--絢嵐渦麗ヴァルルーン
local s,id,o=GetID()
function s.initial_effect(c)
	aux.AddCodeList(c,5318639)
	--special summon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e1:SetProperty(EFFECT_FLAG_DELAY)
	e1:SetCode(EVENT_CHAINING)
	e1:SetRange(LOCATION_HAND)
	e1:SetCountLimit(1,id)
	e1:SetCondition(s.spcon)
	e1:SetTarget(s.sptg)
	e1:SetOperation(s.spop)
	c:RegisterEffect(e1)
	--disable
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_DISABLE)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetCode(EVENT_CHAINING)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1,id+o)
	e2:SetCondition(s.discon)
	e2:SetTarget(s.distg)
	e2:SetOperation(s.disop)
	c:RegisterEffect(e2)
	--special summon 2
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(id,2))
	e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e3:SetProperty(EFFECT_FLAG_DELAY)
	e3:SetCode(EVENT_CHAINING)
	e3:SetRange(LOCATION_GRAVE)
	e3:SetCountLimit(1,id+o*2)
	e3:SetCondition(s.spcon2)
	e3:SetTarget(s.sptg)
	e3:SetOperation(s.spop2)
	c:RegisterEffect(e3)
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
	return re:IsHasType(EFFECT_TYPE_ACTIVATE) and re:IsActiveType(TYPE_QUICKPLAY)
end
function s.spcon2(e,tp,eg,ep,ev,re,r,rp)
	return re:IsHasType(EFFECT_TYPE_ACTIVATE) and re:GetHandler():IsCode(5318639)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToChain() then
		Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
	end
end
function s.spop2(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToChain() and aux.NecroValleyFilter()(c) then
		Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
	end
end
function s.confilter(c)
	return c:IsFaceup() and c:IsCode(5318639)
end
function s.discon(e,tp,eg,ep,ev,re,r,rp)
	if not Duel.IsExistingMatchingCard(s.confilter,tp,LOCATION_GRAVE,0,1,nil) then return end
	return ep==1-tp and re:IsActiveType(TYPE_MONSTER) and Duel.IsChainDisablable(ev)
end
function s.distg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_DISABLE,eg,1,0,0)
end
function s.disop(e,tp,eg,ep,ev,re,r,rp)
	local rc=re:GetHandler()
	if not Duel.NegateEffect(ev) then return end
	if Duel.IsExistingMatchingCard(s.confilter,tp,LOCATION_GRAVE,0,2,nil)
		and rc:IsRelateToChain(ev) and rc:IsDestructable()
		and Duel.SelectYesNo(tp,aux.Stringid(id,3)) then
		Duel.BreakEffect()
		Duel.Destroy(rc,REASON_EFFECT)
	end
end