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pre-release-database-cdb
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Crescent/毛虫
pre-release-database-cdb
Commits
85be6b08
Commit
85be6b08
authored
Jul 10, 2024
by
wind2009
Browse files
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Fix
parent
9ca55ae1
Changes
6
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6 changed files
with
18 additions
and
26 deletions
+18
-26
INFO-EN.cdb
INFO-EN.cdb
+0
-0
script/c101205090.lua
script/c101205090.lua
+1
-1
script/c101205091.lua
script/c101205091.lua
+1
-1
script/c101205092.lua
script/c101205092.lua
+1
-5
script/c101205093.lua
script/c101205093.lua
+0
-4
script/c101205096.lua
script/c101205096.lua
+15
-15
No files found.
INFO-EN.cdb
View file @
85be6b08
No preview for this file type
script/c101205090.lua
View file @
85be6b08
...
...
@@ -24,7 +24,7 @@ function s.initial_effect(c)
e3
:
SetTarget
(
s
.
thtg
)
e3
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e3
)
local
e4
=
e
2
:
Clone
()
local
e4
=
e
3
:
Clone
()
e4
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
c
:
RegisterEffect
(
e4
)
--change pos
...
...
script/c101205091.lua
View file @
85be6b08
...
...
@@ -32,7 +32,7 @@ function s.initial_effect(c)
e3
:
SetTarget
(
s
.
thtg
)
e3
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e3
)
local
e4
=
e
2
:
Clone
()
local
e4
=
e
3
:
Clone
()
e4
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
c
:
RegisterEffect
(
e4
)
end
...
...
script/c101205092.lua
View file @
85be6b08
...
...
@@ -29,15 +29,11 @@ function s.initial_effect(c)
e3
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e3
:
SetTargetRange
(
LOCATION_ONFIELD
,
0
)
e3
:
SetTarget
(
aux
.
TargetBoolFunction
(
aux
.
AND
(
Card
.
IsType
,
Card
.
IsFaceup
),
TYPE_SPELL
))
e3
:
SetValue
(
1
)
e3
:
SetValue
(
aux
.
tgoval
)
c
:
RegisterEffect
(
e3
)
end
function
s
.
filter
(
c
)
return
c
:
IsFaceup
()
and
not
c
:
IsSetCard
(
0x2be
)
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
local
g
=
Duel
.
GetMatchingGroup
(
s
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
nil
,
3
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_REMOVED
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_CONTROL
,
e
:
GetHandler
(),
1
,
0
,
0
)
...
...
script/c101205093.lua
View file @
85be6b08
...
...
@@ -36,12 +36,8 @@ function s.initial_effect(c)
e4
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
c
:
RegisterEffect
(
e4
)
end
function
s
.
filter
(
c
)
return
c
:
IsFaceup
()
and
not
c
:
IsSetCard
(
0x2be
)
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
local
g
=
Duel
.
GetMatchingGroup
(
s
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_HAND
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_CONTROL
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
1
-
tp
,
1
)
...
...
script/c101205096.lua
View file @
85be6b08
...
...
@@ -25,11 +25,11 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e2
)
end
function
s
.
filter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x2be
)
and
(
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
or
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
,
1
-
tp
))
return
c
:
IsSetCard
(
0x2be
)
and
(
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
or
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
,
1
-
tp
)
and
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
)
>
0
)
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
s
.
posfilter
(
c
)
...
...
@@ -38,34 +38,34 @@ end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
filter
,
tp
,
LOCATION_
HAND
+
LOCATION_
DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
local
tc
=
g
:
GetFirst
()
local
s1
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
tc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
local
s2
=
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
)
>
0
and
tc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACE
UP
,
1
-
tp
)
local
s2
=
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
)
>
0
and
tc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACE
DOWN_DEFENSE
,
1
-
tp
)
local
op
=
0
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
0
)
if
s1
and
s2
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
id
,
0
),
aux
.
Stringid
(
id
,
1
))
elseif
s1
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
id
,
0
))
elseif
s2
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
id
,
1
))
+
1
if
s1
and
s2
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
id
,
2
),
aux
.
Stringid
(
id
,
3
))
elseif
s1
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
id
,
2
))
elseif
s2
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
id
,
3
))
+
1
else
return
end
if
op
==
0
then
if
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
s
.
posfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
if
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
s
.
posfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
4
))
then
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
posfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
Duel
.
HintSelection
(
sg
)
local
t
c
=
sg
:
GetFirst
()
Duel
.
ChangePosition
(
t
c
,
POS_FACEDOWN_DEFENSE
)
local
s
c
=
sg
:
GetFirst
()
Duel
.
ChangePosition
(
s
c
,
POS_FACEDOWN_DEFENSE
)
end
else
if
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
1
-
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
s
.
posfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
if
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
1
-
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
s
.
posfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
4
))
then
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
posfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
Duel
.
HintSelection
(
sg
)
local
t
c
=
sg
:
GetFirst
()
Duel
.
ChangePosition
(
t
c
,
POS_FACEDOWN_DEFENSE
)
local
s
c
=
sg
:
GetFirst
()
Duel
.
ChangePosition
(
s
c
,
POS_FACEDOWN_DEFENSE
)
end
end
end
...
...
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