Commit 1d694839 authored by 聖園ミカ's avatar 聖園ミカ 🐟

wdnmd

parent 55ead2f9
...@@ -3,6 +3,7 @@ function c88178016.initial_effect(c) ...@@ -3,6 +3,7 @@ function c88178016.initial_effect(c)
--link summon --link summon
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkSetCard,0x3591),2) aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkSetCard,0x3591),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(88178016,0)) e1:SetDescription(aux.Stringid(88178016,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
...@@ -14,24 +15,28 @@ function c88178016.initial_effect(c) ...@@ -14,24 +15,28 @@ function c88178016.initial_effect(c)
e1:SetTarget(c88178016.thtg) e1:SetTarget(c88178016.thtg)
e1:SetOperation(c88178016.thop) e1:SetOperation(c88178016.thop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(88178016,1)) e2:SetDescription(aux.Stringid(88178016,1))
e2:SetCategory(CATEGORY_TODECK+CATEGORY_DRAW) e2:SetCategory(CATEGORY_TODECK+CATEGORY_DRAW)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN) e2:SetCode(EVENT_FREE_CHAIN)
e2:SetHintTiming(0,TIMING_END_PHASE)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,88179016) e2:SetCountLimit(1,88179016)
e2:SetTarget(c88178016.target) e2:SetTarget(c88178016.target)
e2:SetOperation(c88178016.activate) e2:SetOperation(c88178016.operation)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(88178016,2)) e3:SetDescription(aux.Stringid(88178016,2))
e3:SetCategory(CATEGORY_DESTROY) e3:SetCategory(CATEGORY_REMOVE)
e3:SetType(EFFECT_TYPE_QUICK_O) e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_FREE_CHAIN) e3:SetCode(EVENT_FREE_CHAIN)
e3:SetRange(LOCATION_MZONE) e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1,88180016)
e3:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE) e3:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e3:SetCountLimit(1,88180016)
e3:SetTarget(c88178016.rmtg) e3:SetTarget(c88178016.rmtg)
e3:SetOperation(c88178016.rmop) e3:SetOperation(c88178016.rmop)
c:RegisterEffect(e3) c:RegisterEffect(e3)
...@@ -54,22 +59,18 @@ function c88178016.thop(e,tp,eg,ep,ev,re,r,rp) ...@@ -54,22 +59,18 @@ function c88178016.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.ConfirmCards(1-tp,g) Duel.ConfirmCards(1-tp,g)
end end
end end
function c88178016.filter(c)
return c:IsAbleToDeck()
end
function c88178016.sfilter(c,tp)
return c:IsLocation(LOCATION_DECK) and c:IsControler(tp)
end
function c88178016.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c88178016.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_REMOVED) and c88178016.filter(chkc) end if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsAbleToDeck() end
if chk==0 then return Duel.IsPlayerCanDraw(tp,1) if chk==0 then return Duel.IsPlayerCanDraw(tp,1) and Duel.IsExistingTarget(Card.IsAbleToDeck,tp,LOCATION_REMOVED,LOCATION_REMOVED,1,nil) end
and Duel.IsExistingTarget(c88178016.filter,tp,LOCATION_REMOVED,LOCATION_REMOVED,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectTarget(tp,c88178016.filter,tp,LOCATION_REMOVED,LOCATION_REMOVED,1,1,nil) local g=Duel.SelectTarget(tp,Card.IsAbleToDeck,tp,LOCATION_REMOVED,LOCATION_REMOVED,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0) Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end end
function c88178016.activate(e,tp,eg,ep,ev,re,r,rp) function c88178016.sfilter(c,tp)
return c:IsLocation(LOCATION_DECK) and c:IsControler(tp)
end
function c88178016.operation(e,tp,eg,ep,ev,re,r,rp)
local tg=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS) local tg=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
if not tg or tg:FilterCount(Card.IsRelateToEffect,nil,e)~=1 then return end if not tg or tg:FilterCount(Card.IsRelateToEffect,nil,e)~=1 then return end
Duel.SendtoDeck(tg,nil,SEQ_DECKSHUFFLE,REASON_EFFECT) Duel.SendtoDeck(tg,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)
...@@ -82,22 +83,25 @@ function c88178016.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -82,22 +83,25 @@ function c88178016.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Draw(tp,1,REASON_EFFECT) Duel.Draw(tp,1,REASON_EFFECT)
end end
end end
function c88178016.rmfilter1(c)
return Duel.IsExistingMatchingCard(nil,0,LOCATION_ONFIELD,LOCATION_ONFIELD,1,c)
end
function c88178016.rmtg(e,tp,eg,ep,ev,re,r,rp,chk) function c88178016.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c88178016.rmfilter1,tp,LOCATION_ONFIELD,0,1,nil) and Duel.IsExistingMatchingCard(c88178016.rmfilter1,tp,0,LOCATION_ONFIELD,1,nil) end local g1=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,LOCATION_ONFIELD,0,nil)
local g=Duel.GetMatchingGroup(nil,tp,0,LOCATION_ONFIELD,nil) local g2=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,0,LOCATION_ONFIELD,nil)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,2,0,0) if chk==0 then return g1:GetCount()>0 and g2:GetCount()>0 end
g1:Merge(g2)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g1,2,0,0)
end end
function c88178016.rmop(e,tp,eg,ep,ev,re,r,rp) function c88178016.rmop(e,tp,eg,ep,ev,re,r,rp)
local g1=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,LOCATION_ONFIELD,0,nil)
local g2=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,0,LOCATION_ONFIELD,nil)
if g1:GetCount()>0 and g2:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g1=Duel.SelectMatchingCard(tp,c88178016.rmfilter1,tp,LOCATION_ONFIELD,0,1,1,nil) local dg1=g1:Select(tp,1,1,nil)
if #g1==0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g2=Duel.SelectMatchingCard(tp,nil,tp,0,LOCATION_ONFIELD,1,1,g1) local dg2=g2:Select(tp,1,1,nil)
if #g2==0 then return end dg1:Merge(dg2)
g1:Merge(g2) if dg1:GetCount()==2 then
Duel.HintSelection(g1) Duel.HintSelection(dg1)
Duel.Remove(g1,POS_FACEUP,REASON_EFFECT) Duel.Remove(dg1,POS_FACEUP,REASON_EFFECT)
end
end
end end
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment