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pre-release-database-cdb
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Crescent/毛虫
pre-release-database-cdb
Commits
0f7f4afd
Commit
0f7f4afd
authored
Aug 05, 2024
by
wind2009
Browse files
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Fix
parent
c47f63eb
Changes
4
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4 changed files
with
36 additions
and
24 deletions
+36
-24
SD47.cdb
SD47.cdb
+0
-0
script/c100224003.lua
script/c100224003.lua
+15
-13
script/c100224027.lua
script/c100224027.lua
+14
-8
script/c100224034.lua
script/c100224034.lua
+7
-3
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SD47.cdb
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0f7f4afd
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script/c100224003.lua
View file @
0f7f4afd
--
新帝王海马
--
ネオ・カイザ・シーホース
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
89631139
)
aux
.
AddCodeList
(
c
,
89631139
)
--special summon
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetRange
(
LOCATION_HAND
)
...
@@ -14,6 +15,7 @@ function s.initial_effect(c)
...
@@ -14,6 +15,7 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--level change
--level change
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
...
@@ -23,6 +25,7 @@ function s.initial_effect(c)
...
@@ -23,6 +25,7 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--tograve
--tograve
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e3
:
SetCategory
(
CATEGORY_TOGRAVE
)
e3
:
SetCategory
(
CATEGORY_TOGRAVE
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
...
@@ -37,7 +40,7 @@ function s.cfilter(c)
...
@@ -37,7 +40,7 @@ function s.cfilter(c)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
89631139
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
89631139
)
end
end
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_
MZONE
,
0
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_
ONFIELD
,
0
,
1
,
nil
)
end
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
@@ -53,27 +56,26 @@ function s.filter(c)
...
@@ -53,27 +56,26 @@ function s.filter(c)
return
c
:
IsFaceup
()
and
c
:
IsLevelAbove
(
1
)
and
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
and
c
:
IsType
(
TYPE_TUNER
)
return
c
:
IsFaceup
()
and
c
:
IsLevelAbove
(
1
)
and
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
and
c
:
IsType
(
TYPE_TUNER
)
end
end
function
s
.
lvtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
lvtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
s
.
filter
(
chkc
)
end
if
chkc
then
return
chkc
:
Is
Controler
(
tp
)
and
chkc
:
Is
Location
(
LOCATION_MZONE
)
and
s
.
filter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
local
tc
=
g
:
GetFirst
()
local
op
=
0
if
tc
:
IsLevel
(
1
)
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
id
,
0
))
else
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
id
,
0
),
aux
.
Stringid
(
id
,
1
))
end
e
:
SetLabel
(
op
)
end
end
function
s
.
lvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
lvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
then
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
then
local
op
=
0
if
tc
:
IsLevel
(
1
)
then
op
=
1
else
op
=
aux
.
SelectFromOptions
(
tp
,
{
true
,
aux
.
Stringid
(
id
,
3
),
1
},
{
true
,
aux
.
Stringid
(
id
,
4
),
-
1
})
end
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_LEVEL
)
e1
:
SetCode
(
EFFECT_UPDATE_LEVEL
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
if
e
:
GetLabel
()
==
0
then
e1
:
SetValue
(
op
)
e1
:
SetValue
(
1
)
else
e1
:
SetValue
(
-
1
)
end
tc
:
RegisterEffect
(
e1
)
tc
:
RegisterEffect
(
e1
)
end
end
end
end
...
@@ -81,14 +83,14 @@ function s.tgcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -81,14 +83,14 @@ function s.tgcon(e,tp,eg,ep,ev,re,r,rp)
return
e
:
GetHandler
():
IsPreviousLocation
(
LOCATION_ONFIELD
)
return
e
:
GetHandler
():
IsPreviousLocation
(
LOCATION_ONFIELD
)
end
end
function
s
.
tgfilter
(
c
)
function
s
.
tgfilter
(
c
)
return
(
c
:
IsSetCard
(
0xdd
)
or
aux
.
IsCodeListed
(
c
,
89631139
))
and
c
:
IsAbleToGrave
()
and
(
not
c
:
IsCode
(
id
)
)
and
c
:
IsType
(
TYPE_MONSTER
)
return
(
c
:
IsSetCard
(
0xdd
)
or
aux
.
IsCodeListed
(
c
,
89631139
))
and
c
:
IsAbleToGrave
()
and
not
c
:
IsCode
(
id
)
and
c
:
IsType
(
TYPE_MONSTER
)
end
end
function
s
.
tgtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
tgtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
end
function
s
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_
ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_
TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
...
...
script/c100224027.lua
View file @
0f7f4afd
--白
之龙的
威光
--白
き龍の
威光
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
89631139
)
aux
.
AddCodeList
(
c
,
89631139
)
--destroy
--destroy
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_REMOVE
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetHintTiming
(
0
,
TIMING_END_PHASE
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--spsummon
--spsummon
local
e2
=
aux
.
AddRitualProcEqual2
(
c
,
nil
,
nil
,
nil
,
s
.
mfilter
,
true
)
local
e2
=
aux
.
AddRitualProcEqual2
(
c
,
nil
,
nil
,
nil
,
s
.
mfilter
,
true
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetHintTiming
(
0
,
TIMING_END_PHASE
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCost
(
aux
.
bfgcost
)
e2
:
SetCost
(
aux
.
bfgcost
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
...
@@ -25,20 +29,22 @@ function s.chkfilter(c)
...
@@ -25,20 +29,22 @@ function s.chkfilter(c)
end
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
chkfilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
+
LOCATION_MZONE
,
0
,
1
,
nil
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
chkfilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
+
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
nil
,
tp
,
0
,
LOCATION_
MZONE
,
1
,
nil
)
end
and
Duel
.
IsExistingMatchingCard
(
nil
,
tp
,
0
,
LOCATION_
ONFIELD
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
nil
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
nil
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
end
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
dg
=
Duel
.
GetMatchingGroup
(
nil
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
local
dg
=
Duel
.
GetMatchingGroup
(
nil
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
local
ct
=
dg
:
GetCount
()
local
g
=
Duel
.
GetMatchingGroup
(
s
.
chkfilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
+
LOCATION_MZONE
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
chkfilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
+
LOCATION_MZONE
,
0
,
nil
)
if
ct
==
0
or
g
:
GetCount
()
==
0
then
return
end
local
ct
=
math.min
(
3
,
math.min
(
dg
:
GetCount
(),
g
:
GetCount
()))
if
ct
==
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
local
rg
=
g
:
Select
SubGroup
(
tp
,
aux
.
TRUE
,
false
,
1
,
ct
)
local
rg
=
g
:
Select
(
tp
,
1
,
ct
,
nil
)
if
rg
:
GetCount
()
>
0
then
if
rg
:
GetCount
()
>
0
then
Duel
.
ConfirmCards
(
tp
,
rg
)
local
hg
=
g
:
Filter
(
Card
.
IsLocation
,
nil
,
LOCATION_HAND
)
Duel
.
ConfirmCards
(
1
-
tp
,
rg
)
local
og
=
g
-
hg
Duel
.
ConfirmCards
(
1
-
tp
,
hg
)
Duel
.
HintSelection
(
og
)
if
g
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_HAND
)
>=
1
then
if
g
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_HAND
)
>=
1
then
Duel
.
ShuffleHand
(
tp
)
Duel
.
ShuffleHand
(
tp
)
end
end
...
...
script/c100224034.lua
View file @
0f7f4afd
--青
色眼睛的精灵
--青
き眼の精霊
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
24382602
)
--link summon
--link summon
aux
.
AddLinkProcedure
(
c
,
s
.
mfilter
,
1
,
1
)
aux
.
AddLinkProcedure
(
c
,
s
.
mfilter
,
1
,
1
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
--to hand or grave
--to hand or grave
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
+
CATEGORY_TOGRAVE
)
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
+
CATEGORY_TOGRAVE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
...
@@ -26,6 +28,7 @@ function s.initial_effect(c)
...
@@ -26,6 +28,7 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--spsummon
--spsummon
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_MZONE
)
...
@@ -51,7 +54,7 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -51,7 +54,7 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
cfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
cfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
if
tc
and
tc
:
IsAbleToHand
()
and
(
not
tc
:
IsAbleToGrave
()
or
Duel
.
SelectOption
(
tp
,
1190
,
1191
)
==
0
)
then
if
tc
:
IsAbleToHand
()
and
(
not
tc
:
IsAbleToGrave
()
or
Duel
.
SelectOption
(
tp
,
1190
,
1191
)
==
0
)
then
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
else
else
...
@@ -73,12 +76,13 @@ function s.spfilter(c,e,tp)
...
@@ -73,12 +76,13 @@ function s.spfilter(c,e,tp)
return
c
:
IsSetCard
(
0xdd
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsSetCard
(
0xdd
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
Get
LocationCount
(
tp
,
LOCATION_MZONE
)
>-
1
if
chk
==
0
then
return
Duel
.
Get
MZoneCount
(
tp
,
e
:
GetHandler
())
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
+
LOCATION_HAND
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
+
LOCATION_HAND
)
end
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
if
Duel
.
GetMatchingGroupCount
(
aux
.
NecroValleyFilter
(
s
.
spfilter
),
tp
,
LOCATION_GRAVE
+
LOCATION_HAND
,
0
,
nil
,
e
,
tp
)
==
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
spfilter
),
tp
,
LOCATION_GRAVE
+
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
spfilter
),
tp
,
LOCATION_GRAVE
+
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
...
...
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