Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
P
pre-release-database-cdb
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Crescent/毛虫
pre-release-database-cdb
Commits
50839c47
Commit
50839c47
authored
Aug 12, 2024
by
wind2009
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Fix ダーク・コンタクト
parent
12e1b8d0
Changes
1
Show whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
1 addition
and
4 deletions
+1
-4
script/c101207051.lua
script/c101207051.lua
+1
-4
No files found.
script/c101207051.lua
View file @
50839c47
...
...
@@ -11,9 +11,6 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e1
)
end
s
.
fusion_effect
=
true
function
s
.
filter0
(
c
)
return
(
c
:
IsLocation
(
LOCATION_ONFIELD
+
LOCATION_GRAVE
)
or
c
:
IsFaceup
())
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToDeck
()
end
function
s
.
filter1
(
c
,
e
)
return
(
c
:
IsLocation
(
LOCATION_ONFIELD
+
LOCATION_GRAVE
)
or
c
:
IsFaceup
())
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToDeck
()
and
not
c
:
IsImmuneToEffect
(
e
)
...
...
@@ -24,7 +21,7 @@ function s.filter2(c,e,tp,m,f,chkf)
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
chkf
=
tp
local
mg
=
Duel
.
GetMatchingGroup
(
s
.
filter
0
,
tp
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
nil
)
local
mg
=
Duel
.
GetMatchingGroup
(
s
.
filter
1
,
tp
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
nil
)
local
b1
=
Duel
.
GetFlagEffect
(
tp
,
id
)
==
0
and
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg
,
nil
,
chkf
)
if
Duel
.
GetFlagEffect
(
tp
,
id
)
==
0
and
not
b1
then
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment