelectTarget
(
tp
,
c81011020
.
nmfilter
,
tp
,
LOCATION_MZONE
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
cd
)
end
end
function
c81011020
.
nmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c81011020
.
nmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
and
(
tc
:
IsLocation
(
LOCATION_GRAVE
)
or
tc
:
IsFaceup
())
then
if
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
and
(
tc
:
IsLocation
(
LOCATION_GRAVE
)
or
tc
:
IsFaceup
())
then
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_CHANGE_CODE
)
e1
:
SetCode
(
EFFECT_CHANGE_CODE
)
e1
:
SetValue
(
tc
:
GetOriginalCode
())
e1
:
SetValue
(
tc
:
GetOriginalCode
())
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
end
end
function
c81011020
.
tkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c81011020
.
tkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
Card
.
IsSummonType
,
1
,
e
:
GetHandler
(),
SUMMON_TYPE_FUSION
)
return
eg
:
IsExists
(
Card
.
IsSummonType
,
1
,
e
:
GetHandler
(),
SUMMON_TYPE_FUSION
)
end
end
function
c81011020
.
tktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c81011020
.
tktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
81011019
,
0
,
0x4011
,
2800
,
2000
,
8
,
RACE_PLANT
,
ATTRIBUTE_EARTH
)
end
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
81011019
,
0
,
0x4011
,
2800
,
2000
,
8
,
RACE_PLANT
,
ATTRIBUTE_EARTH
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
0
)
end
end
function
c81011020
.
tkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c81011020
.
tkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
if
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
81011019
,
0
,
0x4011
,
2800
,
2000
,
8
,
RACE_PLANT
,
ATTRIBUTE_EARTH
)
then
if
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
81011019
,
0
,
0x4011
,
2800
,
2000
,
8
,
RACE_PLANT
,
ATTRIBUTE_EARTH
)
then
local
token
=
Duel
.
CreateToken
(
tp
,
81011019
)
local
token
=
Duel
.
CreateToken
(
tp
,
81011019
)
Duel
.
SpecialSummon
(
token
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
token
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToRemove
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToRemove
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_EFFECT
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_EFFECT
)
end
end
end
end
function
c81011020
.
thfilter2
(
c
)
function
c81011020
.
thfilter2
(
c
)
return
c
:
IsCode
(
81011021
)
and
c
:
IsAbleToHand
()
return
c
:
IsCode
(
81011021
)
and
c
:
IsAbleToHand
()
end
end
function
c81011020
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c81011020
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c81011020
.
thfilter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c81011020
.
thfilter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
end
function
c81011020
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c81011020
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c81011020
.
thfilter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c81011020
.
thfilter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
end
end
expansions/script/c9980197.lua
View file @
345600d4
--第三领域
--第三领域
function
c9980197
.
initial_effect
(
c
)
function
c9980197
.
initial_effect
(
c
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--special summon
--special summon
local
e5
=
Effect
.
CreateEffect
(
c
)
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetDescription
(
aux
.
Stringid
(
9980197
,
0
))
e5
:
SetDescription
(
aux
.
Stringid
(
9980197
,
0
))
e5
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e5
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e5
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e5
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e5
:
SetType
(
EFFECT_TYPE_IGNITION
)
e5
:
SetType
(
EFFECT_TYPE_IGNITION
)
e5
:
SetRange
(
LOCATION_SZONE
)
e5
:
SetRange
(
LOCATION_SZONE
)
e5
:
SetCountLimit
(
1
)
e5
:
SetCountLimit
(
1
)
e5
:
SetTarget
(
c9980197
.
sptg
)
e5
:
SetTarget
(
c9980197
.
sptg
)
e5
:
SetOperation
(
c9980197
.
spop
)
e5
:
SetOperation
(
c9980197
.
spop
)
c
:
RegisterEffect
(
e5
)
c
:
RegisterEffect
(
e5
)
--spsummon
--spsummon
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
9980197
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
9980197
,
1
))
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_DESTROYED
)
e2
:
SetCode
(
EVENT_DESTROYED
)
e2
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DELAY
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCondition
(
c9980197
.
thcon
)
e2
:
SetCondition
(
c9980197
.
thcon
)
e2
:
SetTarget
(
c9980197
.
thtg
)
e2
:
SetTarget
(
c9980197
.
thtg
)
e2
:
SetOperation
(
c9980197
.
thop
)
e2
:
SetOperation
(
c9980197
.
thop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
9980197
,
2
))
e1
:
SetDescription
(
aux
.
Stringid
(
9980197
,
2
))
e1
:
SetCategory
(
CATEGORY_TOGRAVE
+
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_TOGRAVE
+
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetRange
(
LOCATION_SZONE
)
e1
:
SetRange
(
LOCATION_SZONE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e1
:
SetCost
(
c9980197
.
cost
)
e1
:
SetCost
(
c9980197
.
cost
)
e1
:
SetTarget
(
c9980197
.
target
)
e1
:
SetTarget
(
c9980197
.
target
)
e1
:
SetOperation
(
c9980197
.
activate
)
e1
:
SetOperation
(
c9980197
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
function
c9980197
.
cfilter2
(
c
,
tp
)
function
c9980197
.
filter3
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x6bc8
)
and
c
:
IsReason
(
REASON_BATTLE
+
REASON_EFFECT
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x6bc8
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
c
:
IsPreviousPosition
(
POS_FACEUP
)
and
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
GetPreviousControler
()
==
tp
end
end
function
c9980197
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c9980197
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_SZONE
)
and
chkc
:
IsControler
(
tp
)
and
c9980197
.
filter3
(
chkc
,
e
,
tp
)
end
return
eg
:
IsExists
(
c9980197
.
cfilter2
,
1
,
nil
,
tp
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
end
and
Duel
.
IsExistingTarget
(
c9980197
.
filter3
,
tp
,
LOCATION_SZONE
,
0
,
1
,
nil
,
e
,
tp
)
end
function
c9980197
.
filter3
(
c
,
e
,
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x6bc8
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c9980197
.
filter3
,
tp
,
LOCATION_SZONE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
1
,
0
,
0
)
function
c9980197
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_SZONE
)
and
chkc
:
IsControler
(
tp
)
and
c9980197
.
filter3
(
chkc
,
e
,
tp
)
end
function
c9980197
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
not
Duel
.
IsExistingMatchingCard
(
c9980197
.
filter3
,
tp
,
LOCATION_SZONE
,
0
,
5
,
nil
)
then
return
end
and
Duel
.
IsExistingTarget
(
c9980197
.
filter3
,
tp
,
LOCATION_SZONE
,
0
,
1
,
nil
,
e
,
tp
)
end
local
tc
=
Duel
.
GetFirstTarget
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
if
tc
:
IsRelateToEffect
(
e
)
then
local
g
=
Duel
.
SelectTarget
(
tp
,
c9980197
.
filter3
,
tp
,
LOCATION_SZONE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
1
,
0
,
0
)
end
end
Duel
.
Hint
(
HINT_MUSIC
,
0
,
aux
.
Stringid
(
9980197
,
3
))
function
c9980197
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
if
not
Duel
.
IsExistingMatchingCard
(
c9980197
.
filter3
,
tp
,
LOCATION_SZONE
,
0
,
5
,
nil
)
then
return
end
function
c9980197
.
cfilter
(
c
,
tp
)
local
tc
=
Duel
.
GetFirstTarget
()
return
c
:
IsReason
(
REASON_BATTLE
+
REASON_EFFECT
)
if
tc
:
IsRelateToEffect
(
e
)
then
and
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
GetPreviousControler
()
==
tp
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
end
end
function
c9980197
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_MUSIC
,
0
,
aux
.
Stringid
(
9980197
,
3
))
return
eg
:
IsExists
(
c9980197
.
cfilter
,
1
,
nil
,
tp
)
end
end
function
c9980197
.
cfilter
(
c
,
tp
)
function
c9980197
.
thfilter
(
c
)
return
c
:
IsReason
(
REASON_BATTLE
+
REASON_EFFECT
)
return
c
:
IsSetCard
(
0x6bc8
)
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToHand
()
and
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
GetPreviousControler
()
==
tp
end
end
function
c9980197
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c9980197
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c9980197
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
return
eg
:
IsExists
(
c9980197
.
cfilter
,
1
,
nil
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
end
function
c9980197
.
thfilter
(
c
)
function
c9980197
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
c
:
IsSetCard
(
0x6bc8
)
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToHand
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
end
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c9980197
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
function
c9980197
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
g
:
GetCount
()
>
0
then
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c9980197
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
function
c9980197
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_MUSIC
,
0
,
aux
.
Stringid
(
9980197
,
3
))
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
end
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c9980197
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
function
c9980197
.
costfilter
(
c
)
if
g
:
GetCount
()
>
0
then
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x6bc8
)
and
c
:
IsAbleToGraveAsCost
()
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
end
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
function
c9980197
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
end
e
:
SetLabel
(
1
)
Duel
.
Hint
(
HINT_MUSIC
,
0
,
aux
.
Stringid
(
9980197
,
3
))
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c9980197
.
costfilter
,
tp
,
LOCATION_SZONE
,
0
,
4
,
nil
)
end
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
function
c9980197
.
costfilter
(
c
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c9980197
.
costfilter
,
tp
,
LOCATION_SZONE
,
0
,
4
,
4
,
nil
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x6bc8
)
and
c
:
IsAbleToGraveAsCost
()
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
end
function
c9980197
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c9980197
.
filter
(
c
,
e
,
tp
)
e
:
SetLabel
(
1
)
return
c
:
IsSetCard
(
0x6bc8
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c9980197
.
costfilter
,
tp
,
LOCATION_SZONE
,
0
,
4
,
nil
)
end
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
function
c9980197
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c9980197
.
costfilter
,
tp
,
LOCATION_SZONE
,
0
,
4
,
4
,
nil
)
if
chk
==
0
then
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
if
e
:
GetLabel
()
~=
1
then
end
return
Duel
.
IsExistingMatchingCard
(
c9980197
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
function
c9980197
.
filter
(
c
,
e
,
tp
)
else
return
c
:
IsSetCard
(
0x6bc8
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
e
:
SetLabel
(
0
)
end
return
Duel
.
IsExistingMatchingCard
(
c9980197
.
filter
,
tp
,
LOCATION_SZONE
,
0
,
1
,
nil
,
e
,
tp
)
function
c9980197
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
end
if
chk
==
0
then
end
if
e
:
GetLabel
()
~=
1
then
e
:
SetLabel
(
0
)
return
Duel
.
IsExistingMatchingCard
(
c9980197
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
else
end
e
:
SetLabel
(
0
)
function
c9980197
.
ctfilter
(
c
,
tp
)
return
Duel
.
IsExistingMatchingCard
(
c9980197
.
filter
,
tp
,
LOCATION_SZONE
,
0
,
1
,
nil
,
e
,
tp
)
return
c
:
GetPreviousControler
()
==
tp
and
c
:
IsLocation
(
LOCATION_GRAVE
)
end
end
end
function
c9980197
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
e
:
SetLabel
(
0
)
local
g
=
Duel
.
GetFieldGroup
(
tp
,
0
,
LOCATION_ONFIELD
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
end
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
function
c9980197
.
ctfilter
(
c
,
tp
)
g
=
Duel
.
GetOperatedGroup
()
return
c
:
GetPreviousControler
()
==
tp
and
c
:
IsLocation
(
LOCATION_GRAVE
)
local
ct
=
g
:
FilterCount
(
c9980197
.
ctfilter
,
nil
,
1
-
tp
)
end
if
ft
>
ct
then
ft
=
ct
end
function
c9980197
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
ft
=
1
end
local
g
=
Duel
.
GetFieldGroup
(
tp
,
0
,
LOCATION_ONFIELD
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
g
=
Duel
.
SelectMatchingCard
(
tp
,
c9980197
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
ft
,
ft
,
nil
,
e
,
tp
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
if
g
:
GetCount
()
>
0
then
g
=
Duel
.
GetOperatedGroup
()
Duel
.
BreakEffect
()
local
ct
=
g
:
FilterCount
(
c9980197
.
ctfilter
,
nil
,
1
-
tp
)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
if
ft
>
ct
then
ft
=
ct
end
end
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
ft
=
1
end
Duel
.
Hint
(
HINT_MUSIC
,
0
,
aux
.
Stringid
(
9980197
,
3
))
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
end
g
=
Duel
.
SelectMatchingCard
(
tp
,
c9980197
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
ft
,
ft
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
Duel
.
Hint
(
HINT_MUSIC
,
0
,
aux
.
Stringid
(
9980197
,
3
))
end
expansions/script/c9980573.lua
View file @
345600d4
--MRS拟态甲斗-骑士形态
--MRS拟态甲斗-骑士形态
function
c9980573
.
initial_effect
(
c
)
function
c9980573
.
initial_effect
(
c
)
--special summon
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e1
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
9980573
)
e1
:
SetCountLimit
(
1
,
9980573
)
e1
:
SetCondition
(
c9980573
.
spcon
)
e1
:
SetCondition
(
c9980573
.
spcon
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--damage
--damage
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_DAMAGE
)
e1
:
SetCategory
(
CATEGORY_DAMAGE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetCountLimit
(
1
,
9980573
)
e1
:
SetCountLimit
(
1
,
9980573
1
)
e1
:
SetTarget
(
c9980573
.
target
)
e1
:
SetTarget
(
c9980573
.
target
)
e1
:
SetOperation
(
c9980573
.
operation
)
e1
:
SetOperation
(
c9980573
.
operation
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
9980573
,
1
))
e1
:
SetDescription
(
aux
.
Stringid
(
9980573
,
1
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_GRAVE
)
e1
:
SetRange
(
LOCATION_GRAVE
)
e1
:
SetCost
(
aux
.
bfgcost
)
e1
:
SetCost
(
aux
.
bfgcost
)
e1
:
SetCountLimit
(
1
,
99805730
)
e1
:
SetCountLimit
(
1
,
99805730
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetTarget
(
c9980573
.
sptg
)
e1
:
SetTarget
(
c9980573
.
sptg
)
e1
:
SetOperation
(
c9980573
.
spop
)
e1
:
SetOperation
(
c9980573
.
spop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--summon success
--summon success
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e4
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e4
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e4
:
SetOperation
(
c9980573
.
sumsuc
)
e4
:
SetOperation
(
c9980573
.
sumsuc
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
local
e5
=
e4
:
Clone
()
local
e5
=
e4
:
Clone
()
e5
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e5
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
c
:
RegisterEffect
(
e5
)
c
:
RegisterEffect
(
e5
)
end
end
function
c9980573
.
sumsuc
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c9980573
.
sumsuc
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_MUSIC
,
0
,
aux
.
Stringid
(
9980573
,
2
))
Duel
.
Hint
(
HINT_MUSIC
,
0
,
aux
.
Stringid
(
9980573
,
2
))
end
end
function
c9980573
.
filter
(
c
)
function
c9980573
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0xcbca
)
and
not
c
:
IsCode
(
9980573
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0xcbca
)
and
not
c
:
IsCode
(
9980573
)
end
end
function
c9980573
.
spcon
(
e
,
c
)
function
c9980573
.
spcon
(
e
,
c
)
if
c
==
nil
then
return
true
end
if
c
==
nil
then
return
true
end
return
Duel
.
GetLocationCount
(
c
:
GetControler
(),
LOCATION_MZONE
)
>
0
return
Duel
.
GetLocationCount
(
c
:
GetControler
(),
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c9980573
.
filter
,
c
:
GetControler
(),
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c9980573
.
filter
,
c
:
GetControler
(),
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
c9980573
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c9980573
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
Duel
.
SetTargetPlayer
(
1
-
tp
)
Duel
.
SetTargetPlayer
(
1
-
tp
)
Duel
.
SetTargetParam
(
1000
)
Duel
.
SetTargetParam
(
1000
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
1000
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
1000
)
end
end
function
c9980573
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c9980573
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
if
Duel
.
Damage
(
p
,
d
,
REASON_EFFECT
)
>
0
then
if
Duel
.
Damage
(
p
,
d
,
REASON_EFFECT
)
>
0
then
Duel
.
Hint
(
HINT_MUSIC
,
0
,
aux
.
Stringid
(
9980573
,
3
))
Duel
.
Hint
(
HINT_MUSIC
,
0
,
aux
.
Stringid
(
9980573
,
3
))
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
if
tc
then
if
tc
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
-
1000
)
e1
:
SetValue
(
-
1000
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
e2
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
tc
:
RegisterEffect
(
e2
)
tc
:
RegisterEffect
(
e2
)
end
end
end
end
if
Duel
.
GetFlagEffect
(
tp
,
9980573
)
~=
0
then
return
end
if
Duel
.
GetFlagEffect
(
tp
,
9980573
)
~=
0
then
return
end
--extra summon
--extra summon
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetDescription
(
aux
.
Stringid
(
9980573
,
0
))
e2
:
SetDescription
(
aux
.
Stringid
(
9980573
,
0
))
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_EXTRA_SUMMON_COUNT
)
e2
:
SetCode
(
EFFECT_EXTRA_SUMMON_COUNT
)
e2
:
SetTargetRange
(
LOCATION_HAND
+
LOCATION_MZONE
,
0
)
e2
:
SetTargetRange
(
LOCATION_HAND
+
LOCATION_MZONE
,
0
)
e2
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsSetCard
,
0xcbca
))
e2
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsSetCard
,
0xcbca
))
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e2
,
tp
)
c
:
RegisterEffect
(
e2
,
tp
)
Duel
.
RegisterFlagEffect
(
tp
,
9980573
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
9980573
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
end
function
c9980573
.
filter1
(
c
,
e
,
tp
)
function
c9980573
.
filter1
(
c
,
e
,
tp
)
local
rk
=
c
:
GetRank
()
local
rk
=
c
:
GetRank
()
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_XYZ
)
and
c
:
IsSetCard
(
0xcbca
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_XYZ
)
and
c
:
IsSetCard
(
0xcbca
)
and
Duel
.
IsExistingMatchingCard
(
c9980573
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
c
,
rk
+
1
)
and
Duel
.
IsExistingMatchingCard
(
c9980573
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
c
,
rk
+
1
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
c
)
>
0
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
c
)
>
0
and
aux
.
MustMaterialCheck
(
c
,
tp
,
EFFECT_MUST_BE_XMATERIAL
)
and
aux
.
MustMaterialCheck
(
c
,
tp
,
EFFECT_MUST_BE_XMATERIAL
)
end
end
function
c9980573
.
filter2
(
c
,
e
,
tp
,
mc
,
rk
)
function
c9980573
.
filter2
(
c
,
e
,
tp
,
mc
,
rk
)
return
c
:
IsRank
(
rk
)
and
c
:
IsType
(
TYPE_XYZ
)
and
c
:
IsAttribute
(
ATTRIBUTE_WIND
)
and
mc
:
IsCanBeXyzMaterial
(
c
)
return
c
:
IsRank
(
rk
)
and
c
:
IsType
(
TYPE_XYZ
)
and
c
:
IsAttribute
(
ATTRIBUTE_WIND
)
and
mc
:
IsCanBeXyzMaterial
(
c
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_XYZ
,
tp
,
false
,
false
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_XYZ
,
tp
,
false
,
false
)
end
end
function
c9980573
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c9980573
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c9980573
.
filter1
(
chkc
,
e
,
tp
)
end
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c9980573
.
filter1
(
chkc
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c9980573
.
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c9980573
.
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
Duel
.
SelectTarget
(
tp
,
c9980573
.
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SelectTarget
(
tp
,
c9980573
.
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
end
function
c9980573
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c9980573
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
tc
)
<=
0
or
not
aux
.
MustMaterialCheck
(
tc
,
tp
,
EFFECT_MUST_BE_XMATERIAL
)
then
return
end
if
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
tc
)
<=
0
or
not
aux
.
MustMaterialCheck
(
tc
,
tp
,
EFFECT_MUST_BE_XMATERIAL
)
then
return
end
if
tc
:
IsFacedown
()
or
not
tc
:
IsRelateToEffect
(
e
)
or
tc
:
IsControler
(
1
-
tp
)
or
tc
:
IsImmuneToEffect
(
e
)
then
return
end
if
tc
:
IsFacedown
()
or
not
tc
:
IsRelateToEffect
(
e
)
or
tc
:
IsControler
(
1
-
tp
)
or
tc
:
IsImmuneToEffect
(
e
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c9980573
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
,
tc
,
tc
:
GetRank
()
+
1
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c9980573
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
,
tc
,
tc
:
GetRank
()
+
1
)
local
sc
=
g
:
GetFirst
()
local
sc
=
g
:
GetFirst
()
if
sc
then
if
sc
then
local
mg
=
tc
:
GetOverlayGroup
()
local
mg
=
tc
:
GetOverlayGroup
()
if
mg
:
GetCount
()
~=
0
then
if
mg
:
GetCount
()
~=
0
then
Duel
.
Overlay
(
sc
,
mg
)
Duel
.
Overlay
(
sc
,
mg
)
end
end
sc
:
SetMaterial
(
Group
.
FromCards
(
tc
))
sc
:
SetMaterial
(
Group
.
FromCards
(
tc
))
Duel
.
Overlay
(
sc
,
Group
.
FromCards
(
tc
))
Duel
.
Overlay
(
sc
,
Group
.
FromCards
(
tc
))
Duel
.
SpecialSummon
(
sc
,
SUMMON_TYPE_XYZ
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
sc
,
SUMMON_TYPE_XYZ
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
Hint
(
HINT_MUSIC
,
0
,
aux
.
Stringid
(
9980573
,
3
))
Duel
.
Hint
(
HINT_MUSIC
,
0
,
aux
.
Stringid
(
9980573
,
3
))
sc
:
CompleteProcedure
()
sc
:
CompleteProcedure
()
end
end
end
end
\ No newline at end of file
expansions/script/c9980577.lua
View file @
345600d4
--Hyper Rider Kick
--Hyper Rider Kick
function
c9980577
.
initial_effect
(
c
)
function
c9980577
.
initial_effect
(
c
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_DESTROY
)
e1
:
SetCategory
(
CATEGORY_DESTROY
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetHintTiming
(
0
,
TIMING_END_PHASE
)
e1
:
SetHintTiming
(
0
,
TIMING_END_PHASE
)
e1
:
SetCountLimit
(
1
,
9980577
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCountLimit
(
1
,
9980577
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCost
(
c9980577
.
cost
)
e1
:
SetCost
(
c9980577
.
cost
)
e1
:
SetTarget
(
c9980577
.
target
)
e1
:
SetTarget
(
c9980577
.
target
)
e1
:
SetOperation
(
c9980577
.
activate
)
e1
:
SetOperation
(
c9980577
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
function
c9980577
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c9980577
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
e
:
SetLabel
(
1
)
e
:
SetLabel
(
1
)
return
true
return
true
end
end
function
c9980577
.
costfilter
(
c
)
function
c9980577
.
costfilter
(
c
)
return
c
:
IsSetCard
(
0xcbca
)
and
c
:
IsAbleToRemoveAsCost
()
return
c
:
IsSetCard
(
0xcbca
)
and
c
:
IsAbleToRemoveAsCost
()
end
end
function
c9980577
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c9980577
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsOnField
()
end
if
chkc
then
return
chkc
:
IsOnField
()
end
if
chk
==
0
then
if
chk
==
0
then
if
e
:
GetLabel
()
==
1
then
if
e
:
GetLabel
()
==
1
then
e
:
SetLabel
(
0
)
e
:
SetLabel
(
0
)
return
Duel
.
IsExistingMatchingCard
(
c9980577
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
c9980577
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingTarget
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
e
:
GetHandler
())
and
Duel
.
IsExistingTarget
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
e
:
GetHandler
())
else
return
false
end
else
return
false
end
end
end
e
:
SetLabel
(
0
)
e
:
SetLabel
(
0
)
local
rt
=
Duel
.
GetTargetCount
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
e
:
GetHandler
())
local
rt
=
Duel
.
GetTargetCount
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
e
:
GetHandler
())
if
rt
>
2
then
rt
=
2
end
if
rt
>
2
then
rt
=
2
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
cg
=
Duel
.
SelectMatchingCard
(
tp
,
c9980577
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
rt
,
nil
)
local
cg
=
Duel
.
SelectMatchingCard
(
tp
,
c9980577
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
rt
,
nil
)
local
ct
=
cg
:
GetCount
()
local
ct
=
cg
:
GetCount
()
Duel
.
Remove
(
cg
,
POS_FACEUP
,
REASON_COST
)
Duel
.
Remove
(
cg
,
POS_FACEUP
,
REASON_COST
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectTarget
(
tp
,
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
ct
,
ct
,
e
:
GetHandler
())
local
g
=
Duel
.
SelectTarget
(
tp
,
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
ct
,
ct
,
e
:
GetHandler
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
g
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
g
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
end
end
function
c9980577
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c9980577
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
if
tc
and
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
>
0
then
local
sg
=
g
:
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
Duel
.
Destroy
(
sg
,
REASON_EFFECT
)
Duel
.
Hint
(
HINT_MUSIC
,
0
,
aux
.
Stringid
(
9980577
,
0
))
Duel
.
Hint
(
HINT_MUSIC
,
0
,
aux
.
Stringid
(
9980577
,
0
))
end
end
end
expansions/script/c9980580.lua
View file @
345600d4
--古朗基·14号
--古朗基·14号
function
c9980580
.
initial_effect
(
c
)
function
c9980580
.
initial_effect
(
c
)
--cannot special summon
--cannot special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
+
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
+
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetRange
(
LOCATION_DECK
)
e1
:
SetRange
(
LOCATION_DECK
)
e1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--special summon
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e1
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCondition
(
c9980580
.
spcon
)
e1
:
SetCondition
(
c9980580
.
spcon
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--destroy
--destroy
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
9980580
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
9980580
,
1
))
e2
:
SetCategory
(
CATEGORY_DESTROY
)
e2
:
SetCategory
(
CATEGORY_DESTROY
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e2
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
)
e2
:
SetCountLimit
(
1
,
9980580
)
e2
:
SetCountLimit
(
1
,
9980580
)
e2
:
SetTarget
(
c9980580
.
destg
)
e2
:
SetTarget
(
c9980580
.
destg
)
e2
:
SetOperation
(
c9980580
.
desop
)
e2
:
SetOperation
(
c9980580
.
desop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
--tohand
--tohand
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
9980580
,
0
))
e2
:
SetDescription
(
aux
.
Stringid
(
9980580
,
0
))
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetCountLimit
(
1
,
99805800
)
e2
:
SetCountLimit
(
1
,
99805800
)
e2
:
SetCondition
(
c9980580
.
thcon
)
e2
:
SetCondition
(
c9980580
.
thcon
)
e2
:
SetCost
(
c9980580
.
cost
)
e2
:
SetTarget
(
c9980580
.
thtg
)
e2
:
SetTarget
(
c9980580
.
thtg
)
e2
:
SetOperation
(
c9980580
.
thop
)
e2
:
SetOperation
(
c9980580
.
thop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
c9980580
.
spcon
(
e
,
c
)
function
c9980580
.
spcon
(
e
,
c
)
if
c
==
nil
then
return
true
end
if
c
==
nil
then
return
true
end
return
Duel
.
GetLocationCount
(
c
:
GetControler
(),
LOCATION_MZONE
)
>
0
return
Duel
.
GetLocationCount
(
c
:
GetControler
(),
LOCATION_MZONE
)
>
0
and
Duel
.
GetFieldGroupCount
(
c
:
GetControler
(),
LOCATION_MZONE
,
0
,
nil
)
<
Duel
.
GetFieldGroupCount
(
c
:
GetControler
(),
0
,
LOCATION_MZONE
,
nil
)
and
Duel
.
GetFieldGroupCount
(
c
:
GetControler
(),
LOCATION_MZONE
,
0
,
nil
)
<
Duel
.
GetFieldGroupCount
(
c
:
GetControler
(),
0
,
LOCATION_MZONE
,
nil
)
end
end
function
c9980580
.
desfilter
(
c
)
function
c9980580
.
desfilter
(
c
)
return
c
:
GetSequence
()
<
5
return
c
:
GetSequence
()
<
5
end
end
function
c9980580
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c9980580
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_SZONE
)
and
chkc
:
IsControler
(
tp
)
and
c9980580
.
desfilter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_SZONE
)
and
chkc
:
IsControler
(
tp
)
and
c9980580
.
desfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c9980580
.
desfilter
,
tp
,
0
,
LOCATION_SZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c9980580
.
desfilter
,
tp
,
0
,
LOCATION_SZONE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c9980580
.
desfilter
,
tp
,
0
,
LOCATION_SZONE
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c9980580
.
desfilter
,
tp
,
0
,
LOCATION_SZONE
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
end
end
function
c9980580
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c9980580
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
Duel
.
Hint
(
HINT_MUSIC
,
0
,
aux
.
Stringid
(
9980580
,
2
))
Duel
.
Hint
(
HINT_MUSIC
,
0
,
aux
.
Stringid
(
9980580
,
2
))
end
end
end
end
function
c9980580
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c9980580
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsReason
(
REASON_EFFECT
)
return
e
:
GetHandler
():
IsReason
(
REASON_EFFECT
)
end
end
function
c9980580
.
thfilter
(
c
)
function
c9980580
.
thfilter
(
c
)
return
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
and
not
c
:
IsCode
(
9980580
)
and
c
:
IsAbleToHand
()
return
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
and
not
c
:
IsCode
(
9980580
)
and
c
:
IsAbleToHand
()
end
end
function
c9980580
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c9980580
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c9980580
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c9980580
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
end
function
c9980580
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c9980580
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c9980580
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c9980580
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
Hint
(
HINT_MUSIC
,
0
,
aux
.
Stringid
(
9980580
,
3
))
Duel
.
Hint
(
HINT_MUSIC
,
0
,
aux
.
Stringid
(
9980580
,
3
))
end
end
end
end
expansions/script/c9980581.lua
View file @
345600d4
--古朗基·3号
--古朗基·3号
function
c9980581
.
initial_effect
(
c
)
function
c9980581
.
initial_effect
(
c
)
--cannot special summon
--cannot special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
+
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
+
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetRange
(
LOCATION_DECK
)
e1
:
SetRange
(
LOCATION_DECK
)
e1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--special summon
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e1
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCondition
(
c9980581
.
spcon
)
e1
:
SetCondition
(
c9980581
.
spcon
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--atkup
--atkup
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
9980581
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
9980581
,
0
))
e1
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e1
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
e1
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetHintTiming
(
TIMING_DAMAGE_STEP
)
e1
:
SetHintTiming
(
TIMING_DAMAGE_STEP
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
9980581
)
e1
:
SetCountLimit
(
1
,
9980581
)
e1
:
SetCondition
(
c9980581
.
condition
)
e1
:
SetCondition
(
c9980581
.
condition
)
e1
:
SetCost
(
c9980581
.
cost
)
e1
:
SetCost
(
c9980581
.
cost
)
e1
:
SetOperation
(
c9980581
.
operation
)
e1
:
SetOperation
(
c9980581
.
operation
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--add to hand
--add to hand
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
9980581
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
9980581
,
1
))
e2
:
SetCategory
(
CATEGORY_TOHAND
)
e2
:
SetCategory
(
CATEGORY_TOHAND
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DAMAGE_STEP
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DAMAGE_STEP
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetCondition
(
c9980581
.
thcon
)
e2
:
SetCondition
(
c9980581
.
thcon
)
e2
:
SetTarget
(
c9980581
.
thtg
)
e2
:
SetTarget
(
c9980581
.
thtg
)
e2
:
SetOperation
(
c9980581
.
thop
)
e2
:
SetOperation
(
c9980581
.
thop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
c9980581
.
spcon
(
e
,
c
)
function
c9980581
.
spcon
(
e
,
c
)
if
c
==
nil
then
return
true
end
if
c
==
nil
then
return
true
end
return
Duel
.
GetLocationCount
(
c
:
GetControler
(),
LOCATION_MZONE
)
>
0
return
Duel
.
GetLocationCount
(
c
:
GetControler
(),
LOCATION_MZONE
)
>
0
and
Duel
.
GetFieldGroupCount
(
c
:
GetControler
(),
LOCATION_MZONE
,
0
,
nil
)
<
Duel
.
GetFieldGroupCount
(
c
:
GetControler
(),
0
,
LOCATION_MZONE
,
nil
)
and
Duel
.
GetFieldGroupCount
(
c
:
GetControler
(),
LOCATION_MZONE
,
0
,
nil
)
<
Duel
.
GetFieldGroupCount
(
c
:
GetControler
(),
0
,
LOCATION_MZONE
,
nil
)
Duel
.
Hint
(
HINT_MUSIC
,
0
,
aux
.
Stringid
(
9980581
,
2
))
end
end
function
c9980581
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c9980581
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetCurrentPhase
()
~=
PHASE_DAMAGE
or
not
Duel
.
IsDamageCalculated
()
return
Duel
.
GetCurrentPhase
()
~=
PHASE_DAMAGE
or
not
Duel
.
IsDamageCalculated
()
end
end
function
c9980581
.
cfilter
(
c
)
function
c9980581
.
cfilter
(
c
)
return
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
IsAbleToRemoveAsCost
()
return
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
IsAbleToRemoveAsCost
()
end
end
function
c9980581
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c9980581
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c9980581
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c9980581
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c9980581
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c9980581
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
end
end
function
c9980581
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c9980581
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
1000
)
e1
:
SetValue
(
1000
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_BATTLED
)
e2
:
SetCode
(
EVENT_BATTLED
)
e2
:
SetOperation
(
c9980581
.
rmop
)
e2
:
SetOperation
(
c9980581
.
rmop
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
end
end
function
c9980581
.
rmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c9980581
.
rmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
e
:
GetHandler
():
GetBattleTarget
()
local
tc
=
e
:
GetHandler
():
GetBattleTarget
()
if
tc
then
if
tc
then
Duel
.
Remove
(
tc
,
POS_FACEUP
,
REASON_EFFECT
)
Duel
.
Remove
(
tc
,
POS_FACEUP
,
REASON_EFFECT
)
end
end
end
end
function
c9980581
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c9980581
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
bit
.
band
(
r
,
REASON_DESTROY
)
>
0
return
bit
.
band
(
r
,
REASON_DESTROY
)
>
0
and
e
:
GetHandler
():
IsPreviousLocation
(
LOCATION_ONFIELD
)
and
e
:
GetHandler
():
IsPreviousLocation
(
LOCATION_ONFIELD
)
and
e
:
GetHandler
():
GetPreviousControler
()
==
tp
and
e
:
GetHandler
():
GetPreviousControler
()
==
tp
end
end
function
c9980581
.
filter
(
c
)
function
c9980581
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
end
end
function
c9980581
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c9980581
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_REMOVED
)
and
c9980581
.
filter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_REMOVED
)
and
c9980581
.
filter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c9980581
.
filter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c9980581
.
filter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c9980581
.
filter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c9980581
.
filter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
g
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
g
:
GetCount
(),
0
,
0
)
end
end
function
c9980581
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c9980581
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
and
tc
:
IsRelateToEffect
(
e
)
then
if
tc
and
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
end
end
end
end
expansions/script/c9980705.lua
View file @
345600d4
--他者封印·鲜血神殿
--他者封印·鲜血神殿
function
c9980705
.
initial_effect
(
c
)
function
c9980705
.
initial_effect
(
c
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--defup
--defup
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
e2
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
e2
:
SetRange
(
LOCATION_FZONE
)
e2
:
SetRange
(
LOCATION_FZONE
)
e2
:
SetTargetRange
(
LOCATION_MZONE
,
LOCATION_MZONE
)
e2
:
SetTargetRange
(
LOCATION_MZONE
,
LOCATION_MZONE
)
e2
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsSetCard
,
0x3bc1
))
e2
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsSetCard
,
0x3bc1
))
e2
:
SetValue
(
300
)
e2
:
SetValue
(
300
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--atk/def
--atk/def
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e2
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e2
:
SetRange
(
LOCATION_FZONE
)
e2
:
SetRange
(
LOCATION_FZONE
)
e2
:
SetTargetRange
(
LOCATION_MZONE
,
LOCATION_MZONE
)
e2
:
SetTargetRange
(
LOCATION_MZONE
,
LOCATION_MZONE
)
e2
:
SetTarget
(
c9980705
.
atktg
)
e2
:
SetTarget
(
c9980705
.
atktg
)
e2
:
SetValue
(
-
500
)
e2
:
SetValue
(
-
500
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
e3
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
--disable
--disable
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_CHAIN_SOLVING
)
e2
:
SetCode
(
EVENT_CHAIN_SOLVING
)
e2
:
SetRange
(
LOCATION_FZONE
)
e2
:
SetRange
(
LOCATION_FZONE
)
e2
:
SetCondition
(
c9980705
.
discon
)
e2
:
SetCondition
(
c9980705
.
discon
)
e2
:
SetOperation
(
c9980705
.
disop
)
e2
:
SetOperation
(
c9980705
.
disop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--spsummon
--spsummon
local
e6
=
Effect
.
CreateEffect
(
c
)
local
e6
=
Effect
.
CreateEffect
(
c
)
e6
:
SetDescription
(
aux
.
Stringid
(
9980705
,
1
))
e6
:
SetDescription
(
aux
.
Stringid
(
9980705
,
1
))
e6
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e6
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e6
:
SetType
(
EFFECT_TYPE_IGNITION
)
e6
:
SetType
(
EFFECT_TYPE_IGNITION
)
e6
:
SetRange
(
LOCATION_FZONE
)
e6
:
SetRange
(
LOCATION_FZONE
)
e6
:
SetCountLimit
(
1
)
e6
:
SetCountLimit
(
1
)
e6
:
SetTarget
(
c9980705
.
sptg
)
e6
:
SetTarget
(
c9980705
.
sptg
)
e6
:
SetOperation
(
c9980705
.
spop
)
e6
:
SetOperation
(
c9980705
.
spop
)
c
:
RegisterEffect
(
e6
)
c
:
RegisterEffect
(
e6
)
end
end
c9980705
.
card_code_list
=
{
9980706
}
c9980705
.
card_code_list
=
{
9980706
}
function
c9980705
.
atktg
(
e
,
c
)
function
c9980705
.
atktg
(
e
,
c
)
return
not
c
:
IsSetCard
(
0x3bc1
)
return
not
c
:
IsSetCard
(
0x3bc1
)
end
end
function
c9980705
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c9980705
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
then
return
false
end
if
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
then
return
false
end
local
atk
=
Duel
.
GetChainInfo
(
ev
,
CHAININFO_TRIGGERING_ATTACK
)
local
atk
=
Duel
.
GetChainInfo
(
ev
,
CHAININFO_TRIGGERING_ATTACK
)
local
def
=
Duel
.
GetChainInfo
(
ev
,
CHAININFO_TRIGGERING_DEFENSE
)
local
def
=
Duel
.
GetChainInfo
(
ev
,
CHAININFO_TRIGGERING_DEFENSE
)
return
re
:
IsActiveType
(
TYPE_MONSTER
)
and
(
atk
==
0
or
def
==
0
)
and
not
c
:
IsRace
(
RACE_REPTILE
)
return
re
:
IsActiveType
(
TYPE_MONSTER
)
and
(
atk
==
0
or
def
==
0
)
and
not
re
:
IsSetCard
(
0x3bc1
)
end
end
function
c9980705
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c9980705
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
NegateEffect
(
ev
)
Duel
.
NegateEffect
(
ev
)
end
end
function
c9980705
.
spfilter
(
c
,
e
,
tp
)
function
c9980705
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x3bc1
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsSetCard
(
0x3bc1
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
end
function
c9980705
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c9980705
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c9980705
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
)
end
and
Duel
.
IsExistingMatchingCard
(
c9980705
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
+
LOCATION_REMOVED
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
+
LOCATION_REMOVED
)
end
end
function
c9980705
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c9980705
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c9980705
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c9980705
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
end
\ No newline at end of file
expansions/script/c9980712.lua
View file @
345600d4
--克律萨俄耳
--克律萨俄耳
function
c9980712
.
initial_effect
(
c
)
function
c9980712
.
initial_effect
(
c
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_EQUIP
)
e1
:
SetCategory
(
CATEGORY_EQUIP
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetTarget
(
c9980712
.
eqtg
)
e1
:
SetTarget
(
c9980712
.
eqtg
)
e1
:
SetOperation
(
c9980712
.
eqop
)
e1
:
SetOperation
(
c9980712
.
eqop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--Equip limit
--Equip limit
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e2
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetValue
(
c9980712
.
effcon
)
e2
:
SetValue
(
c9980712
.
effcon
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--atk & def
--atk & def
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e2
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e2
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e2
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsSetCard
,
0x3bc1
))
e2
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsSetCard
,
0x3bc1
))
e2
:
SetValue
(
300
)
e2
:
SetValue
(
300
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
e3
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_POSITION
)
e1
:
SetCategory
(
CATEGORY_POSITION
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_SZONE
)
e1
:
SetRange
(
LOCATION_SZONE
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCountLimit
(
1
)
e1
:
SetTarget
(
c9980712
.
pstg
)
e1
:
SetTarget
(
c9980712
.
pstg
)
e1
:
SetOperation
(
c9980712
.
psop
)
e1
:
SetOperation
(
c9980712
.
psop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--to hand
--to hand
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
9980712
,
2
))
e4
:
SetDescription
(
aux
.
Stringid
(
9980712
,
2
))
e4
:
SetCategory
(
CATEGORY_TOHAND
)
e4
:
SetCategory
(
CATEGORY_TOHAND
)
e4
:
SetType
(
EFFECT_TYPE_IGNITION
)
e4
:
SetType
(
EFFECT_TYPE_IGNITION
)
e4
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e4
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e4
:
SetRange
(
LOCATION_GRAVE
)
e4
:
SetRange
(
LOCATION_GRAVE
)
e4
:
SetCountLimit
(
1
,
9980712
)
e4
:
SetCountLimit
(
1
,
9980712
)
e4
:
SetCost
(
c9980712
.
thcost
)
e4
:
SetCost
(
c9980712
.
thcost
)
e4
:
SetTarget
(
c9980712
.
thtg
)
e4
:
SetTarget
(
c9980712
.
thtg
)
e4
:
SetOperation
(
c9980712
.
thop
)
e4
:
SetOperation
(
c9980712
.
thop
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
end
end
c9980712
.
card_code_list
=
{
9980706
}
c9980712
.
card_code_list
=
{
9980706
}
function
c9980712
.
effcon
(
e
,
c
)
function
c9980712
.
effcon
(
e
,
c
)
return
c
:
IsSetCard
(
0x3bc1
)
return
c
:
IsSetCard
(
0x3bc1
)
end
end
function
c9980712
.
eqfilter
(
c
)
function
c9980712
.
eqfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x3bc1
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x3bc1
)
end
end
function
c9980712
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c9980712
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c9980712
.
eqfilter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c9980712
.
eqfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c9980712
.
eqfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c9980712
.
eqfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
Duel
.
SelectTarget
(
tp
,
c9980712
.
eqfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
Duel
.
SelectTarget
(
tp
,
c9980712
.
eqfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
end
function
c9980712
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c9980712
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
c
:
IsRelateToEffect
(
e
)
and
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
then
if
c
:
IsRelateToEffect
(
e
)
and
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
then
Duel
.
Equip
(
tp
,
c
,
tc
)
Duel
.
Equip
(
tp
,
c
,
tc
)
end
end
end
end
function
c9980712
.
psfilter
(
c
)
function
c9980712
.
psfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCanTurnSet
()
return
c
:
IsFaceup
()
and
c
:
IsCanTurnSet
()
end
end
function
c9980712
.
pstg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c9980712
.
pstg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c9980712
.
psfilter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c9980712
.
psfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c9980712
.
psfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c9980712
.
psfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c9980712
.
spfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c9980712
.
spfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
1
,
0
,
0
)
end
end
function
c9980712
.
psop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c9980712
.
psop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsLocation
(
LOCATION_MZONE
)
and
tc
:
IsFaceup
()
then
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsLocation
(
LOCATION_MZONE
)
and
tc
:
IsFaceup
()
then
Duel
.
ChangePosition
(
tc
,
POS_FACEDOWN_DEFENSE
)
Duel
.
ChangePosition
(
tc
,
POS_FACEDOWN_DEFENSE
)
end
end
end
end
function
c9980712
.
cfilter
(
c
,
tp
)
function
c9980712
.
cfilter
(
c
,
tp
)
return
(
aux
.
IsCodeListed
(
c
,
9980706
)
or
c
:
IsSetCard
(
0x3bc1
))
and
c
:
IsAbleToRemoveAsCost
()
return
(
aux
.
IsCodeListed
(
c
,
9980706
)
or
c
:
IsSetCard
(
0x3bc1
))
and
c
:
IsAbleToRemoveAsCost
()
and
Duel
.
IsExistingTarget
(
c9980712
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
c
)
and
Duel
.
IsExistingTarget
(
c9980712
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
c
)
end
end
function
c9980712
.
thfilter
(
c
)
function
c9980712
.
thfilter
(
c
)
return
aux
.
IsCodeListed
(
c
,
9980706
)
and
c
:
IsAbleToHand
()
return
aux
.
IsCodeListed
(
c
,
9980706
)
and
c
:
IsAbleToHand
()
end
end
function
c9980712
.
thcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c9980712
.
thcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
c
:
IsAbleToRemoveAsCost
()
if
chk
==
0
then
return
c
:
IsAbleToRemoveAsCost
()
and
Duel
.
IsExistingMatchingCard
(
c9980712
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
c
,
tp
)
end
and
Duel
.
IsExistingMatchingCard
(
c9980712
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
c
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c9980712
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
c
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c9980712
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
c
,
tp
)
g
:
AddCard
(
c
)
g
:
AddCard
(
c
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
end
end
function
c9980712
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c9980712
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
c9980712
.
thfilter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
c9980712
.
thfilter
(
chkc
)
end
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c9980712
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c9980712
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
1
,
0
,
0
)
end
end
function
c9980712
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c9980712
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
c
=
e
:
GetHandler
()
if
tc
:
IsRelateToEffect
(
e
)
then
local
tc
=
Duel
.
GetFirstTarget
()
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
if
tc
:
IsRelateToEffect
(
e
)
then
end
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
end
end
end
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment