Commit ff32cc86 authored by Crescent/毛虫's avatar Crescent/毛虫

Synchron and Fix c101205096.lua

parent 85a82e9c
Pipeline #28627 failed with stages
in 29 seconds
...@@ -36,37 +36,29 @@ function s.posfilter(c) ...@@ -36,37 +36,29 @@ function s.posfilter(c)
return c:IsFaceup() and c:IsCanTurnSet() return c:IsFaceup() and c:IsCanTurnSet()
end end
function s.activate(e,tp,eg,ep,ev,re,r,rp) function s.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if Duel.GetLocationCount(tp,LOCATION_MZONE) + Duel.GetLocationCount(1-tp,LOCATION_MZONE) <= 0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp) local g=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then if g:GetCount()>0 then
local tc=g:GetFirst() local tc=g:GetFirst()
local s1=Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and tc:IsCanBeSpecialSummoned(e,0,tp,false,false) local s1=Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and tc:IsCanBeSpecialSummoned(e,0,tp,false,false)
local s2=Duel.GetLocationCount(1-tp,LOCATION_MZONE)>0 and tc:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEDOWN_DEFENSE,1-tp) local s2=Duel.GetLocationCount(1-tp,LOCATION_MZONE)>0 and tc:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEDOWN_DEFENSE,1-tp)
local op=0 local op=aux.SelectFromOptions(tp,
Duel.Hint(HINT_SELECTMSG,tp,0) {s1,aux.Stringid(id,2),tp},
if s1 and s2 then op=Duel.SelectOption(tp,aux.Stringid(id,2),aux.Stringid(id,3)) {s2,aux.Stringid(id,3),1-tp})
elseif s1 then op=Duel.SelectOption(tp,aux.Stringid(id,2)) local sp = 0
elseif s2 then op=Duel.SelectOption(tp,aux.Stringid(id,3))+1
else return end
if op==0 then if op==0 then
if Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)~=0 and Duel.IsExistingMatchingCard(s.posfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) and Duel.SelectYesNo(tp,aux.Stringid(id,4)) then sp = Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local sg=Duel.SelectMatchingCard(tp,s.posfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
Duel.HintSelection(sg)
local sc=sg:GetFirst()
Duel.ChangePosition(sc,POS_FACEDOWN_DEFENSE)
end
else else
if Duel.SpecialSummon(tc,0,tp,1-tp,false,false,POS_FACEDOWN_DEFENSE)~=0 and Duel.IsExistingMatchingCard(s.posfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) and Duel.SelectYesNo(tp,aux.Stringid(id,4)) then sp = Duel.SpecialSummon(tc,0,tp,1-tp,false,false,POS_FACEDOWN_DEFENSE)
end
if sp~=0 and Duel.IsExistingMatchingCard(s.posfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil)
and Duel.SelectYesNo(tp,aux.Stringid(id,4)) then
Duel.BreakEffect() Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local sg=Duel.SelectMatchingCard(tp,s.posfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) local sg=Duel.SelectMatchingCard(tp,s.posfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
Duel.HintSelection(sg) Duel.HintSelection(sg)
local sc=sg:GetFirst() Duel.ChangePosition(sg:GetFirst(),POS_FACEDOWN_DEFENSE)
Duel.ChangePosition(sc,POS_FACEDOWN_DEFENSE)
end
end end
end end
end end
......
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