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pre-release-database-cdb
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Crescent/毛虫
pre-release-database-cdb
Commits
b10c18b7
Commit
b10c18b7
authored
May 07, 2024
by
zengsxing
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fix 54
parent
a990be85
Changes
1
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script/c100200254.lua
script/c100200254.lua
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script/c100200254.lua
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b10c18b7
--
机雷
--
機雷化するクリボー
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--spsummon
...
...
@@ -26,10 +26,10 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e2
)
end
function
s
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0xa4
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0xa4
)
and
c
:
GetOriginalType
()
&
TYPE_MONSTER
>
0
end
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_
MZONE
,
LOCATION_MZONE
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_
ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
...
@@ -41,9 +41,6 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
function
s
.
eqfilter
(
c
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_XYZ
)
and
c
:
CheckUniqueOnField
(
tp
)
and
not
c
:
IsForbidden
()
end
function
s
.
eqcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
rp
==
1
-
tp
and
re
:
IsActiveType
(
TYPE_MONSTER
)
and
re
:
GetActivateLocation
()
==
LOCATION_MZONE
end
...
...
@@ -55,10 +52,11 @@ function s.eqtg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
c
,
1
,
0
,
0
)
end
function
s
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
then
return
end
local
c
=
e
:
GetHandler
()
local
rc
=
re
:
GetHandler
()
if
rc
:
IsRelateToEffect
(
e
)
and
rc
:
IsFaceup
()
and
Duel
.
Equip
(
tp
,
c
,
rc
)
then
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
or
rc
:
IsFacedown
()
or
not
rc
:
IsRelateToEffect
(
e
)
then
Duel
.
SendtoGrave
(
c
,
REASON_EFFECT
)
elseif
Duel
.
Equip
(
tp
,
c
,
rc
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
...
...
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