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Crescent/毛虫
pre-release-database-cdb
Commits
0dc65e03
Commit
0dc65e03
authored
Jul 09, 2024
by
Amiya
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新卡
parent
5a6c29eb
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4 changed files
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-0
script/c101206027.lua
script/c101206027.lua
+55
-0
script/c101206035.lua
script/c101206035.lua
+90
-0
script/c101206047.lua
script/c101206047.lua
+87
-0
script/c101206064.lua
script/c101206064.lua
+37
-0
No files found.
script/c101206027.lua
0 → 100644
View file @
0dc65e03
--Lマジマージ
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetHintTiming
(
0
,
TIMING_MAIN_END
)
e1
:
SetCondition
(
s
.
spcon
)
e1
:
SetCost
(
s
.
spcost
)
e1
:
SetTarget
(
s
.
sptg
)
e1
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e1
)
--atk
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e2
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetValue
(
s
.
atkval
)
c
:
RegisterEffect
(
e2
)
end
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ph
=
Duel
.
GetCurrentPhase
()
return
ph
==
PHASE_MAIN1
or
ph
==
PHASE_MAIN2
end
function
s
.
cfilter
(
c
,
tp
)
return
(
c
:
IsType
(
TYPE_LINK
)
or
c
:
IsRace
(
RACE_CYBERSE
))
and
Duel
.
GetMZoneCount
(
tp
,
c
)
>
0
and
(
c
:
IsFaceup
()
or
c
:
IsControler
(
tp
))
end
function
s
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckReleaseGroup
(
tp
,
s
.
cfilter
,
1
,
nil
,
tp
)
end
local
g
=
Duel
.
SelectReleaseGroup
(
tp
,
s
.
cfilter
,
1
,
1
,
nil
,
tp
)
Duel
.
Release
(
g
,
REASON_COST
)
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
function
s
.
atkfilter
(
c
)
return
c
:
IsType
(
TYPE_LINK
)
end
function
s
.
atkval
(
e
,
c
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
atkfilter
,
e
:
GetHandlerPlayer
(),
LOCATION_GRAVE
,
0
,
nil
)
return
g
:
GetSum
(
Card
.
GetLink
)
*
400
end
\ No newline at end of file
script/c101206035.lua
0 → 100644
View file @
0dc65e03
--黎銘機ヘオスヴァローグ
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--material
aux
.
AddFusionProcFunRep
(
c
,
s
.
matfilter
,
2
,
true
)
c
:
EnableReviveLimit
()
--search reg
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_GRAVE_ACTION
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCondition
(
s
.
thcon
)
e1
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e1
)
--negate
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_NEGATE
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
)
e2
:
SetCode
(
EVENT_CHAINING
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetCondition
(
s
.
negcon
)
e2
:
SetCost
(
s
.
negcost
)
e2
:
SetTarget
(
s
.
negtg
)
e2
:
SetOperation
(
s
.
negop
)
c
:
RegisterEffect
(
e2
)
end
function
s
.
matfilter
(
c
)
return
c
:
IsFusionAttribute
(
ATTRIBUTE_LIGHT
)
and
c
:
IsRace
(
RACE_MACHINE
)
end
function
s
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_FUSION
)
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_STANDBY
)
e1
:
SetCountLimit
(
1
)
e1
:
SetLabel
(
Duel
.
GetTurnCount
())
e1
:
SetCondition
(
s
.
thcon2
)
e1
:
SetOperation
(
s
.
thop2
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_STANDBY
,
2
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
s
.
thcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnCount
()
~=
e
:
GetLabel
()
end
function
s
.
thfilter
(
c
)
return
c
.
fusion_effect
and
c
:
IsAbleToHand
()
end
function
s
.
thop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_CARD
,
0
,
id
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
#
g
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
function
s
.
negcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
not
c
:
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
ep
~=
tp
and
re
:
IsActiveType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
Duel
.
IsChainNegatable
(
ev
)
end
function
s
.
rfilter
(
c
)
return
c
:
IsFaceupEx
()
and
c
:
IsAbleToRemoveAsCost
()
and
c
:
IsRace
(
RACE_MACHINE
)
and
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
end
function
s
.
gcheck
(
g
)
return
(
#
g
==
2
and
g
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_GRAVE
)
==
2
or
#
g
==
1
and
g
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_MZONE
)
==
1
)
end
function
s
.
negcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
rfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_MZONE
,
0
,
nil
)
if
chk
==
0
then
return
g
:
CheckSubGroup
(
s
.
gcheck
,
1
,
2
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
s
.
gcheck
,
false
,
1
,
2
)
Duel
.
Remove
(
sg
,
POS_FACEUP
,
REASON_COST
)
end
function
s
.
negtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_NEGATE
,
eg
,
1
,
0
,
0
)
end
function
s
.
negop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
NegateActivation
(
ev
)
end
\ No newline at end of file
script/c101206047.lua
0 → 100644
View file @
0dc65e03
--彷徨える幽霊船
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--link summon
aux
.
AddLinkProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsLinkRace
,
RACE_ZOMBIE
),
2
,
2
)
c
:
EnableReviveLimit
()
--summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetTarget
(
s
.
mvtg
)
e1
:
SetOperation
(
s
.
mvop
)
c
:
RegisterEffect
(
e1
)
--destroy
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_DESTROY
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetCondition
(
s
.
descon
)
e2
:
SetTarget
(
s
.
destg
)
e2
:
SetOperation
(
s
.
desop
)
c
:
RegisterEffect
(
e2
)
end
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsFaceupEx
()
and
c
:
IsLevelAbove
(
5
)
and
c
:
IsRace
(
RACE_ZOMBIE
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
s
.
mvtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
c
=
e
:
GetHandler
()
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
+
LOCATION_REMOVED
)
and
s
.
spfilter
(
chkc
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
spfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
GetMZoneCount
(
tp
,
c
)
>
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
1
,
0
,
0
)
end
function
s
.
mvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCode
(
EFFECT_CHANGE_TYPE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TURN_SET
)
e1
:
SetValue
(
TYPE_SPELL
+
TYPE_CONTINUOUS
)
c
:
RegisterEffect
(
e1
)
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
function
s
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
GetType
()
==
TYPE_SPELL
+
TYPE_CONTINUOUS
end
function
s
.
tgfilter
(
c
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsLevelAbove
(
5
)
and
Duel
.
IsExistingMatchingCard
(
s
.
desfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
,
c
:
GetAttack
())
end
function
s
.
desfilter
(
c
,
atk
)
return
c
:
IsFaceup
()
and
c
:
IsAttackBelow
(
atk
)
end
function
s
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
s
.
tgfilter
(
chkc
,
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
tgfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
Duel
.
SelectTarget
(
tp
,
s
.
tgfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
tp
)
end
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
desfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
tc
:
GetAttack
())
if
#
g
>
0
then
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
end
\ No newline at end of file
script/c101206064.lua
0 → 100644
View file @
0dc65e03
--超獣の咆哮
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
end
function
s
.
desfilter
(
c
,
tp
,
ec
)
return
c
:
IsFaceup
()
and
Duel
.
IsExistingTarget
(
nil
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
Group
.
FromCards
(
c
,
ec
))
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
c
=
e
:
GetHandler
()
if
chkc
then
return
false
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
desfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
c
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g1
=
Duel
.
SelectTarget
(
tp
,
s
.
desfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
tp
,
c
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g2
=
Duel
.
SelectTarget
(
tp
,
nil
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
Group
.
FromCards
(
g1
:
GetFirst
(),
c
))
g1
:
Merge
(
g2
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g1
,
2
,
0
,
0
)
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
):
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
if
g
:
GetCount
()
>
0
then
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
\ No newline at end of file
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