--ティマイオスの眼光
local s,id,o=GetID()
function s.initial_effect(c)
	--activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
end
function s.filter(c,e,tp)
	return c:IsCode(46986414,38033121) and c:IsAbleToDeck() and Duel.IsExistingMatchingCard(s.fusfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,c:GetCode())
end
function s.fusfilter(c,e,tp,code)
	return c:IsType(TYPE_FUSION) and c:CheckFusionMaterial() and aux.IsMaterialListCode(c,code) and Duel.GetLocationCountFromEx(tp,tp,nil,c)>0 and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE+LOCATION_GRAVE) and s.filter(chkc,e,tp) end
	if chk==0 then return Duel.IsExistingTarget(s.filter,tp,LOCATION_MZONE+LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
	local g=Duel.SelectTarget(tp,s.filter,tp,LOCATION_MZONE+LOCATION_GRAVE,0,1,1,nil,e,tp)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if not tc or not tc:IsRelateToChain(e) or not Duel.SendtoDeck(tc,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)==1 then return end
	local code=tc:GetCode()
	Duel.BreakEffect()
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,s.fusfilter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,code)
	local mg=Group.FromCards(tc)
	local sc=g:GetFirst()
	if sc then
		sc:SetMaterial(mg)
		Duel.SpecialSummon(sc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
		tc:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD,0,1)
		sc:CompleteProcedure()
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
		e1:SetCode(EVENT_PHASE+PHASE_END)
		e1:SetCountLimit(1)
		e1:SetLabelObject(sc)
		e1:SetLabel(Duel.GetTurnCount())
		e1:SetCondition(s.rmcon)
		e1:SetOperation(s.rmop)
		e1:SetReset(RESET_PHASE+PHASE_END,2)
		Duel.RegisterEffect(e1,tp)
	end
end
function s.rmcon(e,tp,eg,ep,ev,re,r,rp)
	local tc=e:GetLabelObject()
	return tc and tc:GetFlagEffect(id)~=0 and e:GetLabel()~=Duel.GetTurnCount()
end
function s.rmop(e,tp,eg,ep,ev,re,r,rp)
	local tc=e:GetLabelObject()
	if tc and tc:IsOnField() then
		Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)
	end
end