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pre-release-database-cdb
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Crescent/毛虫
pre-release-database-cdb
Commits
69eb0c35
Commit
69eb0c35
authored
Oct 18, 2025
by
wind2009
Browse files
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Browse Files
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Plain Diff
Fix
parent
46e3c19a
Changes
12
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Showing
12 changed files
with
30 additions
and
23 deletions
+30
-23
BPRO.cdb
BPRO.cdb
+0
-0
script/c101303004.lua
script/c101303004.lua
+1
-1
script/c101303005.lua
script/c101303005.lua
+2
-2
script/c101303006.lua
script/c101303006.lua
+1
-1
script/c101303020.lua
script/c101303020.lua
+2
-2
script/c101303021.lua
script/c101303021.lua
+1
-1
script/c101303025.lua
script/c101303025.lua
+1
-1
script/c101303034.lua
script/c101303034.lua
+1
-1
script/c101303045.lua
script/c101303045.lua
+1
-1
script/c101303046.lua
script/c101303046.lua
+5
-5
script/c101303053.lua
script/c101303053.lua
+2
-2
script/c101303064.lua
script/c101303064.lua
+13
-6
No files found.
BPRO.cdb
View file @
69eb0c35
No preview for this file type
script/c101303004.lua
View file @
69eb0c35
script/c101303005.lua
View file @
69eb0c35
...
...
@@ -51,7 +51,7 @@ function s.podcond(e)
return
Duel
.
IsExistingMatchingCard
(
s
.
podfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
function
s
.
filter
(
c
,
e
,
tp
)
return
not
c
:
IsCode
(
id
)
and
c
:
IsLevelBelow
(
4
)
and
c
:
Is
Code
(
0x2066
)
return
not
c
:
IsCode
(
id
)
and
c
:
IsLevelBelow
(
4
)
and
c
:
Is
SetCard
(
0x2066
)
and
(
c
:
IsAbleToHand
()
or
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
))
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
...
...
script/c101303006.lua
View file @
69eb0c35
script/c101303020.lua
View file @
69eb0c35
...
...
@@ -90,7 +90,7 @@ function s.spop2(e,tp,eg,ep,ev,re,r,rp)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToChain
()
and
aux
.
NecroValleyFilter
()(
tc
)
and
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
and
tc
:
Get
TextAttack
()
<=
1200
and
tc
:
GetTextAttack
()
>=
0
then
and
tc
:
Get
BaseAttack
()
<=
120
0
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
...
...
script/c101303021.lua
View file @
69eb0c35
script/c101303025.lua
View file @
69eb0c35
script/c101303034.lua
View file @
69eb0c35
script/c101303045.lua
View file @
69eb0c35
script/c101303046.lua
View file @
69eb0c35
...
...
@@ -59,9 +59,9 @@ function s.eop(e,tp,eg,ep,ev,re,r,rp)
and
Duel
.
GetFlagEffect
(
tp
,
id
+
o
*
2
)
==
0
if
not
(
b1
or
b2
or
b3
)
then
return
end
local
op
=
aux
.
SelectFromOptions
(
tp
,
{
b1
,
aux
.
Stringid
(
id
,
0
),
1
},
{
b2
,
aux
.
Stringid
(
id
,
1
),
2
},
{
b3
,
aux
.
Stringid
(
id
,
2
),
3
})
{
b1
,
aux
.
Stringid
(
id
,
1
),
1
},
{
b2
,
aux
.
Stringid
(
id
,
2
),
2
},
{
b3
,
aux
.
Stringid
(
id
,
3
),
3
})
if
op
==
1
then
Duel
.
RegisterFlagEffect
(
tp
,
id
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToDeck
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
aux
.
ExceptThisCard
(
e
))
...
...
@@ -79,7 +79,7 @@ function s.eop(e,tp,eg,ep,ev,re,r,rp)
local
g
=
Duel
.
GetFieldGroup
(
tp
,
0
,
LOCATION_EXTRA
)
if
g
:
GetCount
()
>
0
then
Duel
.
BreakEffect
()
Duel
.
ConfirmCards
(
tp
,
g
)
Duel
.
ConfirmCards
(
tp
,
g
,
true
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
tg
=
g
:
FilterSelect
(
tp
,
Card
.
IsAbleToRemove
,
1
,
1
,
nil
)
if
tg
:
GetCount
()
>
0
then
...
...
script/c101303053.lua
View file @
69eb0c35
...
...
@@ -40,7 +40,7 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
and
(
not
e
:
IsCostChecked
()
or
Duel
.
GetFlagEffect
(
tp
,
id
+
o
)
==
0
)
local
b3
=
false
local
chkf
=
tp
local
mg1
=
Duel
.
GetMatchingGroup
(
s
.
filter1
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
nil
)
local
mg1
=
Duel
.
GetMatchingGroup
(
s
.
filter1
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
nil
,
e
)
local
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
if
not
res
then
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
...
...
script/c101303064.lua
View file @
69eb0c35
--ボスオンパレード
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
66947414
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
...
...
@@ -63,18 +64,24 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
dfilter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
nil
if
Duel
.
IsExistingMatchingCard
(
s
.
dfilter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
1
,
nil
,
e
,
tp
)
then
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
dfilter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
else
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsType
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
TYPE_MONSTER
)
end
if
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
>
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
,
nil
)
if
#
sg
>
0
then
local
tc
=
sg
:
GetFirst
()
if
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
)
>
0
and
tc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
,
1
-
tp
)
and
(
not
(
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
tc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
)
or
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
3
)))
then
local
ssp
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
tc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
local
osp
=
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
)
>
0
and
tc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
,
1
-
tp
)
if
osp
and
(
not
ssp
or
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
3
)))
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
1
-
tp
,
false
,
false
,
POS_FACEUP
)
else
else
if
ssp
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
...
...
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