Commit 17d3b203 authored by wind2009's avatar wind2009

Fix ダーク・コンタクト

parent 3f5160a7
No preview for this file type
......@@ -2,57 +2,57 @@
local s,id,o=GetID()
function s.initial_effect(c)
aux.AddCodeList(c,94820406,72043279)
--Activate 1
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TODECK+CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id)
e1:SetTarget(s.target1)
e1:SetOperation(s.activate1)
e1:SetTarget(s.target)
c:RegisterEffect(e1)
--Activate 2
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e2:SetType(EFFECT_TYPE_ACTIVATE)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetTarget(s.target2)
e2:SetOperation(s.activate2)
c:RegisterEffect(e2)
end
s.fusion_effect=true
function s.filter0(c)
return (c:IsLocation(LOCATION_ONFIELD+LOCATION_GRAVE) or c:IsFaceup()) and c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToDeck()
end
function s.filter1(c,e)
return (c:IsLocation(LOCATION_ONFIELD+LOCATION_GRAVE) or c:IsFaceup()) and c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToDeck() and not c:IsImmuneToEffect(e)
return (c:IsLocation(LOCATION_ONFIELD+LOCATION_GRAVE) or c:IsFaceup()) and c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToDeck()
and not c:IsImmuneToEffect(e)
end
function s.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c.dark_calling and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function s.target1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
local chkf=tp
local mg=Duel.GetMatchingGroup(s.filter0,tp,LOCATION_ONFIELD+LOCATION_GRAVE+LOCATION_REMOVED,0,nil)
local res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg,nil,chkf)
if not res then
local b1=Duel.GetFlagEffect(tp,id)==0 and Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg,nil,chkf)
if Duel.GetFlagEffect(tp,id)==0 and not b1 then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
end
b1=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
end
return res
end
local b2=Duel.GetFlagEffect(tp,id+o)==0 and Duel.IsExistingMatchingCard(s.thfilter2,tp,LOCATION_DECK,0,1,nil)
if chk==0 then return b1 or b2 end
local op=aux.SelectFromOptions(tp,
{b1,aux.Stringid(id,1)},
{b2,aux.Stringid(id,2)})
Duel.RegisterFlagEffect(tp,id+(op-1)*o,RESET_PHASE+PHASE_END,0,1)
if op==1 then
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,tp,LOCATION_ONFIELD+LOCATION_GRAVE+LOCATION_REMOVED)
e:SetCategory(CATEGORY_TODECK+CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e:SetOperation(s.fsop)
elseif op==2 then
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
e:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e:SetOperation(s.thop)
end
end
function s.activate1(e,tp,eg,ep,ev,re,r,rp)
function s.fsop(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg=Duel.GetMatchingGroup(aux.NecroValleyFilter(s.filter1),tp,LOCATION_ONFIELD+LOCATION_GRAVE+LOCATION_REMOVED,0,nil,e)
local sg1=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg,nil,chkf)
......@@ -71,7 +71,7 @@ function s.activate1(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or (ce and not Duel.SelectYesNo(tp,ce:GetDescription()))) then
local mat=Duel.SelectFusionMaterial(tp,tc,mg,nil,chkf)
tc:SetMaterial(mat)
if mat:IsExists(Card.IsFacedown,1,nil) then
......@@ -85,7 +85,7 @@ function s.activate1(e,tp,eg,ep,ev,re,r,rp)
Duel.SendtoDeck(mat,nil,SEQ_DECKSHUFFLE,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
elseif ce~=nil then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
......@@ -99,11 +99,7 @@ end
function s.thfilter2(c)
return c:IsCode(94820406,72043279) and c:IsAbleToHand()
end
function s.target2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter2,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function s.activate2(e,tp,eg,ep,ev,re,r,rp)
function s.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,s.thfilter2,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
......
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