--M∀LICE＜C＞GWC－06
local s,id,o=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_RECOVER)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
	--act in set turn
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,2))
	e2:SetType(EFFECT_TYPE_SINGLE)
	e2:SetValue(id)
	e2:SetCode(EFFECT_TRAP_ACT_IN_SET_TURN)
	e2:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e2:SetCondition(s.condition)
	e2:SetCost(s.cost)
	c:RegisterEffect(e2)
end
function s.spfilter(c,e,tp,res)
	return c:IsFaceupEx() and c:IsSetCard(0x2c2)
		and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
		and (Duel.GetLocationCount(tp,LOCATION_MZONE)>0 or res and Duel.GetMZoneCount(tp,res)>0)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	local res=e:GetHandler():IsHasEffect(EFFECT_TRAP_ACT_IN_SET_TURN,tp)
	if chk==0 then return res and res:GetHandler()==c and res:GetValue()==id
		or Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil,e,tp,nil) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE+LOCATION_REMOVED)
end
function s.lpfilter(c)
	return c:IsSetCard(0x2c2) and c:IsType(TYPE_LINK) and c:IsFaceup()
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.spfilter),tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,nil,e,tp,nil)
	local tc=g:GetFirst()
	if tc and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)~=0
		and Duel.IsExistingMatchingCard(s.lpfilter,tp,LOCATION_MZONE,0,1,nil)
		and tc:GetBaseAttack()~=0
		and Duel.SelectYesNo(tp,aux.Stringid(id,3)) then
		Duel.BreakEffect()
		Duel.Recover(tp,tc:GetBaseAttack(),REASON_EFFECT)
	end
end
function s.cfilter(c,e,tp)
	return c:IsSetCard(0x2c2) and c:IsFaceup() and c:IsAbleToRemoveAsCost()
		and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil,e,tp,c)
end
function s.condition(e)
	return e:GetHandler():IsStatus(STATUS_SET_TURN)
end
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_MZONE,0,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local g=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_MZONE,0,1,1,nil,e,tp)
	Duel.Remove(g,POS_FACEUP,REASON_COST)
end