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pre-release-database-cdb
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Crescent/毛虫
pre-release-database-cdb
Commits
358aa40a
Commit
358aa40a
authored
Jun 14, 2024
by
wind2009
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Fix
parent
26e67f7b
Changes
2
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2 changed files
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3 additions
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3 deletions
+3
-3
script/c100200257.lua
script/c100200257.lua
+1
-1
script/c101206076.lua
script/c101206076.lua
+2
-2
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script/c100200257.lua
View file @
358aa40a
...
@@ -41,7 +41,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -41,7 +41,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
s
.
atkfilter
(
c
,
ac
)
function
s
.
atkfilter
(
c
,
ac
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_PLANT
)
and
not
c
:
IsCode
(
id
)
and
c
:
GetBaseAttack
()
+
ac
:
GetBaseAttack
()
>
0
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_PLANT
)
and
not
c
:
IsCode
(
id
)
and
not
c
==
ac
and
c
:
GetBaseAttack
()
+
ac
:
GetBaseAttack
()
>
0
end
end
function
s
.
atktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
atktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
...
...
script/c101206076.lua
View file @
358aa40a
...
@@ -47,10 +47,10 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -47,10 +47,10 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetLabel
(
code
)
e1
:
SetLabel
(
code
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
if
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
0
)
==
0
if
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
0
)
==
0
and
Duel
.
IsExistingMatchingCard
(
s
.
smfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
,
code
)
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
s
.
smfilter
)
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
,
code
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
0
))
then
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
0
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
smfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
,
code
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
smfilter
)
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
,
code
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
...
...
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