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Ai
ygopro-222DIY-cards
Commits
196edc99
Commit
196edc99
authored
Jun 21, 2022
by
Tachibana
Browse files
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1145141919810
parent
a6bd2066
Changes
39
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Showing
39 changed files
with
3 additions
and
155 deletions
+3
-155
expansions/script/c81000000.lua
expansions/script/c81000000.lua
+0
-1
expansions/script/c81011107.lua
expansions/script/c81011107.lua
+0
-4
expansions/script/c81011116.lua
expansions/script/c81011116.lua
+1
-4
expansions/script/c81011125.lua
expansions/script/c81011125.lua
+0
-4
expansions/script/c81011126.lua
expansions/script/c81011126.lua
+0
-4
expansions/script/c81011129.lua
expansions/script/c81011129.lua
+0
-4
expansions/script/c81011139.lua
expansions/script/c81011139.lua
+1
-5
expansions/script/c81012075.lua
expansions/script/c81012075.lua
+0
-4
expansions/script/c81024005.lua
expansions/script/c81024005.lua
+0
-4
expansions/script/c81024008.lua
expansions/script/c81024008.lua
+0
-4
expansions/script/c81024009.lua
expansions/script/c81024009.lua
+0
-4
expansions/script/c81024010.lua
expansions/script/c81024010.lua
+0
-4
expansions/script/c81024011.lua
expansions/script/c81024011.lua
+0
-4
expansions/script/c81024012.lua
expansions/script/c81024012.lua
+0
-4
expansions/script/c81024021.lua
expansions/script/c81024021.lua
+0
-4
expansions/script/c81024022.lua
expansions/script/c81024022.lua
+0
-4
expansions/script/c81024024.lua
expansions/script/c81024024.lua
+0
-4
expansions/script/c81024025.lua
expansions/script/c81024025.lua
+0
-4
expansions/script/c81024032.lua
expansions/script/c81024032.lua
+0
-4
expansions/script/c81024041.lua
expansions/script/c81024041.lua
+0
-4
expansions/script/c81034015.lua
expansions/script/c81034015.lua
+0
-4
expansions/script/c81034016.lua
expansions/script/c81034016.lua
+0
-4
expansions/script/c81034017.lua
expansions/script/c81034017.lua
+0
-4
expansions/script/c81034018.lua
expansions/script/c81034018.lua
+0
-4
expansions/script/c81034023.lua
expansions/script/c81034023.lua
+0
-4
expansions/script/c81034038.lua
expansions/script/c81034038.lua
+0
-4
expansions/script/c81041005.lua
expansions/script/c81041005.lua
+0
-4
expansions/script/c81041007.lua
expansions/script/c81041007.lua
+0
-4
expansions/script/c81041015.lua
expansions/script/c81041015.lua
+0
-4
expansions/script/c81041016.lua
expansions/script/c81041016.lua
+0
-4
expansions/script/c81041023.lua
expansions/script/c81041023.lua
+0
-4
expansions/script/c81041033.lua
expansions/script/c81041033.lua
+1
-5
expansions/script/c81041055.lua
expansions/script/c81041055.lua
+0
-4
expansions/script/c81041056.lua
expansions/script/c81041056.lua
+0
-4
expansions/script/c81041058.lua
expansions/script/c81041058.lua
+0
-4
expansions/script/c81041065.lua
expansions/script/c81041065.lua
+0
-4
expansions/script/c81041066.lua
expansions/script/c81041066.lua
+0
-4
expansions/script/c81041067.lua
expansions/script/c81041067.lua
+0
-4
expansions/script/c81041068.lua
expansions/script/c81041068.lua
+0
-4
No files found.
expansions/script/c81000000.lua
View file @
196edc99
...
@@ -423,7 +423,6 @@ function Tenka.LamunationSpop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -423,7 +423,6 @@ function Tenka.LamunationSpop(e,tp,eg,ep,ev,re,r,rp)
end
end
--
--
function
Tenka
.
LamunationLimit
(
c
,
tp
)
function
Tenka
.
LamunationLimit
(
c
,
tp
)
local
c
=
e
:
GetHandler
()
local
ea
=
Effect
.
CreateEffect
(
c
)
local
ea
=
Effect
.
CreateEffect
(
c
)
ea
:
SetType
(
EFFECT_TYPE_FIELD
)
ea
:
SetType
(
EFFECT_TYPE_FIELD
)
ea
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
ea
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
...
...
expansions/script/c81011107.lua
View file @
196edc99
...
@@ -24,10 +24,6 @@ function cm.initial_effect(c)
...
@@ -24,10 +24,6 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
cm
.
Attack_Defense_Listed
=
1
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
cfilter
(
c
,
e
,
tp
,
m
)
function
cm
.
cfilter
(
c
,
e
,
tp
,
m
)
if
bit
.
band
(
c
:
GetType
(),
0x81
)
~=
0x81
or
not
c
:
IsType
(
TYPE_PENDULUM
)
if
bit
.
band
(
c
:
GetType
(),
0x81
)
~=
0x81
or
not
c
:
IsType
(
TYPE_PENDULUM
)
or
not
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_RITUAL
,
tp
,
false
,
true
)
then
return
false
end
or
not
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_RITUAL
,
tp
,
false
,
true
)
then
return
false
end
...
...
expansions/script/c81011116.lua
View file @
196edc99
--双色之音
--双色之音
local
m
=
81011116
local
m
=
81011116
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
Duel
.
LoadScript
(
"c81000000.lua"
)
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
@@ -23,10 +24,6 @@ function cm.initial_effect(c)
...
@@ -23,10 +24,6 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
cm
.
Attack_Defense_Listed
=
1
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
)
and
(
c
:
IsAbleToHand
()
or
c
:
IsAbleToGrave
())
return
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
)
and
(
c
:
IsAbleToHand
()
or
c
:
IsAbleToGrave
())
end
end
...
...
expansions/script/c81011125.lua
View file @
196edc99
...
@@ -25,10 +25,6 @@ function cm.initial_effect(c)
...
@@ -25,10 +25,6 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
cm
.
Attack_Defense_Listed
=
1
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
thfilter
(
c
)
function
cm
.
thfilter
(
c
)
return
c
:
IsCode
(
81011107
)
and
c
:
IsAbleToHand
()
return
c
:
IsCode
(
81011107
)
and
c
:
IsAbleToHand
()
end
end
...
...
expansions/script/c81011126.lua
View file @
196edc99
...
@@ -30,10 +30,6 @@ function cm.initial_effect(c)
...
@@ -30,10 +30,6 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
end
end
cm
.
Attack_Defense_Listed
=
1
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
cfilter
(
c
)
function
cm
.
cfilter
(
c
)
return
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
)
return
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
)
and
not
c
:
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
not
c
:
IsStatus
(
STATUS_BATTLE_DESTROYED
)
...
...
expansions/script/c81011129.lua
View file @
196edc99
...
@@ -26,10 +26,6 @@ function cm.initial_effect(c)
...
@@ -26,10 +26,6 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
cm
.
Attack_Defense_Listed
=
1
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
lvfilter
(
c
)
function
cm
.
lvfilter
(
c
)
return
((
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
))
or
(
c
:
IsType
(
TYPE_RITUAL
)
and
c
:
IsType
(
TYPE_PENDULUM
)))
and
c
:
IsFaceup
()
and
c
:
GetLevel
()
>
0
return
((
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
))
or
(
c
:
IsType
(
TYPE_RITUAL
)
and
c
:
IsType
(
TYPE_PENDULUM
)))
and
c
:
IsFaceup
()
and
c
:
GetLevel
()
>
0
end
end
...
...
expansions/script/c81011139.lua
View file @
196edc99
...
@@ -22,10 +22,6 @@ function cm.initial_effect(c)
...
@@ -22,10 +22,6 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
cm
.
Attack_Defense_Listed
=
0
cm
.
Attack_Defense_Listed
=
0
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
splimit
(
e
,
se
,
sp
,
st
)
function
cm
.
splimit
(
e
,
se
,
sp
,
st
)
return
se
:
IsHasType
(
EFFECT_TYPE_ACTIONS
)
return
se
:
IsHasType
(
EFFECT_TYPE_ACTIONS
)
end
end
...
@@ -50,7 +46,7 @@ function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -50,7 +46,7 @@ function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
end
function
cm
.
thfilter
(
c
)
function
cm
.
thfilter
(
c
)
return
c
m
.
Mayumi
(
c
)
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToHand
()
return
c
.
Attack_Defense_Listed
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToHand
()
end
end
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
...
...
expansions/script/c81012075.lua
View file @
196edc99
...
@@ -14,10 +14,6 @@ function cm.initial_effect(c)
...
@@ -14,10 +14,6 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
cm
.
Attack_Defense_Listed
=
1
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
filter
(
c
,
e
,
tp
,
m
)
function
cm
.
filter
(
c
,
e
,
tp
,
m
)
if
not
(
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
))
or
bit
.
band
(
c
:
GetType
(),
0x81
)
~=
0x81
if
not
(
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
))
or
bit
.
band
(
c
:
GetType
(),
0x81
)
~=
0x81
or
not
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_RITUAL
,
tp
,
false
,
true
)
then
return
false
end
or
not
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_RITUAL
,
tp
,
false
,
true
)
then
return
false
end
...
...
expansions/script/c81024005.lua
View file @
196edc99
...
@@ -23,10 +23,6 @@ function cm.initial_effect(c)
...
@@ -23,10 +23,6 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
cm
.
Attack_Defense_Listed
=
1
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
...
...
expansions/script/c81024008.lua
View file @
196edc99
...
@@ -24,10 +24,6 @@ function cm.initial_effect(c)
...
@@ -24,10 +24,6 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
cm
.
Attack_Defense_Listed
=
1
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
ep
==
tp
and
Duel
.
GetAttacker
():
IsControler
(
1
-
tp
)
return
ep
==
tp
and
Duel
.
GetAttacker
():
IsControler
(
1
-
tp
)
end
end
...
...
expansions/script/c81024009.lua
View file @
196edc99
...
@@ -28,10 +28,6 @@ function cm.initial_effect(c)
...
@@ -28,10 +28,6 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
cm
.
Attack_Defense_Listed
=
1
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
cfilter
(
c
)
function
cm
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
)
return
c
:
IsFaceup
()
and
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
)
end
end
...
...
expansions/script/c81024010.lua
View file @
196edc99
...
@@ -24,10 +24,6 @@ function cm.initial_effect(c)
...
@@ -24,10 +24,6 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
cm
.
Attack_Defense_Listed
=
1
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
cfilter
(
c
)
function
cm
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
)
return
c
:
IsFaceup
()
and
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
)
end
end
...
...
expansions/script/c81024011.lua
View file @
196edc99
...
@@ -25,10 +25,6 @@ function cm.initial_effect(c)
...
@@ -25,10 +25,6 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
end
end
cm
.
Attack_Defense_Listed
=
1
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
tfilter
(
c
,
e
,
tp
)
function
cm
.
tfilter
(
c
,
e
,
tp
)
return
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0x8
,
tp
,
false
,
false
)
return
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0x8
,
tp
,
false
,
false
)
and
not
Duel
.
IsExistingMatchingCard
(
cm
.
bfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
,
c
)
and
not
Duel
.
IsExistingMatchingCard
(
cm
.
bfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
,
c
)
...
...
expansions/script/c81024012.lua
View file @
196edc99
...
@@ -22,10 +22,6 @@ function cm.initial_effect(c)
...
@@ -22,10 +22,6 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
cm
.
Attack_Defense_Listed
=
1
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
a
=
Duel
.
GetAttacker
()
local
a
=
Duel
.
GetAttacker
()
local
d
=
Duel
.
GetAttackTarget
()
local
d
=
Duel
.
GetAttackTarget
()
...
...
expansions/script/c81024021.lua
View file @
196edc99
...
@@ -28,10 +28,6 @@ function cm.initial_effect(c)
...
@@ -28,10 +28,6 @@ function cm.initial_effect(c)
Duel
.
AddCustomActivityCounter
(
m
,
ACTIVITY_SPSUMMON
,
cm
.
counterfilter
)
Duel
.
AddCustomActivityCounter
(
m
,
ACTIVITY_SPSUMMON
,
cm
.
counterfilter
)
end
end
cm
.
Attack_Defense_Listed
=
1
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
counterfilter
(
c
)
function
cm
.
counterfilter
(
c
)
return
c
:
GetAttack
()
==
1550
and
c
:
GetDefense
()
==
1050
return
c
:
GetAttack
()
==
1550
and
c
:
GetDefense
()
==
1050
end
end
...
...
expansions/script/c81024022.lua
View file @
196edc99
...
@@ -23,10 +23,6 @@ function cm.initial_effect(c)
...
@@ -23,10 +23,6 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
cm
.
Attack_Defense_Listed
=
1
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
cfilter
(
c
)
function
cm
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
)
return
c
:
IsFaceup
()
and
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
)
end
end
...
...
expansions/script/c81024024.lua
View file @
196edc99
...
@@ -39,10 +39,6 @@ function cm.initial_effect(c)
...
@@ -39,10 +39,6 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
cm
.
Attack_Defense_Listed
=
1
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
end
...
...
expansions/script/c81024025.lua
View file @
196edc99
...
@@ -28,10 +28,6 @@ function cm.initial_effect(c)
...
@@ -28,10 +28,6 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
cm
.
Attack_Defense_Listed
=
1
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
cfilter
(
c
)
function
cm
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
)
return
c
:
IsFaceup
()
and
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
)
end
end
...
...
expansions/script/c81024032.lua
View file @
196edc99
...
@@ -27,10 +27,6 @@ function cm.initial_effect(c)
...
@@ -27,10 +27,6 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
cm
.
Attack_Defense_Listed
=
1
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
(
ep
==
1
-
tp
and
Duel
.
IsChainDisablable
(
ev
))
then
return
false
end
if
not
(
ep
==
1
-
tp
and
Duel
.
IsChainDisablable
(
ev
))
then
return
false
end
if
re
:
IsHasCategory
(
CATEGORY_NEGATE
)
if
re
:
IsHasCategory
(
CATEGORY_NEGATE
)
...
...
expansions/script/c81024041.lua
View file @
196edc99
...
@@ -37,10 +37,6 @@ function cm.initial_effect(c)
...
@@ -37,10 +37,6 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
cm
.
Attack_Defense_Listed
=
1
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
filter
(
c
,
tp
)
function
cm
.
filter
(
c
,
tp
)
return
c
:
IsCode
(
81024000
)
and
c
:
GetActivateEffect
()
and
c
:
GetActivateEffect
():
IsActivatable
(
tp
,
true
,
true
)
return
c
:
IsCode
(
81024000
)
and
c
:
GetActivateEffect
()
and
c
:
GetActivateEffect
():
IsActivatable
(
tp
,
true
,
true
)
end
end
...
...
expansions/script/c81034015.lua
View file @
196edc99
...
@@ -22,10 +22,6 @@ function cm.initial_effect(c)
...
@@ -22,10 +22,6 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
cm
.
Attack_Defense_Listed
=
1
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
filter1
(
c
,
e
,
tp
)
function
cm
.
filter1
(
c
,
e
,
tp
)
local
lv
=
c
:
GetLevel
()
local
lv
=
c
:
GetLevel
()
return
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
)
and
c
:
IsType
(
TYPE_SYNCHRO
)
return
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
)
and
c
:
IsType
(
TYPE_SYNCHRO
)
...
...
expansions/script/c81034016.lua
View file @
196edc99
...
@@ -25,10 +25,6 @@ function cm.initial_effect(c)
...
@@ -25,10 +25,6 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
cm
.
Attack_Defense_Listed
=
1
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
filter
(
c
,
e
,
tp
)
function
cm
.
filter
(
c
,
e
,
tp
)
return
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
)
and
c
:
IsFaceup
()
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
)
and
c
:
IsFaceup
()
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
end
...
...
expansions/script/c81034017.lua
View file @
196edc99
...
@@ -26,10 +26,6 @@ function cm.initial_effect(c)
...
@@ -26,10 +26,6 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
cm
.
Attack_Defense_Listed
=
1
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
filter1
(
c
,
e
,
tp
)
function
cm
.
filter1
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x381f
)
and
c
:
IsType
(
TYPE_TUNER
)
and
c
:
IsAbleToRemove
()
return
c
:
IsSetCard
(
0x381f
)
and
c
:
IsType
(
TYPE_TUNER
)
and
c
:
IsAbleToRemove
()
and
Duel
.
IsExistingTarget
(
cm
.
filter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
c
,
e
,
tp
,
c
:
GetLevel
())
and
Duel
.
IsExistingTarget
(
cm
.
filter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
c
,
e
,
tp
,
c
:
GetLevel
())
...
...
expansions/script/c81034018.lua
View file @
196edc99
...
@@ -25,10 +25,6 @@ function cm.initial_effect(c)
...
@@ -25,10 +25,6 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
cm
.
Attack_Defense_Listed
=
1
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
efilter
(
c
)
function
cm
.
efilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x381f
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x381f
)
end
end
...
...
expansions/script/c81034023.lua
View file @
196edc99
...
@@ -24,10 +24,6 @@ function cm.initial_effect(c)
...
@@ -24,10 +24,6 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
cm
.
Attack_Defense_Listed
=
1
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsSetCard
(
0x381f
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
return
c
:
IsSetCard
(
0x381f
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
end
end
...
...
expansions/script/c81034038.lua
View file @
196edc99
...
@@ -25,10 +25,6 @@ function cm.initial_effect(c)
...
@@ -25,10 +25,6 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
cm
.
Attack_Defense_Listed
=
1
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
costfilter
(
c
)
function
cm
.
costfilter
(
c
)
return
c
:
IsSetCard
(
0x381f
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsDiscardable
()
return
c
:
IsSetCard
(
0x381f
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsDiscardable
()
end
end
...
...
expansions/script/c81041005.lua
View file @
196edc99
...
@@ -23,10 +23,6 @@ function cm.initial_effect(c)
...
@@ -23,10 +23,6 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
cm
.
Attack_Defense_Listed
=
1
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
rsfilter
(
c
,
e
,
tp
)
function
cm
.
rsfilter
(
c
,
e
,
tp
)
return
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
)
return
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
)
end
end
...
...
expansions/script/c81041007.lua
View file @
196edc99
...
@@ -15,10 +15,6 @@ function cm.initial_effect(c)
...
@@ -15,10 +15,6 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
cm
.
Attack_Defense_Listed
=
1
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetActivityCount
(
tp
,
ACTIVITY_SUMMON
)
==
0
and
Duel
.
GetActivityCount
(
tp
,
ACTIVITY_SPSUMMON
)
==
0
end
if
chk
==
0
then
return
Duel
.
GetActivityCount
(
tp
,
ACTIVITY_SUMMON
)
==
0
and
Duel
.
GetActivityCount
(
tp
,
ACTIVITY_SPSUMMON
)
==
0
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
...
...
expansions/script/c81041015.lua
View file @
196edc99
...
@@ -24,10 +24,6 @@ function cm.initial_effect(c)
...
@@ -24,10 +24,6 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
cm
.
Attack_Defense_Listed
=
1
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
filter
(
c
,
e
,
tp
)
function
cm
.
filter
(
c
,
e
,
tp
)
return
((
c
:
IsLocation
(
LOCATION_GRAVE
)
and
c
:
IsType
(
TYPE_LINK
))
or
(
c
:
IsFaceup
()
and
c
:
IsDefense
(
1050
)
and
c
:
IsType
(
TYPE_RITUAL
)))
return
((
c
:
IsLocation
(
LOCATION_GRAVE
)
and
c
:
IsType
(
TYPE_LINK
))
or
(
c
:
IsFaceup
()
and
c
:
IsDefense
(
1050
)
and
c
:
IsType
(
TYPE_RITUAL
)))
and
c
:
IsAttack
(
1550
)
and
c
:
IsAttack
(
1550
)
...
...
expansions/script/c81041016.lua
View file @
196edc99
...
@@ -27,10 +27,6 @@ function cm.initial_effect(c)
...
@@ -27,10 +27,6 @@ function cm.initial_effect(c)
aux
.
EnableChangeCode
(
c
,
81041005
,
LOCATION_REMOVED
)
aux
.
EnableChangeCode
(
c
,
81041005
,
LOCATION_REMOVED
)
end
end
cm
.
Attack_Defense_Listed
=
1
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
rsfilter
(
c
,
e
,
tp
)
function
cm
.
rsfilter
(
c
,
e
,
tp
)
return
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
)
return
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
)
end
end
...
...
expansions/script/c81041023.lua
View file @
196edc99
...
@@ -26,10 +26,6 @@ function cm.initial_effect(c)
...
@@ -26,10 +26,6 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
cm
.
Attack_Defense_Listed
=
1
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
rsfilter
(
c
,
e
,
tp
)
function
cm
.
rsfilter
(
c
,
e
,
tp
)
return
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
)
return
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
)
end
end
...
...
expansions/script/c81041033.lua
View file @
196edc99
--GLORIOUS DAYS
--GLORIOUS DAYS
local
m
=
81041033
local
m
=
81041033
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
xpcall
(
function
()
require
(
"expansions/script/c81000000"
)
end
,
function
()
require
(
"script/c81000000"
)
end
)
Duel
.
LoadScript
(
"c81000000.lua"
)
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
81041005
)
aux
.
AddCodeList
(
c
,
81041005
)
--Activate
--Activate
...
@@ -26,10 +26,6 @@ function cm.initial_effect(c)
...
@@ -26,10 +26,6 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
end
end
cm
.
Attack_Defense_Listed
=
1
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
rsfilter
(
c
,
e
,
tp
)
function
cm
.
rsfilter
(
c
,
e
,
tp
)
return
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
)
return
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
)
end
end
...
...
expansions/script/c81041055.lua
View file @
196edc99
...
@@ -26,10 +26,6 @@ function cm.initial_effect(c)
...
@@ -26,10 +26,6 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
end
end
cm
.
Attack_Defense_Listed
=
1
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
filter
(
c
)
function
cm
.
filter
(
c
)
return
(
aux
.
IsCodeListed
(
c
,
81041005
)
or
c
:
IsCode
(
81041005
))
and
not
c
:
IsCode
(
m
)
and
c
:
IsAbleToHand
()
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
return
(
aux
.
IsCodeListed
(
c
,
81041005
)
or
c
:
IsCode
(
81041005
))
and
not
c
:
IsCode
(
m
)
and
c
:
IsAbleToHand
()
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
end
end
...
...
expansions/script/c81041056.lua
View file @
196edc99
...
@@ -36,10 +36,6 @@ function cm.initial_effect(c)
...
@@ -36,10 +36,6 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
cm
.
Attack_Defense_Listed
=
1
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
rsfilter
(
c
,
e
,
tp
)
function
cm
.
rsfilter
(
c
,
e
,
tp
)
return
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
)
return
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
)
end
end
...
...
expansions/script/c81041058.lua
View file @
196edc99
...
@@ -28,10 +28,6 @@ function cm.initial_effect(c)
...
@@ -28,10 +28,6 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
cm
.
Attack_Defense_Listed
=
1
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
filter
(
c
,
e
,
tp
)
function
cm
.
filter
(
c
,
e
,
tp
)
return
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
)
return
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
)
end
end
...
...
expansions/script/c81041065.lua
View file @
196edc99
...
@@ -27,10 +27,6 @@ function cm.initial_effect(c)
...
@@ -27,10 +27,6 @@ function cm.initial_effect(c)
end
end
cm
.
Attack_Defense_Listed
=
1
cm
.
Attack_Defense_Listed
=
1
cm
.
toss_dice
=
true
cm
.
toss_dice
=
true
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
cfilter
(
c
)
function
cm
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_RITUAL
)
and
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsLevelAbove
(
13
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_RITUAL
)
and
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsLevelAbove
(
13
)
end
end
...
...
expansions/script/c81041066.lua
View file @
196edc99
...
@@ -27,10 +27,6 @@ function cm.initial_effect(c)
...
@@ -27,10 +27,6 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
cm
.
Attack_Defense_Listed
=
1
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
costfilter
(
c
)
function
cm
.
costfilter
(
c
)
return
(
c
:
IsFaceup
()
or
c
:
IsLocation
(
LOCATION_HAND
))
and
c
:
IsType
(
TYPE_RITUAL
)
and
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
)
and
c
:
IsAbleToGraveAsCost
()
return
(
c
:
IsFaceup
()
or
c
:
IsLocation
(
LOCATION_HAND
))
and
c
:
IsType
(
TYPE_RITUAL
)
and
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
)
and
c
:
IsAbleToGraveAsCost
()
end
end
...
...
expansions/script/c81041067.lua
View file @
196edc99
...
@@ -24,10 +24,6 @@ function cm.initial_effect(c)
...
@@ -24,10 +24,6 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
cm
.
Attack_Defense_Listed
=
1
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
rfilter
(
c
,
tp
)
function
cm
.
rfilter
(
c
,
tp
)
return
c
:
GetBaseAttack
()
==
1550
and
c
:
IsType
(
TYPE_LINK
)
and
(
c
:
IsControler
(
tp
)
or
c
:
IsFaceup
())
return
c
:
GetBaseAttack
()
==
1550
and
c
:
IsType
(
TYPE_LINK
)
and
(
c
:
IsControler
(
tp
)
or
c
:
IsFaceup
())
end
end
...
...
expansions/script/c81041068.lua
View file @
196edc99
...
@@ -26,10 +26,6 @@ function cm.initial_effect(c)
...
@@ -26,10 +26,6 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
cm
.
Attack_Defense_Listed
=
1
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
thfilter
(
c
)
function
cm
.
thfilter
(
c
)
return
c
:
IsType
(
TYPE_RITUAL
)
and
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
)
and
c
:
IsAbleToHand
()
return
c
:
IsType
(
TYPE_RITUAL
)
and
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
)
and
c
:
IsAbleToHand
()
end
end
...
...
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