--燦幻開門
function c101204060.initial_effect(c)
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCountLimit(1,101204060+EFFECT_COUNT_CODE_OATH)
	e1:SetTarget(c101204060.target)
	e1:SetOperation(c101204060.activate)
	c:RegisterEffect(e1)
end
function c101204060.filter(c)
	return c:IsRace(RACE_DRAGON) and c:IsAttribute(ATTRIBUTE_FIRE) and c:IsLevelBelow(4) and c:IsAbleToHand()
end
function c101204060.spfilter(c,e,tp)
	return c:IsRace(RACE_DRAGON) and c:IsAttribute(ATTRIBUTE_FIRE)
		and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c101204060.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c101204060.filter,tp,LOCATION_DECK,0,1,nil) or Duel.IsExistingMatchingCard(c101204060.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function c101204060.activate(e,tp,eg,ep,ev,re,r,rp)
	local ph=Duel.GetCurrentPhase()
	local op=0
	if Duel.IsExistingMatchingCard(c101204060.filter,tp,LOCATION_DECK,0,1,nil) then
		if not Duel.IsExistingMatchingCard(c101204060.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp) or Duel.GetLocationCount(tp,LOCATION_MZONE)>=1 and Duel.IsExistingMatchingCard(c101204060.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp) and Duel.SelectYesNo(tp,aux.Stringid(101204060,1)) then
			Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
			local g=Duel.SelectMatchingCard(tp,c101204060.filter,tp,LOCATION_DECK,0,1,1,nil)
			if g:GetCount()>0 then
				Duel.SendtoHand(g,nil,REASON_EFFECT)
				Duel.ConfirmCards(1-tp,g)
			end
			op=1
		end
	end
	Duel.AdjustAll()
	if op==0 or Duel.IsExistingMatchingCard(c101204060.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp) and Duel.GetLocationCount(tp,LOCATION_MZONE)>=1 and ph>=PHASE_BATTLE_START and ph<=PHASE_BATTLE and Duel.SelectYesNo(tp,aux.Stringid(101204060,2)) then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local g=Duel.SelectMatchingCard(tp,c101204060.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp,e,tp)
		if g:GetCount()>0 then
			Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
		end
	end
end
