--聖なる薊花
local s,id,o=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON+CATEGORY_TOGRAVE)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
	--to hand
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_TOHAND+CATEGORY_TODECK)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetCountLimit(1,id+o)
	e2:SetTarget(s.thtg)
	e2:SetOperation(s.thop)
	c:RegisterEffect(e2)
end
function s.filter(c,e,tp,mg)
	if c:GetLevel()<4 then return false end
	local ct=math.floor(c:GetLevel()/4)
	return c:IsType(TYPE_FUSION) and c:IsSetCard(0x2bd) and c:CheckFusionMaterial()
		and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false)
		and mg:CheckSubGroup(s.gcheck,ct,ct,tp,c)
end
function s.gcheck(g,tp,fc)
	return Duel.GetLocationCountFromEx(tp,tp,g,fc)>0
		and g:FilterCount(Card.IsAbleToGrave,nil)==g:GetCount()
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	local g=Duel.GetMatchingGroup(Card.IsSetCard,tp,LOCATION_HAND+LOCATION_ONFIELD,0,nil,0x19e)
	if chk==0 then return aux.MustMaterialCheck(nil,tp,EFFECT_MUST_BE_FMATERIAL)
		and Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_EXTRA,0,1,nil,e,tp,g) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	if not aux.MustMaterialCheck(nil,tp,EFFECT_MUST_BE_FMATERIAL) then return end
	local mg=Duel.GetMatchingGroup(Card.IsSetCard,tp,LOCATION_HAND+LOCATION_ONFIELD,0,nil,0x19e)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,mg)
	local tc=g:GetFirst()
	if tc then
		Duel.ConfirmCards(1-tp,tc)
		local ct=math.floor(tc:GetLevel()/4)
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
		local sg=mg:SelectSubGroup(tp,s.gcheck,false,ct,ct,tp,tc)
		local cg=sg:Filter(Card.IsFacedown,nil)
		Duel.ConfirmCards(1-tp,cg)
		if Duel.SendtoGrave(sg,REASON_EFFECT)~=0 and sg:FilterCount(Card.IsLocation,nil,LOCATION_GRAVE)~=0 then
			Duel.BreakEffect()
			if Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) then
				tc:CompleteProcedure()
			end
		end
	end
end
function s.tdfilter(c)
	return c:IsFaceupEx() and c:IsType(TYPE_MONSTER) 
		and c:IsAbleToDeck() and c:IsSetCard(0x2bd)
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	local c=e:GetHandler()
	if chkc then return chkc:IsLocation(LOCATION_MZONE+LOCATION_GRAVE) and chkc:IsControler(tp) and s.tdfilter(chkc,tp) end
	if chk==0 then return Duel.IsExistingTarget(s.tdfilter,tp,LOCATION_MZONE+LOCATION_GRAVE,0,1,nil,tp)
		and c:IsAbleToHand() end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
	local g=Duel.SelectTarget(tp,s.tdfilter,tp,LOCATION_MZONE+LOCATION_GRAVE,0,1,1,nil,tp)
	Duel.SetOperationInfo(0,CATEGORY_TOEXTRA,g,#g,0,0)
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,c,1,0,0)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) and tc:IsType(TYPE_MONSTER) and Duel.SendtoDeck(tc,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)~=0
		and tc:IsLocation(LOCATION_DECK+LOCATION_EXTRA)
		and c:IsRelateToEffect(e) then
		Duel.SendtoHand(c,nil,REASON_EFFECT)
	end
end