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pre-release-database-cdb
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Crescent/毛虫
pre-release-database-cdb
Commits
0d19a3dc
Commit
0d19a3dc
authored
Jul 11, 2024
by
Amiya
Browse files
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修复
parent
597d55f7
Changes
5
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5 changed files
with
9 additions
and
9 deletions
+9
-9
script/c100224002.lua
script/c100224002.lua
+2
-2
script/c100224018.lua
script/c100224018.lua
+1
-1
script/c100224019.lua
script/c100224019.lua
+2
-2
script/c100224032.lua
script/c100224032.lua
+2
-2
script/c101205084.lua
script/c101205084.lua
+2
-2
No files found.
script/c100224002.lua
View file @
0d19a3dc
...
@@ -45,7 +45,7 @@ function s.initial_effect(c)
...
@@ -45,7 +45,7 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
end
end
function
s
.
pcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
pcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGraveAsCost
()
and
e
:
GetHandler
():
Is
Discardable
()
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGraveAsCost
()
and
e
:
GetHandler
():
Is
AbleToGraveAsCost
()
end
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_COST
)
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_COST
)
end
end
function
s
.
pfilter
(
c
,
tp
)
function
s
.
pfilter
(
c
,
tp
)
...
@@ -59,7 +59,7 @@ end
...
@@ -59,7 +59,7 @@ end
function
s
.
pop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
pop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
pfilte
)
r
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
tp
):
GetFirst
()
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
pfilte
r
)
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
tp
):
GetFirst
()
if
tc
then
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
end
if
tc
then
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
end
end
end
function
s
.
cfilter
(
c
,
tp
,
se
)
function
s
.
cfilter
(
c
,
tp
,
se
)
...
...
script/c100224018.lua
View file @
0d19a3dc
...
@@ -32,7 +32,7 @@ function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -32,7 +32,7 @@ function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
DiscardHand
(
tp
,
Card
.
IsDiscardable
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
,
nil
)
Duel
.
DiscardHand
(
tp
,
Card
.
IsDiscardable
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
,
nil
)
end
end
function
s
.
thfilter1
(
c
,
tp
)
function
s
.
thfilter1
(
c
,
tp
)
return
aux
.
IsCodeListed
(
c
,
89631139
)
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToHand
()
return
not
c
:
IsCode
(
id
)
and
aux
.
IsCodeListed
(
c
,
89631139
)
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToHand
()
and
Duel
.
IsExistingMatchingCard
(
s
.
thfilter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
c
)
and
Duel
.
IsExistingMatchingCard
(
s
.
thfilter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
c
)
end
end
function
s
.
thfilter2
(
c
)
function
s
.
thfilter2
(
c
)
...
...
script/c100224019.lua
View file @
0d19a3dc
...
@@ -67,7 +67,7 @@ end
...
@@ -67,7 +67,7 @@ end
function
s
.
fsptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
fsptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
if
chk
==
0
then
local
chkf
=
tp
local
chkf
=
tp
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
)
:
Filter
(
Card
.
IsLocation
,
nil
,
LOCATION_ONFIELD
)
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
)
aux
.
FCheckAdditional
=
s
.
fcheck
aux
.
FCheckAdditional
=
s
.
fcheck
local
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
local
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
aux
.
FCheckAdditional
=
nil
aux
.
FCheckAdditional
=
nil
...
@@ -86,7 +86,7 @@ function s.fsptg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -86,7 +86,7 @@ function s.fsptg(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
s
.
fspop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
fspop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
chkf
=
tp
local
chkf
=
tp
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
):
Filter
(
Card
.
IsLocation
,
nil
,
LOCATION_ONFIELD
):
Filter
(
s
.
filter1
,
nil
,
e
)
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
):
Filter
(
s
.
filter1
,
nil
,
e
)
aux
.
FCheckAdditional
=
s
.
fcheck
aux
.
FCheckAdditional
=
s
.
fcheck
local
sg1
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
local
sg1
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
aux
.
FCheckAdditional
=
nil
aux
.
FCheckAdditional
=
nil
...
...
script/c100224032.lua
View file @
0d19a3dc
...
@@ -45,7 +45,7 @@ function s.rmlimit(e,c,rp,r,re)
...
@@ -45,7 +45,7 @@ function s.rmlimit(e,c,rp,r,re)
end
end
function
s
.
negcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
negcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
return
not
c
:
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
ep
~=
tp
return
not
c
:
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
Duel
.
GetChainInfo
(
ev
,
CHAININFO_TRIGGERING_LOCATION
)
==
LOCATION_ONFIELD
and
Duel
.
GetChainInfo
(
ev
,
CHAININFO_TRIGGERING_LOCATION
)
==
LOCATION_ONFIELD
and
Duel
.
IsChainNegatable
(
ev
)
and
Duel
.
IsChainNegatable
(
ev
)
end
end
...
@@ -70,7 +70,7 @@ function s.spcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -70,7 +70,7 @@ function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return
bit
.
band
(
r
,
REASON_EFFECT
+
REASON_BATTLE
)
~=
0
return
bit
.
band
(
r
,
REASON_EFFECT
+
REASON_BATTLE
)
~=
0
end
end
function
s
.
spfilter
(
c
,
e
,
tp
)
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsRace
(
RACE_DRAGON
)
and
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
return
c
:
Is
Code
(
id
)
and
c
:
Is
Race
(
RACE_DRAGON
)
and
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
script/c101205084.lua
View file @
0d19a3dc
...
@@ -62,11 +62,11 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -62,11 +62,11 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
end
end
Duel
.
SpecialSummonComplete
()
Duel
.
SpecialSummonComplete
()
if
op
==
1
and
Duel
.
GetMZoneCount
(
tp
,
e
:
GetHandler
())
>
0
if
op
==
1
and
Duel
.
GetMZoneCount
(
tp
,
e
:
GetHandler
())
>
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
s
.
spfilter
),
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
s
.
spfilter
),
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
,
e
:
GetLabel
()
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
3
))
then
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
3
))
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
spfilter
),
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
spfilter
),
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
,
e
:
GetLabel
()
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
...
...
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