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Crescent/毛虫
pre-release-database-cdb
Commits
89ce0ec0
Commit
89ce0ec0
authored
Oct 21, 2024
by
Crescent/毛虫
Browse files
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Merge branch 'master' of
https://code.moenext.com/mycard/pre-release-database-cdb
parents
6cf3aae2
723664ce
Changes
77
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Showing
77 changed files
with
211 additions
and
24 deletions
+211
-24
.gitlab-ci.yml
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SUDA.cdb
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script/c101206082.lua
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script/c101206084.lua
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No files found.
.gitlab-ci.yml
View file @
89ce0ec0
...
...
@@ -53,7 +53,7 @@ merge_databases:
FIELDS
:
'
name,desc,overallString,picUrl'
GIT_DEPTH
:
'
1000'
OUTPUT_FILENAME
:
test-release.json
REF_COMMIT
:
'
8.1
6
'
# 更新的时候改这里,修改成上一个tag的版本号
REF_COMMIT
:
'
8.1
7
'
# 更新的时候改这里,修改成上一个tag的版本号
script
:
-
apt update;apt -y install wget
-
currentPath=$PWD
...
...
SUDA.cdb
View file @
89ce0ec0
No preview for this file type
script/c101206082.lua
View file @
89ce0ec0
...
...
@@ -22,32 +22,32 @@ function s.initial_effect(c)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e2
:
SetCondition
(
s
.
des
con
)
e2
:
SetTarget
(
s
.
des
tg
)
e2
:
SetOperation
(
s
.
des
op
)
e2
:
SetCondition
(
s
.
rm
con
)
e2
:
SetTarget
(
s
.
rm
tg
)
e2
:
SetOperation
(
s
.
rm
op
)
c
:
RegisterEffect
(
e2
)
end
function
s
.
matfilter
(
c
)
return
c
:
IsRace
(
RACE_INSECT
)
and
c
:
IsLevelAbove
(
5
)
end
function
s
.
des
con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
rm
con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
not
Duel
.
IsExistingMatchingCard
(
aux
.
AND
(
Card
.
IsFaceup
,
aux
.
NOT
(
Card
.
IsRace
)),
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
RACE_INSECT
)
end
function
s
.
des
filter
(
c
,
tp
)
function
s
.
rm
filter
(
c
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_INSECT
)
and
c
:
IsAbleToRemove
()
and
Duel
.
IsExistingTarget
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
c
)
end
function
s
.
des
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
rm
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
false
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
des
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
rm
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g1
=
Duel
.
SelectTarget
(
tp
,
s
.
des
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
local
g1
=
Duel
.
SelectTarget
(
tp
,
s
.
rm
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g2
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsAbleToRemove
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
g1
)
g1
:
Merge
(
g2
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
g1
,
2
,
0
,
0
)
end
function
s
.
des
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
rm
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
local
tg
=
g
:
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
if
tg
:
GetCount
()
>
0
then
...
...
script/c101206084.lua
View file @
89ce0ec0
...
...
@@ -33,7 +33,7 @@ function s.initial_effect(c)
--return
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e5
:
SetCategory
(
CATEGORY_TOHAND
)
e5
:
SetCategory
(
CATEGORY_TO
DECK
+
CATEGORY_TO
HAND
)
e5
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetCountLimit
(
1
,
id
+
o
)
...
...
script/c101207004.lua
View file @
89ce0ec0
script/c101207005.lua
View file @
89ce0ec0
script/c101207017.lua
View file @
89ce0ec0
script/c101207018.lua
View file @
89ce0ec0
script/c101207023.lua
0 → 100644
View file @
89ce0ec0
--叛逆者エト
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
--Traitor_chaining_effect
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e0
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e0
:
SetCode
(
EVENT_ADJUST
)
e0
:
SetRange
(
0xff
)
e0
:
SetOperation
(
s
.
adjustop
)
c
:
RegisterEffect
(
e0
)
--special summon condition
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
c
:
RegisterEffect
(
e1
)
--spsummon
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
)
e2
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e2
:
SetRange
(
LOCATION_HAND
+
LOCATION_GRAVE
)
e2
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e2
:
SetCondition
(
s
.
spcon
)
e2
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_CANNOT_DISABLE_SPSUMMON
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
c
:
RegisterEffect
(
e3
)
--cannot be material
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e4
:
SetCode
(
EFFECT_CANNOT_BE_SYNCHRO_MATERIAL
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetValue
(
1
)
c
:
RegisterEffect
(
e4
)
local
e5
=
e4
:
Clone
()
e5
:
SetCode
(
EFFECT_CANNOT_BE_XYZ_MATERIAL
)
c
:
RegisterEffect
(
e5
)
local
e6
=
e4
:
Clone
()
e6
:
SetCode
(
EFFECT_CANNOT_BE_LINK_MATERIAL
)
c
:
RegisterEffect
(
e6
)
local
e7
=
e4
:
Clone
()
e7
:
SetCode
(
EFFECT_CANNOT_BE_FUSION_MATERIAL
)
e7
:
SetValue
(
s
.
fuslimit
)
c
:
RegisterEffect
(
e7
)
--immune
local
e8
=
Effect
.
CreateEffect
(
c
)
e8
:
SetType
(
EFFECT_TYPE_SINGLE
)
e8
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e8
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e8
:
SetRange
(
LOCATION_MZONE
)
e8
:
SetValue
(
s
.
efilter
)
c
:
RegisterEffect
(
e8
)
end
function
s
.
adjustop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
s
.
globle_check
then
s
.
globle_check
=
true
s
.
Traitor_RegisterEffect
=
Card
.
RegisterEffect
function
Card
.
RegisterEffect
(
Card_c
,
Effect_e
,
bool
)
if
Effect_e
:
GetType
()
and
bit
.
band
(
Effect_e
:
GetType
(),
EFFECT_TYPE_QUICK_O
+
EFFECT_TYPE_QUICK_F
)
~=
0
then
if
Effect_e
:
GetCode
()
and
Effect_e
:
GetCode
()
==
EVENT_CHAINING
then
Card_c
:
RegisterFlagEffect
(
id
,
0
,
0
,
1
)
end
end
if
bool
then
s
.
Traitor_RegisterEffect
(
Card_c
,
Effect_e
,
bool
)
else
s
.
Traitor_RegisterEffect
(
Card_c
,
Effect_e
,
false
)
end
end
local
rg
=
Duel
.
GetMatchingGroup
(
Card
.
IsType
,
tp
,
0xff
,
0xff
,
nil
,
TYPE_MONSTER
)
for
tc
in
aux
.
Next
(
rg
)
do
if
tc
.
initial_effect
then
local
Traitor_initial_effect
=
s
.
initial_effect
s
.
initial_effect
=
function
()
end
tc
:
ReplaceEffect
(
id
,
0
)
s
.
initial_effect
=
Traitor_initial_effect
tc
.
initial_effect
(
tc
)
end
end
Card
.
RegisterEffect
=
s
.
Traitor_RegisterEffect
end
end
function
s
.
cfilter
(
c
)
return
(
c
:
GetFlagEffect
(
id
)
>
0
or
c
.
Traitor_chaining_effect
)
and
bit
.
band
(
c
:
GetOriginalType
(),
TYPE_MONSTER
)
==
TYPE_MONSTER
and
c
:
IsFaceupEx
()
end
function
s
.
spcon
(
e
,
c
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
c
:
GetControler
(),
0
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
1
,
nil
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
Duel
.
PayLPCost
(
tp
,
math.floor
(
Duel
.
GetLP
(
tp
)
/
2
))
end
function
s
.
fuslimit
(
e
,
c
,
sumtype
)
return
sumtype
==
SUMMON_TYPE_FUSION
end
function
s
.
efilter
(
e
,
re
)
if
Duel
.
GetTurnPlayer
()
==
e
:
GetHandlerPlayer
()
then
return
e
:
GetHandlerPlayer
()
~=
re
:
GetOwnerPlayer
()
and
re
:
IsActivated
()
and
re
:
IsActiveType
(
TYPE_MONSTER
)
else
return
false
end
end
script/c101207025.lua
View file @
89ce0ec0
script/c101207026.lua
View file @
89ce0ec0
script/c101207027.lua
View file @
89ce0ec0
script/c101207034.lua
View file @
89ce0ec0
script/c101207038.lua
View file @
89ce0ec0
script/c101207048.lua
View file @
89ce0ec0
script/c101207053.lua
View file @
89ce0ec0
script/c101207054.lua
View file @
89ce0ec0
script/c101207060.lua
View file @
89ce0ec0
script/c16003979.lua
View file @
89ce0ec0
--剣闘獣サジタリィ
---@param c Card
function
c16003979
.
initial_effect
(
c
)
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c16990348.lua
View file @
89ce0ec0
--猛進する剣闘獣
---@param c Card
function
c16990348
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c20201255.lua
View file @
89ce0ec0
--再起する剣闘獣
---@param c Card
function
c20201255
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c2067935.lua
View file @
89ce0ec0
--剣闘獣ラニスタ
---@param c Card
function
c2067935
.
initial_effect
(
c
)
--tohand
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c24285858.lua
View file @
89ce0ec0
--グラディアル・リターン
---@param c Card
function
c24285858
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c25407406.lua
View file @
89ce0ec0
--剣闘獣の闘器グラディウス
---@param c Card
function
c25407406
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c25924653.lua
View file @
89ce0ec0
--剣闘獣ダリウス
---@param c Card
function
c25924653
.
initial_effect
(
c
)
--grave special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c2619149.lua
View file @
89ce0ec0
--剣闘獣サムニテ
---@param c Card
function
c2619149
.
initial_effect
(
c
)
--search
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c26834022.lua
View file @
89ce0ec0
--ディザーム
---@param c Card
function
c26834022
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c27346636.lua
View file @
89ce0ec0
--剣闘獣ヘラクレイノス
---@param c Card
function
c27346636
.
initial_effect
(
c
)
--fusion material
c
:
EnableReviveLimit
()
...
...
script/c28877100.lua
View file @
89ce0ec0
--ディフェンシブ・タクティクス
---@param c Card
function
c28877100
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c29357956.lua
View file @
89ce0ec0
--剣闘獣ネロキウス
---@param c Card
function
c29357956
.
initial_effect
(
c
)
--fusion material
c
:
EnableReviveLimit
()
...
...
script/c29590752.lua
View file @
89ce0ec0
--剣闘獣オクタビウス
---@param c Card
function
c29590752
.
initial_effect
(
c
)
--destroy
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c3030892.lua
View file @
89ce0ec0
--スレイブ・エイプ
---@param c Card
function
c3030892
.
initial_effect
(
c
)
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c30864377.lua
View file @
89ce0ec0
--剣闘獣総監エーディトル
---@param c Card
function
c30864377
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
aux
.
AddFusionProcFunRep
(
c
,
c30864377
.
matfilter
,
2
,
true
)
...
...
script/c31247589.lua
View file @
89ce0ec0
--剣闘獣ディカエリィ
---@param c Card
function
c31247589
.
initial_effect
(
c
)
--double attack
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c33652635.lua
View file @
89ce0ec0
--剣闘獣ドミティアノス
---@param c Card
function
c33652635
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
--fusion
...
...
script/c35224440.lua
View file @
89ce0ec0
--剣闘訓練所
---@param c Card
function
c35224440
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c3779662.lua
View file @
89ce0ec0
--剣闘獣アンダバタエ
---@param c Card
function
c3779662
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
aux
.
AddFusionProcCodeFun
(
c
,
7573135
,
aux
.
FilterBoolFunction
(
Card
.
IsFusionSetCard
,
0x1019
),
2
,
true
,
true
)
...
...
script/c38511382.lua
View file @
89ce0ec0
--裏切りの罪宝-シルウィア
local
s
,
id
,
o
=
GetID
()
---@param c Card
function
s
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c41470137.lua
View file @
89ce0ec0
--剣闘獣ベストロウリィ
---@param c Card
function
c41470137
.
initial_effect
(
c
)
--destroy
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c4253484.lua
View file @
89ce0ec0
--剣闘獣ホプロムス
---@param c Card
function
c4253484
.
initial_effect
(
c
)
--def
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c42592719.lua
View file @
89ce0ec0
--剣闘獣アレクサンデル
---@param c Card
function
c42592719
.
initial_effect
(
c
)
--immune spell
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c48156348.lua
View file @
89ce0ec0
--剣闘獣ガイザレス
---@param c Card
function
c48156348
.
initial_effect
(
c
)
--fusion material
c
:
EnableReviveLimit
()
...
...
script/c50893987.lua
View file @
89ce0ec0
--剣闘獣ティゲル
---@param c Card
function
c50893987
.
initial_effect
(
c
)
--search
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c52228131.lua
View file @
89ce0ec0
--パリィ
---@param c Card
function
c52228131
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c52394047.lua
View file @
89ce0ec0
--剣闘海戦
---@param c Card
function
c52394047
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c52496105.lua
View file @
89ce0ec0
--剣闘獣の闘器マニカ
---@param c Card
function
c52496105
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c52502677.lua
View file @
89ce0ec0
--剣闘獣アトリクス
---@param c Card
function
c52502677
.
initial_effect
(
c
)
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c52518793.lua
View file @
89ce0ec0
--剣闘獣の檻-コロッセウム
---@param c Card
function
c52518793
.
initial_effect
(
c
)
c
:
EnableCounterPermit
(
0x7
)
--Activate
...
...
script/c55136228.lua
View file @
89ce0ec0
--剣闘獣の底力
---@param c Card
function
c55136228
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c57731460.lua
View file @
89ce0ec0
--剣闘獣エクイテ
---@param c Card
function
c57731460
.
initial_effect
(
c
)
--tohand
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c5975022.lua
View file @
89ce0ec0
--剣闘獣ムルミロ
---@param c Card
function
c5975022
.
initial_effect
(
c
)
--destroy
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c612115.lua
View file @
89ce0ec0
--剣闘獣レティアリィ
---@param c Card
function
c612115
.
initial_effect
(
c
)
--remove
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c62000467.lua
View file @
89ce0ec0
--剣闘獣ドラガシス
---@param c Card
function
c62000467
.
initial_effect
(
c
)
--link summon
c
:
EnableReviveLimit
()
...
...
script/c65984457.lua
View file @
89ce0ec0
--剣闘獣トラケス
---@param c Card
function
c65984457
.
initial_effect
(
c
)
--draw
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c66290900.lua
View file @
89ce0ec0
--団結する剣闘獣
---@param c Card
function
c66290900
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c66863374.lua
View file @
89ce0ec0
--スレイブパンサー
---@param c Card
function
c66863374
.
initial_effect
(
c
)
--link summon
aux
.
AddLinkProcedure
(
c
,
nil
,
2
,
2
,
c66863374
.
lcheck
)
...
...
script/c67223587.lua
View file @
89ce0ec0
--ハンディキャップマッチ!
---@param c Card
function
c67223587
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c67385964.lua
View file @
89ce0ec0
--剣闘獣ノクシウス
---@param c Card
function
c67385964
.
initial_effect
(
c
)
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c73285669.lua
View file @
89ce0ec0
--剣闘獣エセダリ
---@param c Card
function
c73285669
.
initial_effect
(
c
)
--fusion material
c
:
EnableReviveLimit
()
...
...
script/c7573135.lua
View file @
89ce0ec0
--剣闘獣アウグストル
---@param c Card
function
c7573135
.
initial_effect
(
c
)
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c76384284.lua
View file @
89ce0ec0
--トロイの剣闘獣
---@param c Card
function
c76384284
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c77642288.lua
View file @
89ce0ec0
--剣闘獣セクトル
---@param c Card
function
c77642288
.
initial_effect
(
c
)
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c78868776.lua
View file @
89ce0ec0
--剣闘獣ラクエル
---@param c Card
function
c78868776
.
initial_effect
(
c
)
--atk
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c79580323.lua
View file @
89ce0ec0
--剣闘獣スパルティクス
---@param c Card
function
c79580323
.
initial_effect
(
c
)
--search
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c80845034.lua
View file @
89ce0ec0
--“罪宝狩りの悪魔”
local
s
,
id
,
o
=
GetID
()
---@param c Card
function
s
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c8730435.lua
View file @
89ce0ec0
--剣闘獣の闘器デーモンズシールド
---@param c Card
function
c8730435
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c88996322.lua
View file @
89ce0ec0
--剣闘獣ウェスパシアス
---@param c Card
function
c88996322
.
initial_effect
(
c
)
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c89023486.lua
View file @
89ce0ec0
--原罪宝-スネークアイ
local
s
,
id
,
o
=
GetID
()
---@param c Card
function
s
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c90957527.lua
View file @
89ce0ec0
--剣闘獣ゲオルディアス
---@param c Card
function
c90957527
.
initial_effect
(
c
)
--fusion material
c
:
EnableReviveLimit
()
...
...
script/c92373006.lua
View file @
89ce0ec0
--スレイブタイガー
---@param c Card
function
c92373006
.
initial_effect
(
c
)
--special summon rule
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c93684009.lua
View file @
89ce0ec0
--剣闘排斥波
---@param c Card
function
c93684009
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c96216229.lua
View file @
89ce0ec0
--剣闘獣の戦車
---@param c Card
function
c96216229
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c97234686.lua
View file @
89ce0ec0
--グラディアル・チェンジ
---@param c Card
function
c97234686
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c9780364.lua
View file @
89ce0ec0
--剣闘調教
---@param c Card
function
c9780364
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c98891840.lua
View file @
89ce0ec0
--休息する剣闘獣
---@param c Card
function
c98891840
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c99013397.lua
View file @
89ce0ec0
--剣闘獣の闘器ハルバード
---@param c Card
function
c99013397
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/utility.lua
View file @
89ce0ec0
...
...
@@ -1866,3 +1866,20 @@ end
function
Auxiliary
.
MimighoulFlipCondition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsMainPhase
()
end
---The name of `c` becomes the original name of `tc`
---@param c Card
---@param tc Card
---@param reset? integer defult: RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END
---@return Effect
function
Auxiliary
.
BecomeOriginalCode
(
c
,
tc
,
reset
)
reset
=
reset
or
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
local
code
=
tc
:
GetOriginalCodeRule
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_CHANGE_CODE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetValue
(
code
)
e1
:
SetReset
(
reset
)
c
:
RegisterEffect
(
e1
)
return
e1
end
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